Refactor move generator, and add Chu-Shogi pieces
[xboard.git] / common.h
index 3e8adbe..d5adda1 100644 (file)
--- a/common.h
+++ b/common.h
@@ -251,16 +251,16 @@ typedef enum {
     WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteLion,
     WhiteTokin, WhiteDagger, WhitePCardinal, WhitePDragon, WhiteCat,
     WhitePSword, WhiteMonarch, WhiteMother, WhiteNothing, WhitePRook, WhitePDagger,
-    WhiteDolphin, WhiteVacant, WhiteHorned, WhiteEagle, WhiteSword,
-    WhiteSkip, WhiteCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing,
+    WhiteDolphin, WhiteStag, WhiteHorned, WhiteEagle, WhiteSword,
+    WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing,
     BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen,
     BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan,
     BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper,
     BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion,
     BlackTokin, BlackDagger, BlackPCardinal, BlackPDragon, BlackCat,
-    BlackPSword, BlackMonarch, BlackMother, BlackNothin, BlackPRook, BlackPDagger,
-    BlackDolphin, BlackVacant, BlackHorned, BlackEagle, BlackSword,
-    BlackSkip, BlackCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing,
+    BlackPSword, BlackMonarch, BlackMother, BlackNothing, BlackPRook, BlackPDagger,
+    BlackDolphin, BlackStag, BlackHorned, BlackEagle, BlackSword,
+    BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing,
     EmptySquare, DarkSquare,
     NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING]
     ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/