Automatically adapt board format to FEN
[xboard.git] / gamelist.c
index 0c2f1b6..a96aeca 100644 (file)
@@ -305,7 +305,7 @@ GameListBuild (FILE *f)
            } while (cm == PGNTag || cm == Comment);
            if(1) {
                int btm=0;
-               if(currentListGame->gameInfo.fen) ParseFEN(boards[scratch], &btm, currentListGame->gameInfo.fen);
+               if(currentListGame->gameInfo.fen) ParseFEN(boards[scratch], &btm, currentListGame->gameInfo.fen, FALSE);
                else CopyBoard(boards[scratch], initialPosition);
                plyNr = (btm != 0);
                currentListGame->moves = PackGame(boards[scratch]);