X-Git-Url: http://winboard.nl/cgi-bin?p=xboard.git;a=blobdiff_plain;f=book.c;h=9828dd24e3d09decce7d4e5e45b1914489de2b94;hp=520d941e9bfa8ae5b62ca105bcd69b1365dcc071;hb=HEAD;hpb=2a1e296dac2afd76b0661e82ca5da911eef20697 diff --git a/book.c b/book.c index 520d941..9828dd2 100644 --- a/book.c +++ b/book.c @@ -315,7 +315,7 @@ hash (int moveNr) if(p != EmptySquare){ int j = (int)p, promoted = 0; j -= (j >= (int)BlackPawn) ? (int)BlackPawn :(int)WhitePawn; - if(j >= CHUPROMOTED WhitePawn) promoted++, j -= CHUPROMOTED WhitePawn; + if(j >= WhitePBishop && j != WhiteKing) promoted++, j -= WhiteTokin; if(j > (int)WhiteQueen) j++; // make space for King if(j > (int) WhiteKing) j = (int)WhiteQueen + 1; p_enc = 2*j + ((int)p < (int)BlackPawn); @@ -484,8 +484,11 @@ find_key (FILE *f, uint64 key, entry_t *entry) } } +static int xStep[] = { 0, 1, 1, 1, 0,-1,-1,-1 }; +static int yStep[] = { 1, 1, 0,-1,-1,-1, 0, 1 }; + void -move_to_string (char move_s[6], uint16 move) +move_to_string (char move_s[20], uint16 move) { int f,fr,ff,t,tr,tf,p; int width = BOARD_RGHT - BOARD_LEFT, size; // allow for alternative board formats @@ -499,10 +502,7 @@ move_to_string (char move_s[6], uint16 move) t = move % size; tr = t / width; tf = t % width; - move_s[0] = ff + 'a'; - move_s[1] = fr + '1' - (BOARD_HEIGHT == 10); - move_s[2] = tf + 'a'; - move_s[3] = tr + '1' - (BOARD_HEIGHT == 10); + snprintf(move_s, 9, "%c%d%c%d", ff + 'a', fr + 1 - (BOARD_HEIGHT == 10), tf + 'a', tr + 1 - (BOARD_HEIGHT == 10)); if(IS_SHOGI(gameInfo.variant) && p) { if(p == 2) p = 10; // Lion moves, for boards so big that 10 is out of range @@ -515,16 +515,20 @@ move_to_string (char move_s[6], uint16 move) move_s[1] = '@'; // drop symbol p = 0; } else if(p == 10) { // decode Lion move - + int i = t & 7, j = t >> 3 & 7; + tf = ff + xStep[i] + xStep[j]; tr = fr + yStep[i] + yStep[j]; // calculate true to-square + snprintf(move_s, 20, "%c%d%c%d,%c%d%c%d", ff + 'a', fr + 1 - (BOARD_HEIGHT == 10), + ff + xStep[i] + 'a', fr + yStep[i] + 1 - (BOARD_HEIGHT == 10), + ff + xStep[i] + 'a', fr + yStep[i] + 1 - (BOARD_HEIGHT == 10), + tf + 'a', tr + 1 - (BOARD_HEIGHT == 10) ); p = 0; } // add promotion piece, if any if(p){ - move_s[4] = promote_pieces[p]; - move_s[5] = '\0'; - }else{ - move_s[4] = '\0'; + int len = strlen(move_s); + move_s[len] = promote_pieces[p]; + move_s[len+1] = '\0'; } if(gameInfo.variant != VariantNormal) return; @@ -643,7 +647,7 @@ InitMemBook () } char * -MCprobe (moveNr) +MCprobe (int moveNr) { int count, count2, games, i, choice=0; entry_t entries[MOVE_BUF]; @@ -734,8 +738,13 @@ MovesToText(int count, entry_t *entries) for(i=0; i= 4) { + CoordsToAlgebraic(boards[currentMove], PosFlags(currentMove), i1-ONE+'0', c1-AAA, i2-ONE+'0', c2-AAA, c3, algMove); + } buf[0] = NULLCHAR; if(entries[i].learnCount || entries[i].learnPoints) snprintf(buf, MSG_SIZ, " {%d/%d}", entries[i].learnPoints, entries[i].learnCount); @@ -756,6 +765,18 @@ CoordsToMove (int fromX, int fromY, int toX, int toY, char promoChar) if(!promote_pieces[i]) i = 0; else if(i == 9 && gameInfo.variant == VariantChu) i = 1; // on 12x12 only 3 promotion codes available, so use 1 to indicate promotion if(fromY == DROP_RANK) i = 9, from = ToUpper(PieceToChar(fromX)) - '@'; + if(killX >= 0) { // multi-leg move + int dx = killX - fromX, dy = killY - fromY; + for(i=0; i<8; i++) if(dx == xStep[i] && dy == yStep[i]) { + int j; + dx = toX - killX; dy = toY - killY; + for(j=0; j<8; j++) if(dx == xStep[j] && dy == yStep[j]) { + // special encoding in to-square, with promoType = 2. Assumes board >= 64 squares! + return i + 8*j + (2 * width * BOARD_HEIGHT + from) * width * BOARD_HEIGHT; + } + } + i = 0; // if not a valid Lion move, ignore kill-square and promoChar + } return to + (i * width * BOARD_HEIGHT + from) * width * BOARD_HEIGHT; } @@ -776,6 +797,7 @@ TextToMoves (char *text, int moveNum, entry_t *entries) valid = ParseOneMove(text, moveNum, &moveType, &fromX, &fromY, &toX, &toY, &promoChar); text = strstr(text, yy_textstr) + strlen(yy_textstr); // skip what we parsed if(!valid || moveType != NormalMove && moveType != WhiteDrop && moveType != BlackDrop + && moveType != FirstLeg && moveType != WhitePromotion && moveType != BlackPromotion && moveType != WhiteCapturesEnPassant && moveType != BlackCapturesEnPassant && moveType != WhiteKingSideCastle && moveType != BlackKingSideCastle @@ -787,7 +809,7 @@ TextToMoves (char *text, int moveNum, entry_t *entries) entries[count].learnPoints = 0; entries[count].learnCount = 0; } - entries[count].move = CoordsToMove(fromX, fromY, toX, toY, promoChar); + entries[count].move = CoordsToMove(fromX, fromY, toX, toY, promoChar); killX = killY = -1; entries[count].key = hashKey; entries[count].weight = w; count++; @@ -1007,7 +1029,8 @@ PlayBookMove(char *text, int index) { char *start = text+index, *end = start; while(start > text && start[-1] != ' ' && start[-1] != '\t') start--; - while(*end && *++end != ' ' && *end != '\n'); *end = NULLCHAR; // find clicked word + while(*end && *++end != ' ' && *end != '\n') + ; *end = NULLCHAR; // find clicked word if(start != end) TypeInDoneEvent(start); // fake it was typed in move type-in }