Delete some load-game debug printing
[xboard.git] / moves.c
diff --git a/moves.c b/moves.c
index 12e2057..5f6aad5 100644 (file)
--- a/moves.c
+++ b/moves.c
@@ -1313,11 +1313,6 @@ Disambiguate (Board board, int flags, DisambiguateClosure *closure)
     closure->count = closure->captures = 0;
     closure->rf = closure->ff = closure->rt = closure->ft = 0;
     closure->kind = ImpossibleMove;
-    if (appData.debugMode) {
-        fprintf(debugFP, "Disambiguate in:  %d(%d,%d)-(%d,%d) = %d (%c)\n",
-                             closure->pieceIn,closure->ffIn,closure->rfIn,closure->ftIn,closure->rtIn,
-                             closure->promoCharIn, closure->promoCharIn >= ' ' ? closure->promoCharIn : '-');
-    }
     rFilter = closure->rtIn; // [HGM] speed: only consider moves to given to-square
     fFilter = closure->ftIn;
     if(quickFlag) { // [HGM] speed: try without check test first, because if that is not ambiguous, we are happy
@@ -1414,11 +1409,6 @@ Disambiguate (Board board, int flags, DisambiguateClosure *closure)
        */
        closure->kind = IllegalMove;
     }
-    if (appData.debugMode) {
-        fprintf(debugFP, "Disambiguate out: %d(%d,%d)-(%d,%d) = %d (%c)\n",
-        closure->piece,closure->ff,closure->rf,closure->ft,closure->rt,closure->promoChar,
-       closure->promoChar >= ' ' ? closure->promoChar:'-');
-    }
 }