void MailMoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ReloadCmailMsgProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void AnalyzeModeProc P((Widget w, XEvent *event,
- String *prms, Cardinal *nprms));
-void EditGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void EditPositionProc P((Widget w, XEvent *event,
- String *prms, Cardinal *nprms));
-void TrainingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void EditCommentProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void IcsInputBoxProc P((Widget w, XEvent *event,
// {N_("Machine White"), MachineWhiteProc},
// {N_("Machine Black"), MachineBlackProc},
// {N_("Two Machines"), TwoMachinesProc},
- {N_("Analysis Mode"), AnalyzeModeProc},
+ // {N_("Analysis Mode"), AnalyzeModeProc},
// {N_("Analyze File"), AnalyzeFileProc },
// {N_("ICS Client"), IcsClientProc},
- {N_("Edit Game"), EditGameProc},
- {N_("Edit Position"), EditPositionProc},
- {N_("Training"), TrainingProc},
- {"----", NothingProc},
+ // {N_("Edit Game"), EditGameProc},
+ // {N_("Edit Position"), EditPositionProc},
+ // {N_("Training"), TrainingProc},
+ // {"----", NothingProc},
{N_("Show Engine Output"), EngineOutputProc},
{N_("Show Evaluation Graph"), NothingProc}, // [HGM] evalgr: not functional yet
{N_("Show Game List"), ShowGameListProc},
// {"Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
- {"----", NothingProc},
+ // {"----", NothingProc},
// {N_("Edit Tags"), EditTagsProc},
{N_("Edit Comment"), EditCommentProc},
{N_("ICS Input Box"), IcsInputBoxProc},
{ "ReloadCmailMsgProc", ReloadCmailMsgProc },
// { "MachineWhiteProc", MachineWhiteProc },
// { "MachineBlackProc", MachineBlackProc },
- { "AnalysisModeProc", AnalyzeModeProc },
+ // { "AnalysisModeProc", AnalyzeModeProc },
// { "AnalyzeFileProc", AnalyzeFileProc },
// { "TwoMachinesProc", TwoMachinesProc },
// { "IcsClientProc", IcsClientProc },
- { "EditGameProc", EditGameProc },
- { "EditPositionProc", EditPositionProc },
- { "TrainingProc", EditPositionProc },
+ // { "EditGameProc", EditGameProc },
+ // { "EditPositionProc", EditPositionProc },
+ // { "TrainingProc", EditPositionProc },
{ "EngineOutputProc", EngineOutputProc}, // [HGM] Winboard_x engine-output window
{ "ShowGameListProc", ShowGameListProc },
// { "ShowMoveListProc", HistoryShowProc},
return;
}
-void AnalyzeModeProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- char buf[MSG_SIZ];
-
- if (!first.analysisSupport) {
- snprintf(buf, sizeof(buf), _("%s does not support analysis"), first.tidy);
- DisplayError(buf, 0);
- return;
- }
- /* [DM] icsEngineAnalyze [HGM] This is horrible code; reverse the gameMode and isEngineAnalyze tests! */
- if (appData.icsActive) {
- if (gameMode != IcsObserving) {
- sprintf(buf,_("You are not observing a game"));
- DisplayError(buf, 0);
- /* secure check */
- if (appData.icsEngineAnalyze) {
- if (appData.debugMode)
- fprintf(debugFP, _("Found unexpected active ICS engine analyze \n"));
- ExitAnalyzeMode();
- ModeHighlight();
- }
- return;
- }
- /* if enable, use want disable icsEngineAnalyze */
- if (appData.icsEngineAnalyze) {
- ExitAnalyzeMode();
- ModeHighlight();
- return;
- }
- appData.icsEngineAnalyze = TRUE;
- if (appData.debugMode)
- fprintf(debugFP, _("ICS engine analyze starting... \n"));
- }
- if (!appData.showThinking)
- ShowThinkingProc(NULL,NULL);
-
- AnalyzeModeEvent();
-}
-
-void EditGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- EditGameEvent();
-}
-
-void EditPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- EditPositionEvent();
-}
-
-void TrainingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- TrainingEvent();
-}
void EditCommentProc(w, event, prms, nprms)
Widget w;