/* test if everything worked ok */
GUI_Window = GTK_WIDGET (gtk_builder_get_object (builder, "MainWindow"));
- if(!GUI_Window) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Window) printf("Error: gtk_builder didn't work (MainWindow)!\n");
GUI_Aspect = GTK_WIDGET (gtk_builder_get_object (builder, "Aspectframe"));
- if(!GUI_Aspect) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Aspect) printf("Error: gtk_builder didn't work (Aspectframe)!\n");
GUI_Menubar = GTK_WIDGET (gtk_builder_get_object (builder, "MenuBar"));
- if(!GUI_Menubar) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Menubar) printf("Error: gtk_builder didn't work (MenuBar)!\n");
GUI_Timer = GTK_WIDGET (gtk_builder_get_object (builder, "Timer"));
- if(!GUI_Timer) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Timer) printf("Error: gtk_builder didn't work (Timer)!\n");
GUI_Buttonbar = GTK_WIDGET (gtk_builder_get_object (builder, "ButtonBar"));
- if(!GUI_Buttonbar) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Buttonbar) printf("Error: gtk_builder didn't work (ButtonBar)!\n");
GUI_Board = GTK_WIDGET (gtk_builder_get_object (builder, "Board"));
- if(!GUI_Board) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Board) printf("Error: gtk_builder didn't work (Board)!\n");
GUI_Whiteclock = GTK_WIDGET (gtk_builder_get_object (builder, "WhiteClock"));
- if(!GUI_Whiteclock) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Whiteclock) printf("Error: gtk_builder didn't work (WhiteClock)!\n");
GUI_Blackclock = GTK_WIDGET (gtk_builder_get_object (builder, "BlackClock"));
- if(!GUI_Blackclock) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_Blackclock) printf("Error: gtk_builder didn't work (BlackClock)!\n");
/* GTK lists stores*/
LIST_MoveHistory = GTK_LIST_STORE (gtk_builder_get_object (builder, "MoveHistoryStore"));
- if(!LIST_MoveHistory) printf("Error: gtk_builder didn't work!\n");
+ if(!LIST_MoveHistory) printf("Error: gtk_builder didn't work (MoveHistoryStore)!\n");
LIST_GameList = GTK_LIST_STORE (gtk_builder_get_object (builder, "GameListStore"));
- if(!LIST_GameList) printf("Error: gtk_builder didn't work!\n");
+ if(!LIST_GameList) printf("Error: gtk_builder didn't work (GameListStore)!\n");
/* EditTags window */
GUI_EditTags = GTK_WIDGET (gtk_builder_get_object (builder, "EditTags"));
- if(!GUI_EditTags) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_EditTags) printf("Error: gtk_builder didn't work (EditTags)!\n");
GUI_EditTagsTextArea = GTK_WIDGET (gtk_builder_get_object (builder, "EditTagsTextArea"));
- if(!GUI_EditTagsTextArea) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_EditTagsTextArea) printf("Error: gtk_builder didn't work(EditTagsTextArea)!\n");
/* move history and game list windows */
GUI_History = GTK_WIDGET (gtk_builder_get_object (builder, "MoveHistory"));
- if(!GUI_History) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_History) printf("Error: gtk_builder didn't work (MoveHistory)!\n");
TREE_History = GTK_TREE_VIEW (gtk_builder_get_object (builder, "MoveHistoryView"));
- if(!TREE_History) printf("Error: gtk_builder didn't work!\n");
+ if(!TREE_History) printf("Error: gtk_builder didn't work (MoveHistoryView)!\n");
GUI_GameList = GTK_WIDGET (gtk_builder_get_object (builder, "GameList"));
- if(!GUI_GameList) printf("Error: gtk_builder didn't work!\n");
+ if(!GUI_GameList) printf("Error: gtk_builder didn't work (GameList)!\n");
TREE_Game = GTK_TREE_VIEW (gtk_builder_get_object (builder, "GameListView"));
- if(!TREE_Game) printf("Error: gtk_builder didn't work!\n");
+ if(!TREE_Game) printf("Error: gtk_builder didn't work (GameListView)!\n");
/* connect lists to views */
- gtk_tree_view_set_model(TREE_History,GTK_TREE_MODEL(LIST_MoveHistory));
- gtk_tree_view_set_model(TREE_Game,GTK_TREE_MODEL(LIST_GameList));
+ gtk_tree_view_set_model(TREE_History, GTK_TREE_MODEL(LIST_MoveHistory));
+ gtk_tree_view_set_model(TREE_Game, GTK_TREE_MODEL(LIST_GameList));
gtk_builder_connect_signals (builder, NULL);