X-Git-Url: http://winboard.nl/cgi-bin?p=xboard.git;a=blobdiff_plain;f=common.h;h=fb218bc7db7fe4c6445fc5154c9b8ce9906a20e4;hp=4a8c50212041e341b992758fb085b6dfcfc0b92b;hb=d016fb202fe45795e630e22ba516e754cf694ea6;hpb=f54f775f8c1d291c3de02704181182a50fa5b413 diff --git a/common.h b/common.h index 4a8c502..fb218bc 100644 --- a/common.h +++ b/common.h @@ -1,9 +1,13 @@ /* * common.h -- Common definitions for X and Windows NT versions of XBoard - * $Id$ * - * Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts. - * Enhancements Copyright 1992-95 Free Software Foundation, Inc. + * Copyright 1991 by Digital Equipment Corporation, Maynard, + * Massachusetts. + * + * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, + * 2007, 2008, 2009 Free Software Foundation, Inc. + * + * Enhancements Copyright 2005 Alessandro Scotti * * The following terms apply to Digital Equipment Corporation's copyright * interest in XBoard: @@ -27,28 +31,30 @@ * SOFTWARE. * ------------------------------------------------------------------------ * - * The following terms apply to the enhanced version of XBoard distributed - * by the Free Software Foundation: + * The following terms apply to the enhanced version of XBoard + * distributed by the Free Software Foundation: * ------------------------------------------------------------------------ - * This program is free software; you can redistribute it and/or modify + * + * GNU XBoard is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. + * the Free Software Foundation, either version 3 of the License, or (at + * your option) any later version. * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. + * GNU XBoard is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * ------------------------------------------------------------------------ - */ + * along with this program. If not, see http://www.gnu.org/licenses/. * + * + *------------------------------------------------------------------------ + ** See the file ChangeLog for a revision history. */ #ifndef _COMMON #define _COMMON + /* Begin compatibility grunge */ #if defined(__STDC__) || defined(WIN32) || defined(_amigados) @@ -85,6 +91,8 @@ int pclose(FILE *); #define FALSE 0 #endif +#define UNKNOWN -1 /* [HGM] nps */ + #if !HAVE_RANDOM # if HAVE_RAND48 # define srandom srand48 @@ -99,7 +107,31 @@ int pclose(FILE *); #define PROTOVER 2 /* engine protocol version */ -#define BOARD_SIZE 8 +// [HGM] license: Messages that engines must print to satisfy their license requirements for patented variants +#define GOTHIC "Gothic Chess (see www.GothicChess.com) is licensed under U.S. Patent #6,481,716 by Ed Trice" +#define NOFALCON "Falcon Chess (see www.chessvariants.com) is licensed under U.S. Patent #5,690,334 by George W. Duke" + +/* [HGM] Some notes about board sizes: + In games that allow piece drops, the holdings are considered part of the + board, in the leftmost and rightmost two files. This way they are + automatically part of the game-history states, and enjoy all display + functions (including drag-drop and click-click moves to the regular part + of the board). The drawback of this is that the internal numbering of + files starts at 2 for the a-file if holdings are displayed. To ensure + consistency, this shifted numbering system is used _everywhere_ in the + code, and conversion to the 'normal' system only takes place when the + file number is converted to or from ASCII (by redefining the character + constant 'a'). This works because Winboard only communicates with the + outside world in ASCII. In a similar way, the different rank numbering + systems (starting at rank 0 or 1) are implemented by redefining '1'. +*/ +#define BOARD_SIZE 16 /* [HGM] for in declarations */ +#define BOARD_HEIGHT (gameInfo.boardHeight) // [HGM] made user adjustable +#define BOARD_WIDTH (gameInfo.boardWidth + 2*gameInfo.holdingsWidth) +#define BOARD_LEFT (gameInfo.holdingsWidth) // [HGM] play-board edges +#define BOARD_RGHT (gameInfo.boardWidth + gameInfo.holdingsWidth) +#define ONE ('1'-(BOARD_HEIGHT>9)) // [HGM] foremost board rank +#define AAA ('a'-BOARD_LEFT) // [HGM] leftmost board file #define DROP_RANK -3 #define MAX_MOVES 1000 #define MSG_SIZ 512 @@ -118,6 +150,7 @@ int pclose(FILE *); #define FIRST_HOST "localhost" #define SECOND_HOST "localhost" #define TELNET_PROGRAM "telnet" +#define DEF_BITMAP_DIR "/usr/share/games/xboard/bitmaps.xchess" /* AP: shouldn't be hardcoded directory, but better than nothing at the moment */ #define MATCH_MODE "False" #define INIT_STRING "new\nrandom\n" #define WHITE_STRING "white\ngo\n" @@ -151,7 +184,7 @@ int pclose(FILE *); #define ZIPPY_GAME_START "" #define ZIPPY_ADJOURN FALSE #define ZIPPY_ABORT FALSE -#define ZIPPY_VARIANTS "normal" +#define ZIPPY_VARIANTS "normal,fischerandom,crazyhouse,losers,suicide,3checks,twokings,bughouse,shatranj" #define ZIPPY_MAX_GAMES 0 #define ZIPPY_REPLAY_TIMEOUT 120 @@ -164,12 +197,29 @@ typedef enum { } GameMode; typedef enum { - WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, WhiteKing, - BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, BlackKing, + /* [HGM] the order here is crucial for Crazyhouse & Shogi: */ + /* only the first N pieces can go into the holdings, and */ + /* promotions in those variants shift P-W to U-S */ + WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, + WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan, + WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper, + WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteKing, + BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, + BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan, + BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper, + BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing, EmptySquare, - ClearBoard, WhitePlay, BlackPlay /*for use on EditPosition menus*/ + ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/ } ChessSquare; +/* [HGM] some macros that can be used as prefixes to convert piece types */ +#define WHITE_TO_BLACK (int)BlackPawn - (int)WhitePawn + (int) +#define BLACK_TO_WHITE (int)WhitePawn - (int)BlackPawn + (int) +#define PROMOTED (int)WhiteDragon - (int)WhiteRook + (int) +#define DEMOTED (int)WhiteRook - (int)WhiteDragon + (int) +#define SHOGI (int)EmptySquare + (int) + + typedef ChessSquare Board[BOARD_SIZE][BOARD_SIZE]; typedef enum { @@ -181,8 +231,10 @@ typedef enum { BlackHSideCastleFR, BlackASideCastleFR, WhitePromotionKnight, WhitePromotionBishop, WhitePromotionRook, WhitePromotionQueen, WhitePromotionKing, + WhitePromotionChancellor, WhitePromotionArchbishop, WhitePromotionCentaur, BlackPromotionKnight, BlackPromotionBishop, BlackPromotionRook, BlackPromotionQueen, BlackPromotionKing, + BlackPromotionChancellor, BlackPromotionArchbishop, BlackPromotionCentaur, WhiteCapturesEnPassant, BlackCapturesEnPassant, WhiteDrop, BlackDrop, NormalMove, AmbiguousMove, IllegalMove, ImpossibleMove, @@ -227,6 +279,21 @@ typedef enum { Variant34, /* Temporary name for possible future ICC wild 34 */ Variant35, /* Temporary name for possible future ICC wild 35 */ Variant36, /* Temporary name for possible future ICC wild 36 */ + VariantShogi, /* [HGM] added variants */ + VariantXiangqi, + VariantCourier, + VariantGothic, + VariantCapablanca, + VariantKnightmate, + VariantFairy, + VariantCylinder, + VariantFalcon, + VariantCapaRandom, + VariantBerolina, + VariantJanus, + VariantSuper, + VariantGreat, + VariantTwilight, VariantUnknown /* Catchall for other unknown variants */ } VariantClass; @@ -254,6 +321,21 @@ typedef enum { "wild34", \ "wild35", \ "wild36", \ + "shogi", \ + "xiangqi", \ + "courier", \ + "gothic", \ + "capablanca", \ + "knightmate", \ + "fairy", \ + "cylinder", \ + "falcon",\ + "caparandom",\ + "berolina",\ + "janus",\ + "super",\ + "great",\ + "twilight",\ "unknown" \ } @@ -407,7 +489,69 @@ typedef struct { int firstProtocolVersion; int secondProtocolVersion; Boolean showButtonBar; - Boolean icsEngineAnalyze; + Boolean icsEngineAnalyze; + + /* [AS] New properties (down to the "ZIPPY" part) */ + Boolean firstScoreIsAbsolute; /* If true, engine score is always from white side */ + Boolean secondScoreIsAbsolute; /* If true, engine score is always from white side */ + Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */ + Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */ + char * liteBackTextureFile; /* Name of texture bitmap for lite squares */ + char * darkBackTextureFile; /* Name of texture bitmap for dark squares */ + int liteBackTextureMode; + int darkBackTextureMode; + char * renderPiecesWithFont; /* Name of font for rendering chess pieces */ + char * fontToPieceTable; /* Map to translate font character to chess pieces */ + int fontBackColorWhite; + int fontForeColorWhite; + int fontBackColorBlack; + int fontForeColorBlack; + int fontPieceSize; /* Size of font relative to square (percentage) */ + int overrideLineGap; /* If >= 0 overrides the lineGap value of the board size properties */ + int adjudicateLossThreshold; /* Adjudicate a two-machine game if both engines agree the score is below this for 6 plies */ + int delayBeforeQuit; + int delayAfterQuit; + char * nameOfDebugFile; + char * pgnEventHeader; + int defaultFrcPosition; + char * gameListTags; + Boolean saveOutOfBookInfo; + Boolean showEvalInMoveHistory; + int evalHistColorWhite; + int evalHistColorBlack; + Boolean highlightMoveWithArrow; + int highlightArrowColor; + Boolean useStickyWindows; + int adjudicateDrawMoves; + Boolean autoDisplayComment; + Boolean autoDisplayTags; + Boolean firstIsUCI; + Boolean secondIsUCI; + Boolean firstHasOwnBookUCI; + Boolean secondHasOwnBookUCI; + char * polyglotDir; + Boolean usePolyglotBook; + char * polyglotBook; + int defaultHashSize; + int defaultCacheSizeEGTB; + char * defaultPathEGTB; + + /* [HGM] Board size */ + int NrFiles; + int NrRanks; + int holdingsSize; + int matchPause; + char * pieceToCharTable; + Boolean allWhite; + Boolean upsideDown; + Boolean alphaRank; + Boolean testClaims; + Boolean checkMates; + Boolean materialDraws; + Boolean trivialDraws; + int ruleMoves; + int drawRepeats; + #if ZIPPY char *zippyLines; char *zippyPinhead; @@ -425,9 +569,60 @@ typedef struct { char *zippyVariants; int zippyMaxGames; int zippyReplayTimeout; /*seconds*/ + int zippyShortGame; /* [HGM] aborter */ #endif + Boolean lowTimeWarning; /* [HGM] low time */ + char *lowTimeWarningColor; + + char *serverMovesName; + Boolean suppressLoadMoves; + int serverPause; + int firstTimeOdds; + int secondTimeOdds; + int timeOddsMode; + int firstAccumulateTC; + int secondAccumulateTC; + int firstNPS; + int secondNPS; + Boolean autoKibitz; + int engineComments; + char *userName; + int rewindIndex; /* [HGM] autoinc */ + int sameColorGames; /* [HGM] alternate */ + int smpCores; /* [HGM] SMP */ + char *egtFormats; + int niceEngines; /* [HGM] nice */ + char *firstLogo; /* [HGM] logo */ + char *secondLogo; + Boolean autoLogo; + Boolean noGUI; /* [HGM] fast: suppress all display updates */ + char *firstOptions; /* [HGM] options */ + char *secondOptions; + char *fenOverride1; + char *fenOverride2; + Boolean keepAlive; /* [HGM] alive */ } AppData, *AppDataPtr; +/* [AS] PGN tags (for showing in the game list) */ +#define GLT_EVENT 'e' +#define GLT_SITE 's' +#define GLT_DATE 'd' +#define GLT_ROUND 'o' +#define GLT_PLAYERS 'p' /* I.e. white "-" black */ +#define GLT_RESULT 'r' +#define GLT_WHITE_ELO 'w' +#define GLT_BLACK_ELO 'b' +#define GLT_TIME_CONTROL 't' +#define GLT_VARIANT 'v' +#define GLT_OUT_OF_BOOK 'a' +#define GLT_RESULT_COMMENT 'c' /* [HGM] rescom */ + +#define GLT_DEFAULT_TAGS "eprd" /* Event, players, result, date */ + +#define GLT_ALL_TAGS "esdoprwbtvac" + +#define PGN_OUT_OF_BOOK "Annotator" + extern AppData appData; typedef struct { @@ -447,7 +642,19 @@ typedef struct { int whiteRating; /* -1 if unknown */ int blackRating; /* -1 if unknown */ VariantClass variant; + char *outOfBook; /* [AS] Move and score when engine went out of book */ + int boardWidth; /* [HGM] adjustable board size */ + int boardHeight; +/* [HGM] For Shogi and Crazyhouse: */ + int holdingsSize; /* number of different piece types in holdings */ + int holdingsWidth; /* number of files left and right of board, 0 or 2 */ } GameInfo; +// [HGM] chat +#define MAX_CHAT 3 +extern int chatCount; +extern char chatPartner[MAX_CHAT][MSG_SIZ]; + #endif +