} else PopUpMoveDialog(*buf);
}
+static Boolean noEcho;
+
+void
+EchoOn ()
+{
+ if(!noEcho) return;
+ system("stty echo");
+ WidgetEcho(&chatOptions[CHAT_IN], 1);
+ noEcho = False;
+}
+
+void
+EchoOff ()
+{
+ system("stty -echo");
+ WidgetEcho(&chatOptions[CHAT_IN], 0);
+ noEcho = True;
+}
+
//--------------------------------- Game-List options dialog ------------------------------------------
char *strings[LPUSERGLT_SIZE];