+++ /dev/null
-/*\r
- * Layout management\r
- *\r
- * Author: Alessandro Scotti (Dec 2005)\r
- *\r
- * Copyright 2005 Alessandro Scotti\r
- *\r
- * Enhancements Copyright 2009, 2012, 2013, 2014, 2015, 2016 Free\r
- * Software Foundation, Inc.\r
- *\r
- * ------------------------------------------------------------------------\r
- *\r
- * GNU XBoard is free software: you can redistribute it and/or modify\r
- * it under the terms of the GNU General Public License as published by\r
- * the Free Software Foundation, either version 3 of the License, or (at\r
- * your option) any later version.\r
- *\r
- * GNU XBoard is distributed in the hope that it will be useful, but\r
- * WITHOUT ANY WARRANTY; without even the implied warranty of\r
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\r
- * General Public License for more details.\r
- *\r
- * You should have received a copy of the GNU General Public License\r
- * along with this program. If not, see http://www.gnu.org/licenses/. *\r
- *\r
- *------------------------------------------------------------------------\r
- ** See the file ChangeLog for a revision history. */\r
-\r
-#include "config.h"\r
-\r
-#include <windows.h> /* required for all Windows applications */\r
-#include <stdio.h>\r
-#include <stdlib.h>\r
-#include <malloc.h>\r
-#include <commdlg.h>\r
-#include <dlgs.h>\r
-\r
-#include "common.h"\r
-#include "frontend.h"\r
-#include "winboard.h"\r
-\r
-VOID RestoreWindowPlacement( HWND hWnd, WindowPlacement * wp )\r
-{\r
- if( wp->x != CW_USEDEFAULT || \r
- wp->y != CW_USEDEFAULT ||\r
- wp->width != CW_USEDEFAULT || \r
- wp->height != CW_USEDEFAULT )\r
- {\r
- WINDOWPLACEMENT stWP;\r
-\r
- ZeroMemory( &stWP, sizeof(stWP) );\r
-\r
- EnsureOnScreen( &wp->x, &wp->y, 0, 0);\r
-\r
- stWP.length = sizeof(stWP);\r
- stWP.flags = 0;\r
- stWP.showCmd = SW_SHOW;\r
- stWP.ptMaxPosition.x = 0;\r
- stWP.ptMaxPosition.y = 0;\r
- stWP.rcNormalPosition.left = wp->x;\r
- stWP.rcNormalPosition.right = wp->x + wp->width;\r
- stWP.rcNormalPosition.top = wp->y;\r
- stWP.rcNormalPosition.bottom = wp->y + wp->height;\r
-\r
- SetWindowPlacement(hWnd, &stWP);\r
- }\r
-}\r
-\r
-VOID InitWindowPlacement( WindowPlacement * wp )\r
-{\r
- wp->visible = TRUE;\r
- wp->x = CW_USEDEFAULT;\r
- wp->y = CW_USEDEFAULT;\r
- wp->width = CW_USEDEFAULT;\r
- wp->height = CW_USEDEFAULT;\r
-}\r
-\r
-static BOOL IsAttachDistance( int a, int b )\r
-{\r
- BOOL result = FALSE;\r
-\r
- if( a == b ) {\r
- result = TRUE;\r
- }\r
-\r
- return result;\r
-}\r
-\r
-static BOOL IsDefaultPlacement( WindowPlacement * wp )\r
-{\r
- BOOL result = FALSE;\r
-\r
- if( wp->x == CW_USEDEFAULT || wp->y == CW_USEDEFAULT || wp->width == CW_USEDEFAULT || wp->height == CW_USEDEFAULT ) {\r
- result = TRUE;\r
- }\r
-\r
- return result;\r
-}\r
-\r
-BOOL GetActualPlacement( HWND hWnd, WindowPlacement * wp )\r
-{\r
- BOOL result = FALSE;\r
-\r
- if( hWnd != NULL ) {\r
- WINDOWPLACEMENT stWP;\r
-\r
- ZeroMemory( &stWP, sizeof(stWP) );\r
-\r
- stWP.length = sizeof(stWP);\r
-\r
- GetWindowPlacement( hWnd, &stWP );\r
-\r
- wp->x = stWP.rcNormalPosition.left;\r
- wp->y = stWP.rcNormalPosition.top;\r
- wp->width = stWP.rcNormalPosition.right - stWP.rcNormalPosition.left;\r
- wp->height = stWP.rcNormalPosition.bottom - stWP.rcNormalPosition.top;\r
-\r
- result = TRUE;\r
- }\r
-\r
- return result;\r
-}\r
-\r
-static BOOL IsAttachedByWindowPlacement( LPRECT lprcMain, WindowPlacement * wp )\r
-{\r
- BOOL result = FALSE;\r
-\r
- if( ! IsDefaultPlacement(wp) ) {\r
- if( IsAttachDistance( lprcMain->right, wp->x ) ||\r
- IsAttachDistance( lprcMain->bottom, wp->y ) ||\r
- IsAttachDistance( lprcMain->left, (wp->x + wp->width) ) ||\r
- IsAttachDistance( lprcMain->top, (wp->y + wp->height) ) )\r
- {\r
- result = TRUE;\r
- }\r
- }\r
-\r
- return result;\r
-}\r
-\r
-VOID ReattachAfterMove( LPRECT lprcOldPos, int new_x, int new_y, HWND hWndChild, WindowPlacement * pwpChild )\r
-{\r
- if( ! IsDefaultPlacement( pwpChild ) ) {\r
- GetActualPlacement( hWndChild, pwpChild );\r
-\r
- if( IsAttachedByWindowPlacement( lprcOldPos, pwpChild ) ) {\r
- /* Get position delta */\r
- int delta_x = pwpChild->x - lprcOldPos->left;\r
- int delta_y = pwpChild->y - lprcOldPos->top;\r
-\r
- /* Adjust placement */\r
- pwpChild->x = new_x + delta_x;\r
- pwpChild->y = new_y + delta_y;\r
-\r
- /* Move window */\r
- if( hWndChild != NULL ) {\r
- SetWindowPos( hWndChild, HWND_TOP,\r
- pwpChild->x, pwpChild->y,\r
- 0, 0,\r
- SWP_NOZORDER | SWP_NOSIZE );\r
- }\r
- }\r
- }\r
-}\r
-\r
-extern FILE *debugFP;\r
-VOID ReattachAfterSize( LPRECT lprcOldPos, int new_w, int new_h, HWND hWndChild, WindowPlacement * pwpChild )\r
-{\r
- if( ! IsDefaultPlacement( pwpChild ) ) {\r
- GetActualPlacement( hWndChild, pwpChild );\r
-\r
- if( IsAttachedByWindowPlacement( lprcOldPos, pwpChild ) ) {\r
- /* Get delta of lower right corner */\r
- int delta_x = new_w - (lprcOldPos->right - lprcOldPos->left);\r
- int delta_y = new_h - (lprcOldPos->bottom - lprcOldPos->top);\r
-\r
- /* Adjust size & placement */\r
- if(pwpChild->x + pwpChild->width >= lprcOldPos->right &&\r
- (pwpChild->x + pwpChild->width < screenGeometry.right - 5 || delta_x > 0) ) // keep right edge glued to display edge if touching\r
- pwpChild->width += delta_x;\r
- if(pwpChild->x + pwpChild->width >= screenGeometry.right ) // don't move right edge off screen\r
- pwpChild->width = screenGeometry.right - pwpChild->x;\r
- if(pwpChild->y + pwpChild->height >= lprcOldPos->bottom &&\r
- (pwpChild->y + pwpChild->height < screenGeometry.bottom - 35 || delta_y > 0) ) // keep bottom edge glued to display edge if touching\r
- pwpChild->height += delta_y;\r
- if(pwpChild->y + pwpChild->height >= screenGeometry.bottom - 30 ) // don't move bottom edge off screen\r
- pwpChild->height = screenGeometry.bottom - 30 - pwpChild->y;\r
- if(pwpChild->x >= lprcOldPos->right) pwpChild->width -= delta_x, pwpChild->x += delta_x;\r
- if(pwpChild->y >= lprcOldPos->bottom) pwpChild->height -= delta_y, pwpChild->y += delta_y;\r
- if(pwpChild->width < 30) pwpChild->width = 30; // force minimum width\r
- if(pwpChild->height < 50) pwpChild->height = 50; // force minimum height\r
- /* Move window */\r
- if( hWndChild != NULL ) {\r
- SetWindowPos( hWndChild, HWND_TOP,\r
- pwpChild->x, pwpChild->y,\r
- pwpChild->width, pwpChild->height,\r
- SWP_NOZORDER );\r
- }\r
- }\r
- }\r
-}\r