}
void
+EditEngineProc ()
+{
+ EditTagsPopUp(firstChessProgramNames, &firstChessProgramNames);
+}
+
+void
NothingProc ()
{
return;
};
MenuItem engineMenu[100] = {
+ {N_("Edit Engine List..."), NULL, "EditEngList", EditEngineProc},
+ {"----", NULL, NULL, NothingProc},
{N_("Load New 1st Engine..."), NULL, "LoadNew1stEngine", LoadEngine1Proc},
{N_("Load New 2nd Engine..."), NULL, "LoadNew2ndEngine", LoadEngine2Proc},
{"----", NULL, NULL, NothingProc},