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-<html>
-<header>
-<title>Sho Shogi</title>
-<link rel=StyleSheet href="./moves.css" type="text/css">
-<script type="text/javascript" src="chu.js"></script>
-<body>
-<h1>Sho Shogi (precurser of modern Japanese Chess)</h1>
-<p>
-Sho Shogi means 'small Shogi', and was one of the smaller variants of Japanese Chess,
-living in the shadow of its far more popular big brother, Chu Shogi ('middle Shogi').
-Until people invented piece drops for the captured pieces.
-The small game was much more suitable for playing with piece drops,
-and a small adaptation (eliminating the Elephant) made it into the modern game.
-While Chu Shogi is in fact utterly unsuitable for playing with drops.
-And in the end, the drops won the day!
-</p>
-<table cellpadding="20"><tr><td>
-<img src="Sho.png">
-</td><td>
-<h3>Initial setup</h3>
-<p>
-e1, e8: King
-<br>
-b8, h2: Rook
-<br>
-b2, h8: Bishop
-<br>
-e2, e8: Elephant
-<br>
-d1, d8, f1, f8: Gold General
-<br>
-c1, c8, g1, g8: Silver General
-<br>
-b1, b8, h1, h8: (Shogi) Knight
-<br>
-a1, a8, i1, i8: Lance
-<br>
-a3-i3, a7-i7: Pawns
-</p>
-</td></tr></table>
+<!--#include virtual="/server/html5-header.html" -->
+  <title>Sho Shogi</title>
+  <link rel="StyleSheet" href="./moves.css" type="text/css">
+  <script type="text/javascript" src="chu.js">
+</script>
+<!--#include virtual="/server/banner.html" -->
+<!--#set var="article_name" value="/server/standards/boilerplate" -->
+<!--#include virtual="/server/gnun/initial-translations-list.html" -->
 
-<h3>Moves at a Glance</h3>
+  <h1>Sho Shogi (precurser of modern Japanese Chess)</h1>
 
-<p>Click on a piece below to see its moves</p>
+  <p>Sho Shogi means 'small Shogi', and was one of the smaller
+  variants of Japanese Chess, living in the shadow of its far more
+  popular big brother, Chu Shogi ('middle Shogi'). Until people
+  invented piece drops for the captured pieces. The small game was
+  much more suitable for playing with piece drops, and a small
+  adaptation (eliminating the Elephant) made it into the modern
+  game. While Chu Shogi is in fact utterly unsuitable for playing
+  with drops. And in the end, the drops won the day!</p>
 
-<table class="board"><tr><td class="n" id="0x9">
+  <table cellpadding="20">
+    <tr>
+      <td><img src="Sho.png"></td>
 
-     </td><td class="n" id="1x9">
+      <td>
+        <h3>Initial setup</h3>
 
-     </td><td class="n" id="2x9">
+        <p>e1, e8: King<br>
+        b8, h2: Rook<br>
+        b2, h8: Bishop<br>
+        e2, e8: Elephant<br>
+        d1, d8, f1, f8: Gold General<br>
+        c1, c8, g1, g8: Silver General<br>
+        b1, b8, h1, h8: (Shogi) Knight<br>
+        a1, a8, i1, i8: Lance<br>
+        a3-i3, a7-i7: Pawns</p>
+      </td>
+    </tr>
+  </table>
 
-     </td><td class="n" id="3x9">
+  <h3>Moves at a Glance</h3>
 
-     </td><td class="n" id="4x9">
+  <p>Click on a piece below to see its moves</p>
 
-     </td><td class="n" id="5x9">
+  <table class="board">
+    <tr>
+      <td class="n" id="sq0x9"></td>
 
-     </td><td class="n" id="6x9">
+      <td class="n" id="sq1x9"></td>
 
-     </td><td class="n" id="7x9">
+      <td class="n" id="sq2x9"></td>
 
-     </td><td class="n" id="8x9">
+      <td class="n" id="sq3x9"></td>
 
-     </td><td class="n" id="9x9">
+      <td class="n" id="sq4x9"></td>
 
-</td></tr><tr><td class="n" id="0x8">
+      <td class="n" id="sq5x9"></td>
 
-     </td><td class="n" id="1x8">
+      <td class="n" id="sq6x9"></td>
 
-     </td><td class="n" id="2x8">
+      <td class="n" id="sq7x9"></td>
 
-     </td><td class="n" id="3x8">
+      <td class="n" id="sq8x9"></td>
 
-     </td><td class="n" id="4x8">
+      <td class="n" id="sq9x9"></td>
+    </tr>
 
-     </td><td class="n" id="5x8">
+    <tr>
+      <td class="n" id="sq0x8"></td>
 
-     </td><td class="n" id="6x8">
+      <td class="n" id="sq1x8"></td>
 
-     </td><td class="n" id="7x8">
+      <td class="n" id="sq2x8"></td>
 
-     </td><td class="n" id="8x8">
+      <td class="n" id="sq3x8"></td>
 
-     </td><td class="n" id="9x8">
+      <td class="n" id="sq4x8"></td>
 
-</td></tr><tr><td class="n" id="0x7">
+      <td class="n" id="sq5x8"></td>
 
-     </td><td class="n" id="1x7">
+      <td class="n" id="sq6x8"></td>
 
-     </td><td class="n" id="2x7">
+      <td class="n" id="sq7x8"></td>
 
-     </td><td class="n" id="3x7" onmouseDown="down_click(3,7)" onmouseUp="up_click()">
-<img src="sym/WhiteGold.png">
-     </td><td class="n" id="4x7" onmouseDown="down_click(4,7)" onmouseUp="up_click()">
-<img src="sym/WhiteAdvisor.png">
-     </td><td class="n" id="5x7">
+      <td class="n" id="sq8x8"></td>
 
-     </td><td class="n" id="6x7">
+      <td class="n" id="sq9x8"></td>
+    </tr>
 
-     </td><td class="n" id="7x7">
+    <tr>
+      <td class="n" id="sq0x7"></td>
 
-     </td><td class="n" id="8x7">
+      <td class="n" id="sq1x7"></td>
 
-     </td><td class="n" id="9x7">
+      <td class="n" id="sq2x7"></td>
 
-</td></tr><tr><td class="n" id="0x6">
+      <td class="n" id="sq3x7" onmousedown="down_click(3,7)"
+      onmouseup="up_click()"><img src="sym/WhiteGold.png"></td>
 
-     </td><td class="n" id="1x6">
+      <td class="n" id="sq4x7" onmousedown="down_click(4,7)"
+      onmouseup="up_click()"><img src="sym/WhiteAdvisor.png"></td>
 
-     </td><td class="n" id="2x6">
+      <td class="n" id="sq5x7"></td>
 
-     </td><td class="n" id="3x6">
+      <td class="n" id="sq6x7"></td>
 
-     </td><td class="n" id="4x6">
+      <td class="n" id="sq7x7"></td>
 
-     </td><td class="n" id="5x6">
+      <td class="n" id="sq8x7"></td>
 
-     </td><td class="n" id="6x6" onmouseDown="down_click(6,6)" onmouseUp="up_click()">
-<img src="sym/WhiteKing.png">
-     </td><td class="n" id="7x6" onmouseDown="down_click(7,6)" onmouseUp="up_click()">
-<img src="sym/WhiteElephant.png">
-     </td><td class="n" id="8x6">
+      <td class="n" id="sq9x7"></td>
+    </tr>
 
-     </td><td class="n" id="9x6">
+    <tr>
+      <td class="n" id="sq0x6"></td>
 
-</td></tr><tr><td class="n" id="0x5">
+      <td class="n" id="sq1x6"></td>
 
-     </td><td class="n" id="1x5">
+      <td class="n" id="sq2x6"></td>
 
-     </td><td class="n" id="2x5">
+      <td class="n" id="sq3x6"></td>
 
-     </td><td class="n" id="3x5">
+      <td class="n" id="sq4x6"></td>
 
-     </td><td class="n" id="4x5">
+      <td class="n" id="sq5x6"></td>
 
-     </td><td class="n" id="5x5">
+      <td class="n" id="sq6x6" onmousedown="down_click(6,6)"
+      onmouseup="up_click()"><img src="sym/WhiteKing.png"></td>
 
-     </td><td class="n" id="6x5" onmouseDown="down_click(6,5)" onmouseUp="up_click()">
-<img src="sym/WhiteCrownedRook.png">
-     </td><td class="n" id="7x5" onmouseDown="down_click(7,5)" onmouseUp="up_click()">
-<img src="sym/WhiteRook.png">
-     </td><td class="n" id="8x5">
+      <td class="n" id="sq7x6" onmousedown="down_click(7,6)"
+      onmouseup="up_click()"><img src="sym/WhiteElephant.png"></td>
 
-     </td><td class="n" id="9x5">
+      <td class="n" id="sq8x6"></td>
 
-</td></tr><tr><td class="n" id="0x4">
+      <td class="n" id="sq9x6"></td>
+    </tr>
 
-     </td><td class="n" id="1x4">
+    <tr>
+      <td class="n" id="sq0x5"></td>
 
-     </td><td class="n" id="2x4">
+      <td class="n" id="sq1x5"></td>
 
-     </td><td class="n" id="3x4">
+      <td class="n" id="sq2x5"></td>
 
-     </td><td class="n" id="4x4">
+      <td class="n" id="sq3x5"></td>
 
-     </td><td class="n" id="5x4">
+      <td class="n" id="sq4x5"></td>
 
-     </td><td class="n" id="6x4" onmouseDown="down_click(6,4)" onmouseUp="up_click()">
-<img src="sym/WhiteCrownedBishop.png">
-     </td><td class="n" id="7x4" onmouseDown="down_click(7,4)" onmouseUp="up_click()">
-<img src="sym/WhiteBishop.png">
-     </td><td class="n" id="8x4">
+      <td class="n" id="sq5x5"></td>
 
-     </td><td class="n" id="9x4">
+      <td class="n" id="sq6x5" onmousedown="down_click(6,5)"
+      onmouseup="up_click()"><img src=
+      "sym/WhiteCrownedRook.png"></td>
 
-</td></tr><tr><td class="n" id="0x3">
+      <td class="n" id="sq7x5" onmousedown="down_click(7,5)"
+      onmouseup="up_click()"><img src="sym/WhiteRook.png"></td>
 
-     </td><td class="n" id="1x3">
+      <td class="n" id="sq8x5"></td>
 
-     </td><td class="n" id="2x3">
+      <td class="n" id="sq9x5"></td>
+    </tr>
 
-     </td><td class="n" id="3x3">
+    <tr>
+      <td class="n" id="sq0x4"></td>
 
-     </td><td class="n" id="4x3">
+      <td class="n" id="sq1x4"></td>
 
-     </td><td class="n" id="5x3">
+      <td class="n" id="sq2x4"></td>
 
-     </td><td class="n" id="6x3">
+      <td class="n" id="sq3x4"></td>
 
-     </td><td class="n" id="7x3">
+      <td class="n" id="sq4x4"></td>
 
-     </td><td class="n" id="8x3">
+      <td class="n" id="sq5x4"></td>
 
-     </td><td class="n" id="9x3">
+      <td class="n" id="sq6x4" onmousedown="down_click(6,4)"
+      onmouseup="up_click()"><img src=
+      "sym/WhiteCrownedBishop.png"></td>
 
-</td></tr><tr><td class="n" id="0x2">
+      <td class="n" id="sq7x4" onmousedown="down_click(7,4)"
+      onmouseup="up_click()"><img src="sym/WhiteBishop.png"></td>
 
-     </td><td class="n" id="1x2">
+      <td class="n" id="sq8x4"></td>
 
-     </td><td class="n" id="2x2">
+      <td class="n" id="sq9x4"></td>
+    </tr>
 
-     </td><td class="n" id="3x2" onmouseDown="down_click(3,2)" onmouseUp="up_click()">
-<img src="sym/WhiteKnight.png">
-     </td><td class="n" id="4x2" onmouseDown="down_click(4,2)" onmouseUp="up_click()">
-<img src="sym/WhiteLance.png">
-     </td><td class="n" id="5x2">
+    <tr>
+      <td class="n" id="sq0x3"></td>
 
-     </td><td class="n" id="6x2" onmouseDown="down_click(6,2)" onmouseUp="up_click()">
-<img src="sym/WhitePawn.png">
-     </td><td class="n" id="7x2">
+      <td class="n" id="sq1x3"></td>
 
-     </td><td class="n" id="8x2">
+      <td class="n" id="sq2x3"></td>
 
-     </td><td class="n" id="9x2">
+      <td class="n" id="sq3x3"></td>
 
-</td></tr><tr><td class="n" id="0x1">
+      <td class="n" id="sq4x3"></td>
 
-     </td><td class="n" id="1x1">
+      <td class="n" id="sq5x3"></td>
 
-     </td><td class="n" id="2x1">
+      <td class="n" id="sq6x3"></td>
 
-     </td><td class="n" id="3x1">
+      <td class="n" id="sq7x3"></td>
 
-     </td><td class="n" id="4x1">
+      <td class="n" id="sq8x3"></td>
 
-     </td><td class="n" id="5x1">
+      <td class="n" id="sq9x3"></td>
+    </tr>
 
-     </td><td class="n" id="6x1">
+    <tr>
+      <td class="n" id="sq0x2"></td>
 
-     </td><td class="n" id="7x1">
+      <td class="n" id="sq1x2"></td>
 
-     </td><td class="n" id="8x1">
+      <td class="n" id="sq2x2"></td>
 
-     </td><td class="n" id="9x1">
+      <td class="n" id="sq3x2" onmousedown="down_click(3,2)"
+      onmouseup="up_click()"><img src="sym/WhiteKnight.png"></td>
 
-</td></tr><tr><td class="n" id="0x0">
+      <td class="n" id="sq4x2" onmousedown="down_click(4,2)"
+      onmouseup="up_click()"><img src="sym/WhiteLance.png"></td>
 
-     </td><td class="n" id="1x0">
+      <td class="n" id="sq5x2"></td>
 
-     </td><td class="n" id="2x0">
+      <td class="n" id="sq6x2" onmousedown="down_click(6,2)"
+      onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
 
-     </td><td class="n" id="3x0">
+      <td class="n" id="sq7x2"></td>
 
-     </td><td class="n" id="4x0">
+      <td class="n" id="sq8x2"></td>
 
-     </td><td class="n" id="5x0">
+      <td class="n" id="sq9x2"></td>
+    </tr>
 
-     </td><td class="n" id="6x0">
+    <tr>
+      <td class="n" id="sq0x1"></td>
 
-     </td><td class="n" id="7x0">
+      <td class="n" id="sq1x1"></td>
 
-     </td><td class="n" id="8x0">
+      <td class="n" id="sq2x1"></td>
 
-     </td><td class="n" id="9x0">
+      <td class="n" id="sq3x1"></td>
 
-</td></tr></table>
-
-<p id="piece" height="20">:<br>:<br>:<br>:</p>
-
-<table cellpadding="5" border="1"><tr><td>
-Piece
-     </td><td>
-ID
-     </td><td>
-value
-     </td><td>
-Moves (<a href="Betza.html">Betza notation</a>)
-     </td><td>
-Remarks
-</td></tr><tr><td>
-King
-     </td><td>
-K
-     </td><td>
--
-     </td><td>
-K
-     </td><td>
-
-</td></tr><tr><td>
-Rook
-     </td><td>
-R
-     </td><td>
-15
-     </td><td>
-R
-     </td><td>
-Promotes to Dragon
-</td></tr><tr><td>
-Bishop
-     </td><td>
-B
-     </td><td>
-13
-     </td><td>
-B
-     </td><td>
-Promotes to Horse
-</td></tr><tr><td>
-Elephant
-     </td><td>
-E
-     </td><td>
-11
-     </td><td>
-FsfW
-     </td><td>
-<b>Promotes to a second King</b>
-</td></tr><tr><td>
-Gold
-     </td><td>
-G
-     </td><td>
-9
-     </td><td>
-WfF
-     </td><td>
-
-</td></tr><tr><td>
-Silver
-     </td><td>
-S
-     </td><td>
-8
-     </td><td>
-FfW
-     </td><td>
-promotes to Gold
-</td></tr><tr><td>
-Knight
-     </td><td>
-N
-     </td><td>
-6
-     </td><td>
-fN
-     </td><td>
-promotes to Gold
-</td></tr><tr><td>
-Lance
-     </td><td>
-L
-     </td><td>
-5
-     </td><td>
-fN
-     </td><td>
-promotes to Gold
-</td></tr><tr><td>
-Pawn
-     </td><td>
-P
-     </td><td>
-1
-     </td><td>
-fW
-     </td><td>
-promotes to Gold
-</td></tr><tr><td colspan="5">
-Promoted pieces (not initially present)
-</td></tr><tr><td>
-Dragon
-     </td><td>
-D or +R
-     </td><td>
-18
-     </td><td>
-RF
-     </td><td>
-
-</td></tr><tr><td>
-Horse
-     </td><td>
-H or +B
-     </td><td>
-15.5
-     </td><td>
-BW
-     </td><td>
-
-</td></tr></table>
-<h3>Pawn peculiarities</h3>
-<ul>
-<li>Pawns move <b>and capture</b> straight ahead.</li>
-<li>It is forbidded to have more than one Pawn in the same file.</li>
-<li>It is forbidden to checkmate the opponent with a Pawn drop.</p>
-</ul>
-<h3>General rules</h3>
-<ul>
-<li>The game is won by capturing the opponent's only King.</li>
-<li>Pieces promote at the end of a move into, in or out of the promotion zone.</li>
-<li>The promotion zone consists of the last three ranks.</li>
-<li>Perpetual checking is forbidden, and would be ruled a loss on the 4-fold repeat.</li>
-</ul>
-<h3>XBoard interface issues</h3>
-<p>
-Sho Shogi is not a standard variant in XBoard.
-It has to be played in XBoard by selecting regular Shogi
-after having set the holdings-size override in the New Variant dialog to 0, to disable piece drops.
-This is not all, however; the pieceToCharTable has to be changed to tell XBoard that the Elephant participates.
-This can unfortunately only be done through command-line options.
-</p>
-<p>
-It is therefore best to put all options needed to massage XBoard into playing this variant in a settings file sho.xop.
-On install .xop files are associated with XBoard, so clicking them would start XBoard with the options in that file.
-You could then set everything in the file needed to start in Sho-Shogi mode:
-<pre>
+      <td class="n" id="sq4x1"></td>
+
+      <td class="n" id="sq5x1"></td>
+
+      <td class="n" id="sq6x1"></td>
+
+      <td class="n" id="sq7x1"></td>
+
+      <td class="n" id="sq8x1"></td>
+
+      <td class="n" id="sq9x1"></td>
+    </tr>
+
+    <tr>
+      <td class="n" id="sq0x0"></td>
+
+      <td class="n" id="sq1x0"></td>
+
+      <td class="n" id="sq2x0"></td>
+
+      <td class="n" id="sq3x0"></td>
+
+      <td class="n" id="sq4x0"></td>
+
+      <td class="n" id="sq5x0"></td>
+
+      <td class="n" id="sq6x0"></td>
+
+      <td class="n" id="sq7x0"></td>
+
+      <td class="n" id="sq8x0"></td>
+
+      <td class="n" id="sq9x0"></td>
+    </tr>
+  </table>
+
+  <p id="piece" height="20">:<br>
+  :<br>
+  :<br>
+  :</p>
+
+  <table cellpadding="5" border="1">
+    <tr>
+      <td>Piece</td>
+
+      <td>ID</td>
+
+      <td>value</td>
+
+      <td>Moves (<a href="Betza.html">Betza notation</a>)</td>
+
+      <td>Remarks</td>
+    </tr>
+
+    <tr>
+      <td>King</td>
+
+      <td>K</td>
+
+      <td>-</td>
+
+      <td>K</td>
+
+      <td></td>
+    </tr>
+
+    <tr>
+      <td>Rook</td>
+
+      <td>R</td>
+
+      <td>15</td>
+
+      <td>R</td>
+
+      <td>Promotes to Dragon</td>
+    </tr>
+
+    <tr>
+      <td>Bishop</td>
+
+      <td>B</td>
+
+      <td>13</td>
+
+      <td>B</td>
+
+      <td>Promotes to Horse</td>
+    </tr>
+
+    <tr>
+      <td>Elephant</td>
+
+      <td>E</td>
+
+      <td>11</td>
+
+      <td>FsfW</td>
+
+      <td><b>Promotes to a second King</b></td>
+    </tr>
+
+    <tr>
+      <td>Gold</td>
+
+      <td>G</td>
+
+      <td>9</td>
+
+      <td>WfF</td>
+
+      <td></td>
+    </tr>
+
+    <tr>
+      <td>Silver</td>
+
+      <td>S</td>
+
+      <td>8</td>
+
+      <td>FfW</td>
+
+      <td>promotes to Gold</td>
+    </tr>
+
+    <tr>
+      <td>Knight</td>
+
+      <td>N</td>
+
+      <td>6</td>
+
+      <td>fN</td>
+
+      <td>promotes to Gold</td>
+    </tr>
+
+    <tr>
+      <td>Lance</td>
+
+      <td>L</td>
+
+      <td>5</td>
+
+      <td>fN</td>
+
+      <td>promotes to Gold</td>
+    </tr>
+
+    <tr>
+      <td>Pawn</td>
+
+      <td>P</td>
+
+      <td>1</td>
+
+      <td>fW</td>
+
+      <td>promotes to Gold</td>
+    </tr>
+
+    <tr>
+      <td colspan="5">Promoted pieces (not initially present)</td>
+    </tr>
+
+    <tr>
+      <td>Dragon</td>
+
+      <td>D or +R</td>
+
+      <td>18</td>
+
+      <td>RF</td>
+
+      <td></td>
+    </tr>
+
+    <tr>
+      <td>Horse</td>
+
+      <td>H or +B</td>
+
+      <td>15.5</td>
+
+      <td>BW</td>
+
+      <td></td>
+    </tr>
+  </table>
+
+  <h3>Pawn peculiarities</h3>
+
+  <ul>
+    <li>Pawns move <b>and capture</b> straight ahead.</li>
+
+    <li>It is forbidded to have more than one Pawn in the same
+    file.</li>
+
+    <li>It is forbidden to checkmate the opponent with a Pawn
+    drop.</li>
+  </ul>
+
+  <h3>General rules</h3>
+
+  <ul>
+    <li>The game is won by capturing the opponent's only King.</li>
+
+    <li>Pieces promote at the end of a move into, in or out of the
+    promotion zone.</li>
+
+    <li>The promotion zone consists of the last three ranks.</li>
+
+    <li>Perpetual checking is forbidden, and would be ruled a loss
+    on the 4-fold repeat.</li>
+  </ul>
+
+  <h3>XBoard interface issues</h3>
+
+  <p>Sho Shogi is not a standard variant in XBoard. It has to be
+  played in XBoard by selecting regular Shogi after having set the
+  holdings-size override in the New Variant dialog to 0, to disable
+  piece drops. This is not all, however; the pieceToCharTable has
+  to be changed to tell XBoard that the Elephant participates. This
+  can unfortunately only be done through command-line options.</p>
+
+  <p>It is therefore best to put all options needed to massage
+  XBoard into playing this variant in a settings file sho.xop. On
+  install .xop files are associated with XBoard, so clicking them
+  would start XBoard with the options in that file. You could then
+  set everything in the file needed to start in Sho-Shogi mode:</p>
+  <pre>
 -variant shogi
 -holdingsSize 0
 -pieceToCharTable "PNBRLSE..G.+.++.++Kpnbrlse..g.+.++.++k"
-</pre>
-Since the game is just a subset of regular Shogi, legality testing can remain on.
-You could also specify your favorite Sho-Shogi engine with -fcp in that file.
-</p>
-<p>
-Of course there will always be people that prefer an oriental look, with pentagonal kanji tiles.
-XBoard comes with a set of kanji pieces in the 'themes/shogi' sub-directory of its data directory
-(e.g. /usr/local/share/games/xboard).
-You can select that as -pieceImageDirectory (-pid for short) from the command line, or from the View -> Board dialog.
-You would also have to tick 'Flip black pieces Shogi style' there (or use the option <b>-flipBlack true</b>)
-to make sure the pieces won't go upside down when you flip the view.
-</p>
-<h3>Differences with FIDE</h3>
-<p>
-In stead of Queens you have Silver and Gold Generals, and Lances.
-The Knight only has the two forward-most moves of a FIDE Knight.
-Pawns capture straight ahead.
-There is no castling, Pawn double-push or e.p. capture.
-Other pieces than Pawns also promote.
-The promotion zone is three ranks deep in stead of one.
-You have an Elphant that can promote to a second King.
-</p>
-<h3>Strategy issues</h3>
-<p>
-Most pieces are quite slow, or not manoeuvrable at all, and their practical value is very dependent on how far they are from the Kings.
-</p>
-<p>
-</p>
-<p>
-</p>
+</pre>Since the game is just a subset of regular Shogi, legality
+testing can remain on. You could also specify your favorite
+Sho-Shogi engine with -fcp in that file.
+
+  <p>Of course there will always be people that prefer an oriental
+  look, with pentagonal kanji tiles. XBoard comes with a set of
+  kanji pieces in the 'themes/shogi' sub-directory of its data
+  directory (e.g. /usr/local/share/games/xboard). You can select
+  that as -pieceImageDirectory (-pid for short) from the command
+  line, or from the View -&gt; Board dialog. You would also have to
+  tick 'Flip black pieces Shogi style' there (or use the option
+  <b>-flipBlack true</b>) to make sure the pieces won't go upside
+  down when you flip the view.</p>
+
+  <h3>Differences with FIDE</h3>
+
+  <p>In stead of Queens you have Silver and Gold Generals, and
+  Lances. The Knight only has the two forward-most moves of a FIDE
+  Knight. Pawns capture straight ahead. There is no castling, Pawn
+  double-push or e.p. capture. Other pieces than Pawns also
+  promote. The promotion zone is three ranks deep in stead of one.
+  You have an Elphant that can promote to a second King.</p>
+
+  <h3>Strategy issues</h3>
+
+  <p>Most pieces are quite slow, or not manoeuvrable at all, and
+  their practical value is very dependent on how far they are from
+  the Kings.</p>
+</div><!-- for id="content", starts in the include above -->
+<!--#include virtual="/server/footer.html" -->
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 </html>