X-Git-Url: http://winboard.nl/cgi-bin?p=xboard.git;a=blobdiff_plain;f=common.h;h=bbaa0345176960917938edd0c6754701372d5850;hp=3d92dc044070a487a6cfb5a41e60495403655f2a;hb=0fe341b64ac865097b5182ec7740fe18802efbd2;hpb=7295e7b8f71c001f64930229b3d99cf8b2245a9e diff --git a/common.h b/common.h index 3d92dc0..bbaa034 100644 --- a/common.h +++ b/common.h @@ -5,7 +5,8 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free + * Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -180,9 +181,13 @@ typedef char *String; #define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) #define CASTLING (BOARD_RANKS-1) /* [HGM] hide in upper rank */ #define VIRGIN (BOARD_RANKS-2) /* [HGM] pieces not moved */ +#define TOUCHED_W CASTLING][(BOARD_FILES-6) /* [HGM] in upper rank */ +#define TOUCHED_B CASTLING][(BOARD_FILES-5) /* [HGM] in upper rank */ +#define EP_RANK CASTLING][(BOARD_FILES-4) /* [HGM] in upper rank */ +#define EP_FILE CASTLING][(BOARD_FILES-3) /* [HGM] in upper rank */ #define EP_STATUS CASTLING][(BOARD_FILES-2) /* [HGM] in upper rank */ #define HOLDINGS_SET CASTLING][(BOARD_FILES-1) /* [HGM] in upper-right corner*/ -#define ONE ('1'-(BOARD_HEIGHT==10)) /* [HGM] foremost board rank */ +#define ONE ('1'-(BOARD_HEIGHT==10)-appData.rankOffset) /* [HGM] foremost board rank */ #define AAA ('a'-BOARD_LEFT) /* [HGM] leftmost board file */ #define VIRGIN_W 1 /* [HGM] flags in Board[VIRGIN][X] */ #define VIRGIN_B 2 @@ -222,6 +227,7 @@ typedef char *String; #define BELLCHAR '\007' #define NULLCHAR '\000' #define FEATURE_TIMEOUT 10000 /*ms*/ +#define MATE_SCORE 100000 #define CLOCK_FONT 0 #define MESSAGE_FONT 1 @@ -289,18 +295,26 @@ typedef enum { WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteLion, - WhiteTokin, WhiteDagger, WhitePCardinal, WhitePDragon, WhiteCat, - WhitePSword, WhiteMonarch, WhiteMother, WhiteNothing, WhitePRook, WhitePDagger, - WhiteDolphin, WhiteStag, WhiteHorned, WhiteEagle, WhiteSword, - WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing, + WhiteSword, WhiteZebra, WhiteCamel, WhiteTower, WhiteWolf, + WhiteHat, WhiteDuck, WhiteAmazon, WhiteFlying, WhiteGnu, WhiteCub, + WhiteShield, WhiteHorse, WhiteWizard, WhiteCopper, WhiteIron, + WhiteViking, WhiteFlag, WhiteAxe, WhiteDolphin, WhiteCat, WhiteClaw, + WhiteWheel, WhiteButterfly, WhitePBishop, WhitePRook, WhiteHCrown, + WhiteShierd, WhiteMonarch, WhiteMother, WhiteNothing, WhiteDrunk, WhiteWheer, + WhiteTokin, WhitePKnight, WhitePCardinal, WhitePDragon, WhitePLance, + WhitePSilver, WhiteDagger, WhitePSword, WhitePDagger, WhiteCrown, WhiteKing, BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion, - BlackTokin, BlackDagger, BlackPCardinal, BlackPDragon, BlackCat, - BlackPSword, BlackMonarch, BlackMother, BlackNothing, BlackPRook, BlackPDagger, - BlackDolphin, BlackStag, BlackHorned, BlackEagle, BlackSword, - BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing, + BlackSword, BlackZebra, BlackCamel, BlackTower, BlackWolf, + BlackHat, BlackDuck, BlackAmazon, BlackFlying, BlackGnu, BlackCub, + BlackShield, BlackHorse, BlackWizard, BlackCopper, BlackIron, + BlackViking, BlackFlag, BlackAxe, BlackDolphin, BlackCat, BlackClaw, + BlackWheel, BlackButterfly, BlackPBishop, BlackPRook, BlackHCrown, + BlackShierd, BlackMonarch, BlackMother, BlackNothing, BlackDrunk, BlackWheer, + BlackTokin, BlackPKnight, BlackPCardinal, BlackPDragon, BlackPLance, + BlackPSilver, BlackDagger, BlackPSword, BlackPDagger, BlackCrown, BlackKing, EmptySquare, DarkSquare, NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING] ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ @@ -309,10 +323,12 @@ typedef enum { /* [HGM] some macros that can be used as prefixes to convert piece types */ #define WHITE_TO_BLACK (int)BlackPawn - (int)WhitePawn + (int) #define BLACK_TO_WHITE (int)WhitePawn - (int)BlackPawn + (int) -#define PROMOTED (int)WhiteDragon - (int)WhiteRook + (int) -#define DEMOTED (int)WhiteRook - (int)WhiteDragon + (int) +#define PROMO (int)WhiteDragon - (int)WhiteRook + (int) +#define PROMOTED(X) (promoPartner[X]) +#define DEMOTED(X) (promoPartner[X]) #define SHOGI (int)EmptySquare + (int) -#define CHUPROMOTED ((int)WhitePDragon - (int)WhiteDragon)*(gameInfo.variant == VariantChu) + PROMOTED +#define CHUPROMOTED(X) (promoPartner[X]) +#define CHUDEMOTED(X) (promoPartner[X]) #define IS_SHOGI(V) ((V) == VariantShogi || (V) == VariantChu) #define IS_LION(V) ((V) == WhiteLion || (V) == BlackLion) @@ -375,7 +391,6 @@ typedef enum { Variant36, /* Temporary name for possible future ICC wild 36 */ VariantShogi, /* [HGM] added variants */ VariantChu, - VariantXiangqi, VariantCourier, VariantGothic, VariantCapablanca, @@ -390,10 +405,11 @@ typedef enum { VariantGreat, VariantTwilight, VariantMakruk, - VariantASEAN, VariantSChess, VariantGrand, VariantSpartan, + VariantXiangqi, + VariantASEAN, VariantLion, VariantChuChess, VariantUnknown /* Catchall for other unknown variants */ @@ -425,7 +441,6 @@ typedef enum { "wild36", \ "shogi", \ "chu", \ - "xiangqi", \ "courier", \ "gothic", \ "capablanca", \ @@ -440,12 +455,13 @@ typedef enum { "great",\ "twilight",\ "makruk",\ - "asean",\ "seirawan",\ "grand",\ "spartan",\ + "xiangqi", \ + "asean",\ "lion",\ - "chuchess",\ + "elven",\ "unknown" \ } @@ -481,6 +497,7 @@ typedef struct { char *pgnName[ENGINES]; Boolean firstPlaysBlack; Boolean noChessProgram; + char *positionDir; char *host[ENGINES]; char *themeNames; char *pieceDirectory; @@ -507,6 +524,7 @@ typedef struct { char *loadGameFile; int loadGameIndex; /* game # within file */ char *saveGameFile; + char *autoInstall; Boolean autoSaveGames; Boolean onlyOwn; /* [HGM] suppress auto-saving of observed games */ char *loadPositionFile; @@ -515,6 +533,7 @@ typedef struct { Boolean fischerCastling;/* [HGM] fischer: allow Fischr castling in any variant */ Boolean matchMode; int matchGames; + Boolean epd; Boolean monoMode; Boolean debugMode; Boolean clockMode; @@ -528,10 +547,13 @@ typedef struct { char *clockFont; char *messageFont; /* WinBoard only */ char *coordFont; - char *font; /* xboard only: all other fonts */ - char *tagsFont; /* WinBoard only */ - char *commentFont; /* WinBoard only */ - char *icsFont; /* WinBoard only */ + char *font; /* xboard only */ + char *tagsFont; + char *commentFont; + char *historyFont; + char *gameListFont; + char *icsFont; + int analysisBell; Boolean ringBellAfterMoves; Boolean autoCallFlag; Boolean flipView; @@ -555,6 +577,7 @@ typedef struct { Boolean localLineEditing; /* WinBoard only */ Boolean zippyTalk; Boolean zippyPlay; + int jewelled; int flashCount; /* Number of times to flash (xboard only) */ int flashRate; /* Flashes per second (xboard only) */ int msLoginDelay; /* Delay per character (in msec) while sending @@ -622,6 +645,7 @@ typedef struct { Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */ Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */ Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */ + Boolean cumulativeTimePGN; /* If true, times saved in PGN extended info is time left on clock */ Boolean useBitmaps; Boolean useFont; Boolean useBorder; @@ -680,6 +704,7 @@ typedef struct { /* [HGM] Board size */ int NrFiles; int NrRanks; + int rankOffset; int holdingsSize; int matchPause; char * pieceToCharTable; @@ -735,6 +760,8 @@ typedef struct { int dateThreshold; int searchMode; int stretch; + int minPieces; + int maxPieces; Boolean ignoreColors; Boolean findMirror; char *userName; @@ -746,6 +773,7 @@ typedef struct { char *logo[ENGINES];/* [HGM] logo */ char *pairingEngine;/* [HGM] pairing */ Boolean autoLogo; + Boolean fixedSize; Boolean noGUI; /* [HGM] fast: suppress all display updates */ char *engOptions[ENGINES]; /* [HGM] options */ char *fenOverride[ENGINES]; @@ -766,12 +794,17 @@ typedef struct { Boolean autoCopyPV; Boolean pieceMenu; Boolean sweepSelect; + Boolean monoMouse; Boolean whitePOV; Boolean scoreWhite; Boolean pvSAN[ENGINES]; int recentEngines; char *recentEngineList; + char *message; + char *suppress; + char *fen; + char *men; char *tourneyFile; char *defName; char *processes; @@ -828,6 +861,7 @@ typedef struct { int whiteRating; /* -1 if unknown */ int blackRating; /* -1 if unknown */ VariantClass variant; + char *variantName; char *outOfBook; /* [AS] Move and score when engine went out of book */ int boardWidth; /* [HGM] adjustable board size */ int boardHeight;