--- /dev/null
+/*
+ * evalgraph.c - Evaluation graph back-end part
+ *
+ * Author: Alessandro Scotti (Dec 2005)
+ *
+ * Copyright 2005 Alessandro Scotti
+ *
+ * ------------------------------------------------------------------------
+ *
+ * GNU XBoard is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or (at
+ * your option) any later version.
+ *
+ * GNU XBoard is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see http://www.gnu.org/licenses/. *
+ *
+ *------------------------------------------------------------------------
+ ** See the file ChangeLog for a revision history. */
+
+// code refactored by HGM to obtain front-end / back-end separation
+
+#include "config.h"
+
+#include <stdio.h>
+
+#if STDC_HEADERS
+# include <stdlib.h>
+# include <string.h>
+#else /* not STDC_HEADERS */
+# if HAVE_STRING_H
+# include <string.h>
+# else /* not HAVE_STRING_H */
+# include <strings.h>
+# endif /* not HAVE_STRING_H */
+#endif /* not STDC_HEADERS */
+
+#include "common.h"
+#include "frontend.h"
+#include "backend.h"
+#include "evalgraph.h"
+
+/* Module globals */
+ChessProgramStats_Move * currPvInfo;
+int currFirst = 0;
+int currLast = 0;
+int currCurrent = -1;
+
+int nWidthPB = 0;
+int nHeightPB = 0;
+
+int MarginX = 18;
+int MarginW = 4;
+int MarginH = 4;
+
+// back-end
+static void DrawLine( int x1, int y1, int x2, int y2, int penType )
+{
+ DrawSegment( x1, y1, NULL, NULL, PEN_NONE );
+ DrawSegment( x2, y2, NULL, NULL, penType );
+}
+
+// back-end
+static void DrawLineEx( int x1, int y1, int x2, int y2, int penType )
+{
+ int savX, savY;
+ DrawSegment( x1, y1, &savX, &savY, PEN_NONE );
+ DrawSegment( x2, y2, NULL, NULL, penType );
+ DrawSegment( savX, savY, NULL, NULL, PEN_NONE );
+}
+
+// back-end
+static int GetPvScore( int index )
+{
+ int score = currPvInfo[ index ].score;
+
+ if( index & 1 ) score = -score; /* Flip score for black */
+
+ return score;
+}
+
+// back-end
+/*
+ For a centipawn value, this function returns the height of the corresponding
+ histogram, centered on the reference axis.
+
+ Note: height can be negative!
+*/
+static int GetValueY( int value )
+{
+ if( value < -700 ) value = -700;
+ if( value > +700 ) value = +700;
+
+ return (nHeightPB / 2) - (int)(value * (nHeightPB - 2*MarginH) / 1400.0);
+}
+
+// the brush selection is made part of the DrawLine, by passing a style argument
+// the wrapper for doing the text output makes this back-end
+static void DrawAxisSegmentHoriz( int value, Boolean drawValue )
+{
+ int y = GetValueY( value*100 );
+
+ if( drawValue ) {
+ char buf[MSG_SIZ], *b = buf;
+
+ if( value > 0 ) *b++ = '+';
+ sprintf(b, "%d", value);
+
+ DrawEvalText(buf, strlen(buf), y);
+ }
+ // [HGM] counts on DrawEvalText to have select transparent background for dotted line!
+ DrawLine( MarginX, y, MarginX + MarginW, y, PEN_BLACK ); // Y-axis tick marks
+ DrawLine( MarginX + MarginW, y, nWidthPB - MarginW, y, PEN_DOTTED ); // hor grid
+}
+
+// The DrawLines again must select their own brush.
+// the initial brush selection is useless? BkMode needed for dotted line and text
+static void DrawAxis()
+{
+ int cy = nHeightPB / 2;
+
+// SelectObject( hdcPB, GetStockObject(NULL_BRUSH) );
+
+// SetBkMode( hdcPB, TRANSPARENT );
+
+ DrawAxisSegmentHoriz( +5, TRUE );
+ DrawAxisSegmentHoriz( +3, FALSE );
+ DrawAxisSegmentHoriz( +1, FALSE );
+ DrawAxisSegmentHoriz( 0, TRUE );
+ DrawAxisSegmentHoriz( -1, FALSE );
+ DrawAxisSegmentHoriz( -3, FALSE );
+ DrawAxisSegmentHoriz( -5, TRUE );
+
+ DrawLine( MarginX + MarginW, cy, nWidthPB - MarginW, cy, PEN_BLACK ); // x-axis
+ DrawLine( MarginX + MarginW, MarginH, MarginX + MarginW, nHeightPB - MarginH, PEN_BLACK ); // y-axis
+}
+
+// back-end
+static void DrawHistogram( int x, int y, int width, int value, int side )
+{
+ int left, top, right, bottom;
+
+ if( value > -25 && value < +25 ) return;
+
+ left = x;
+ right = left + width + 1;
+
+ if( value > 0 ) {
+ top = GetValueY( value );
+ bottom = y+1;
+ }
+ else {
+ top = y;
+ bottom = GetValueY( value ) + 1;
+ }
+
+
+ if( width == MIN_HIST_WIDTH ) {
+ right--;
+ DrawRectangle( left, top, right, bottom, side, FILLED );
+ }
+ else {
+ DrawRectangle( left, top, right, bottom, side, OPEN );
+ }
+}
+
+// back-end
+static void DrawSeparator( int index, int x )
+{
+ if( index > 0 ) {
+ if( index == currCurrent ) {
+ DrawLineEx( x, MarginH, x, nHeightPB - MarginH, PEN_BLUEDOTTED );
+ }
+ else if( (index % 20) == 0 ) {
+ DrawLineEx( x, MarginH, x, nHeightPB - MarginH, PEN_DOTTED );
+ }
+ }
+}
+
+// made back-end by replacing MoveToEx and LineTo by DrawSegment
+/* Actually draw histogram as a diagram, cause there's too much data */
+static void DrawHistogramAsDiagram( int cy, int paint_width, int hist_count )
+{
+ double step;
+ int i;
+
+ /* Rescale the graph every few moves (as opposed to every move) */
+ hist_count -= hist_count % 8;
+ hist_count += 8;
+ hist_count /= 2;
+
+ step = (double) paint_width / (hist_count + 1);
+
+ for( i=0; i<2; i++ ) {
+ int index = currFirst;
+ int side = (currCurrent + i + 1) & 1; /* Draw current side last */
+ double x = MarginX + MarginW;
+
+ if( (index & 1) != side ) {
+ x += step / 2;
+ index++;
+ }
+
+ DrawSegment( (int) x, cy, NULL, NULL, PEN_NONE );
+
+ index += 2;
+
+ while( index < currLast ) {
+ x += step;
+
+ DrawSeparator( index, (int) x );
+
+ /* Extend line up to current point */
+ if( currPvInfo[index].depth > 0 ) {
+ DrawSegment((int) x, GetValueY( GetPvScore(index) ), NULL, NULL, PEN_BOLD + side );
+ }
+
+ index += 2;
+ }
+ }
+}
+
+// back-end, delete pen selection
+static void DrawHistogramFull( int cy, int hist_width, int hist_count )
+{
+ int i;
+
+// SelectObject( hdcPB, GetStockObject(BLACK_PEN) );
+
+ for( i=0; i<hist_count; i++ ) {
+ int index = currFirst + i;
+ int x = MarginX + MarginW + index * hist_width;
+
+ /* Draw a separator every 10 moves */
+ DrawSeparator( index, x );
+
+ /* Draw histogram */
+ if( currPvInfo[i].depth > 0 ) {
+ DrawHistogram( x, cy, hist_width, GetPvScore(index), index & 1 );
+ }
+ }
+}
+
+typedef struct {
+ int cy;
+ int hist_width;
+ int hist_count;
+ int paint_width;
+} VisualizationData;
+
+// back-end
+static Boolean InitVisualization( VisualizationData * vd )
+{
+ Boolean result = FALSE;
+
+ vd->cy = nHeightPB / 2;
+ vd->hist_width = MIN_HIST_WIDTH;
+ vd->hist_count = currLast - currFirst;
+ vd->paint_width = nWidthPB - MarginX - 2*MarginW;
+
+ if( vd->hist_count > 0 ) {
+ result = TRUE;
+
+ /* Compute width */
+ vd->hist_width = vd->paint_width / vd->hist_count;
+
+ if( vd->hist_width > MAX_HIST_WIDTH ) vd->hist_width = MAX_HIST_WIDTH;
+
+ vd->hist_width -= vd->hist_width % 2;
+ }
+
+ return result;
+}
+
+// back-end
+static void DrawHistograms()
+{
+ VisualizationData vd;
+
+ if( InitVisualization( &vd ) ) {
+ if( vd.hist_width < MIN_HIST_WIDTH ) {
+ DrawHistogramAsDiagram( vd.cy, vd.paint_width, vd.hist_count );
+ }
+ else {
+ DrawHistogramFull( vd.cy, vd.hist_width, vd.hist_count );
+ }
+ }
+}
+
+// back-end
+int GetMoveIndexFromPoint( int x, int y )
+{
+ int result = -1;
+ int start_x = MarginX + MarginW;
+ VisualizationData vd;
+
+ if( x >= start_x && InitVisualization( &vd ) ) {
+ /* Almost an hack here... we duplicate some of the paint logic */
+ if( vd.hist_width < MIN_HIST_WIDTH ) {
+ double step;
+
+ vd.hist_count -= vd.hist_count % 8;
+ vd.hist_count += 8;
+ vd.hist_count /= 2;
+
+ step = (double) vd.paint_width / (vd.hist_count + 1);
+ step /= 2;
+
+ result = (int) (0.5 + (double) (x - start_x) / step);
+ }
+ else {
+ result = (x - start_x) / vd.hist_width;
+ }
+ }
+
+ if( result >= currLast ) {
+ result = -1;
+ }
+
+ return result;
+}
+
+// init and display part split of so they can be moved to front end
+void PaintEvalGraph( void )
+{
+ /* Draw */
+ DrawRectangle(0, 0, nWidthPB, nHeightPB, 2, FILLED);
+ DrawAxis();
+ DrawHistograms();
+}
+