int boardWidth, boardHeight;
static int oldWidth, oldHeight;
static VariantClass oldVariant;
- static int oldTwoBoards = 0;
+ static int oldTwoBoards = 0, oldNrOfFiles = 0;
if(!mainOptions[W_BOARD].handle) return;
+ if(boardSize == -2 && gameInfo.variant != oldVariant
+ && oldNrOfFiles && oldNrOfFiles != BOARD_WIDTH) { // called because variant switch changed board format
+ squareSize = ((squareSize + lineGap) * oldNrOfFiles + 0.5*BOARD_WIDTH) / BOARD_WIDTH - lineGap; // keep total width fixed
+ CreatePNGPieces();
+ CreateGrid();
+ }
+ oldNrOfFiles = BOARD_WIDTH;
+
if(oldTwoBoards && !twoBoards) PopDown(DummyDlg);
oldTwoBoards = twoBoards;