X-Git-Url: http://winboard.nl/cgi-bin?p=xboard.git;a=blobdiff_plain;f=backend.c;h=0c12671053242c27c3da450913f2f8add05038cc;hp=9d050111694c0ef15884a74e6a90b6974f771be4;hb=d0955e6b0d0f5a00a65ed05a14fd8fa73121ab3c;hpb=37266870c73e9be76c84d0f097ebee25ad17ebdf diff --git a/backend.c b/backend.c index 9d05011..0c12671 100644 --- a/backend.c +++ b/backend.c @@ -261,6 +261,7 @@ void ics_update_width P((int new_width)); extern char installDir[MSG_SIZ]; VariantClass startVariant; /* [HGM] nicks: initial variant */ Boolean abortMatch; +int deadRanks; extern int tinyLayout, smallLayout; ChessProgramStats programStats; @@ -564,8 +565,8 @@ ChessSquare KnightmateArray[2][BOARD_FILES] = { ChessSquare SpartanArray[2][BOARD_FILES] = { { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, - { BlackAlfil, BlackMarshall, BlackKing, BlackDragon, - BlackDragon, BlackKing, BlackAngel, BlackAlfil } + { BlackAlfil, BlackDragon, BlackKing, BlackTower, + BlackTower, BlackKing, BlackAngel, BlackAlfil } }; ChessSquare fairyArray[2][BOARD_FILES] = { /* [HGM] Queen side differs from King side */ @@ -5162,14 +5163,14 @@ SendMoveToProgram (int moveNum, ChessProgramState *cps) if(moveList[moveNum][4] == ';') { // [HGM] lion: move is double-step over intermediate square char *m = moveList[moveNum]; static char c[2]; - *c = m[7]; // promoChar + *c = m[7]; if(*c == '\n') *c = NULLCHAR; // promoChar if((boards[moveNum][m[6]-ONE][m[5]-AAA] < BlackPawn) == (boards[moveNum][m[1]-ONE][m[0]-AAA] < BlackPawn)) // move is kludge to indicate castling snprintf(buf, MSG_SIZ, "%c%d%c%d,%c%d%c%d\n", m[0], m[1] - '0', // convert to two moves m[2], m[3] - '0', m[5], m[6] - '0', m[2] + (m[0] > m[5] ? 1 : -1), m[3] - '0'); else if(*c && m[8]) { // kill square followed by 2 characters: 2nd kill square rather than promo suffix - *c = m[9]; + *c = m[9]; if(*c == '\n') *c = NULLCHAR; snprintf(buf, MSG_SIZ, "%c%d%c%d,%c%d%c%d,%c%d%c%d%s\n", m[0], m[1] - '0', // convert to three moves m[7], m[8] - '0', m[7], m[8] - '0', @@ -6297,7 +6298,7 @@ InitPosition (int redraw) break; case VariantSpartan: pieces = SpartanArray; - SetCharTable(pieceToChar, "PNBRQ................K......lwg.....c...h..k"); + SetCharTable(pieceToChar, "PNBRQ.....................K......lw......g...h......ck"); break; case VariantLion: pieces = lionArray; @@ -7397,7 +7398,7 @@ MarkByFEN(char *fen) int r, f; if(!appData.markers || !appData.highlightDragging) return; for(r=0; r= 0 ? "+" : "", pvInfoList[i].score / 100.0, @@ -17805,11 +17816,13 @@ ResetClocks () #define FUDGE 25 /* 25ms = 1/40 sec; should be plenty even for 50 Hz clocks */ +static int timeSuffix; // [HGM] This should realy be a passed parameter, but it has to pass through too many levels for my laziness... + /* Decrement running clock by amount of time that has passed */ void DecrementClocks () { - long timeRemaining; + long tRemaining; long lastTickLength, fudge; TimeMark now; @@ -17826,28 +17839,32 @@ DecrementClocks () if (WhiteOnMove(forwardMostMove)) { if(whiteNPS >= 0) lastTickLength = 0; - timeRemaining = whiteTimeRemaining -= lastTickLength; - if(timeRemaining < 0 && !appData.icsActive) { + tRemaining = whiteTimeRemaining -= lastTickLength; + if( tRemaining < 0 && !appData.icsActive) { GetTimeQuota((forwardMostMove-whiteStartMove-1)/2, 0, whiteTC); // sets suddenDeath & nextSession; if(suddenDeath) { // [HGM] if we run out of a non-last incremental session, go to the next whiteStartMove = forwardMostMove; whiteTC = nextSession; - lastWhite= timeRemaining = whiteTimeRemaining += GetTimeQuota(-1, 0, whiteTC); + lastWhite= tRemaining = whiteTimeRemaining += GetTimeQuota(-1, 0, whiteTC); } } + if(forwardMostMove && appData.moveTime) timeSuffix = timeRemaining[0][forwardMostMove-1] - tRemaining; DisplayWhiteClock(whiteTimeRemaining - fudge, WhiteOnMove(currentMove < forwardMostMove ? currentMove : forwardMostMove)); + timeSuffix = 0; } else { if(blackNPS >= 0) lastTickLength = 0; - timeRemaining = blackTimeRemaining -= lastTickLength; - if(timeRemaining < 0 && !appData.icsActive) { // [HGM] if we run out of a non-last incremental session, go to the next + tRemaining = blackTimeRemaining -= lastTickLength; + if( tRemaining < 0 && !appData.icsActive) { // [HGM] if we run out of a non-last incremental session, go to the next GetTimeQuota((forwardMostMove-blackStartMove-1)/2, 0, blackTC); if(suddenDeath) { blackStartMove = forwardMostMove; - lastBlack = timeRemaining = blackTimeRemaining += GetTimeQuota(-1, 0, blackTC=nextSession); + lastBlack = tRemaining = blackTimeRemaining += GetTimeQuota(-1, 0, blackTC=nextSession); } } + if(forwardMostMove && appData.moveTime) timeSuffix = timeRemaining[1][forwardMostMove-1] - tRemaining; DisplayBlackClock(blackTimeRemaining - fudge, !WhiteOnMove(currentMove < forwardMostMove ? currentMove : forwardMostMove)); + timeSuffix = 0; } if (CheckFlags()) return; @@ -17862,7 +17879,7 @@ DecrementClocks () } tickStartTM = now; - intendedTickLength = NextTickLength(timeRemaining - fudge) + fudge; + intendedTickLength = NextTickLength( tRemaining - fudge) + fudge; StartClockTimer(intendedTickLength); /* if the time remaining has fallen below the alarm threshold, sound the @@ -17878,9 +17895,9 @@ DecrementClocks () ((gameMode == IcsPlayingBlack) && !WhiteOnMove(currentMove)) )) return; - if (alarmSounded && (timeRemaining > appData.icsAlarmTime)) { + if (alarmSounded && ( tRemaining > appData.icsAlarmTime)) { alarmSounded = FALSE; - } else if (!alarmSounded && (timeRemaining <= appData.icsAlarmTime)) { + } else if (!alarmSounded && ( tRemaining <= appData.icsAlarmTime)) { PlayAlarmSound(); alarmSounded = TRUE; } @@ -18021,7 +18038,7 @@ TimeString (long ms) { long second, minute, hour, day; char *sign = ""; - static char buf[32]; + static char buf[40], moveTime[8]; if (ms > 0 && ms <= 9900) { /* convert milliseconds to tenths, rounding up */ @@ -18048,13 +18065,16 @@ TimeString (long ms) minute = second / 60; second = second % 60; + if(timeSuffix) snprintf(moveTime, 8, " (%d)", timeSuffix/1000); // [HGM] kludge alert; fraction contains move time + else *moveTime = NULLCHAR; + if (day > 0) - snprintf(buf, sizeof(buf)/sizeof(buf[0]), " %s%ld:%02ld:%02ld:%02ld ", - sign, day, hour, minute, second); + snprintf(buf, sizeof(buf)/sizeof(buf[0]), " %s%ld:%02ld:%02ld:%02ld%s ", + sign, day, hour, minute, second, moveTime); else if (hour > 0) - snprintf(buf, sizeof(buf)/sizeof(buf[0]), " %s%ld:%02ld:%02ld ", sign, hour, minute, second); + snprintf(buf, sizeof(buf)/sizeof(buf[0]), " %s%ld:%02ld:%02ld%s ", sign, hour, minute, second, moveTime); else - snprintf(buf, sizeof(buf)/sizeof(buf[0]), " %s%2ld:%02ld ", sign, minute, second); + snprintf(buf, sizeof(buf)/sizeof(buf[0]), " %s%2ld:%02ld%s ", sign, minute, second, moveTime); return buf; } @@ -18179,7 +18199,7 @@ PositionToFEN (int move, char *overrideCastling, int moveCounts) p = buf; /* Piece placement data */ - for (i = BOARD_HEIGHT - 1; i >= 0; i--) { + for (i = BOARD_HEIGHT - 1 - deadRanks; i >= 0; i--) { if(MSG_SIZ - (p - buf) < BOARD_RGHT - BOARD_LEFT + 20) { *p = 0; return StrSave(buf); } emptycount = 0; for (j = BOARD_LEFT; j < BOARD_RGHT; j++) { @@ -18395,8 +18415,10 @@ ParseFEN (Board board, int *blackPlaysFirst, char *fen, Boolean autoSize) p = fen; + for(i=1; i<=deadRanks; i++) for(j=BOARD_LEFT; j= 0; i--) { + for (i = BOARD_HEIGHT - 1 - deadRanks; i >= 0; i--) { j = 0; for (;;) { if (*p == '/' || *p == ' ' || *p == '[' ) {