<!--#include virtual="/server/banner.html" -->
<!--#set var="article_name" value="/server/standards/boilerplate" -->
<!--#include virtual="/server/gnun/initial-translations-list.html" -->
-<h2>What is new in WinBoard / XBoard 4.6.1?</h2>
+<h2>What is new in WinBoard / XBoard 4.6.2?</h2>
<table cellpadding="10"><tr><td>
<img src="../4.5.0/winboardF.png">
</p>
</td></tr></table>
+ <h3>Note that version 4.6.1 was severely broken due to a faulty 'bugfix', and is now replaced by 4.6.2</h3>
+
<p> This version fixes some bugs found in 4.6.0. Here is a quick list of the changes: </p>
<ul>
<li>Prefix engine command with "./" when a pathname is split up during install, so the engine actually runs (XB)</li>
<li>Fix fall-back to -ncp mode when engine does not start (cutting short the feature timeout)</li>
<li>Fix bug in position search for FRC castlings (where a King could 'fall off' the board)</li>
- <li>Add a message to inform the user how to clear the board, in sweep-select edit-position mode</li>
+ <li>Fix bug in deriving castling rights for games with holdings after Edit Position (where Qq were never granted)</li>
+ <li>Display a message informing the user how to clear the board, in sweep-select edit-position mode</li>
<li>Fix a bug that could stop the clock when the board window was dragged (XB)</li>
<li>Fix switching off highlighting during game (so last highlights do not remain for the rest of the game)</li>
<li>Allow user to enter the name of a non-existing file when browsing for a save file (WB)</li>
<p>Updated:
<!-- timestamp start -->
-$Date: 2012/04/15 20:36:32 $
+$Date: 2012/04/18 02:29:46 $
<!-- timestamp end -->
</p>
</div>