Improve variant recognition for enabling buttons (XB)
[xboard.git] / xaw / xoptions.c
index 1809743..153ca43 100644 (file)
@@ -1136,8 +1136,10 @@ GenericPopUp (Option *option, char *title, DialogClass dlgNr, DialogClass parent
                                   option[i].max /* w */, shrink ? textHeight : 0 /* h */, option[i].min & 0xE | chain /* chain */);
            XtSetArg(args[j], XtNlabel, _(option[i].name));  j++;
            if(option[i].textValue && *option[i].textValue == '#') { // special for buttons of New Variant dialog
+               char *p, *v, n = option[i].value;
+               if(n) v = VariantName(n), p = strstr(first.variants, v);
                XtSetArg(args[j], XtNsensitive, option[i].value >= 0 && (appData.noChessProgram
-                                        || strstr(first.variants, VariantName(option[i].value)))); j++;
+                                        || p && (!*v || strlen(p) == strlen(v) || p[strlen(v)] == ','))); j++;
                XtSetArg(args[j], XtNborderWidth, (gameInfo.variant == option[i].value)+1); j++;
            }
            option[i].handle = (void*)