Updated copyright notice to 2011
[xboard.git] / gamelist.c
index e7a2b4c..c200251 100644 (file)
@@ -1,7 +1,7 @@
 /*
  * gamelist.c -- Functions to manage a gamelist
  *
- * Copyright 1995,2009 Free Software Foundation, Inc.
+ * Copyright 1995, 2009, 2010, 2011 Free Software Foundation, Inc.
  *
  * Enhancements Copyright 2005 Alessandro Scotti
  *
@@ -18,7 +18,7 @@
  * General Public License for more details.
  *
  * You should have received a copy of the GNU General Public License
- * along with this program. If not, see http://www.gnu.org/licenses/.  
+ * along with this program. If not, see http://www.gnu.org/licenses/.
  *
  *------------------------------------------------------------------------
  ** See the file ChangeLog for a revision history.  */
@@ -225,7 +225,7 @@ int GameListBuild(f)
     do {
         yyboardindex = 0;
        offset = yyoffset();
-       cm = (ChessMove) yylex();
+       cm = (ChessMove) Myylex();
        switch (cm) {
          case GNUChessGame:
            if ((error = GameListNewGame(&currentListGame))) {
@@ -280,7 +280,7 @@ int GameListBuild(f)
            do {
                yyboardindex = 1;
                offset = yyoffset();
-               cm = (ChessMove) yylex();
+               cm = (ChessMove) Myylex();
                if (cm == PGNTag) {
                    ParsePGNTag(yy_text, &currentListGame->gameInfo);
                }
@@ -308,9 +308,9 @@ int GameListBuild(f)
                free(currentListGame->gameInfo.resultDetails);
            }
            if(yy_text[0] == '{') { char *p;
-               strcpy(lastComment, yy_text+1);
-               if(p = strchr(lastComment, '}')) *p = 0;
-               currentListGame->gameInfo.resultDetails = StrSave(lastComment);
+             safeStrCpy(lastComment, yy_text+1, sizeof(lastComment)/sizeof(lastComment[0]));
+             if(p = strchr(lastComment, '}')) *p = 0;
+             currentListGame->gameInfo.resultDetails = StrSave(lastComment);
            }
            break;
          default:
@@ -389,7 +389,7 @@ GameListLineOld(number, gameInfo)
     char *white = gameInfo->white ? gameInfo->white : "?";
     char *black = gameInfo->black ? gameInfo->black : "?";
     char *date = gameInfo->date ? gameInfo->date : "?";
-    int len = 10 + strlen(event) + 2 + strlen(white) + 1 + 
+    int len = 10 + strlen(event) + 2 + strlen(white) + 1 +
       strlen(black) + 11 + strlen(date) + 1;
     char *ret = (char *) malloc(len);
     sprintf(ret, "%d. %s, %s-%s, %s, %s",
@@ -401,10 +401,10 @@ GameListLineOld(number, gameInfo)
 
 char * GameListLine( int number, GameInfo * gameInfo )
 {
-    char buffer[1024];
+    char buffer[2*MSG_SIZ];
     char * buf = buffer;
     char * glt = appData.gameListTags;
-    
+
     buf += sprintf( buffer, "%d.", number );
 
     while( *glt != '\0' ) {
@@ -431,19 +431,19 @@ char * GameListLine( int number, GameInfo * gameInfo )
             strncpy( buf, gameInfo->black ? gameInfo->black : "?", MAX_FIELD_LEN );
             break;
         case GLT_RESULT:
-            strcpy( buf, PGNResult(gameInfo->result) );
+           safeStrCpy( buf, PGNResult(gameInfo->result), 2*MSG_SIZ );
             break;
         case GLT_WHITE_ELO:
             if( gameInfo->whiteRating > 0 )
-                sprintf( buf, "%d", gameInfo->whiteRating );
+             sprintf( buf,  "%d", gameInfo->whiteRating );
             else
-                strcpy( buf, "?" );
+             safeStrCpy( buf, "?" , 2*MSG_SIZ);
             break;
         case GLT_BLACK_ELO:
             if( gameInfo->blackRating > 0 )
                 sprintf( buf, "%d", gameInfo->blackRating );
             else
-                strcpy( buf, "?" );
+             safeStrCpy( buf, "?" , 2*MSG_SIZ);
             break;
         case GLT_TIME_CONTROL:
             strncpy( buf, gameInfo->timeControl ? gameInfo->timeControl : "?", MAX_FIELD_LEN );
@@ -486,7 +486,7 @@ char * GameListLineFull( int number, GameInfo * gameInfo )
     char * date = gameInfo->date ? gameInfo->date : "?";
     char * oob = gameInfo->outOfBook ? gameInfo->outOfBook : "";
     char * reason = gameInfo->resultDetails ? gameInfo->resultDetails : "";
-    
+
     int len = 64 + strlen(event) + strlen(site) + strlen(white) + strlen(black) + strlen(date) + strlen(oob) + strlen(reason);
 
     char *ret = (char *) malloc(len);
@@ -496,3 +496,115 @@ char * GameListLineFull( int number, GameInfo * gameInfo )
 
     return ret;
 }
+
+// --------------------------------------- Game-List options dialog --------------------------------------
+
+// back-end
+typedef struct {
+    char id;
+    char * name;
+} GLT_Item;
+
+// back-end: translation table tag id-char <-> full tag name
+static GLT_Item GLT_ItemInfo[] = {
+    { GLT_EVENT,      "Event" },
+    { GLT_SITE,       "Site" },
+    { GLT_DATE,       "Date" },
+    { GLT_ROUND,      "Round" },
+    { GLT_PLAYERS,    "Players" },
+    { GLT_RESULT,     "Result" },
+    { GLT_WHITE_ELO,  "White Rating" },
+    { GLT_BLACK_ELO,  "Black Rating" },
+    { GLT_TIME_CONTROL,"Time Control" },
+    { GLT_VARIANT,    "Variant" },
+    { GLT_OUT_OF_BOOK,PGN_OUT_OF_BOOK },
+    { GLT_RESULT_COMMENT, "Result Comment" }, // [HGM] rescom
+    { 0, 0 }
+};
+
+char lpUserGLT[LPUSERGLT_SIZE];
+
+// back-end: convert the tag id-char to a full tag name
+char * GLT_FindItem( char id )
+{
+    char * result = 0;
+
+    GLT_Item * list = GLT_ItemInfo;
+
+    while( list->id != 0 ) {
+        if( list->id == id ) {
+            result = list->name;
+            break;
+        }
+
+        list++;
+    }
+
+    return result;
+}
+
+// back-end: build the list of tag names
+void
+GLT_TagsToList( char * tags )
+{
+    char * pc = tags;
+
+    GLT_ClearList();
+
+    while( *pc ) {
+        GLT_AddToList( GLT_FindItem(*pc) );
+        pc++;
+    }
+
+    GLT_AddToList( "     --- Hidden tags ---     " );
+
+    pc = GLT_ALL_TAGS;
+
+    while( *pc ) {
+        if( strchr( tags, *pc ) == 0 ) {
+            GLT_AddToList( GLT_FindItem(*pc) );
+        }
+        pc++;
+    }
+
+    GLT_DeSelectList();
+}
+
+// back-end: retrieve item from dialog and translate to id-char
+char
+GLT_ListItemToTag( int index )
+{
+    char result = '\0';
+    char name[MSG_SIZ];
+
+    GLT_Item * list = GLT_ItemInfo;
+
+    if( GLT_GetFromList(index, name) ) {
+        while( list->id != 0 ) {
+            if( strcmp( list->name, name ) == 0 ) {
+                result = list->id;
+                break;
+            }
+
+            list++;
+        }
+    }
+
+    return result;
+}
+
+// back-end: add items id-chars one-by-one to temp tags string
+void
+GLT_ParseList()
+{
+    char * pc = lpUserGLT;
+    int idx = 0;
+    char id;
+
+    do {
+       id = GLT_ListItemToTag( idx );
+       *pc++ = id;
+       idx++;
+    } while( id != '\0' );
+}
+