{
gchar *text=NULL;
GtkClipboard *cb;
- guint len=0;
+ guint len=0; int flip = appData.flipView;
FILE* f;
// get game from clipboard
fclose(f);
// load from file
+ if(!appData.autoFlipView) appData.flipView = flipView;
LoadGameFromFile(gamePasteFilename, 0, gamePasteFilename, TRUE);
+ appData.flipView = flip;
return;
}