switch (message) {\r
case WM_LBUTTONDOWN:\r
if (PtInRect((LPRECT) &whiteRect, pt)) {\r
- if (gameMode == EditPosition) {\r
- SetWhiteToPlayEvent();\r
- } else if (gameMode == EditGame || GetKeyState(VK_SHIFT) < 0) {\r
- AdjustClock(flipClock, -1);\r
- } else if (gameMode == IcsPlayingBlack ||\r
- gameMode == MachinePlaysWhite) {\r
- CallFlagEvent();\r
- }\r
+ ClockClick(flipClock);\r
} else if (PtInRect((LPRECT) &blackRect, pt)) {\r
- if (gameMode == EditPosition) {\r
- SetBlackToPlayEvent();\r
- } else if (gameMode == EditGame || GetKeyState(VK_SHIFT) < 0) {\r
- AdjustClock(!flipClock, -1);\r
- } else if (gameMode == IcsPlayingWhite ||\r
- gameMode == MachinePlaysBlack) {\r
- CallFlagEvent();\r
- }\r
+ ClockClick(!flipClock);\r
}\r
dragInfo.start.x = dragInfo.start.y = -1;\r
dragInfo.from = dragInfo.start;\r