void AnimateAtomicCapture(int fromX, int fromY, int toX, int toY, int nFrames);\r
void DisplayMove P((int moveNumber));\r
Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));\r
-void ChatPopUp P(());\r
+void ChatPopUp P((char *s));\r
typedef struct {\r
ChessSquare piece; \r
POINT pos; /* window coordinates of current pos */\r
break;\r
\r
case IDM_NewChat:\r
- ChatPopUp();\r
+ ChatPopUp(NULL);\r
break;\r
\r
case IDM_CopyPosition:\r
SetWindowText(hInput, buf);\r
SendMessage(hInput, WM_CHAR, '\r', 0);\r
} else {\r
+ if(!strcmp(command, "chat")) { ChatPopUp(name); return; }\r
sprintf(buf, "%s %s ", command, name); /* trailing space */\r
SetWindowText(hInput, buf);\r
sel.cpMin = 999999;\r