X-Git-Url: http://winboard.nl/cgi-bin?p=xboard.git;a=blobdiff_plain;f=moves.c;h=a53ca599486d494e29b6ae5de7d1dacf0e32189d;hp=e6e316abdf727af3009c9b992f01d110763d5e9e;hb=37266870c73e9be76c84d0f097ebee25ad17ebdf;hpb=5404ffd329b0e5b653e163dc21a8ffac9cee62bf diff --git a/moves.c b/moves.c index e6e316a..a53ca59 100644 --- a/moves.c +++ b/moves.c @@ -261,6 +261,7 @@ LoadPieceDesc (char *s) ASSIGN(pieceDesc[WHITE_TO_BLACK piece], p); } pieceDefs = TRUE; + if(q) *q = ';'; } return ok; } @@ -618,12 +619,12 @@ Bishop (Board board, int flags, int rf, int ff, MoveCallback callback, VOIDSTAR void Sting (Board board, int flags, int rf, int ff, int dy, int dx, MoveCallback callback, VOIDSTAR closure) -{ // Lion-like move of Horned Falcon and Souring Eagle +{ // Lion-like move of Horned Falcon and Soaring Eagle int ft = ff + dx, rt = rf + dy; if (rt < 0 || rt >= BOARD_HEIGHT || ft < BOARD_LEFT || ft >= BOARD_RGHT) return; legNr += 2; if (!SameColor(board[rf][ff], board[rt][ft])) - callback(board, flags, board[rt][ft] != EmptySquare ? FirstLeg : NormalMove, rf, ff, rt, ft, closure); + callback(board, flags, killX < 0 && board[rt][ft] != EmptySquare ? FirstLeg : NormalMove, rf, ff, rt, ft, closure); legNr -= 2; ft += dx; rt += dy; if (rt < 0 || rt >= BOARD_HEIGHT || ft < BOARD_LEFT || ft >= BOARD_RGHT) return; @@ -933,11 +934,14 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, if(gameInfo.variant == VariantShogi) goto WhiteGold; case SHOGI (PROMO BlackPawn): if(gameInfo.variant == VariantShogi) goto BlackGold; + case SHOGI WhiteAxe: + case SHOGI BlackAxe: SlideVertical(board, flags, rf, ff, callback, closure); break; case SHOGI (PROMO WhiteKnight): if(gameInfo.variant == VariantShogi) goto WhiteGold; + case SHOGI WhiteClaw: case SHOGI BlackDrunk: case SHOGI BlackAlfil: Ferz(board, flags, rf, ff, callback, closure); @@ -947,6 +951,7 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, case SHOGI (PROMO BlackKnight): if(gameInfo.variant == VariantShogi) goto BlackGold; + case SHOGI BlackClaw: case SHOGI WhiteDrunk: case SHOGI WhiteAlfil: Ferz(board, flags, rf, ff, callback, closure); @@ -1178,6 +1183,12 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, case WhiteFerz: case BlackFerz: + if(gameInfo.variant == VariantXiangqi && ff != BOARD_WIDTH>>1) { + int rt = (piece == BlackFerz ? BOARD_HEIGHT-2 : 1); + int ft = BOARD_WIDTH>>1; + if(!SameColor(board[rf][ff], board[rt][ft])) + callback(board, flags, NormalMove, rf, ff, rt, ft, closure); + } else /* [HGM] support Shatranj pieces */ Ferz(board, flags, rf, ff, callback, closure); break; @@ -1263,14 +1274,14 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, if (rt < 0 || rt >= BOARD_HEIGHT || ft < BOARD_LEFT || ft >= BOARD_RGHT) continue; if (!(ff == ft && rf == rt) && SameColor(board[rf][ff], board[rt][ft])) continue; i = (killX >= 0 && (rt-killY)*(rt-killY) + (killX-ft)*(killX-ft) < 3); legNr += 2*i; - callback(board, flags, (rt-rf)*(rt-rf) + (ff-ft)*(ff-ft) < 3 && board[rt][ft] != EmptySquare ? FirstLeg : NormalMove, + callback(board, flags, (rt-rf)*(rt-rf) + (ff-ft)*(ff-ft) < 3 && board[rt][ft] != EmptySquare && !i ? FirstLeg : NormalMove, rf, ff, rt, ft, closure); legNr -= 2*i; } break; - case SHOGI WhiteFalcon: - case SHOGI BlackFalcon: + case SHOGI WhiteDagger: + case SHOGI BlackDagger: case SHOGI WhitePDagger: case SHOGI BlackPDagger: SlideSideways(board, flags, rf, ff, callback, closure); @@ -1286,24 +1297,26 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, if(gameInfo.variant == VariantShogi) goto WhiteGold; case SHOGI (PROMO BlackFerz): if(gameInfo.variant == VariantShogi) goto BlackGold; + case SHOGI WhiteSword: + case SHOGI BlackSword: case SHOGI WhitePSword: case SHOGI BlackPSword: SlideVertical(board, flags, rf, ff, callback, closure); StepSideways(board, flags, rf, ff, callback, closure); break; - case SHOGI WhiteUnicorn: - case SHOGI BlackUnicorn: + case SHOGI WhiteCat: + case SHOGI BlackCat: Ferz(board, flags, rf, ff, callback, closure); StepVertical(board, flags, rf, ff, callback, closure); break; - case SHOGI WhiteMan: + case SHOGI WhiteCopper: StepDiagForward(board, flags, rf, ff, callback, closure); StepVertical(board, flags, rf, ff, callback, closure); break; - case SHOGI BlackMan: + case SHOGI BlackCopper: StepDiagBackward(board, flags, rf, ff, callback, closure); StepVertical(board, flags, rf, ff, callback, closure); break; @@ -1320,7 +1333,7 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, SlideVertical(board, flags, rf, ff, callback, closure); break; - case SHOGI WhiteCat: + case SHOGI WhiteUnicorn: Sting(board, flags, rf, ff, 1, 0, callback, closure); callback(board, flags, NormalMove, rf, ff, rf, ff, closure); if(killX >= 0) break; @@ -1329,7 +1342,7 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, SlideBackward(board, flags, rf, ff, callback, closure); break; - case SHOGI BlackCat: + case SHOGI BlackUnicorn: Sting(board, flags, rf, ff, -1, 0, callback, closure); callback(board, flags, NormalMove, rf, ff, rf, ff, closure); if(killX >= 0) break; @@ -1338,7 +1351,7 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, SlideForward(board, flags, rf, ff, callback, closure); break; - case SHOGI WhiteDagger: + case SHOGI WhiteFalcon: Sting(board, flags, rf, ff, 1, 1, callback, closure); Sting(board, flags, rf, ff, 1, -1, callback, closure); callback(board, flags, NormalMove, rf, ff, rf, ff, closure); @@ -1347,7 +1360,7 @@ GenPseudoLegal (Board board, int flags, MoveCallback callback, VOIDSTAR closure, SlideDiagBackward(board, flags, rf, ff, callback, closure); break; - case SHOGI BlackDagger: + case SHOGI BlackFalcon: Sting(board, flags, rf, ff, -1, 1, callback, closure); Sting(board, flags, rf, ff, -1, -1, callback, closure); callback(board, flags, NormalMove, rf, ff, rf, ff, closure); @@ -1407,7 +1420,7 @@ GenLegalCallback (Board board, int flags, ChessMove kind, int rf, int ff, int rt if(rFilter >= 0 && rFilter != rt || fFilter >= 0 && fFilter != ft) return; // [HGM] speed: ignore moves with wrong to-square - if (board[EP_STATUS] == EP_IRON_LION && (board[rt][ft] == WhiteLion || board[rt][ft] == BlackLion)) return; //[HGM] lion + if ((int)board[EP_STATUS] == EP_IRON_LION && (board[rt][ft] == WhiteLion || board[rt][ft] == BlackLion)) return; //[HGM] lion if (!(flags & F_IGNORE_CHECK) ) { int check, promo = (gameInfo.variant == VariantSpartan && kind == BlackPromotion); @@ -1663,11 +1676,11 @@ CheckTestCallback (Board board, int flags, ChessMove kind, int rf, int ff, int r register CheckTestClosure *cl = (CheckTestClosure *) closure; if (rt == cl->rking && ft == cl->fking) { - if(xqCheckers[EP_STATUS] >= 2 && xqCheckers[rf][ff]) return; // checker is piece with suspended checking power + if((int)xqCheckers[EP_STATUS] >= 2 && xqCheckers[rf][ff]) return; // checker is piece with suspended checking power cl->check++; xqCheckers[rf][ff] = xqCheckers[EP_STATUS] & 1; // remember who is checking (if status == 1) } - if( board[EP_STATUS] == EP_ROYAL_LION && (board[rt][ft] == WhiteLion || board[rt][ft] == BlackLion) + if( (int)board[EP_STATUS] == EP_ROYAL_LION && (board[rt][ft] == WhiteLion || board[rt][ft] == BlackLion) && (gameInfo.variant != VariantLion || board[rf][ff] != WhiteKing && board[rf][ff] != BlackKing) ) cl->check++; // [HGM] lion: forbidden counterstrike against Lion equated to putting yourself in check } @@ -2046,7 +2059,7 @@ DisambiguateCallback (Board board, int flags, ChessMove kind, int rf, int ff, in // [HGM] wild: for wild-card pieces rt and rf are dummies if(piece == WhiteFalcon || piece == BlackFalcon || piece == WhiteCobra || piece == BlackCobra) - wildCard = TRUE; + wildCard = !pieceDefs; // no wildcards when engine defined pieces if ((cl->pieceIn == EmptySquare || cl->pieceIn == board[rf][ff] || PieceToChar(board[rf][ff]) == '~' @@ -2057,7 +2070,7 @@ DisambiguateCallback (Board board, int flags, ChessMove kind, int rf, int ff, in (cl->rtIn == -1 || cl->rtIn == rt || wildCard) && (cl->ftIn == -1 || cl->ftIn == ft || wildCard)) { - if(cl->count && rf == cl->rf && ff == cl->ff) return; // duplicate move + if(cl->count && rf == cl->rf && ff == cl->ff && rt == cl->rt && ft == cl->ft) return; // duplicate move if(cl->count == 1 && kifu & 0x7E && cl->rfIn == -1 && cl->ffIn == -1) { // traditional Shogi disambiguation required int this = 1, other = 1; @@ -2130,7 +2143,7 @@ Disambiguate (Board board, int flags, DisambiguateClosure *closure) return; } } - } else if(pieceDefs && closure->count > 1) { // [HGM] gen: move is ambiguous under engine-defined rules + } else if(pieceDefs && closure->count > 1 && closure->rtIn >=0) { // [HGM] gen: move is ambiguous under engine-defined rules (and not one-click) DisambiguateClosure spare = *closure; pieceDefs = FALSE; spare.count = 0; // See if the (erroneous) built-in rules would resolve that GenLegal(board, flags, DisambiguateCallback, (VOIDSTAR) &spare, closure->pieceIn);