<h4>stable version</h4>
<p>The current stable version
-is: <a href="ftp://ftp.gnu.org/gnu/xboard/">4.4.4</a></p>
+is: <a href="ftp://ftp.gnu.org/gnu/xboard/">4.5.0</a></p>
<p>It can be found on the main GNU ftp server:
<a href="http://ftp.gnu.org/gnu/xboard/">http://ftp.gnu.org/gnu/xboard/</a> (via http) and
<p>At the moment we have three developer versions:</p>
<ul>
-<li>A snapshot of the 4.5.x branch: (same as master at the moment)
+<li>A snapshot of the 4.5.x branch: (nothing to see there since 4.5.0 has just been released)
<!-- This will become the next stable version. <a href="ftp://alpha.gnu.org/gnu/xboard/">4.4.4.20100806</a>.
A precompiled version will available soon for <a href="http://download.opensuse.org/repositories/home:/apersaud/">openSUSE</a>. -->
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-<h3 class="section">2.3 Action Menu</h3>
+<h3 class="section">2.5 Action Menu</h3>
-<p><a name="index-Menu_002c-Action-44"></a><a name="index-Action_002c-Menu-45"></a>
+<p><a name="index-Menu_002c-Action-59"></a><a name="index-Action_002c-Menu-60"></a>
<dl>
-<dt>Accept<dd><a name="index-Accept_002c-Menu-Item-46"></a>Accepts a pending match offer. If there is more than one offer
+<dt>Accept<dd><a name="index-Accept_002c-Menu-Item-61"></a>Accepts a pending match offer.
+The <kbd>F3</kbd> key is a keyboard equivalent.
+If there is more than one offer
pending, you will have to type in a more specific command
instead of using this menu choice.
-<br><dt>Decline<dd><a name="index-Decline_002c-Menu-Item-47"></a>Declines a pending offer (match, draw, adjourn, etc.). If there
+<br><dt>Decline<dd><a name="index-Decline_002c-Menu-Item-62"></a>Declines a pending offer (match, draw, adjourn, etc.).
+The <kbd>F4</kbd> key is a keyboard equivalent. If there
is more than one offer pending, you will have to type in a more
specific command instead of using this menu choice.
-<br><dt>Call Flag<dd><a name="index-Call-Flag_002c-Menu-Item-48"></a>Calls your opponent's flag, claiming a win on time, or claiming
-a draw if you are both out of time. You can also call your
-opponent's flag by clicking on his clock or by pressing the
-keyboard <kbd>t</kbd> key.
-<br><dt>Draw<dd><a name="index-Draw_002c-Menu-Item-49"></a>Offers a draw to your opponent, accepts a pending draw offer
+<br><dt>Call Flag<dd><a name="index-Call-Flag_002c-Menu-Item-63"></a>Calls your opponent's flag, claiming a win on time, or claiming
+a draw if you are both out of time.
+The <kbd>F5</kbd> key is a keyboard equivalent.
+You can also call your
+opponent's flag by clicking on his clock.
+<br><dt>Draw<dd><a name="index-Draw_002c-Menu-Item-64"></a>Offers a draw to your opponent, accepts a pending draw offer
from your opponent, or claims a draw by repetition or the 50-move
-rule, as appropriate. The <kbd>d</kbd> key is a keyboard equivalent.
-<br><dt>Adjourn<dd><a name="index-Adjourn_002c-Menu-Item-50"></a>Asks your opponent to agree to adjourning the current game, or
+rule, as appropriate. The <kbd>F6</kbd> key is a keyboard equivalent.
+<br><dt>Adjourn<dd><a name="index-Adjourn_002c-Menu-Item-65"></a>Asks your opponent to agree to adjourning the current game, or
agrees to a pending adjournment offer from your opponent.
-<br><dt>Abort<dd><a name="index-Abort_002c-Menu-Item-51"></a>Asks your opponent to agree to aborting the current game, or
-agrees to a pending abort offer from your opponent. An aborted
+The <kbd>F7</kbd> key is a keyboard equivalent.
+<br><dt>Abort<dd><a name="index-Abort_002c-Menu-Item-66"></a>Asks your opponent to agree to aborting the current game, or
+agrees to a pending abort offer from your opponent.
+The <kbd>F8</kbd> key is a keyboard equivalent. An aborted
game ends immediately without affecting either player's rating.
-<br><dt>Resign<dd><a name="index-Resign_002c-Menu-Item-52"></a>Resigns the game to your opponent. The shifted <kbd>R</kbd> key is a
+<br><dt>Resign<dd><a name="index-Resign_002c-Menu-Item-67"></a>Resigns the game to your opponent. The <kbd>F9</kbd> key is a
keyboard equivalent.
-<br><dt>Stop Observing<dd><a name="index-Stop-Observing_002c-Menu-Item-53"></a>Ends your participation in observing a game, by issuing the ICS
+<br><dt>Stop Observing<dd><a name="index-Stop-Observing_002c-Menu-Item-68"></a>Ends your participation in observing a game, by issuing the ICS
observe command with no arguments. ICS mode only.
-<br><dt>Stop Examining<dd><a name="index-Stop-Examining_002c-Menu-Item-54"></a>Ends your participation in examining a game, by issuing the ICS
+The <kbd>F10</kbd> key is a keyboard equivalent.
+<br><dt>Stop Examining<dd><a name="index-Stop-Examining_002c-Menu-Item-69"></a>Ends your participation in examining a game, by issuing the ICS
unexamine command. ICS mode only.
-<br><dt>Adjudicate to White<dt>Adjudicate to Black<dt>Adjudicate Draw<dd><a name="index-Adjudicate-to-White_002c-Menu-Item-55"></a><a name="index-Adjudicate-to-Black_002c-Menu-Item-56"></a><a name="index-Adjudicate-Draw_002c-Menu-Item-57"></a>Terminate an ongoing game in Two-Machines mode (including match mode),
+The <kbd>F11</kbd> key is a keyboard equivalent.
+<br><dt>Upload to Examine<dd><a name="index-Upload-to-Examine_002c-Menu-Item-70"></a>Create an examined game of the proper variant on the ICS,
+and send the game there that is currenty loaded in XBoard
+(e.g. through pasting or loading from file).
+You must be connected to an ICS for this to work.
+<br><dt>Adjudicate to White<dt>Adjudicate to Black<dt>Adjudicate Draw<dd><a name="index-Adjudicate-to-White_002c-Menu-Item-71"></a><a name="index-Adjudicate-to-Black_002c-Menu-Item-72"></a><a name="index-Adjudicate-Draw_002c-Menu-Item-73"></a>Terminate an ongoing game in Two-Machines mode (including match mode),
with as result a win for white, for black, or a draw, respectively.
The PGN file of the game will accompany the result string
by the comment "user adjudication".
<h3 class="section">3.6 Adjudication Options</h3>
-<p><a name="index-Options_002c-adjudication-351"></a>
+<p><a name="index-Options_002c-adjudication-385"></a>
<dl>
-<dt>-adjudicateLossThreshold n<dd><a name="index-adjudicateLossThreshold_002c-option-352"></a>If the given value is non-zero, XBoard adjudicates the game as a loss
+<dt>-adjudicateLossThreshold n<dd><a name="index-adjudicateLossThreshold_002c-option-386"></a>If the given value is non-zero, XBoard adjudicates the game as a loss
if both engines agree for a duration of 6 consecutive ply that the score
is below the given score threshold for that engine. Make sure the score
is interpreted properly by XBoard,
using <code>-firstScoreAbs</code> and <code>-secondScoreAbs</code> if needed.
Default: 0 (no adjudication)
-<br><dt>-adjudicateDrawMoves n<dd><a name="index-adjudicateDrawMoves_002c-option-353"></a>If the given value is non-zero, XBoard adjudicates the game as a draw
+<br><dt>-adjudicateDrawMoves n<dd><a name="index-adjudicateDrawMoves_002c-option-387"></a>If the given value is non-zero, XBoard adjudicates the game as a draw
if after the given number of moves it was not yet decided. Default: 0 (no adjudication)
-<br><dt>-checkMates true/false<dd><a name="index-checkMates_002c-option-354"></a>If this option is set, XBoard detects all checkmates and stalemates,
+<br><dt>-checkMates true/false<dd><a name="index-checkMates_002c-option-388"></a>If this option is set, XBoard detects all checkmates and stalemates,
and ends the game as soon as they occur.
Legality-testing must be switched on for this option to work.
Default: true
-<br><dt>-testClaims true/false<dd><a name="index-testClaims_002c-option-355"></a>If this option is set, XBoard verifies all result claims made by engines,
+<br><dt>-testClaims true/false<dd><a name="index-testClaims_002c-option-389"></a>If this option is set, XBoard verifies all result claims made by engines,
and those who send false claims will forfeit the game because of it.
Legality-testing must be switched on for this option to work. Default: true
-<br><dt>-materialDraws true/false<dd><a name="index-materialDraws_002c-option-356"></a>If this option is set, XBoard adjudicates games as draws when there is
+<br><dt>-materialDraws true/false<dd><a name="index-materialDraws_002c-option-390"></a>If this option is set, XBoard adjudicates games as draws when there is
no sufficient material left to inflict a checkmate.
This applies to KBKB with like bishops (any number, actually), and to KBK, KNK and KK.
Legality-testing must be switched on for this option to work. Default: true
-<br><dt>-trivialDraws true/false<dd><a name="index-trivialDraws_002c-option-357"></a>If this option is set, XBoard adjudicates games as draws that cannot be
+<br><dt>-trivialDraws true/false<dd><a name="index-trivialDraws_002c-option-391"></a>If this option is set, XBoard adjudicates games as draws that cannot be
usually won without opponent cooperation. This applies to KBKB with unlike bishops,
and to KBKN, KNKN, KNNK, KRKR and KQKQ. The draw is called after 6 ply into these end-games,
to allow quick mates that can occur in some exceptional positions to be found by the engines.
KQKQ does not really belong in this category, and might be taken out in the future.
(When bitbase-based adjudications are implemented.)
Legality-testing must be on for this option to work. Default: false
-<br><dt>-ruleMoves n<dd><a name="index-ruleMoves_002c-option-358"></a>If the given value is non-zero, XBoard adjudicates the game as a draw after the given
+<br><dt>-ruleMoves n<dd><a name="index-ruleMoves_002c-option-392"></a>If the given value is non-zero, XBoard adjudicates the game as a draw after the given
number of consecutive reversible moves. Engine draw claims are always accepted after 50 moves,
irrespective of the given value of n.
<br><dt>-repeatsToDraw n<dd>If the given value is non-zero, xboard adjudicates the game as a draw if a position
<h2 class="chapter">10 CMail</h2>
-<p><a name="index-cmail-410"></a>The <samp><span class="file">cmail</span></samp> program can help you play chess by email with opponents of
+<p><a name="index-cmail-444"></a>The <samp><span class="file">cmail</span></samp> program can help you play chess by email with opponents of
your choice using XBoard as an interface.
<p>You will usually run <samp><span class="file">cmail</span></samp> without giving any options.
<h2 class="chapter">4 Chess Servers</h2>
-<p><a name="index-ICS-382"></a><a name="index-ICS_002c-addresses-383"></a><a name="index-Internet-Chess-Server-384"></a>An <dfn>Internet Chess Server</dfn>, or <dfn>ICS</dfn>, is a place on the
+<p><a name="index-ICS-416"></a><a name="index-ICS_002c-addresses-417"></a><a name="index-Internet-Chess-Server-418"></a>An <dfn>Internet Chess Server</dfn>, or <dfn>ICS</dfn>, is a place on the
Internet where people can get together to play chess, watch other
people's games, or just chat. You can use either <code>telnet</code> or a
client program like XBoard to connect to the server. There are
<p>Some useful ICS commands
include
<dl>
-<dt><kbd>help <topic></kbd><dd><a name="index-help_002c-ICS-command-385"></a>to get help on the given <topic>. To get a list of possible topics type
+<dt><kbd>help <topic></kbd><dd><a name="index-help_002c-ICS-command-419"></a>to get help on the given <topic>. To get a list of possible topics type
<dfn>help</dfn> without topic. Try the help command before you ask other
people on the server for help.
<p>For example <kbd>help register</kbd> tells you how to become a registered
ICS player.
-<br><dt><kbd>who <flags></kbd><dd><a name="index-who_002c-ICS-command-386"></a>to see a list of people who are logged on. Administrators
+<br><dt><kbd>who <flags></kbd><dd><a name="index-who_002c-ICS-command-420"></a>to see a list of people who are logged on. Administrators
(people you should talk to if you have a problem) are marked
with the character ‘<samp><span class="samp">*</span></samp>’, an asterisk. The <flags> allow you to
display only selected players: For example, <kbd>who of</kbd> shows a
list of players who are interested in playing but do not have
an opponent.
-<br><dt><kbd>games</kbd><dd><a name="index-games_002c-ICS-command-387"></a>to see what games are being played
+<br><dt><kbd>games</kbd><dd><a name="index-games_002c-ICS-command-421"></a>to see what games are being played
<br><dt><kbd>match <player> [<mins>] [<inc>]</kbd><dd>to challenge another player to a game. Both opponents get <mins> minutes
for the game, and <inc> seconds will be added after each move.
If another player challenges you, the server asks if you want to
accept the challenge; use the <kbd>accept</kbd> or <kbd>decline</kbd> commands
to answer.
-<br><dt><kbd>accept</kbd><dt><kbd>decline</kbd><dd><a name="index-accept_002c-ICS-command-388"></a><a name="index-decline_002c-ICS-command-389"></a>to accept or decline another player's offer.
+<br><dt><kbd>accept</kbd><dt><kbd>decline</kbd><dd><a name="index-accept_002c-ICS-command-422"></a><a name="index-decline_002c-ICS-command-423"></a>to accept or decline another player's offer.
The offer may be to start a new game, or to agree to a
<kbd>draw</kbd>, <kbd>adjourn</kbd> or <kbd>abort</kbd> the current game. See <a href="Action-Menu.html#Action-Menu">Action Menu</a>.
is challenging you, or if your opponent offers both a draw and to adjourn the
game), you have to supply additional information, by typing something
like <kbd>accept <player></kbd>, <kbd>accept draw</kbd>, or <kbd>draw</kbd>.
-<br><dt><kbd>draw</kbd><dt><kbd>adjourn</kbd><dt><kbd>abort</kbd><dd><a name="index-draw_002c-ICS-command-390"></a><a name="index-adjourn_002c-ICS-command-391"></a><a name="index-abort_002c-ICS-command-392"></a>asks your opponent to terminate a game by mutual agreement. Adjourned
+<br><dt><kbd>draw</kbd><dt><kbd>adjourn</kbd><dt><kbd>abort</kbd><dd><a name="index-draw_002c-ICS-command-424"></a><a name="index-adjourn_002c-ICS-command-425"></a><a name="index-abort_002c-ICS-command-426"></a>asks your opponent to terminate a game by mutual agreement. Adjourned
games can be continued later.
Your opponent can either <kbd>decline</kbd> your offer or accept it (by typing the
same command or typing <kbd>accept</kbd>). In some cases these commands work
abort the game unilaterally if your opponent is out of time, and you can claim
a draw by repetition or the 50-move rule if available simply by typing
<kbd>draw</kbd>.
-<br><dt><kbd>finger <player></kbd><dd><a name="index-finger_002c-ICS-command-393"></a>to get information about the given <player>. (Default: yourself.)
-<br><dt><kbd>vars</kbd><dd><a name="index-vars_002c-ICS-command-394"></a>to get a list of personal settings
-<br><dt><kbd>set <var> <value></kbd><dd><a name="index-set_002c-ICS-command-395"></a>to modify these settings
-<br><dt><kbd>observe <player></kbd><dd><a name="index-observe_002c-ICS-command-396"></a>to observe an ongoing game of the given <player>.
-<br><dt><kbd>examine</kbd><dt><kbd>oldmoves</kbd><dd><a name="index-examine_002c-ICS-command-397"></a><a name="index-oldmoves_002c-ICS-command-398"></a>to review a recently completed game
+<br><dt><kbd>finger <player></kbd><dd><a name="index-finger_002c-ICS-command-427"></a>to get information about the given <player>. (Default: yourself.)
+<br><dt><kbd>vars</kbd><dd><a name="index-vars_002c-ICS-command-428"></a>to get a list of personal settings
+<br><dt><kbd>set <var> <value></kbd><dd><a name="index-set_002c-ICS-command-429"></a>to modify these settings
+<br><dt><kbd>observe <player></kbd><dd><a name="index-observe_002c-ICS-command-430"></a>to observe an ongoing game of the given <player>.
+<br><dt><kbd>examine</kbd><dt><kbd>oldmoves</kbd><dd><a name="index-examine_002c-ICS-command-431"></a><a name="index-oldmoves_002c-ICS-command-432"></a>to review a recently completed game
</dl>
<p>Some special XBoard features are activated when you are
in examine mode on ICS. See the descriptions of the menu commands
‘<samp><span class="samp">Forward</span></samp>’, ‘<samp><span class="samp">Backward</span></samp>’, ‘<samp><span class="samp">Pause</span></samp>’, ‘<samp><span class="samp">ICS Client</span></samp>’,
-and ‘<samp><span class="samp">Stop Examining</span></samp>’ on the <a href="Step-Menu.html#Step-Menu">Step Menu</a>, <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a>, and
-<a href="Options-Menu.html#Options-Menu">Options Menu</a>.
+and ‘<samp><span class="samp">Stop Examining</span></samp>’ on the <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a>, <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a>, and
+<a href="Action-Menu.html#Action-Menu">Action Menu</a>.
</body></html>
<h3 class="section">3.1 Chess Engine Options</h3>
-<p><a name="index-options_002c-Chess-engine-113"></a><a name="index-Chess-engine-options-114"></a>
+<p><a name="index-options_002c-Chess-engine-131"></a><a name="index-Chess-engine-options-132"></a>
<dl>
-<dt>-tc or -timeControl minutes[:seconds]<dd><a name="index-tc_002c-option-115"></a><a name="index-timeControl_002c-option-116"></a>Each player begins with his clock set to the <code>timeControl</code> period.
+<dt>-tc or -timeControl minutes[:seconds]<dd><a name="index-tc_002c-option-133"></a><a name="index-timeControl_002c-option-134"></a>Each player begins with his clock set to the <code>timeControl</code> period.
Default: 5 minutes.
The additional options <code>movesPerSession</code> and <code>timeIncrement</code>
are mutually exclusive.
-<br><dt>-mps or -movesPerSession moves<dd><a name="index-mps_002c-option-117"></a><a name="index-movesPerSession_002c-option-118"></a>When both players have made <code>movesPerSession</code> moves, a
+<br><dt>-mps or -movesPerSession moves<dd><a name="index-mps_002c-option-135"></a><a name="index-movesPerSession_002c-option-136"></a>When both players have made <code>movesPerSession</code> moves, a
new <code>timeControl</code> period is added to both clocks. Default: 40 moves.
-<br><dt>-inc or -timeIncrement seconds<dd><a name="index-inc_002c-option-119"></a><a name="index-timeIncrement_002c-option-120"></a>If this option is specified, <code>movesPerSession</code> is ignored.
+<br><dt>-inc or -timeIncrement seconds<dd><a name="index-inc_002c-option-137"></a><a name="index-timeIncrement_002c-option-138"></a>If this option is specified, <code>movesPerSession</code> is ignored.
Instead, after each player's move, <code>timeIncrement</code> seconds are
added to his clock.
Use ‘<samp><span class="samp">-inc 0</span></samp>’ if you want to require the entire
game to be played in one <code>timeControl</code> period, with no increment.
Default: -1, which specifies <code>movesPerSession</code> mode.
-<br><dt>-clock/-xclock or -clockMode true/false<dd><a name="index-clock_002c-option-121"></a><a name="index-clockMode_002c-option-122"></a>Determines whether or not to display the chess clocks. If clockMode is
+<br><dt>-clock/-xclock or -clockMode true/false<dd><a name="index-clock_002c-option-139"></a><a name="index-clockMode_002c-option-140"></a>Determines whether or not to display the chess clocks. If clockMode is
false, the clocks are not shown, but the side that is to play next
is still highlighted. Also, unless <code>searchTime</code>
is set, the chess engine still keeps track of the clock time and uses it to
determine how fast to make its moves.
-<br><dt>-st or -searchTime minutes[:seconds]<dd><a name="index-st_002c-option-123"></a><a name="index-searchTime_002c-option-124"></a>Tells the chess engine to spend at most the given amount of time
+<br><dt>-st or -searchTime minutes[:seconds]<dd><a name="index-st_002c-option-141"></a><a name="index-searchTime_002c-option-142"></a>Tells the chess engine to spend at most the given amount of time
searching for each of its moves. Without this option, the chess engine
chooses its search time based on the number of moves and amount
of time remaining until the next time control.
Setting this option also sets clockMode to false.
-<br><dt>-depth or -searchDepth number<dd><a name="index-sd_002c-option-125"></a><a name="index-searchDepth_002c-option-126"></a>Tells the chess engine to look ahead at most the given number of moves
+<br><dt>-depth or -searchDepth number<dd><a name="index-sd_002c-option-143"></a><a name="index-searchDepth_002c-option-144"></a>Tells the chess engine to look ahead at most the given number of moves
when searching for a move to make. Without this option, the chess
engine chooses its search depth based on the number of moves and
amount of time remaining until the next time control. With the option,
the engine will cut off its search early if it reaches the specified depth.
-<br><dt>-firstNPS number<dt>-secondNPS number<dd><a name="index-firstNPS_002c-option-127"></a><a name="index-secondNPS_002c-option-128"></a>Tells the chess engine to use an internal time standard based on its node count,
+<br><dt>-firstNPS number<dt>-secondNPS number<dd><a name="index-firstNPS_002c-option-145"></a><a name="index-secondNPS_002c-option-146"></a>Tells the chess engine to use an internal time standard based on its node count,
rather then wall-clock time, to make its timing decisions.
The time in virtual seconds should be obtained by dividing the node count
through the given number, like the number was a rate in nodes per second.
or with very fast games (where the wall clock is too inaccurate).
<code>showThinking</code> must be on for this option to work. Default: -1 (off).
Not many engines might support this yet!
-<br><dt>-firstTimeOdds factor<dt>-secondTimeOdds factor<dd><a name="index-firstTimeOdds_002c-option-129"></a><a name="index-secondTimeOdds_002c-option-130"></a>Reduces the time given to the mentioned engine by the given factor.
+<br><dt>-firstTimeOdds factor<dt>-secondTimeOdds factor<dd><a name="index-firstTimeOdds_002c-option-147"></a><a name="index-secondTimeOdds_002c-option-148"></a>Reduces the time given to the mentioned engine by the given factor.
If pondering is off, the effect is indistinguishable from what would happen
if the engine was running on an n-times slower machine. Default: 1.
-<br><dt>-timeOddsMode mode<dd><a name="index-timeOddsMode_002c-option-131"></a>This option determines how the case is handled where both engines have a time-odds handicap.
+<br><dt>-timeOddsMode mode<dd><a name="index-timeOddsMode_002c-option-149"></a>This option determines how the case is handled where both engines have a time-odds handicap.
If mode=1, the engine that gets the most time will always get the nominal time,
as specified by the time-control options, and its opponent's time is renormalized accordingly.
If mode=0, both play with reduced time. Default: 0.
<br><dt>-hideThinkingFromHuman true/false<dd>Controls the Hide Thinking option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
(Replaces the Show-Thinking option of older xboard versions.)
-<br><dt>-thinking/-xthinking or -showThinking true/false<dd><a name="index-thinking_002c-option-132"></a><a name="index-showThinking_002c-option-133"></a>Forces the engine to send thinking output to xboard.
+<br><dt>-thinking/-xthinking or -showThinking true/false<dd><a name="index-thinking_002c-option-150"></a><a name="index-showThinking_002c-option-151"></a>Forces the engine to send thinking output to xboard.
Used to be the only way to control if thinking output was displayed
in older xboard versions,
but as the thinking output in xboard 4.3 is also used for several other
by the new option Hide Thinking. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
(But if xboard needs the thinking output for some purpose,
it makes the engine send it despite the setting of this option.)
-<br><dt>-ponder/-xponder or -ponderNextMove true/false<dd><a name="index-ponder_002c-option-134"></a><a name="index-ponderNextMove_002c-option-135"></a>Sets the Ponder Next Move menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-ponder/-xponder or -ponderNextMove true/false<dd><a name="index-ponder_002c-option-152"></a><a name="index-ponderNextMove_002c-option-153"></a>Sets the Ponder Next Move menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
<br><dt>-smpCores number<dd>Specifies the maximum number of CPUs an SMP engine is allowed to use.
Only works for engines that support the XBoard/WinBoard-protocol cores feature.
-<br><dt>-mg or -matchGames n<dd><a name="index-mg_002c-option-136"></a><a name="index-matchGames_002c-option-137"></a>Automatically runs an n-game match between two chess engines,
+<br><dt>-mg or -matchGames n<dd><a name="index-mg_002c-option-154"></a><a name="index-matchGames_002c-option-155"></a>Automatically runs an n-game match between two chess engines,
with alternating colors.
If the <code>loadGameFile</code> or <code>loadPositionFile</code> option is set,
XBoard
option is set, the final position reached in each game of the match is appended
to the specified file. When the match is over, XBoard
displays the match score and exits. Default: 0 (do not run a match).
-<br><dt>-mm/-xmm or -matchMode true/false<dd><a name="index-mm_002c-option-138"></a><a name="index-matchMode_002c-option-139"></a>Setting <code>matchMode</code> to true is equivalent to setting
+<br><dt>-mm/-xmm or -matchMode true/false<dd><a name="index-mm_002c-option-156"></a><a name="index-matchMode_002c-option-157"></a>Setting <code>matchMode</code> to true is equivalent to setting
<code>matchGames</code> to 1.
-<br><dt>-sameColorGames n<dd><a name="index-sameColorGames_002c-option-140"></a>Automatically runs an n-game match between two chess engines,
+<br><dt>-sameColorGames n<dd><a name="index-sameColorGames_002c-option-158"></a>Automatically runs an n-game match between two chess engines,
without alternating colors.
Otherwise the same applies as for the ‘<samp><span class="samp">-matchGames</span></samp>’ option,
over which it takes precedence if both are specified. (See there.)
Default: 0 (do not run a match).
-<br><dt>-fcp or -firstChessProgram program<dd><a name="index-fcp_002c-option-141"></a><a name="index-firstChessProgram_002c-option-142"></a>Name of first chess engine.
+<br><dt>-fcp or -firstChessProgram program<dd><a name="index-fcp_002c-option-159"></a><a name="index-firstChessProgram_002c-option-160"></a>Name of first chess engine.
Default: <samp><span class="file">Fairy-Max</span></samp>.
-<br><dt>-scp or -secondChessProgram program<dd><a name="index-scp_002c-option-143"></a><a name="index-secondChessProgram_002c-option-144"></a>Name of second chess engine, if needed.
+<br><dt>-scp or -secondChessProgram program<dd><a name="index-scp_002c-option-161"></a><a name="index-secondChessProgram_002c-option-162"></a>Name of second chess engine, if needed.
A second chess engine is started only in Two Machines (match) mode.
Default: <samp><span class="file">Fairy-Max</span></samp>.
-<br><dt>-fb/-xfb or -firstPlaysBlack true/false<dd><a name="index-fb_002c-option-145"></a><a name="index-firstPlaysBlack_002c-option-146"></a>In games between two chess engines, firstChessProgram normally plays
+<br><dt>-fb/-xfb or -firstPlaysBlack true/false<dd><a name="index-fb_002c-option-163"></a><a name="index-firstPlaysBlack_002c-option-164"></a>In games between two chess engines, firstChessProgram normally plays
white. If this option is true, firstChessProgram plays black. In a
multi-game match, this option affects the colors only for the first
game; they still alternate in subsequent games.
-<br><dt>-fh or -firstHost host<dt>-sh or -secondHost host<dd><a name="index-fh_002c-option-147"></a><a name="index-firstHost_002c-option-148"></a><a name="index-sh_002c-option-149"></a><a name="index-secondHost_002c-option-150"></a>Hosts on which the chess engines are to run. The default for
+<br><dt>-fh or -firstHost host<dt>-sh or -secondHost host<dd><a name="index-fh_002c-option-165"></a><a name="index-firstHost_002c-option-166"></a><a name="index-sh_002c-option-167"></a><a name="index-secondHost_002c-option-168"></a>Hosts on which the chess engines are to run. The default for
each is <samp><span class="file">localhost</span></samp>. If you specify another host, XBoard
uses <samp><span class="file">rsh</span></samp> to run the chess engine there. (You can substitute a
different remote shell program for rsh using the <code>remoteShell</code>
option described below.)
-<br><dt>-fd or -firstDirectory dir<dt>-sd or -secondDirectory dir<dd><a name="index-fd_002c-option-151"></a><a name="index-firstDirectory_002c-option-152"></a><a name="index-sd_002c-option-153"></a><a name="index-secondDirectory_002c-option-154"></a>Working directories in which the chess engines are to be run.
+<br><dt>-fd or -firstDirectory dir<dt>-sd or -secondDirectory dir<dd><a name="index-fd_002c-option-169"></a><a name="index-firstDirectory_002c-option-170"></a><a name="index-sd_002c-option-171"></a><a name="index-secondDirectory_002c-option-172"></a>Working directories in which the chess engines are to be run.
The default is "", which means to run the chess engine
in the same working directory as XBoard
itself. (See the CHESSDIR environment variable.)
This option is effective only when the chess engine is being run
on the local host; it does not work if the engine is run remotely
using the -fh or -sh option.
-<br><dt>-initString string<dt>-secondInitString string<dd><a name="index-initString_002c-option-155"></a><a name="index-secondInitString_002c-option-156"></a>The string that is sent to initialize each chess engine for a new game.
+<br><dt>-initString string<dt>-secondInitString string<dd><a name="index-initString_002c-option-173"></a><a name="index-secondInitString_002c-option-174"></a>The string that is sent to initialize each chess engine for a new game.
Default:
<pre class="example"> new
<p>You can also try adding other commands to the initString; see the
documentation of the chess engine you are using for details.
-<br><dt>-firstComputerString string<dt>-secondComputerString string<dd><a name="index-firstComputerString_002c-option-157"></a><a name="index-secondComputerString_002c-option-158"></a>The string that is sent to the chess engine if its opponent is another
+<br><dt>-firstComputerString string<dt>-secondComputerString string<dd><a name="index-firstComputerString_002c-option-175"></a><a name="index-secondComputerString_002c-option-176"></a>The string that is sent to the chess engine if its opponent is another
computer chess engine. The default is ‘<samp><span class="samp">computer\n</span></samp>’. Probably the
only useful alternative is the empty string (‘<samp></samp>’), which keeps the
engine from knowing that it is playing another computer.
-<br><dt>-reuse/-xreuse or -reuseFirst true/false<dt>-reuse2/-xreuse2 or -reuseSecond true/false<dd><a name="index-reuse_002c-option-159"></a><a name="index-reuseFirst_002c-option-160"></a><a name="index-reuse2_002c-option-161"></a><a name="index-reuseSecond_002c-option-162"></a>If the option is false,
+<br><dt>-reuse/-xreuse or -reuseFirst true/false<dt>-reuse2/-xreuse2 or -reuseSecond true/false<dd><a name="index-reuse_002c-option-177"></a><a name="index-reuseFirst_002c-option-178"></a><a name="index-reuse2_002c-option-179"></a><a name="index-reuseSecond_002c-option-180"></a>If the option is false,
XBoard kills off the chess engine after every game and starts
it again for the next game.
If the option is true (the default),
and uses it repeatedly to play multiple games.
Some old chess engines may not work properly when
reuse is turned on, but otherwise games will start faster if it is left on.
-<br><dt>-firstProtocolVersion version-number<dt>-secondProtocolVersion version-number<dd><a name="index-firstProtocolVersion_002c-option-163"></a><a name="index-secondProtocolVersion_002c-option-164"></a>This option specifies which version of the chess engine communication
+<br><dt>-firstProtocolVersion version-number<dt>-secondProtocolVersion version-number<dd><a name="index-firstProtocolVersion_002c-option-181"></a><a name="index-secondProtocolVersion_002c-option-182"></a>This option specifies which version of the chess engine communication
protocol to use. By default, version-number is 2. In version 1, the
"protover" command is not sent to the engine; since version 1 is a
subset of version 2, nothing else changes. Other values for
version-number are not supported.
-<br><dt>-firstScoreAbs true/false<dt>-secondScoreAbs true/false<dd><a name="index-firstScoreAbs_002c-option-165"></a><a name="index-secondScoreAbs_002c-option-166"></a>If this option is set, the score reported by the engine is taken to be
+<br><dt>-firstScoreAbs true/false<dt>-secondScoreAbs true/false<dd><a name="index-firstScoreAbs_002c-option-183"></a><a name="index-secondScoreAbs_002c-option-184"></a>If this option is set, the score reported by the engine is taken to be
that in favor of white, even when the engine plays black.
Important when XBoard uses the score for adjudications, or in PGN reporting.
-<br><dt>-niceEngines priority<dd><a name="index-niceEngines_002c-option-167"></a>This option allows you to lower the priority of the engine processes,
+<br><dt>-niceEngines priority<dd><a name="index-niceEngines_002c-option-185"></a>This option allows you to lower the priority of the engine processes,
so that the generally insatiable hunger for CPU time of chess engines does not interfere so much
with smooth operation of XBoard (or the rest of your system).
Negative values could increase the engine priority, which is not recommended.
-<br><dt>-firstOptions string<dt>-secondOptions string<dd><a name="index-firstOptions_002c-option-168"></a><a name="index-secondOptions_002c-option-169"></a>The given string is a comma-separated list of (option name=option value) pairs,
+<br><dt>-firstOptions string<dt>-secondOptions string<dd><a name="index-firstOptions_002c-option-186"></a><a name="index-secondOptions_002c-option-187"></a>The given string is a comma-separated list of (option name=option value) pairs,
like the following example: "style=Karpov,blunder rate=0".
If an option announced by the engine at startup through the feature commands of the XBoard/WinBoard protocol
matches one of the option names (i.e. "style" or "blunder rate"),
it would be set to the given value (i.e. "Karpov" or 0)
through a corresponding option command to the engine.
This provided that the type of the value (text or numeric) matches as well.
-<br><dt>-firstNeedsNoncompliantFEN string<dt>-secondNeedsNoncompliantFEN string<dd><a name="index-firstNeedsNoncompliantFEN_002c-option-170"></a><a name="index-secondNeedsNoncompliantFEN_002c-option-171"></a>The castling rights and e.p. fields of the FEN sent to the mentioned engine
+<br><dt>-firstNeedsNoncompliantFEN string<dt>-secondNeedsNoncompliantFEN string<dd><a name="index-firstNeedsNoncompliantFEN_002c-option-188"></a><a name="index-secondNeedsNoncompliantFEN_002c-option-189"></a>The castling rights and e.p. fields of the FEN sent to the mentioned engine
with the setboard command will be replaced by the given string. This can for
instance be used to run engines that do not understand Chess960 FENs in
variant fischerandom, to make them at least understand the opening position,
(shatranj, courier, xiangqi, shogi) so that XBoard would normally omit them
(string = "- -"), or to add variant-specific fields that are not yet supported by XBoard
(e.g. to indicate the number of checks in 3check).
+<br><dt>-shuffleOpenings<dd><a name="index-shuffleOpenings_002c-option-190"></a>Forces shuffling of the opening setup in variants that normally have a fixed initial position.
+Shufflings are symmetric for black and white, and exempt King and Rooks in variants
+with normal castling.
+Remains in force until a new variant is selected.
</dl>
</body></html>
<h2 class="chapter">9 Authors and contributors</h2>
-<p><a name="index-Authors-408"></a><a name="index-Contributors-409"></a>
+<p><a name="index-Authors-442"></a><a name="index-Contributors-443"></a>
Chris Sears and Dan Sears wrote the original XBoard. They were
responsible for versions 1.0 through 1.2. The color scheme was taken
from Wayne Christopher's <code>XChess</code> program.
software.
<p>Enhancements copyright © 1992-2003, 2004, 2005, 2006, 2007,
-2008, 2009, 2010 Free Software Foundation, Inc.
+2008, 2009, 2010, 2011 Free Software Foundation, Inc.
<pre class="format">Published by the Free Software Foundation
59 Temple Place - Suite 330
<h2 class="chapter">6 Environment variables</h2>
-<p><a name="index-Environment-variables-399"></a><a name="index-CHESSDIR-400"></a>Game and position files are found in a directory named by the
+<p><a name="index-Environment-variables-433"></a><a name="index-CHESSDIR-434"></a>Game and position files are found in a directory named by the
<code>CHESSDIR</code> environment variable. If this variable is not set, the
current working directory is used. If <code>CHESSDIR</code> is set,
XBoard actually changes its working directory to
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<p><a name="index-File-Menu-4"></a><a name="index-Menu_002c-File-5"></a>
<dl>
<dt>New Game<dd><a name="index-New-Game_002c-Menu-Item-6"></a>Resets XBoard and the chess engine to the beginning of a new chess
-game. The <kbd>r</kbd> key is a keyboard equivalent. In Internet Chess
+game. The <kbd>Ctrl-N</kbd> key is a keyboard equivalent. In Internet Chess
Server mode, clears the current state of XBoard, then
resynchronizes with the ICS by sending a refresh command. If you want to
stop playing, observing, or examining an ICS game, use an
or select a new variant.
<br><dt>New Variant<dd><a name="index-New-variant_002c-Menu-Item-8"></a>Allows you to select a new chess variant in non-ICS mode.
(In ICS play, the ICS is responsible for deciding which variant will be played,
-and XBoard adapts automatically.) If you play with an engine, the engine must
+and XBoard adapts automatically.) The shifted <kbd>Alt+V</kbd> key is a
+keyboard equivalent. If you play with an engine, the engine must
be able to play the selected variant, or the command will be ignored.
XBoard supports all major variants, such as xiangqi, shogi, chess, chess960,
Capablanca Chess, shatranj, crazyhouse, bughouse.
(But not every board size has built-in bitmaps for un-orthodox pieces!)
-<br><dt>Load Game<dd><a name="index-Load-Game_002c-Menu-Item-9"></a>Plays a game from a record file. The <kbd>g</kbd> key is a keyboard equivalent.
+<br><dt>Load Game<dd><a name="index-Load-Game_002c-Menu-Item-9"></a>Plays a game from a record file. The <kbd>Ctrl-O</kbd> key is a keyboard equivalent.
A pop-up dialog prompts you for the file name. If the file contains more
than one game, a second pop-up dialog
displays a list of games (with information drawn from their PGN tags, if
enclosed in parentheses, square brackets, or curly braces is assumed to
be commentary and is displayed in a pop-up window. Any other
text in the file is ignored. PGN variations (enclosed in
-parentheses) are treated as comments; XBoard is not able to walk
-variation trees.
+parentheses) also are treated as comments;
+however, if you rights-click them in the comment window,
+XBoard will shelve the current line, and load the the selected variation,
+so you can step through it.
+You can later revert to the previous line with the ‘<samp><span class="samp">Revert</span></samp>’ command.
+This way you can walk quite complex varation trees with XBoard.
The nonstandard PGN tag [Variant "varname"] functions similarly to
the -variant command-line option (see below), allowing games in certain chess
-variants to be loaded. There is also a heuristic to
+variants to be loaded.
+Note that it must appear before any FEN tag for XBoard to recognize
+variant FENs appropriately.
+There is also a heuristic to
recognize chess variants from the Event tag, by looking for the strings
that the Internet Chess Servers put there when saving variant ("wild") games.
-<br><dt>Load Next Game<dd><a name="index-Load-Next-Game_002c-Menu-Item-10"></a>Loads the next game from the last game record file you loaded.
-The shifted <kbd>N</kbd> key is a keyboard equivalent.
-<br><dt>Load Previous Game<dd><a name="index-Load-Previous-Game_002c-Menu-Item-11"></a>Loads the previous game from the last game record file you
-loaded. The shifted <kbd>P</kbd> key is a keyboard equivalent.
-Not available if the last game was loaded from a pipe.
-<br><dt>Reload Same Game<dd><a name="index-Reload-Same-Game_002c-Menu-Item-12"></a>Reloads the last game you loaded.
-Not available if the last game was loaded from a pipe.
+<br><dt>Load Position<dd><a name="index-Load-Position_002c-Menu-Item-10"></a>Sets up a position from a position file. A pop-up dialog prompts
+you for the file name. The shifted <kbd>Ctrl-O</kbd> key is a keyboard
+equivalent. If the file contains more than one saved
+position, and you want to load the Nth one, type the number N
+after the file name, separated by a space. Position files must
+be in FEN (Forsythe-Edwards notation), or in the format that the
+Save Position command writes when oldSaveStyle is turned on.
+<br><dt>Load Next Position<dd><a name="index-Load-Next-Position_002c-Menu-Item-11"></a>Loads the next position from the last position file you loaded.
+The shifted <kbd>PgDn</kbd> key is a keyboard equivalent.
+<br><dt>Load Previous Position<dd><a name="index-Load-Previous-Position_002c-Menu-Item-12"></a>Loads the previous position from the last position file you
+loaded. The shifted <kbd>PgUp</kbd> key is a keyboard equivalent.
+Not available if the last position was loaded from a pipe.
<br><dt>Save Game<dd><a name="index-Save-Game_002c-Menu-Item-13"></a>Appends a record of the current game to a file.
+The <kbd>Ctrl-S</kbd> key is a keyboard equivalent.
A pop-up dialog
prompts you for the file name. If the game did not begin with
the standard starting position, the game file includes the
Notation of the form ‘<samp><span class="samp">P@f7</span></samp>’
is accepted for piece-drops in bughouse games;
this is a nonstandard extension to PGN.
-<br><dt>Copy Game<dd><a name="index-Copy-Game_002c-Menu-Item-14"></a>Copies a record of the current game to an internal clipboard in PGN
-format and sets the X selection to the game text. The game can be
-pasted to another application (such as a text editor or another copy
-of XBoard) using that application's paste command. In many X
-applications, such as xterm and emacs, the middle mouse button can be
-used for pasting; in XBoard, you must use the Paste Game command.
-<br><dt>Paste Game<dd><a name="index-Paste-Game_002c-Menu-Item-15"></a>Interprets the current X selection as a game record and loads it, as
-with Load Game.
-<br><dt>Load Position<dd><a name="index-Load-Position_002c-Menu-Item-16"></a>Sets up a position from a position file. A pop-up dialog prompts
-you for the file name. If the file contains more than one saved
-position, and you want to load the Nth one, type the number N
-after the file name, separated by a space. Position files must
-be in FEN (Forsythe-Edwards notation), or in the format that the
-Save Position command writes when oldSaveStyle is turned on.
-<br><dt>Load Next Position<dd><a name="index-Load-Next-Position_002c-Menu-Item-17"></a>Loads the next position from the last position file you loaded.
-<br><dt>Load Previous Position<dd><a name="index-Load-Previous-Position_002c-Menu-Item-18"></a>Loads the previous position from the last position file you
-loaded. Not available if the last position was loaded from a pipe.
-<br><dt>Reload Same Position<dd><a name="index-Reload-Same-Position_002c-Menu-Item-19"></a>Reloads the last position you loaded.
-Not available if the last position was loaded from a pipe.
-<br><dt>Save Position<dd><a name="index-Save-Game_002c-Menu-Item-20"></a>Appends a diagram of the current position to a file.
-A pop-up dialog
-prompts you for the file name. Positions are saved in
+<br><dt>Save Position<dd><a name="index-Save-Position_002c-Menu-Item-14"></a>Appends a diagram of the current position to a file.
+The shifted <kbd>Ctrl+S</kbd> key is a keyboard equivalent.
+A pop-up dialog prompts you for the file name. Positions are saved in
FEN (Forsythe-Edwards notation) format unless the <code>oldSaveStyle</code>
option is true, in which case they are saved in an older,
human-readable format that is specific to XBoard. Both formats
can be read back by the ‘<samp><span class="samp">Load Position</span></samp>’ command.
-<br><dt>Copy Position<dd><a name="index-Copy-Position_002c-Menu-Item-21"></a>Copies the current position to an internal clipboard in FEN format and
-sets the X selection to the position text. The position can be pasted
-to another application (such as a text editor or another copy of
-XBoard) using that application's paste command. In many X
-applications, such as xterm and emacs, the middle mouse button can be
-used for pasting; in XBoard, you must use the Paste Position command.
-<br><dt>Paste Position<dd><a name="index-Paste-Position_002c-Menu-Item-22"></a>Interprets the current X selection as a FEN position and loads it, as
-with Load Position.
-<br><dt>Mail Move<dt>Reload CMail Message<dd><a name="index-Mail-Move_002c-Menu-Item-23"></a><a name="index-Reload-CMail-Message_002c-Menu-Item-24"></a>See <a href="CMail.html#CMail">CMail</a>.
-<br><dt>Exit<dd><a name="index-Exit_002c-Menu-Item-25"></a>Exits from XBoard. The shifted <kbd>Q</kbd> key is a keyboard equivalent.
+<br><dt>Mail Move<dt>Reload CMail Message<dd><a name="index-Mail-Move_002c-Menu-Item-15"></a><a name="index-Reload-CMail-Message_002c-Menu-Item-16"></a>See <a href="CMail.html#CMail">CMail</a>.
+<br><dt>Exit<dd><a name="index-Exit_002c-Menu-Item-17"></a>Exits from XBoard. The <kbd>Ctrl-Q</kbd> key is a keyboard equivalent.
</dl>
</body></html>
<hr>
</div>
-<h3 class="section">2.6 Help Menu</h3>
+<h3 class="section">2.8 Help Menu</h3>
-<p><a name="index-Menu_002c-Help-102"></a><a name="index-Help-Menu-103"></a>
+<p><a name="index-Menu_002c-Help-118"></a><a name="index-Help-Menu-119"></a>
<dl>
-<dt>Info XBoard<dd><a name="index-Info-XBoard_002c-Menu-Item-104"></a>Displays the XBoard documentation in info format. For this feature to
+<dt>Info XBoard<dd><a name="index-Info-XBoard_002c-Menu-Item-120"></a>Displays the XBoard documentation in info format. For this feature to
work, you must have the GNU info program installed on your system, and
the file <samp><span class="file">xboard.info</span></samp> must either be present in the current
working directory, or have been installed by the ‘<samp><span class="samp">make install</span></samp>’
command when you built XBoard.
-<br><dt>Man XBoard<dd><a name="index-Man-XBoard_002c-Menu-Item-105"></a>Displays the XBoard documentation in man page format. For this
+<br><dt>Man XBoard<dd><a name="index-Man-XBoard_002c-Menu-Item-121"></a>Displays the XBoard documentation in man page format.
+The <kbd>F1</kbd> key is a keyboard equivalent. For this
feature to work, the file <samp><span class="file">xboard.6</span></samp> must have been installed by
the ‘<samp><span class="samp">make install</span></samp>’ command when you built XBoard, and the
directory it was placed in must be on the search path for your
system's ‘<samp><span class="samp">man</span></samp>’ command.
-<br><dt>Hint<dd><a name="index-Hint_002c-Menu-Item-106"></a>Displays a move hint from the chess engine.
-<br><dt>Book<dd><a name="index-Book_002c-Menu-Item-107"></a>Displays a list of possible moves from the chess engine's opening
-book. The exact format depends on what chess engine you are using.
-With GNU Chess 4, the first column gives moves, the second column
-gives one possible response for each move, and the third column shows
-the number of lines in the book that include the move from the first
-column. If you select this option and nothing happens, the chess
-engine is out of its book or does not support this feature.
-<br><dt>About XBoard<dd><a name="index-About-XBoard_002c-Menu-Item-108"></a>Shows the current XBoard version number.
+<br><dt>About XBoard<dd><a name="index-About-XBoard_002c-Menu-Item-122"></a>Shows the current XBoard version number.
</dl>
</body></html>
<h3 class="section">3.3 ICS options</h3>
-<p><a name="index-ICS-options-191"></a><a name="index-Options_002c-ICS-192"></a>
+<p><a name="index-ICS-options-210"></a><a name="index-Options_002c-ICS-211"></a>
<dl>
-<dt>-ics/-xics or -internetChessServerMode true/false<dd><a name="index-ics_002c-option-193"></a><a name="index-internetChessServerMode_002c-option-194"></a>Connect with an Internet Chess Server to play chess against its
+<dt>-ics/-xics or -internetChessServerMode true/false<dd><a name="index-ics_002c-option-212"></a><a name="index-internetChessServerMode_002c-option-213"></a>Connect with an Internet Chess Server to play chess against its
other users, observe games they are playing, or review games
that have recently finished. Default: false.
-<br><dt>-icshost or -internetChessServerHost host<dd><a name="index-icshost_002c-option-195"></a><a name="index-internetChessServerHost_002c-option-196"></a>The Internet host name or address of the chess server to connect
+<br><dt>-icshost or -internetChessServerHost host<dd><a name="index-icshost_002c-option-214"></a><a name="index-internetChessServerHost_002c-option-215"></a>The Internet host name or address of the chess server to connect
to when in ICS mode. Default: <code>chessclub.com</code>.
Another popular chess server to try is <code>freechess.org</code>.
If your site doesn't have a working Internet name server, try
You may also need
to specify the numeric address when using the icshelper option
with timestamp or timeseal (see below).
-<br><dt>-icsport or -internetChessServerPort port-number<dd><a name="index-icsport_002c-option-197"></a><a name="index-internetChessServerPort_002c-option-198"></a>The port number to use when connecting to a chess server in ICS
+<br><dt>-icsport or -internetChessServerPort port-number<dd><a name="index-icsport_002c-option-216"></a><a name="index-internetChessServerPort_002c-option-217"></a>The port number to use when connecting to a chess server in ICS
mode. Default: 5000.
-<br><dt>-icshelper or -internetChessServerHelper prog-name<dd><a name="index-icshelper_002c-option-199"></a><a name="index-internetChessServerHelper_002c-option-200"></a>An external helper program used to communicate with the chess server.
+<br><dt>-icshelper or -internetChessServerHelper prog-name<dd><a name="index-icshelper_002c-option-218"></a><a name="index-internetChessServerHelper_002c-option-219"></a>An external helper program used to communicate with the chess server.
You would set it to "timestamp" for ICC (chessclub.com) or
"timeseal" for FICS (freechess.org), after
obtaining the correct version of timestamp or timeseal for your
computer. See "help timestamp" on ICC and "help timeseal" on FICS.
This option is shorthand for <code>-useTelnet -telnetProgram program</code>.
-<br><dt>-telnet/-xtelnet or -useTelnet true/false<dd><a name="index-telnet_002c-option-201"></a><a name="index-useTelnet_002c-option-202"></a>This option is poorly named; it should be called useHelper.
+<br><dt>-telnet/-xtelnet or -useTelnet true/false<dd><a name="index-telnet_002c-option-220"></a><a name="index-useTelnet_002c-option-221"></a>This option is poorly named; it should be called useHelper.
If set to true, it instructs XBoard to run an external
program to communicate with the Internet Chess Server.
The program to use is given by the telnetProgram option.
false (the default), XBoard opens a TCP socket and uses its own
internal implementation of the telnet protocol to communicate with the
ICS. See <a href="Firewalls.html#Firewalls">Firewalls</a>.
-<br><dt>-telnetProgram prog-name<dd><a name="index-telnetProgram_002c-option-203"></a>This option is poorly named; it should be called helperProgram.
+<br><dt>-telnetProgram prog-name<dd><a name="index-telnetProgram_002c-option-222"></a>This option is poorly named; it should be called helperProgram.
It gives the name of the telnet program to be used with
the <code>gateway</code> and <code>useTelnet</code> options. The default is
<samp><span class="file">telnet</span></samp>. The telnet program is invoked with the value of
<code>internetChessServerHost</code> as its first argument and the value
of <code>internetChessServerPort</code> as its second argument.
See <a href="Firewalls.html#Firewalls">Firewalls</a>.
-<br><dt>-gateway host-name<dd><a name="index-gateway_002c-option-204"></a>If this option is set to a host name, XBoard communicates with the
+<br><dt>-gateway host-name<dd><a name="index-gateway_002c-option-223"></a>If this option is set to a host name, XBoard communicates with the
Internet Chess Server by using <samp><span class="file">rsh</span></samp> to run
the <code>telnetProgram</code> on the given host,
instead of using its own internal implementation
of the telnet protocol. You can substitute a different remote shell
program for <samp><span class="file">rsh</span></samp> using the <code>remoteShell</code> option described below.
See <a href="Firewalls.html#Firewalls">Firewalls</a>.
-<br><dt>-internetChessServerCommPort or -icscomm dev-name<dd><a name="index-internetChessServerCommPort_002c-option-205"></a><a name="index-icscomm_002c-option-206"></a>If this option is set, XBoard communicates with the ICS through
+<br><dt>-internetChessServerCommPort or -icscomm dev-name<dd><a name="index-internetChessServerCommPort_002c-option-224"></a><a name="index-icscomm_002c-option-225"></a>If this option is set, XBoard communicates with the ICS through
the given character I/O device instead of opening a TCP connection.
Use this option if your system does not have any kind of
Internet connection itself (not even a SLIP or PPP connection),
<kbd>telnet chessclub.com 5000</kbd>.
Important: See the paragraph below about extra echoes,
in <a href="Limitations.html#Limitations">Limitations</a>.
-<br><dt>-icslogon or -internetChessServerLogonScript file-name<dd><a name="index-icslogon_002c-option-207"></a><a name="index-internetChessServerLogonScript_002c-option-208"></a><a name="index-g_t_002eicsrc-209"></a>Whenever XBoard connects to the Internet Chess Server,
+<br><dt>-icslogon or -internetChessServerLogonScript file-name<dd><a name="index-icslogon_002c-option-226"></a><a name="index-internetChessServerLogonScript_002c-option-227"></a><a name="index-g_t_002eicsrc-228"></a>Whenever XBoard connects to the Internet Chess Server,
if it finds a file with the name given in this option, it feeds the
file's contents to the ICS as commands. The default file name
is <samp><span class="file">.icsrc</span></samp>.
your ICS user name and password.
The file can be either in $CHESSDIR, in XBoard's working
directory if CHESSDIR is not set, or in your home directory.
-<br><dt>-msLoginDelay delay<dd><a name="index-msLoginDelay_002c-option-210"></a>If you experience trouble logging on to an ICS when using the
+<br><dt>-msLoginDelay delay<dd><a name="index-msLoginDelay_002c-option-229"></a>If you experience trouble logging on to an ICS when using the
<code>-icslogon</code> option, inserting some delay between characters
of the logon script may help. This option adds <code>delay</code>
milliseconds of delay between characters. Good values to try
are 100 and 250.
-<br><dt>-icsinput/-xicsinput or -internetChessServerInputBox true/false<dd><a name="index-icsinput_002c-option-211"></a><a name="index-internetChessServerInputBox_002c-option-212"></a>Sets the ICS Input Box menu option. See <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a>. Default: false.
-<br><dt>-autocomm/-xautocomm or -autoComment true/false<dd><a name="index-autocomm_002c-option-213"></a><a name="index-autoComment_002c-option-214"></a>Sets the Auto Comment menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-autoflag/-xautoflag or -autoCallFlag true/false<dd><a name="index-autoflag_002c-option-215"></a><a name="index-autoCallFlag_002c-option-216"></a>Sets the Auto Flag menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-autobs/-xautobs or -autoObserve true/false<dd><a name="index-autobs_002c-option-217"></a><a name="index-autoObserve_002c-option-218"></a>Sets the Auto Observe menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-autoKibitz<dd><a name="index-autoKibitz_002c-option-219"></a>Enables kibitzing of the engines last thinking output (depth, score, time, speed, PV)
+<br><dt>-icsinput/-xicsinput or -internetChessServerInputBox true/false<dd><a name="index-icsinput_002c-option-230"></a><a name="index-internetChessServerInputBox_002c-option-231"></a>Sets the ICS Input Box menu option. See <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a>. Default: false.
+<br><dt>-autocomm/-xautocomm or -autoComment true/false<dd><a name="index-autocomm_002c-option-232"></a><a name="index-autoComment_002c-option-233"></a>Sets the Auto Comment menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autoflag/-xautoflag or -autoCallFlag true/false<dd><a name="index-autoflag_002c-option-234"></a><a name="index-autoCallFlag_002c-option-235"></a>Sets the Auto Flag menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autobs/-xautobs or -autoObserve true/false<dd><a name="index-autobs_002c-option-236"></a><a name="index-autoObserve_002c-option-237"></a>Sets the Auto Observe menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autoKibitz<dd><a name="index-autoKibitz_002c-option-238"></a>Enables kibitzing of the engines last thinking output (depth, score, time, speed, PV)
before it moved
to the ICS, in zippy mode. The option <code>showThinking</code> must be switched on for
this option to work.
Also diverts similar kibitz information of an opponent engine that is playing you
through the ICS to the engine-output window, as if the engine was playing locally.
-<br><dt>-moves/-xmoves or -getMoveList true/false<dd><a name="index-moves_002c-option-220"></a><a name="index-getMoveList_002c-option-221"></a>Sets the Get Move List menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-alarm/-xalarm or -icsAlarm true/false<dd><a name="index-alarm_002c-option-222"></a><a name="index-icsAlarm_002c-option-223"></a>Sets the ICS Alarm menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-icsAlarmTime ms<dd><a name="index-icsAlarmTime_002c-option-224"></a>Sets the time in milliseconds for the ICS Alarm menu option.
+<br><dt>-seekGraph true/false or -sg<dd><a name="index-seekGraph_002c-option-239"></a><a name="index-sg_002c-option-240"></a>Enables displaying of the seek graph by left-clicking the board when
+you are logged on to an ICS and currently idle.
+The seek graph show all players currently seeking games on the ICS,
+plotted according to their rating and the time control of the game they seek,
+in three different colors (for rated, unrated and wild games).
+Computer ads are displayed as squares, human ads are dots.
+Default: false.
+<br><dt>-autoRefresh true/false<dd><a name="index-autoRefresh_002c-option-241"></a>Enables automatic updating of the seek graph,
+by having the ICS send a running update of all newly placed
+and removed seek ads.
+This consumes a substantial amount of communication bandwidth,
+and is only supported for FICS and ICC.
+Default: false.
+<br><dt>-backgroundObserve true/false<dd><a name="index-backgroundObserve_002c-option-242"></a>When true, boards sent to you by the ICS from other games while you are playing
+(e.g. because you are observing them)
+will not be automatically displayed.
+Only a summary of time left and material of both players will appear
+in the message field above the board.
+XBoard will remember the last board it has received this way,
+and will display it in stead of the position in your own game
+when you press the right mouse button.
+No other information is stored on such games observed in the background;
+you cannot save such a game later, or step through its moves.
+This feature is provided solely for the benefit of bughouse players,
+to enable them to peek at their partner's game without the need
+to logon twice.
+Default: false.
+<br><dt>-dualBoard true/false<dd><a name="index-dualBoard_002c-option-243"></a>In combination with -backgroundObserve true, this option will display
+the board of the background game side by side with that of your own game,
+so you can have it in view permanently.
+Any board or holdings info coming in will be displayed on the secondary
+board immediately.
+This feature is still experimental and largely unfinished.
+There is no animation or highlighting of moves on the secondary board.
+Default: false.
+<br><dt>-oneClickMove true/false<dd><a name="index-oneClickMove_002c-option-244"></a>When set, this option allows you to enter moves by only clicking the to-
+or from-square, when only a single legal move to or from that square
+is possible.
+Double-clicking a piece (or clicking an already selected piece)
+will instruct that piece to make the only capture it can legally do.
+Default: false.
+<br><dt>-moves/-xmoves or -getMoveList true/false<dd><a name="index-moves_002c-option-245"></a><a name="index-getMoveList_002c-option-246"></a>Sets the Get Move List menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-alarm/-xalarm or -icsAlarm true/false<dd><a name="index-alarm_002c-option-247"></a><a name="index-icsAlarm_002c-option-248"></a>Sets the ICS Alarm menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-icsAlarmTime ms<dd><a name="index-icsAlarmTime_002c-option-249"></a>Sets the time in milliseconds for the ICS Alarm menu option.
See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: 5000.
-<br><dt>lowTimeWarning true/false<dd><a name="index-lowTimeWarning_002c-option-225"></a>Controls a color change of the board as a warning your time is running out.
+<br><dt>lowTimeWarning true/false<dd><a name="index-lowTimeWarning_002c-option-250"></a>Controls a color change of the board as a warning your time is running out.
See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-pre/-xpre \fRor\fB -premove true/false<dd><a name="index-pre_002c-option-226"></a><a name="index-premove_002c-option-227"></a>Sets the Premove menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-quiet/-xquiet or -quietPlay true/false<dd><a name="index-quiet_002c-option-228"></a><a name="index-quietPlay_002c-option-229"></a>Sets the Quiet Play menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-colorizeMessages or -colorize<dd><a name="index-Colors-230"></a><a name="index-colorize_002c-option-231"></a>Setting colorizeMessages
+<br><dt>-pre/-xpre \fRor\fB -premove true/false<dd><a name="index-pre_002c-option-251"></a><a name="index-premove_002c-option-252"></a>Sets the Premove menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-quiet/-xquiet or -quietPlay true/false<dd><a name="index-quiet_002c-option-253"></a><a name="index-quietPlay_002c-option-254"></a>Sets the Quiet Play menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-colorizeMessages or -colorize<dd><a name="index-Colors-255"></a><a name="index-colorize_002c-option-256"></a>Setting colorizeMessages
to true tells XBoard to colorize the messages received from
the ICS. Colorization works only if your xterm
supports ISO 6429 escape sequences for changing text colors.
-<br><dt>-colorShout foreground,background,bold<dt>-colorSShout foreground,background,bold<dt>-colorChannel1 foreground,background,bold<dt>-colorChannel foreground,background,bold<dt>-colorKibitz foreground,background,bold<dt>-colorTell foreground,background,bold<dt>-colorChallege foreground,background,bold<dt>-colorRequest foreground,background,bold<dt>-colorSeek foreground,background,bold<dt>-colorNormal foreground,background,bold<dd><a name="index-Colors-232"></a><a name="index-colorShout_002c-option-233"></a><a name="index-colorSShout_002c-option-234"></a><a name="index-colorChannel1_002c-option-235"></a><a name="index-colorChannel_002c-option-236"></a><a name="index-colorKibitz_002c-option-237"></a><a name="index-colorTell_002c-option-238"></a><a name="index-colorChallenge_002c-option-239"></a><a name="index-colorRequest_002c-option-240"></a><a name="index-colorSeek_002c-option-241"></a><a name="index-colorNormal_002c-option-242"></a>These options set the colors used when colorizing ICS messages.
+<br><dt>-colorShout foreground,background,bold<dt>-colorSShout foreground,background,bold<dt>-colorChannel1 foreground,background,bold<dt>-colorChannel foreground,background,bold<dt>-colorKibitz foreground,background,bold<dt>-colorTell foreground,background,bold<dt>-colorChallege foreground,background,bold<dt>-colorRequest foreground,background,bold<dt>-colorSeek foreground,background,bold<dt>-colorNormal foreground,background,bold<dd><a name="index-Colors-257"></a><a name="index-colorShout_002c-option-258"></a><a name="index-colorSShout_002c-option-259"></a><a name="index-colorChannel1_002c-option-260"></a><a name="index-colorChannel_002c-option-261"></a><a name="index-colorKibitz_002c-option-262"></a><a name="index-colorTell_002c-option-263"></a><a name="index-colorChallenge_002c-option-264"></a><a name="index-colorRequest_002c-option-265"></a><a name="index-colorSeek_002c-option-266"></a><a name="index-colorNormal_002c-option-267"></a>These options set the colors used when colorizing ICS messages.
All ICS messages are grouped into one of these categories:
shout, sshout, channel 1, other channel, kibitz, tell, challenge,
request (including abort, adjourn, draw, pause, and takeback), or
xboard*colorSeek: blue
xboard*colorNormal: default
</pre>
- <br><dt>-soundProgram progname<dd><a name="index-soundProgram_002c-option-243"></a><a name="index-Sounds-244"></a>If this option is set to a sound-playing program that is installed and
+ <br><dt>-soundProgram progname<dd><a name="index-soundProgram_002c-option-268"></a><a name="index-Sounds-269"></a>If this option is set to a sound-playing program that is installed and
working on your system, XBoard can play sound files when certain
events occur, listed below. The default program name is "play". If
any of the sound options is set to "$", the event rings the terminal
bell by sending a ^G character to standard output, instead of playing
a sound file. If an option is set to the empty string "", no sound is
played for that event.
-<br><dt>-soundShout filename<dt>-soundSShout filename<dt>-soundChannel filename<dt>-soundKibitz filename<dt>-soundTell filename<dt>-soundChallenge filename<dt>-soundRequest filename<dt>-soundSeek filename<dd><a name="index-soundShout_002c-option-245"></a><a name="index-soundSShout_002c-option-246"></a><a name="index-soundChannel_002c-option-247"></a><a name="index-soundKibitz_002c-option-248"></a><a name="index-soundTell_002c-option-249"></a><a name="index-soundChallenge_002c-option-250"></a><a name="index-soundRequest_002c-option-251"></a><a name="index-soundSeek_002c-option-252"></a>These sounds are triggered in the same way as the colorization events
+<br><dt>-soundShout filename<dt>-soundSShout filename<dt>-soundChannel filename<dt>-soundKibitz filename<dt>-soundTell filename<dt>-soundChallenge filename<dt>-soundRequest filename<dt>-soundSeek filename<dd><a name="index-soundShout_002c-option-270"></a><a name="index-soundSShout_002c-option-271"></a><a name="index-soundChannel_002c-option-272"></a><a name="index-soundKibitz_002c-option-273"></a><a name="index-soundTell_002c-option-274"></a><a name="index-soundChallenge_002c-option-275"></a><a name="index-soundRequest_002c-option-276"></a><a name="index-soundSeek_002c-option-277"></a>These sounds are triggered in the same way as the colorization events
described above. They all default to "", no sound. They are played
only if the colorizeMessages is on.
-<br><dt>-soundMove filename<dd><a name="index-soundMove_002c-option-253"></a>This sound is used by the Move Sound menu option. Default: "$".
-<br><dt>-soundIcsAlarm filename<dd><a name="index-soundIcsAlarm_002c-option-254"></a>This sound is used by the ICS Alarm menu option. Default: "$".
-<br><dt>-soundIcsWin filename<dd><a name="index-soundIcsWin_002c-option-255"></a>This sound is played when you win an ICS game. Default: "" (no sound).
-<br><dt>-soundIcsLoss filename<dd><a name="index-soundIcsLoss_002c-option-256"></a>This sound is played when you lose an ICS game. Default: "" (no sound).
-<br><dt>-soundIcsDraw filename<dd><a name="index-soundIcsDraw_002c-option-257"></a>This sound is played when you draw an ICS game. Default: "" (no sound).
-<br><dt>-soundIcsUnfinished filename<dd><a name="index-soundIcsUnfinished_002c-option-258"></a>This sound is played when an ICS game that you are participating in is
+<br><dt>-soundMove filename<dd><a name="index-soundMove_002c-option-278"></a>This sound is used by the Move Sound menu option. Default: "$".
+<br><dt>-soundIcsAlarm filename<dd><a name="index-soundIcsAlarm_002c-option-279"></a>This sound is used by the ICS Alarm menu option. Default: "$".
+<br><dt>-soundIcsWin filename<dd><a name="index-soundIcsWin_002c-option-280"></a>This sound is played when you win an ICS game. Default: "" (no sound).
+<br><dt>-soundIcsLoss filename<dd><a name="index-soundIcsLoss_002c-option-281"></a>This sound is played when you lose an ICS game. Default: "" (no sound).
+<br><dt>-soundIcsDraw filename<dd><a name="index-soundIcsDraw_002c-option-282"></a>This sound is played when you draw an ICS game. Default: "" (no sound).
+<br><dt>-soundIcsUnfinished filename<dd><a name="index-soundIcsUnfinished_002c-option-283"></a>This sound is played when an ICS game that you are participating in is
aborted, adjourned, or otherwise ends inconclusively. Default: "" (no
sound).
xboard*soundIcsUnfinished: unfinished.wav
xboard*soundIcsAlarm: alarm.wav
</pre>
- </dl>
+ <br><dt>-dropMenu true|false<dd><a name="index-dropMenu_002c-option-284"></a>This option allows you to emulate old behavior,
+where the right mouse button brings up the (now deprecated) drop menu
+rather than displaying the position at the end of the principal variation.
+Default: False.
+<br><dt>-variations true|false<dd><a name="index-variations_002c-option-285"></a>When this option is on, you can start new variations in Edit Game or
+Analyze mode by holding the Shift key down while entering a move.
+When it is off, the Shift key will be ignored.
+Default: False.
+</dl>
</body></html>
<h2 class="unnumbered">Index</h2>
<ul class="index-cp" compact>
-<li><a href="User-interface-options.html#index-g_t_002danimateSpeed_002c-option-347">-animateSpeed, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-g_t_002dautoDisplayComment_002c-option-348">-autoDisplayComment, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-g_t_002dautoDisplayTags_002c-option-349">-autoDisplayTags, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-g_t_002dpasteSelection_002c-option-350">-pasteSelection, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="ICS-options.html#index-g_t_002eicsrc-209">.icsrc</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Step-Menu.html#index-g_t_003c_002c-Button-61"><, Button</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Step-Menu.html#index-g_t_003c_003c_002c-Button-65"><<, Button</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Step-Menu.html#index-g_t_003e_002c-Button-63">>, Button</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Step-Menu.html#index-g_t_003e_003e_002c-Button-67">>>, Button</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Chess-Servers.html#index-abort_002c-ICS-command-392">abort, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Action-Menu.html#index-Abort_002c-Menu-Item-51">Abort, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Help-Menu.html#index-About-XBoard_002c-Menu-Item-108">About XBoard, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
-<li><a href="Chess-Servers.html#index-accept_002c-ICS-command-388">accept, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Action-Menu.html#index-Accept_002c-Menu-Item-46">Accept, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Action-Menu.html#index-Action_002c-Menu-45">Action, Menu</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Chess-Servers.html#index-adjourn_002c-ICS-command-391">adjourn, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Action-Menu.html#index-Adjourn_002c-Menu-Item-50">Adjourn, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Action-Menu.html#index-Adjudicate-Draw_002c-Menu-Item-57">Adjudicate Draw, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Action-Menu.html#index-Adjudicate-to-Black_002c-Menu-Item-56">Adjudicate to Black, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Action-Menu.html#index-Adjudicate-to-White_002c-Menu-Item-55">Adjudicate to White, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Adjudication-Options.html#index-adjudicateDrawMoves_002c-option-353">adjudicateDrawMoves, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="Adjudication-Options.html#index-adjudicateLossThreshold_002c-option-352">adjudicateLossThreshold, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="Options-Menu.html#index-Adjudications_002c-Menu-Item-75">Adjudications, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="ICS-options.html#index-alarm_002c-option-222">alarm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Options-Menu.html#index-Always-Queen_002c-Menu-Item-77">Always Queen, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="User-interface-options.html#index-alwaysPromoteToQueen_002c-option-297">alwaysPromoteToQueen, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Mode-Menu.html#index-Analysis-Mode_002c-Menu-Item-31">Analysis Mode, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-Analyze-File_002c-Menu-Item-32">Analyze File, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Options-Menu.html#index-Animate-Dragging_002c-Menu-Item-78">Animate Dragging, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Animate-Moving_002c-Menu-Item-79">Animate Moving, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="User-interface-options.html#index-animate_002c-option-345">animate, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-animateDragging_002c-option-344">animateDragging, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-animateMoving_002c-option-346">animateMoving, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Contributors.html#index-Authors-408">Authors</a>: <a href="Contributors.html#Contributors">Contributors</a></li>
-<li><a href="Options-Menu.html#index-Auto-Comment_002c-Menu-Item-80">Auto Comment, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Auto-Flag_002c-Menu-Item-81">Auto Flag, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Auto-Flip-View_002c-Menu-Item-82">Auto Flip View, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Auto-Observe_002c-Menu-Item-83">Auto Observe, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Auto-Raise-Board_002c-Menu-Item-84">Auto Raise Board, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Auto-Save_002c-Menu-Item-85">Auto Save, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="ICS-options.html#index-autobs_002c-option-217">autobs, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-autoCallFlag_002c-option-216">autoCallFlag, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-autocomm_002c-option-213">autocomm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-autoComment_002c-option-214">autoComment, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-autoflag_002c-option-215">autoflag, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="User-interface-options.html#index-autoflip_002c-option-307">autoflip, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-autoFlipView_002c-option-308">autoFlipView, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="ICS-options.html#index-autoKibitz_002c-option-219">autoKibitz, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-autoObserve_002c-option-218">autoObserve, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="User-interface-options.html#index-autoraise_002c-option-305">autoraise, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-autoRaiseBoard_002c-option-306">autoRaiseBoard, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Load-and-Save-options.html#index-autosave_002c-option-269">autosave, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-autoSaveGames_002c-option-270">autoSaveGames, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Step-Menu.html#index-Back-to-Start_002c-Menu-Item-64">Back to Start, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Step-Menu.html#index-Backward_002c-Menu-Item-60">Backward, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="User-interface-options.html#index-bell_002c-option-290">bell, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-bitmapDirectory_002c-option-333">bitmapDirectory, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-blackPieceColor_002c-option-338">blackPieceColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-blind_002c-option-323">blind, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Options-Menu.html#index-Blindfold_002c-Menu-Item-86">Blindfold, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="User-interface-options.html#index-blindfold_002c-option-324">blindfold, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-bm_002c-option-332">bm, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-board-size-302">board size</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Other-options.html#index-boardHeight_002c-option-365">boardHeight, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="User-interface-options.html#index-boardSize_002c-option-301">boardSize, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Other-options.html#index-boardWidth_002c-option-366">boardWidth, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Help-Menu.html#index-Book_002c-Menu-Item-107">Book, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
-<li><a href="Problems.html#index-Bug-reports-404">Bug reports</a>: <a href="Problems.html#Problems">Problems</a></li>
-<li><a href="Problems.html#index-Bugs-403">Bugs</a>: <a href="Problems.html#Problems">Problems</a></li>
-<li><a href="Limitations.html#index-Bugs-402">Bugs</a>: <a href="Limitations.html#Limitations">Limitations</a></li>
-<li><a href="User-interface-options.html#index-buttons_002c-option-313">buttons, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Action-Menu.html#index-Call-Flag_002c-Menu-Item-48">Call Flag, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Adjudication-Options.html#index-checkMates_002c-option-354">checkMates, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="Chess-engine-options.html#index-Chess-engine-options-114">Chess engine options</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Environment.html#index-CHESSDIR-400">CHESSDIR</a>: <a href="Environment.html#Environment">Environment</a></li>
-<li><a href="Chess-engine-options.html#index-clock_002c-option-121">clock, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="User-interface-options.html#index-clockFont_002c-option-325">clockFont, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-engine-options.html#index-clockMode_002c-option-122">clockMode, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="CMail.html#index-cmail-410">cmail</a>: <a href="CMail.html#CMail">CMail</a></li>
-<li><a href="ICS-options.html#index-colorChallenge_002c-option-239">colorChallenge, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorChannel_002c-option-236">colorChannel, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorChannel1_002c-option-235">colorChannel1, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorize_002c-option-231">colorize, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorKibitz_002c-option-237">colorKibitz, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorNormal_002c-option-242">colorNormal, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorRequest_002c-option-240">colorRequest, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="User-interface-options.html#index-Colors-336">Colors</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="ICS-options.html#index-Colors-230">Colors</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorSeek_002c-option-241">colorSeek, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorShout_002c-option-233">colorShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorSShout_002c-option-234">colorSShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-colorTell_002c-option-238">colorTell, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Contributors.html#index-Contributors-409">Contributors</a>: <a href="Contributors.html#Contributors">Contributors</a></li>
-<li><a href="User-interface-options.html#index-coordFont_002c-option-327">coordFont, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-coords_002c-option-303">coords, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="File-Menu.html#index-Copy-Game_002c-Menu-Item-14">Copy Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Copy-Position_002c-Menu-Item-21">Copy Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="User-interface-options.html#index-darkSquareColor_002c-option-340">darkSquareColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Other-options.html#index-debug_002c-option-370">debug, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Other-options.html#index-debugFile_002c-option-372">debugFile, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Other-options.html#index-debugMode_002c-option-371">debugMode, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Chess-Servers.html#index-decline_002c-ICS-command-389">decline, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Action-Menu.html#index-Decline_002c-Menu-Item-47">Decline, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-defaultCacheSizeEGTB_002c-option-188">defaultCacheSizeEGTB, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Other-options.html#index-defaultFrcPosition_002c-option-368">defaultFrcPosition, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-defaultHashSize_002c-option-187">defaultHashSize, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-defaultPathEGTB_002c-option-189">defaultPathEGTB, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Other-options.html#index-delayAfterQuit_002c-option-381">delayAfterQuit, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Other-options.html#index-delayBeforeQuit_002c-option-380">delayBeforeQuit, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="User-interface-options.html#index-display_002c-option-285">display, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-drag_002c-option-343">drag, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-Servers.html#index-draw_002c-ICS-command-390">draw, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Action-Menu.html#index-Draw_002c-Menu-Item-49">Draw, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Mode-Menu.html#index-Edit-Comment_002c-Menu-Item-41">Edit Comment, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-Edit-Game_002c-Menu-Item-34">Edit Game, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-Edit-Position_002c-Menu-Item-35">Edit Position, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-Edit-Tags_002c-Menu-Item-40">Edit Tags, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-egtFormats_002c-option-190">egtFormats, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-Engine-Settings-172">Engine Settings</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Other-options.html#index-engineDebugOutput_002c-option-374">engineDebugOutput, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Environment.html#index-Environment-variables-399">Environment variables</a>: <a href="Environment.html#Environment">Environment</a></li>
-<li><a href="Chess-Servers.html#index-examine_002c-ICS-command-397">examine, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="File-Menu.html#index-Exit_002c-Menu-Item-25">Exit, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="User-interface-options.html#index-exit_002c-option-292">exit, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-engine-options.html#index-fb_002c-option-145">fb, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-fcp_002c-option-141">fcp, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-fd_002c-option-151">fd, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-fh_002c-option-147">fh, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="User-interface-options.html#index-g_t_002danimateSpeed_002c-option-381">-animateSpeed, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-g_t_002dautoDisplayComment_002c-option-382">-autoDisplayComment, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-g_t_002dautoDisplayTags_002c-option-383">-autoDisplayTags, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-g_t_002dpasteSelection_002c-option-384">-pasteSelection, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="ICS-options.html#index-g_t_002eicsrc-228">.icsrc</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Edit-Menu.html#index-g_t_003c_002c-Button-32"><, Button</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-g_t_003c_003c_002c-Button-36"><<, Button</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-g_t_003e_002c-Button-34">>, Button</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-g_t_003e_003e_002c-Button-38">>>, Button</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Chess-Servers.html#index-abort_002c-ICS-command-426">abort, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Action-Menu.html#index-Abort_002c-Menu-Item-66">Abort, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Help-Menu.html#index-About-XBoard_002c-Menu-Item-122">About XBoard, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
+<li><a href="Chess-Servers.html#index-accept_002c-ICS-command-422">accept, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Action-Menu.html#index-Accept_002c-Menu-Item-61">Accept, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Action-Menu.html#index-Action_002c-Menu-60">Action, Menu</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Chess-Servers.html#index-adjourn_002c-ICS-command-425">adjourn, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Action-Menu.html#index-Adjourn_002c-Menu-Item-65">Adjourn, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Action-Menu.html#index-Adjudicate-Draw_002c-Menu-Item-73">Adjudicate Draw, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Action-Menu.html#index-Adjudicate-to-Black_002c-Menu-Item-72">Adjudicate to Black, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Action-Menu.html#index-Adjudicate-to-White_002c-Menu-Item-71">Adjudicate to White, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Adjudication-Options.html#index-adjudicateDrawMoves_002c-option-387">adjudicateDrawMoves, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="Adjudication-Options.html#index-adjudicateLossThreshold_002c-option-386">adjudicateLossThreshold, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="Options-Menu.html#index-Adjudications_002c-Menu-Item-87">Adjudications, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="ICS-options.html#index-alarm_002c-option-247">alarm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Options-Menu.html#index-Always-Queen_002c-Menu-Item-89">Always Queen, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="User-interface-options.html#index-alwaysPromoteToQueen_002c-option-328">alwaysPromoteToQueen, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Mode-Menu.html#index-Analysis-Mode_002c-Menu-Item-54">Analysis Mode, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Mode-Menu.html#index-Analyze-File_002c-Menu-Item-55">Analyze File, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Options-Menu.html#index-Animate-Dragging_002c-Menu-Item-90">Animate Dragging, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Animate-Moving_002c-Menu-Item-91">Animate Moving, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="User-interface-options.html#index-animate_002c-option-379">animate, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-animateDragging_002c-option-378">animateDragging, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-animateMoving_002c-option-380">animateMoving, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Edit-Menu.html#index-Annotate_002c-Menu-Item-29">Annotate, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Load-and-Save-options.html#index-at-sign_002c-option-313">at sign, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Contributors.html#index-Authors-442">Authors</a>: <a href="Contributors.html#Contributors">Contributors</a></li>
+<li><a href="Options-Menu.html#index-Auto-Comment_002c-Menu-Item-92">Auto Comment, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Auto-Flag_002c-Menu-Item-93">Auto Flag, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Auto-Flip-View_002c-Menu-Item-94">Auto Flip View, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Auto-Observe_002c-Menu-Item-95">Auto Observe, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Auto-Raise-Board_002c-Menu-Item-96">Auto Raise Board, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Auto-Save_002c-Menu-Item-97">Auto Save, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="ICS-options.html#index-autobs_002c-option-236">autobs, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-autoCallFlag_002c-option-235">autoCallFlag, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-autocomm_002c-option-232">autocomm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-autoComment_002c-option-233">autoComment, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-autoflag_002c-option-234">autoflag, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="User-interface-options.html#index-autoflip_002c-option-338">autoflip, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-autoFlipView_002c-option-339">autoFlipView, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="ICS-options.html#index-autoKibitz_002c-option-238">autoKibitz, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-autoObserve_002c-option-237">autoObserve, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="User-interface-options.html#index-autoraise_002c-option-336">autoraise, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-autoRaiseBoard_002c-option-337">autoRaiseBoard, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="ICS-options.html#index-autoRefresh_002c-option-241">autoRefresh, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Load-and-Save-options.html#index-autosave_002c-option-296">autosave, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-autoSaveGames_002c-option-297">autoSaveGames, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Edit-Menu.html#index-Back-to-Start_002c-Menu-Item-35">Back to Start, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="ICS-options.html#index-backgroundObserve_002c-option-242">backgroundObserve, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Edit-Menu.html#index-Backward_002c-Menu-Item-31">Backward, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="User-interface-options.html#index-bell_002c-option-321">bell, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-bitmapDirectory_002c-option-367">bitmapDirectory, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-blackPieceColor_002c-option-372">blackPieceColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-blind_002c-option-357">blind, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Options-Menu.html#index-Blindfold_002c-Menu-Item-98">Blindfold, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="User-interface-options.html#index-blindfold_002c-option-358">blindfold, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-bm_002c-option-366">bm, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-board-size-333">board size</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Other-options.html#index-boardHeight_002c-option-399">boardHeight, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="User-interface-options.html#index-boardSize_002c-option-332">boardSize, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Other-options.html#index-boardWidth_002c-option-400">boardWidth, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Engine-Menu.html#index-Book_002c-Menu-Item-80">Book, Menu Item</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="Problems.html#index-Bug-reports-438">Bug reports</a>: <a href="Problems.html#Problems">Problems</a></li>
+<li><a href="Problems.html#index-Bugs-437">Bugs</a>: <a href="Problems.html#Problems">Problems</a></li>
+<li><a href="Limitations.html#index-Bugs-436">Bugs</a>: <a href="Limitations.html#Limitations">Limitations</a></li>
+<li><a href="User-interface-options.html#index-buttons_002c-option-344">buttons, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Action-Menu.html#index-Call-Flag_002c-Menu-Item-63">Call Flag, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Adjudication-Options.html#index-checkMates_002c-option-388">checkMates, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="Chess-engine-options.html#index-Chess-engine-options-132">Chess engine options</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Environment.html#index-CHESSDIR-434">CHESSDIR</a>: <a href="Environment.html#Environment">Environment</a></li>
+<li><a href="Chess-engine-options.html#index-clock_002c-option-139">clock, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="User-interface-options.html#index-clockFont_002c-option-359">clockFont, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-engine-options.html#index-clockMode_002c-option-140">clockMode, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="CMail.html#index-cmail-444">cmail</a>: <a href="CMail.html#CMail">CMail</a></li>
+<li><a href="ICS-options.html#index-colorChallenge_002c-option-264">colorChallenge, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorChannel_002c-option-261">colorChannel, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorChannel1_002c-option-260">colorChannel1, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorize_002c-option-256">colorize, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorKibitz_002c-option-262">colorKibitz, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorNormal_002c-option-267">colorNormal, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorRequest_002c-option-265">colorRequest, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="User-interface-options.html#index-Colors-370">Colors</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="ICS-options.html#index-Colors-255">Colors</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorSeek_002c-option-266">colorSeek, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorShout_002c-option-258">colorShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorSShout_002c-option-259">colorSShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-colorTell_002c-option-263">colorTell, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="View-Menu.html#index-Comments_002c-Menu-Item-47">Comments, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="Options-Menu.html#index-Common-Engine_002c-Menu-Item-86">Common Engine, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Contributors.html#index-Contributors-443">Contributors</a>: <a href="Contributors.html#Contributors">Contributors</a></li>
+<li><a href="User-interface-options.html#index-coordFont_002c-option-361">coordFont, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-coords_002c-option-334">coords, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Edit-Menu.html#index-Copy-Game_002c-Menu-Item-20">Copy Game, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-Copy-Position_002c-Menu-Item-21">Copy Position, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="User-interface-options.html#index-darkSquareColor_002c-option-374">darkSquareColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Other-options.html#index-debug_002c-option-404">debug, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Other-options.html#index-debugFile_002c-option-406">debugFile, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Other-options.html#index-debugMode_002c-option-405">debugMode, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Chess-Servers.html#index-decline_002c-ICS-command-423">decline, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Action-Menu.html#index-Decline_002c-Menu-Item-62">Decline, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-defaultCacheSizeEGTB_002c-option-207">defaultCacheSizeEGTB, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Other-options.html#index-defaultFrcPosition_002c-option-402">defaultFrcPosition, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-defaultHashSize_002c-option-206">defaultHashSize, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-defaultPathEGTB_002c-option-208">defaultPathEGTB, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Other-options.html#index-delayAfterQuit_002c-option-415">delayAfterQuit, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Other-options.html#index-delayBeforeQuit_002c-option-414">delayBeforeQuit, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="User-interface-options.html#index-display_002c-option-316">display, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-drag_002c-option-377">drag, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-Servers.html#index-draw_002c-ICS-command-424">draw, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Action-Menu.html#index-Draw_002c-Menu-Item-64">Draw, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="ICS-options.html#index-dropMenu_002c-option-284">dropMenu, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-dualBoard_002c-option-243">dualBoard, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Edit-Menu.html#index-Edit-Comment_002c-Menu-Item-27">Edit Comment, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-Edit-Game_002c-Menu-Item-24">Edit Game, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-Edit-Menu-19">Edit Menu</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-Edit-Position_002c-Menu-Item-25">Edit Position, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-Edit-Tags_002c-Menu-Item-26">Edit Tags, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-egtFormats_002c-option-209">egtFormats, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Engine-Menu.html#index-Engine-_00231-Settings_002c-Menu-Item-77">Engine #1 Settings, Menu Item</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="Engine-Menu.html#index-Engine-_00232-Settings_002c-Menu-Item-78">Engine #2 Settings, Menu Item</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="Engine-Menu.html#index-Engine-Menu-74">Engine Menu</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-Engine-Settings-191">Engine Settings</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Engine-Menu.html#index-Engine-Settings_002c-Menu-Item-76">Engine Settings, Menu Item</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="Other-options.html#index-engineDebugOutput_002c-option-408">engineDebugOutput, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Environment.html#index-Environment-variables-433">Environment variables</a>: <a href="Environment.html#Environment">Environment</a></li>
+<li><a href="Chess-Servers.html#index-examine_002c-ICS-command-431">examine, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="File-Menu.html#index-Exit_002c-Menu-Item-17">Exit, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
+<li><a href="User-interface-options.html#index-exit_002c-option-323">exit, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-engine-options.html#index-fb_002c-option-163">fb, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-fcp_002c-option-159">fcp, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-fd_002c-option-169">fd, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-fh_002c-option-165">fh, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
<li><a href="File-Menu.html#index-File-Menu-4">File Menu</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="Chess-Servers.html#index-finger_002c-ICS-command-393">finger, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Chess-engine-options.html#index-firstChessProgram_002c-option-142">firstChessProgram, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstComputerString_002c-option-157">firstComputerString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstDirectory_002c-option-152">firstDirectory, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-firstHasOwnBookUCI_002c-option-183">firstHasOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Chess-engine-options.html#index-firstHost_002c-option-148">firstHost, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-firstIsUCI_002c-option-176">firstIsUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Chess-engine-options.html#index-firstNeedsNoncompliantFEN_002c-option-170">firstNeedsNoncompliantFEN, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstNPS_002c-option-127">firstNPS, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstOptions_002c-option-168">firstOptions, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstPlaysBlack_002c-option-146">firstPlaysBlack, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstProtocolVersion_002c-option-163">firstProtocolVersion, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstScoreAbs_002c-option-165">firstScoreAbs, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-firstTimeOdds_002c-option-129">firstTimeOdds, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-firstXBook_002c-option-185">firstXBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Options-Menu.html#index-Flash-Moves_002c-Menu-Item-87">Flash Moves, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="User-interface-options.html#index-flash_002c-option-319">flash, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-flashCount_002c-option-317">flashCount, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-flashRate_002c-option-318">flashRate, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Options-Menu.html#index-Flip-View_002c-Menu-Item-74">Flip View, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="User-interface-options.html#index-flip_002c-option-309">flip, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-flipView_002c-option-310">flipView, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-fNoOwnBookUCI_002c-option-181">fNoOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="User-interface-options.html#index-Font-330">Font</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-Font_002c-clock-326">Font, clock</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-Font_002c-coordinates-328">Font, coordinates</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-font_002c-option-329">font, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-fontSizeTolerance_002c-option-331">fontSizeTolerance, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Step-Menu.html#index-Forward-to-End_002c-Menu-Item-66">Forward to End, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Step-Menu.html#index-Forward_002c-Menu-Item-62">Forward, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-fUCI_002c-option-174">fUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Load-and-Save-options.html#index-gameListTags_002c-option-282">gameListTags, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Chess-Servers.html#index-games_002c-ICS-command-387">games, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="ICS-options.html#index-gateway_002c-option-204">gateway, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="User-interface-options.html#index-geometry_002c-option-286">geometry, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Options-Menu.html#index-Get-Move-List_002c-Menu-Item-88">Get Move List, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="ICS-options.html#index-getMoveList_002c-option-221">getMoveList, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Help-Menu.html#index-Help-Menu-103">Help Menu</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
-<li><a href="Chess-Servers.html#index-help_002c-ICS-command-385">help, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Options-Menu.html#index-Hide-Thinking_002c-Menu-Item-100">Hide Thinking, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Highlight-Last-Move_002c-Menu-Item-89">Highlight Last Move, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="User-interface-options.html#index-highlight_002c-option-321">highlight, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-highlightLastMove_002c-option-322">highlightLastMove, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-highlightSquareColor_002c-option-341">highlightSquareColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Help-Menu.html#index-Hint_002c-Menu-Item-106">Hint, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
-<li><a href="Other-options.html#index-holdingsSize_002c-option-367">holdingsSize, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="User-interface-options.html#index-iconic_002c-option-287">iconic, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-Servers.html#index-ICS-382">ICS</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Options-Menu.html#index-ICS-Alarm_002c-Menu-Item-91">ICS Alarm, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Mode-Menu.html#index-ICS-Client_002c-Menu-Item-33">ICS Client, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-ICS-Input-Box_002c-Menu-Item-42">ICS Input Box, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="ICS-options.html#index-ICS-options-191">ICS options</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Chess-Servers.html#index-ICS_002c-addresses-383">ICS, addresses</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="ICS-options.html#index-ics_002c-option-193">ics, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icsAlarm_002c-option-223">icsAlarm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icsAlarmTime_002c-option-224">icsAlarmTime, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icscomm_002c-option-206">icscomm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icshelper_002c-option-199">icshelper, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icshost_002c-option-195">icshost, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icsinput_002c-option-211">icsinput, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icslogon_002c-option-207">icslogon, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-icsport_002c-option-197">icsport, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Chess-engine-options.html#index-inc_002c-option-119">inc, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Help-Menu.html#index-Info-XBoard_002c-Menu-Item-104">Info XBoard, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
-<li><a href="Other-options.html#index-initalMode_002c-option-363">initalMode, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Chess-engine-options.html#index-initString_002c-option-155">initString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-Servers.html#index-Internet-Chess-Server-384">Internet Chess Server</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="ICS-options.html#index-internetChessServerCommPort_002c-option-205">internetChessServerCommPort, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-internetChessServerHelper_002c-option-200">internetChessServerHelper, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-internetChessServerHost_002c-option-196">internetChessServerHost, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-internetChessServerInputBox_002c-option-212">internetChessServerInputBox, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-internetChessServerLogonScript_002c-option-208">internetChessServerLogonScript, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-internetChessServerMode_002c-option-194">internetChessServerMode, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-internetChessServerPort_002c-option-198">internetChessServerPort, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Chess-Servers.html#index-finger_002c-ICS-command-427">finger, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Chess-engine-options.html#index-firstChessProgram_002c-option-160">firstChessProgram, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstComputerString_002c-option-175">firstComputerString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstDirectory_002c-option-170">firstDirectory, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-firstHasOwnBookUCI_002c-option-202">firstHasOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Chess-engine-options.html#index-firstHost_002c-option-166">firstHost, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-firstIsUCI_002c-option-195">firstIsUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Chess-engine-options.html#index-firstNeedsNoncompliantFEN_002c-option-188">firstNeedsNoncompliantFEN, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstNPS_002c-option-145">firstNPS, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstOptions_002c-option-186">firstOptions, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstPlaysBlack_002c-option-164">firstPlaysBlack, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstProtocolVersion_002c-option-181">firstProtocolVersion, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstScoreAbs_002c-option-183">firstScoreAbs, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-firstTimeOdds_002c-option-147">firstTimeOdds, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-firstXBook_002c-option-204">firstXBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Options-Menu.html#index-Flash-Moves_002c-Menu-Item-99">Flash Moves, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="User-interface-options.html#index-flash_002c-option-351">flash, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-flashCount_002c-option-349">flashCount, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-flashRate_002c-option-350">flashRate, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="View-Menu.html#index-Flip-View_002c-Menu-Item-41">Flip View, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="User-interface-options.html#index-flip_002c-option-340">flip, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-flipView_002c-option-341">flipView, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-fNoOwnBookUCI_002c-option-200">fNoOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="User-interface-options.html#index-Font-364">Font</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-Font_002c-clock-360">Font, clock</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-Font_002c-coordinates-362">Font, coordinates</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-font_002c-option-363">font, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-fontSizeTolerance_002c-option-365">fontSizeTolerance, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Edit-Menu.html#index-Forward-to-End_002c-Menu-Item-37">Forward to End, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-Forward_002c-Menu-Item-33">Forward, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-fUCI_002c-option-193">fUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Options-Menu.html#index-Game-List-Tags_002c-Menu-Item-88">Game List Tags, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Load-and-Save-options.html#index-gameListTags_002c-option-309">gameListTags, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Chess-Servers.html#index-games_002c-ICS-command-421">games, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="ICS-options.html#index-gateway_002c-option-223">gateway, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="User-interface-options.html#index-geometry_002c-option-317">geometry, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Options-Menu.html#index-Get-Move-List_002c-Menu-Item-100">Get Move List, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="ICS-options.html#index-getMoveList_002c-option-246">getMoveList, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Help-Menu.html#index-Help-Menu-119">Help Menu</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
+<li><a href="Chess-Servers.html#index-help_002c-ICS-command-419">help, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Options-Menu.html#index-Hide-Thinking_002c-Menu-Item-114">Hide Thinking, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="User-interface-options.html#index-highlight-Arrow_002c-option-355">highlight Arrow, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Options-Menu.html#index-Highlight-Dragging_002c-Menu-Item-101">Highlight Dragging, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Highlight-Last-Move_002c-Menu-Item-102">Highlight Last Move, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Highlight-with-Arrow_002c-Menu-Item-103">Highlight with Arrow, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="User-interface-options.html#index-highlight_002c-option-353">highlight, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-highlightLastMove_002c-option-354">highlightLastMove, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-highlightMoveWithArrow_002c-option-356">highlightMoveWithArrow, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-highlightSquareColor_002c-option-375">highlightSquareColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Engine-Menu.html#index-Hint_002c-Menu-Item-79">Hint, Menu Item</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="Other-options.html#index-holdingsSize_002c-option-401">holdingsSize, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="User-interface-options.html#index-iconic_002c-option-318">iconic, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-Servers.html#index-ICS-416">ICS</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Options-Menu.html#index-ICS-Alarm_002c-Menu-Item-105">ICS Alarm, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Mode-Menu.html#index-ICS-Client_002c-Menu-Item-57">ICS Client, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="View-Menu.html#index-ICS-Input-Box_002c-Menu-Item-48">ICS Input Box, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="ICS-options.html#index-ICS-options-210">ICS options</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Chess-Servers.html#index-ICS_002c-addresses-417">ICS, addresses</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="ICS-options.html#index-ics_002c-option-212">ics, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icsAlarm_002c-option-248">icsAlarm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icsAlarmTime_002c-option-249">icsAlarmTime, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icscomm_002c-option-225">icscomm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icshelper_002c-option-218">icshelper, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icshost_002c-option-214">icshost, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icsinput_002c-option-230">icsinput, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icslogon_002c-option-226">icslogon, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-icsport_002c-option-216">icsport, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Chess-engine-options.html#index-inc_002c-option-137">inc, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Help-Menu.html#index-Info-XBoard_002c-Menu-Item-120">Info XBoard, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
+<li><a href="Load-and-Save-options.html#index-init_002c-option-312">init, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Other-options.html#index-initalMode_002c-option-397">initalMode, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Chess-engine-options.html#index-initString_002c-option-173">initString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-Servers.html#index-Internet-Chess-Server-418">Internet Chess Server</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="ICS-options.html#index-internetChessServerCommPort_002c-option-224">internetChessServerCommPort, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-internetChessServerHelper_002c-option-219">internetChessServerHelper, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-internetChessServerHost_002c-option-215">internetChessServerHost, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-internetChessServerInputBox_002c-option-231">internetChessServerInputBox, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-internetChessServerLogonScript_002c-option-227">internetChessServerLogonScript, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-internetChessServerMode_002c-option-213">internetChessServerMode, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-internetChessServerPort_002c-option-217">internetChessServerPort, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
<li><a href="index.html#index-introduction-1">introduction</a>: <a href="index.html#Top">Top</a></li>
-<li><a href="Keys.html#index-Keys-109">Keys</a>: <a href="Keys.html#Keys">Keys</a></li>
-<li><a href="User-interface-options.html#index-legal_002c-option-298">legal, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Load-and-Save-options.html#index-lgf_002c-option-261">lgf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-lgi_002c-option-263">lgi, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="User-interface-options.html#index-lightSquareColor_002c-option-339">lightSquareColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Limitations.html#index-Limitations-401">Limitations</a>: <a href="Limitations.html#Limitations">Limitations</a></li>
-<li><a href="Load-and-Save-options.html#index-Load-and-Save-options-260">Load and Save options</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Keys.html#index-Keys-123">Keys</a>: <a href="Keys.html#Keys">Keys</a></li>
+<li><a href="User-interface-options.html#index-legal_002c-option-329">legal, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Load-and-Save-options.html#index-lgf_002c-option-288">lgf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-lgi_002c-option-290">lgi, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="User-interface-options.html#index-lightSquareColor_002c-option-373">lightSquareColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Limitations.html#index-Limitations-435">Limitations</a>: <a href="Limitations.html#Limitations">Limitations</a></li>
+<li><a href="Load-and-Save-options.html#index-Load-and-Save-options-287">Load and Save options</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
<li><a href="File-Menu.html#index-Load-Game_002c-Menu-Item-9">Load Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Load-Next-Game_002c-Menu-Item-10">Load Next Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Load-Next-Position_002c-Menu-Item-17">Load Next Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Load-Position_002c-Menu-Item-16">Load Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Load-Previous-Game_002c-Menu-Item-11">Load Previous Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Load-Previous-Position_002c-Menu-Item-18">Load Previous Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="Load-and-Save-options.html#index-loadGameFile_002c-option-262">loadGameFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-loadGameIndex_002c-option-264">loadGameIndex, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-loadPositionFile_002c-option-272">loadPositionFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-loadPositionIndex_002c-option-274">loadPositionIndex, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="ICS-options.html#index-lowTimeWarning_002c-option-225">lowTimeWarning, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="User-interface-options.html#index-lowTimeWarningColor_002c-option-342">lowTimeWarningColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Load-and-Save-options.html#index-lpf_002c-option-271">lpf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-lpi_002c-option-273">lpi, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Mode-Menu.html#index-Machine-Black_002c-Menu-Item-29">Machine Black, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-Machine-White_002c-Menu-Item-28">Machine White, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="File-Menu.html#index-Mail-Move_002c-Menu-Item-23">Mail Move, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
+<li><a href="Keys.html#index-Load-Next-Game_002c-Menu-Item-125">Load Next Game, Menu Item</a>: <a href="Keys.html#Keys">Keys</a></li>
+<li><a href="File-Menu.html#index-Load-Next-Position_002c-Menu-Item-11">Load Next Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
+<li><a href="File-Menu.html#index-Load-Position_002c-Menu-Item-10">Load Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
+<li><a href="Keys.html#index-Load-Previous-Game_002c-Menu-Item-126">Load Previous Game, Menu Item</a>: <a href="Keys.html#Keys">Keys</a></li>
+<li><a href="File-Menu.html#index-Load-Previous-Position_002c-Menu-Item-12">Load Previous Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
+<li><a href="Load-and-Save-options.html#index-loadGameFile_002c-option-289">loadGameFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-loadGameIndex_002c-option-291">loadGameIndex, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-loadPositionFile_002c-option-299">loadPositionFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-loadPositionIndex_002c-option-301">loadPositionIndex, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="ICS-options.html#index-lowTimeWarning_002c-option-250">lowTimeWarning, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="User-interface-options.html#index-lowTimeWarningColor_002c-option-376">lowTimeWarningColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Load-and-Save-options.html#index-lpf_002c-option-298">lpf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-lpi_002c-option-300">lpi, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Mode-Menu.html#index-Machine-Black_002c-Menu-Item-52">Machine Black, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Mode-Menu.html#index-Machine-White_002c-Menu-Item-51">Machine White, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="File-Menu.html#index-Mail-Move_002c-Menu-Item-15">Mail Move, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
<li><a href="Major-modes.html#index-Major-modes-2">Major modes</a>: <a href="Major-modes.html#Major-modes">Major modes</a></li>
-<li><a href="Help-Menu.html#index-Man-XBoard_002c-Menu-Item-105">Man XBoard, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
-<li><a href="Chess-engine-options.html#index-matchGames_002c-option-137">matchGames, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-matchMode_002c-option-139">matchMode, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Adjudication-Options.html#index-materialDraws_002c-option-356">materialDraws, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="Action-Menu.html#index-Menu_002c-Action-44">Menu, Action</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Help-Menu.html#index-Man-XBoard_002c-Menu-Item-121">Man XBoard, Menu Item</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
+<li><a href="Chess-engine-options.html#index-matchGames_002c-option-155">matchGames, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-matchMode_002c-option-157">matchMode, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Adjudication-Options.html#index-materialDraws_002c-option-390">materialDraws, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="Action-Menu.html#index-Menu_002c-Action-59">Menu, Action</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Edit-Menu.html#index-Menu_002c-Edit-18">Menu, Edit</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Engine-Menu.html#index-Menu_002c-Engine-75">Menu, Engine</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
<li><a href="File-Menu.html#index-Menu_002c-File-5">Menu, File</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="Help-Menu.html#index-Menu_002c-Help-102">Menu, Help</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
-<li><a href="Mode-Menu.html#index-Menu_002c-Mode-26">Menu, Mode</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Options-Menu.html#index-Menu_002c-Options-72">Menu, Options</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Step-Menu.html#index-Menu_002c-Step-59">Menu, Step</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
+<li><a href="Help-Menu.html#index-Menu_002c-Help-118">Menu, Help</a>: <a href="Help-Menu.html#Help-Menu">Help Menu</a></li>
+<li><a href="Mode-Menu.html#index-Menu_002c-Mode-49">Menu, Mode</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Options-Menu.html#index-Menu_002c-Options-83">Menu, Options</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="View-Menu.html#index-Menu_002c-View-39">Menu, View</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
<li><a href="Menus.html#index-Menus-3">Menus</a>: <a href="Menus.html#Menus">Menus</a></li>
-<li><a href="Chess-engine-options.html#index-mg_002c-option-136">mg, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-mm_002c-option-138">mm, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Mode-Menu.html#index-Mode-Menu-27">Mode Menu</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Other-options.html#index-mode_002c-option-362">mode, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="User-interface-options.html#index-mono_002c-option-315">mono, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-monoMode_002c-option-316">monoMode, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Step-Menu.html#index-Move-Now_002c-Menu-Item-70">Move Now, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Options-Menu.html#index-Move-Sound_002c-Menu-Item-90">Move Sound, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="ICS-options.html#index-moves_002c-option-220">moves, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="User-interface-options.html#index-movesound_002c-option-289">movesound, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-engine-options.html#index-movesPerSession_002c-option-118">movesPerSession, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-mps_002c-option-117">mps, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="ICS-options.html#index-msLoginDelay_002c-option-210">msLoginDelay, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Other-options.html#index-nameOfDebugFile_002c-option-373">nameOfDebugFile, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Other-options.html#index-ncp_002c-option-360">ncp, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Chess-engine-options.html#index-mg_002c-option-154">mg, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-mm_002c-option-156">mm, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Mode-Menu.html#index-Mode-Menu-50">Mode Menu</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Other-options.html#index-mode_002c-option-396">mode, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="User-interface-options.html#index-mono_002c-option-346">mono, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-monoMode_002c-option-347">monoMode, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Engine-Menu.html#index-Move-Now_002c-Menu-Item-81">Move Now, Menu Item</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="Options-Menu.html#index-Move-Sound_002c-Menu-Item-104">Move Sound, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="ICS-options.html#index-moves_002c-option-245">moves, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="User-interface-options.html#index-movesound_002c-option-320">movesound, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-engine-options.html#index-movesPerSession_002c-option-136">movesPerSession, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-mps_002c-option-135">mps, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="ICS-options.html#index-msLoginDelay_002c-option-229">msLoginDelay, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Other-options.html#index-nameOfDebugFile_002c-option-407">nameOfDebugFile, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Other-options.html#index-ncp_002c-option-394">ncp, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
<li><a href="File-Menu.html#index-New-Game_002c-Menu-Item-6">New Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
<li><a href="File-Menu.html#index-New-Shuffle-Game_002c-Menu-Item-7">New Shuffle Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
<li><a href="File-Menu.html#index-New-variant_002c-Menu-Item-8">New variant, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="Chess-engine-options.html#index-niceEngines_002c-option-167">niceEngines, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Other-options.html#index-noChessProgram_002c-option-361">noChessProgram, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="User-interface-options.html#index-noGUI_002c-option-288">noGUI, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-Servers.html#index-observe_002c-ICS-command-396">observe, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Options-Menu.html#index-Old-Save-Style_002c-Menu-Item-92">Old Save Style, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Chess-Servers.html#index-oldmoves_002c-ICS-command-398">oldmoves, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="Load-and-Save-options.html#index-oldsave_002c-option-280">oldsave, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-oldSaveStyle_002c-option-281">oldSaveStyle, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Options.html#index-Options-111">Options</a>: <a href="Options.html#Options">Options</a></li>
-<li><a href="Options-Menu.html#index-Options-Menu-73">Options Menu</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Adjudication-Options.html#index-Options_002c-adjudication-351">Options, adjudication</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="Chess-engine-options.html#index-options_002c-Chess-engine-113">options, Chess engine</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="ICS-options.html#index-Options_002c-ICS-192">Options, ICS</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Load-and-Save-options.html#index-Options_002c-Load-and-Save-259">Options, Load and Save</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Other-options.html#index-Options_002c-miscellaneous-359">Options, miscellaneous</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="User-interface-options.html#index-Options_002c-User-interface-284">Options, User interface</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Other-programs.html#index-Other-programs-411">Other programs</a>: <a href="Other-programs.html#Other-programs">Other programs</a></li>
-<li><a href="File-Menu.html#index-Paste-Game_002c-Menu-Item-15">Paste Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Paste-Position_002c-Menu-Item-22">Paste Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="Mode-Menu.html#index-Pause_002c-Menu-Item-43">Pause, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Options-Menu.html#index-Periodic-Updates_002c-Menu-Item-93">Periodic Updates, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Load-and-Save-options.html#index-pgnEventHeader_002c-option_0060-278">pgnEventHeader, option`</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-pgnExtendedInfo_002c-option_0060-277">pgnExtendedInfo, option`</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Other-options.html#index-pieceToCharTable_002c-option-369">pieceToCharTable, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="User-interface-options.html#index-pixmap_002c-option-334">pixmap, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-pixmapDirectory_002c-option-335">pixmapDirectory, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-PolyglotBook_002c-option-180">PolyglotBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-PolyglotDir_002c-option-178">PolyglotDir, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Options-Menu.html#index-Ponder-Next-Move_002c-Menu-Item-94">Ponder Next Move, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Chess-engine-options.html#index-ponder_002c-option-134">ponder, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-ponderNextMove_002c-option-135">ponderNextMove, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Options-Menu.html#index-Popup-Exit-Message_002c-Menu-Item-95">Popup Exit Message, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Options-Menu.html#index-Popup-Move-Errors_002c-Menu-Item-96">Popup Move Errors, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="User-interface-options.html#index-popup_002c-option-294">popup, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-popupExitMessage_002c-option-293">popupExitMessage, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-popupMoveErrors_002c-option-295">popupMoveErrors, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="ICS-options.html#index-pre_002c-option-226">pre, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Options-Menu.html#index-Premove_002c-Menu-Item-97">Premove, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="ICS-options.html#index-premove_002c-option-227">premove, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Problems.html#index-Problems-406">Problems</a>: <a href="Problems.html#Problems">Problems</a></li>
-<li><a href="User-interface-options.html#index-queen_002c-option-296">queen, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Options-Menu.html#index-Quiet-Play_002c-Menu-Item-98">Quiet Play, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="ICS-options.html#index-quiet_002c-option-228">quiet, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-quietPlay_002c-option-229">quietPlay, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="File-Menu.html#index-Reload-CMail-Message_002c-Menu-Item-24">Reload CMail Message, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Reload-Same-Game_002c-Menu-Item-12">Reload Same Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="File-Menu.html#index-Reload-Same-Position_002c-Menu-Item-19">Reload Same Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="Other-options.html#index-remoteShell_002c-option-376">remoteShell, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Other-options.html#index-remoteUser_002c-option-378">remoteUser, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Problems.html#index-Reporting-bugs-405">Reporting bugs</a>: <a href="Problems.html#Problems">Problems</a></li>
-<li><a href="Problems.html#index-Reporting-problems-407">Reporting problems</a>: <a href="Problems.html#Problems">Problems</a></li>
-<li><a href="Action-Menu.html#index-Resign_002c-Menu-Item-52">Resign, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Step-Menu.html#index-Retract-Move_002c-Menu-Item-71">Retract Move, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Chess-engine-options.html#index-reuse_002c-option-159">reuse, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-reuse2_002c-option-161">reuse2, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-reuseFirst_002c-option-160">reuseFirst, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-reuseSecond_002c-option-162">reuseSecond, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Step-Menu.html#index-Revert_002c-Menu-Item-68">Revert, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="User-interface-options.html#index-ringBellAfterMoves_002c-option-291">ringBellAfterMoves, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Other-options.html#index-rsh_002c-option-375">rsh, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Adjudication-Options.html#index-ruleMoves_002c-option-358">ruleMoves, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="Other-options.html#index-ruser_002c-option-377">ruser, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Chess-engine-options.html#index-sameColorGames_002c-option-140">sameColorGames, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-niceEngines_002c-option-185">niceEngines, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Other-options.html#index-noChessProgram_002c-option-395">noChessProgram, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="User-interface-options.html#index-noGUI_002c-option-319">noGUI, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-Servers.html#index-observe_002c-ICS-command-430">observe, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Chess-Servers.html#index-oldmoves_002c-ICS-command-432">oldmoves, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="Load-and-Save-options.html#index-oldsave_002c-option-307">oldsave, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-oldSaveStyle_002c-option-308">oldSaveStyle, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Options-Menu.html#index-One_002dClick-Moving_002c-Menu-Item-106">One-Click Moving, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="ICS-options.html#index-oneClickMove_002c-option-244">oneClickMove, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Options.html#index-Options-129">Options</a>: <a href="Options.html#Options">Options</a></li>
+<li><a href="Options-Menu.html#index-Options-Menu-84">Options Menu</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Adjudication-Options.html#index-Options_002c-adjudication-385">Options, adjudication</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="Chess-engine-options.html#index-options_002c-Chess-engine-131">options, Chess engine</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="ICS-options.html#index-Options_002c-ICS-211">Options, ICS</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Load-and-Save-options.html#index-Options_002c-Load-and-Save-286">Options, Load and Save</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Other-options.html#index-Options_002c-miscellaneous-393">Options, miscellaneous</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="User-interface-options.html#index-Options_002c-User-interface-315">Options, User interface</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Other-programs.html#index-Other-programs-445">Other programs</a>: <a href="Other-programs.html#Other-programs">Other programs</a></li>
+<li><a href="Edit-Menu.html#index-Paste-Game_002c-Menu-Item-22">Paste Game, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Edit-Menu.html#index-Paste-Position_002c-Menu-Item-23">Paste Position, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Mode-Menu.html#index-Pause_002c-Menu-Item-58">Pause, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Options-Menu.html#index-Periodic-Updates_002c-Menu-Item-107">Periodic Updates, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Load-and-Save-options.html#index-pgnEventHeader_002c-option_0060-305">pgnEventHeader, option`</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-pgnExtendedInfo_002c-option_0060-304">pgnExtendedInfo, option`</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Other-options.html#index-pieceToSquareTable_002c-option-403">pieceToSquareTable, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="User-interface-options.html#index-pixmap_002c-option-368">pixmap, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-pixmapDirectory_002c-option-369">pixmapDirectory, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-PolyglotBook_002c-option-199">PolyglotBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-PolyglotDir_002c-option-197">PolyglotDir, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Options-Menu.html#index-Ponder-Next-Move_002c-Menu-Item-108">Ponder Next Move, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Chess-engine-options.html#index-ponder_002c-option-152">ponder, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-ponderNextMove_002c-option-153">ponderNextMove, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Options-Menu.html#index-Popup-Exit-Message_002c-Menu-Item-109">Popup Exit Message, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Popup-Move-Errors_002c-Menu-Item-110">Popup Move Errors, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="User-interface-options.html#index-popup_002c-option-325">popup, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-popupExitMessage_002c-option-324">popupExitMessage, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-popupMoveErrors_002c-option-326">popupMoveErrors, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="ICS-options.html#index-pre_002c-option-251">pre, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Options-Menu.html#index-Premove_002c-Menu-Item-111">Premove, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="ICS-options.html#index-premove_002c-option-252">premove, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Problems.html#index-Problems-440">Problems</a>: <a href="Problems.html#Problems">Problems</a></li>
+<li><a href="User-interface-options.html#index-queen_002c-option-327">queen, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Options-Menu.html#index-Quiet-Play_002c-Menu-Item-112">Quiet Play, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="ICS-options.html#index-quiet_002c-option-253">quiet, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-quietPlay_002c-option-254">quietPlay, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="File-Menu.html#index-Reload-CMail-Message_002c-Menu-Item-16">Reload CMail Message, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
+<li><a href="Keys.html#index-Reload-Same-Game_002c-Menu-Item-127">Reload Same Game, Menu Item</a>: <a href="Keys.html#Keys">Keys</a></li>
+<li><a href="Keys.html#index-Reload-Same-Position_002c-Menu-Item-128">Reload Same Position, Menu Item</a>: <a href="Keys.html#Keys">Keys</a></li>
+<li><a href="Other-options.html#index-remoteShell_002c-option-410">remoteShell, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Other-options.html#index-remoteUser_002c-option-412">remoteUser, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Problems.html#index-Reporting-bugs-439">Reporting bugs</a>: <a href="Problems.html#Problems">Problems</a></li>
+<li><a href="Problems.html#index-Reporting-problems-441">Reporting problems</a>: <a href="Problems.html#Problems">Problems</a></li>
+<li><a href="Action-Menu.html#index-Resign_002c-Menu-Item-67">Resign, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Engine-Menu.html#index-Retract-Move_002c-Menu-Item-82">Retract Move, Menu Item</a>: <a href="Engine-Menu.html#Engine-Menu">Engine Menu</a></li>
+<li><a href="Chess-engine-options.html#index-reuse_002c-option-177">reuse, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-reuse2_002c-option-179">reuse2, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-reuseFirst_002c-option-178">reuseFirst, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-reuseSecond_002c-option-180">reuseSecond, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Edit-Menu.html#index-Revert_002c-Menu-Item-28">Revert, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="User-interface-options.html#index-ringBellAfterMoves_002c-option-322">ringBellAfterMoves, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Other-options.html#index-rsh_002c-option-409">rsh, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Adjudication-Options.html#index-ruleMoves_002c-option-392">ruleMoves, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="Other-options.html#index-ruser_002c-option-411">ruser, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="Chess-engine-options.html#index-sameColorGames_002c-option-158">sameColorGames, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
<li><a href="File-Menu.html#index-Save-Game_002c-Menu-Item-13">Save Game, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
-<li><a href="Load-and-Save-options.html#index-saveGameFile_002c-option-268">saveGameFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-saveOutOfBookInfo_002c-option_0060-279">saveOutOfBookInfo, option`</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Load-and-Save-options.html#index-savePositionFile_002c-option-276">savePositionFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Chess-engine-options.html#index-scp_002c-option-143">scp, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-sd_002c-option-125">sd, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-searchDepth_002c-option-126">searchDepth, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-searchTime_002c-option-124">searchTime, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondChessProgram_002c-option-144">secondChessProgram, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondComputerString_002c-option-158">secondComputerString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondDirectory_002c-option-154">secondDirectory, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-secondHasOwnBookUCI_002c-option-184">secondHasOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Chess-engine-options.html#index-secondHost_002c-option-150">secondHost, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondInitString_002c-option-156">secondInitString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-secondIsUCI_002c-option-177">secondIsUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Chess-engine-options.html#index-secondNeedsNoncompliantFEN_002c-option-171">secondNeedsNoncompliantFEN, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondNPS_002c-option-128">secondNPS, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondOptions_002c-option-169">secondOptions, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondProtocolVersion_002c-option-164">secondProtocolVersion, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondScoreAbs_002c-option-166">secondScoreAbs, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-secondTimeOdds_002c-option-130">secondTimeOdds, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-secondXBook_002c-option-186">secondXBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Chess-Servers.html#index-set_002c-ICS-command-395">set, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-Settings_002c-Engine-173">Settings, Engine</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Load-and-Save-options.html#index-sgf_002c-option-267">sgf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Chess-engine-options.html#index-sh_002c-option-149">sh, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Keys.html#index-Shortcut-keys-110">Shortcut keys</a>: <a href="Keys.html#Keys">Keys</a></li>
-<li><a href="Options-Menu.html#index-Show-Coords_002c-Menu-Item-99">Show Coords, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Mode-Menu.html#index-Show-Engine-Output_002c-Menu-Item-39">Show Engine Output, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-Show-Game-List_002c-Menu-Item-37">Show Game List, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Mode-Menu.html#index-Show-Move-History_002c-Menu-Item-38">Show Move History, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="User-interface-options.html#index-showButtonBar_002c-option-314">showButtonBar, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-showCoords_002c-option-304">showCoords, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-engine-options.html#index-showThinking_002c-option-133">showThinking, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="User-interface-options.html#index-size_002c-option-300">size, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-sNoOwnBookUCI_002c-option-182">sNoOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="ICS-options.html#index-soundChallenge_002c-option-250">soundChallenge, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundChannel_002c-option-247">soundChannel, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundIcsAlarm_002c-option-254">soundIcsAlarm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundIcsDraw_002c-option-257">soundIcsDraw, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundIcsLoss_002c-option-256">soundIcsLoss, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundIcsUnfinished_002c-option-258">soundIcsUnfinished, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundIcsWin_002c-option-255">soundIcsWin, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundKibitz_002c-option-248">soundKibitz, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundMove_002c-option-253">soundMove, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundProgram_002c-option-243">soundProgram, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundRequest_002c-option-251">soundRequest, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-Sounds-244">Sounds</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundSeek_002c-option-252">soundSeek, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundShout_002c-option-245">soundShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundSShout_002c-option-246">soundSShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-soundTell_002c-option-249">soundTell, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Load-and-Save-options.html#index-spf_002c-option-275">spf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Chess-engine-options.html#index-st_002c-option-123">st, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Step-Menu.html#index-Step-Menu-58">Step Menu</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Action-Menu.html#index-Stop-Examining_002c-Menu-Item-54">Stop Examining, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="Action-Menu.html#index-Stop-Observing_002c-Menu-Item-53">Stop Observing, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-sUCI_002c-option-175">sUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="Chess-engine-options.html#index-tc_002c-option-115">tc, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Load-and-Save-options.html#index-td_002c-option-265">td, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="ICS-options.html#index-telnet_002c-option-201">telnet, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="ICS-options.html#index-telnetProgram_002c-option-203">telnetProgram, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Options-Menu.html#index-Test-Legality_002c-Menu-Item-101">Test Legality, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Adjudication-Options.html#index-testClaims_002c-option-355">testClaims, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="User-interface-options.html#index-testLegality_002c-option-299">testLegality, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-engine-options.html#index-thinking_002c-option-132">thinking, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Options-Menu.html#index-Time-Control_002c-Menu-Item-76">Time Control, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
-<li><a href="Chess-engine-options.html#index-timeControl_002c-option-116">timeControl, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Load-and-Save-options.html#index-timeDelay_002c-option-266">timeDelay, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="Chess-engine-options.html#index-timeIncrement_002c-option-120">timeIncrement, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="Chess-engine-options.html#index-timeOddsMode_002c-option-131">timeOddsMode, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
-<li><a href="User-interface-options.html#index-title_002c-option-311">title, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="User-interface-options.html#index-titleInWindow_002c-option-312">titleInWindow, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Mode-Menu.html#index-Training_002c-Menu-Item-36">Training, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="Adjudication-Options.html#index-trivialDraws_002c-option-357">trivialDraws, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="Step-Menu.html#index-Truncate-Game_002c-Menu-Item-69">Truncate Game, Menu Item</a>: <a href="Step-Menu.html#Step-Menu">Step Menu</a></li>
-<li><a href="Mode-Menu.html#index-Two-Machines_002c-Menu-Item-30">Two Machines, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
-<li><a href="UCI-_002b-WB-Engine-Settings.html#index-usePolyglotBook_002c-option-179">usePolyglotBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="User-interface-options.html#index-User-interface-options-283">User interface options</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Other-options.html#index-userName_002c-option-379">userName, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="ICS-options.html#index-useTelnet_002c-option-202">useTelnet, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
-<li><a href="Other-options.html#index-variant_002c-option-364">variant, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
-<li><a href="Chess-Servers.html#index-vars_002c-ICS-command-394">vars, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="User-interface-options.html#index-whitePieceColor_002c-option-337">whitePieceColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
-<li><a href="Chess-Servers.html#index-who_002c-ICS-command-386">who, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
-<li><a href="User-interface-options.html#index-xflash_002c-option-320">xflash, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="File-Menu.html#index-Save-Position_002c-Menu-Item-14">Save Position, Menu Item</a>: <a href="File-Menu.html#File-Menu">File Menu</a></li>
+<li><a href="Options-Menu.html#index-Save-Settings-Now_002c-Menu-Item-116">Save Settings Now, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Options-Menu.html#index-Save-Settings-on-Exit_002c-Menu-Item-117">Save Settings on Exit, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Load-and-Save-options.html#index-saveGameFile_002c-option-295">saveGameFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-saveOutOfBookInfo_002c-option_0060-306">saveOutOfBookInfo, option`</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-savePositionFile_002c-option-303">savePositionFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Load-and-Save-options.html#index-saveSettingsFile_002c-option-310">saveSettingsFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Chess-engine-options.html#index-scp_002c-option-161">scp, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-sd_002c-option-143">sd, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-searchDepth_002c-option-144">searchDepth, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-searchTime_002c-option-142">searchTime, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondChessProgram_002c-option-162">secondChessProgram, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondComputerString_002c-option-176">secondComputerString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondDirectory_002c-option-172">secondDirectory, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-secondHasOwnBookUCI_002c-option-203">secondHasOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Chess-engine-options.html#index-secondHost_002c-option-168">secondHost, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondInitString_002c-option-174">secondInitString, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-secondIsUCI_002c-option-196">secondIsUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Chess-engine-options.html#index-secondNeedsNoncompliantFEN_002c-option-189">secondNeedsNoncompliantFEN, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondNPS_002c-option-146">secondNPS, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondOptions_002c-option-187">secondOptions, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondProtocolVersion_002c-option-182">secondProtocolVersion, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondScoreAbs_002c-option-184">secondScoreAbs, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-secondTimeOdds_002c-option-148">secondTimeOdds, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-secondXBook_002c-option-205">secondXBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="ICS-options.html#index-seekGraph_002c-option-239">seekGraph, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Chess-Servers.html#index-set_002c-ICS-command-429">set, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-Settings_002c-Engine-192">Settings, Engine</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="Load-and-Save-options.html#index-SettingsFile_002c-option-311">SettingsFile, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="ICS-options.html#index-sg_002c-option-240">sg, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Load-and-Save-options.html#index-sgf_002c-option-294">sgf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Chess-engine-options.html#index-sh_002c-option-167">sh, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Keys.html#index-Shortcut-keys-124">Shortcut keys</a>: <a href="Keys.html#Keys">Keys</a></li>
+<li><a href="Options-Menu.html#index-Show-Coords_002c-Menu-Item-113">Show Coords, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="View-Menu.html#index-Show-Engine-Output_002c-Menu-Item-42">Show Engine Output, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="View-Menu.html#index-Show-Evaluation-Graph_002c-Menu-Item-44">Show Evaluation Graph, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="View-Menu.html#index-Show-Game-List_002c-Menu-Item-45">Show Game List, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="View-Menu.html#index-Show-Move-History_002c-Menu-Item-43">Show Move History, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="User-interface-options.html#index-showButtonBar_002c-option-345">showButtonBar, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-showCoords_002c-option-335">showCoords, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-showTargetSquares_002c-option-348">showTargetSquares, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-engine-options.html#index-showThinking_002c-option-151">showThinking, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-shuffleOpenings_002c-option-190">shuffleOpenings, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="User-interface-options.html#index-size_002c-option-331">size, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-sNoOwnBookUCI_002c-option-201">sNoOwnBookUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="ICS-options.html#index-soundChallenge_002c-option-275">soundChallenge, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundChannel_002c-option-272">soundChannel, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundIcsAlarm_002c-option-279">soundIcsAlarm, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundIcsDraw_002c-option-282">soundIcsDraw, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundIcsLoss_002c-option-281">soundIcsLoss, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundIcsUnfinished_002c-option-283">soundIcsUnfinished, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundIcsWin_002c-option-280">soundIcsWin, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundKibitz_002c-option-273">soundKibitz, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundMove_002c-option-278">soundMove, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundProgram_002c-option-268">soundProgram, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundRequest_002c-option-276">soundRequest, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-Sounds-269">Sounds</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundSeek_002c-option-277">soundSeek, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundShout_002c-option-270">soundShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundSShout_002c-option-271">soundSShout, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-soundTell_002c-option-274">soundTell, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Load-and-Save-options.html#index-spf_002c-option-302">spf, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Chess-engine-options.html#index-st_002c-option-141">st, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Action-Menu.html#index-Stop-Examining_002c-Menu-Item-69">Stop Examining, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="Action-Menu.html#index-Stop-Observing_002c-Menu-Item-68">Stop Observing, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-sUCI_002c-option-194">sUCI, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="View-Menu.html#index-Tags_002c-Menu-Item-46">Tags, Menu Item</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="Chess-engine-options.html#index-tc_002c-option-133">tc, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Load-and-Save-options.html#index-td_002c-option-292">td, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="ICS-options.html#index-telnet_002c-option-220">telnet, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="ICS-options.html#index-telnetProgram_002c-option-222">telnetProgram, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Options-Menu.html#index-Test-Legality_002c-Menu-Item-115">Test Legality, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Adjudication-Options.html#index-testClaims_002c-option-389">testClaims, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="User-interface-options.html#index-testLegality_002c-option-330">testLegality, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-engine-options.html#index-thinking_002c-option-150">thinking, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Options-Menu.html#index-Time-Control_002c-Menu-Item-85">Time Control, Menu Item</a>: <a href="Options-Menu.html#Options-Menu">Options Menu</a></li>
+<li><a href="Chess-engine-options.html#index-timeControl_002c-option-134">timeControl, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Load-and-Save-options.html#index-timeDelay_002c-option-293">timeDelay, option</a>: <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="Chess-engine-options.html#index-timeIncrement_002c-option-138">timeIncrement, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="Chess-engine-options.html#index-timeOddsMode_002c-option-149">timeOddsMode, option</a>: <a href="Chess-engine-options.html#Chess-engine-options">Chess engine options</a></li>
+<li><a href="User-interface-options.html#index-title_002c-option-342">title, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="User-interface-options.html#index-titleInWindow_002c-option-343">titleInWindow, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Mode-Menu.html#index-Training_002c-Menu-Item-56">Training, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Adjudication-Options.html#index-trivialDraws_002c-option-391">trivialDraws, option</a>: <a href="Adjudication-Options.html#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="Edit-Menu.html#index-Truncate-Game_002c-Menu-Item-30">Truncate Game, Menu Item</a>: <a href="Edit-Menu.html#Edit-Menu">Edit Menu</a></li>
+<li><a href="Mode-Menu.html#index-Two-Machines_002c-Menu-Item-53">Two Machines, Menu Item</a>: <a href="Mode-Menu.html#Mode-Menu">Mode Menu</a></li>
+<li><a href="Action-Menu.html#index-Upload-to-Examine_002c-Menu-Item-70">Upload to Examine, Menu Item</a>: <a href="Action-Menu.html#Action-Menu">Action Menu</a></li>
+<li><a href="UCI-_002b-WB-Engine-Settings.html#index-usePolyglotBook_002c-option-198">usePolyglotBook, option</a>: <a href="UCI-_002b-WB-Engine-Settings.html#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="User-interface-options.html#index-User-interface-options-314">User interface options</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Other-options.html#index-userName_002c-option-413">userName, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="ICS-options.html#index-useTelnet_002c-option-221">useTelnet, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Other-options.html#index-variant_002c-option-398">variant, option</a>: <a href="Other-options.html#Other-options">Other options</a></li>
+<li><a href="ICS-options.html#index-variations_002c-option-285">variations, option</a>: <a href="ICS-options.html#ICS-options">ICS options</a></li>
+<li><a href="Chess-Servers.html#index-vars_002c-ICS-command-428">vars, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="View-Menu.html#index-View-Menu-40">View Menu</a>: <a href="View-Menu.html#View-Menu">View Menu</a></li>
+<li><a href="User-interface-options.html#index-whitePieceColor_002c-option-371">whitePieceColor, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
+<li><a href="Chess-Servers.html#index-who_002c-ICS-command-420">who, ICS command</a>: <a href="Chess-Servers.html#Chess-Servers">Chess Servers</a></li>
+<li><a href="User-interface-options.html#index-xflash_002c-option-352">xflash, option</a>: <a href="User-interface-options.html#User-interface-options">User interface options</a></li>
</ul>
<div class="contents">
<h2>Table of Contents</h2>
<li><a name="toc_Menus" href="Menus.html#Menus">2 Menus, buttons, and keys</a>
<ul>
<li><a href="File-Menu.html#File-Menu">2.1 File Menu</a>
-<li><a href="Mode-Menu.html#Mode-Menu">2.2 Mode Menu</a>
-<li><a href="Action-Menu.html#Action-Menu">2.3 Action Menu</a>
-<li><a href="Step-Menu.html#Step-Menu">2.4 Step Menu</a>
-<li><a href="Options-Menu.html#Options-Menu">2.5 Options Menu</a>
-<li><a href="Help-Menu.html#Help-Menu">2.6 Help Menu</a>
-<li><a href="Keys.html#Keys">2.7 Other Shortcut Keys</a>
+<li><a href="Edit-Menu.html#Edit-Menu">2.2 Edit Menu</a>
+<li><a href="View-Menu.html#View-Menu">2.3 View Menu</a>
+<li><a href="Mode-Menu.html#Mode-Menu">2.4 Mode Menu</a>
+<li><a href="Action-Menu.html#Action-Menu">2.5 Action Menu</a>
+<li><a href="Engine-Menu.html#Engine-Menu">2.6 Engine Menu</a>
+<li><a href="Options-Menu.html#Options-Menu">2.7 Options Menu</a>
+<li><a href="Help-Menu.html#Help-Menu">2.8 Help Menu</a>
+<li><a href="Keys.html#Keys">2.9 Other Shortcut Keys</a>
</li></ul>
<li><a name="toc_Options" href="Options.html#Options">3 Options</a>
<ul>
<hr>
</div>
-<h3 class="section">2.7 Other Shortcut Keys</h3>
+<h3 class="section">2.9 Other Shortcut Keys</h3>
-<p><a name="index-Keys-109"></a><a name="index-Shortcut-keys-110"></a>
+<p><a name="index-Keys-123"></a><a name="index-Shortcut-keys-124"></a>
<dl>
-<dt>Iconize<dd>Pressing the <kbd>i</kbd> or <kbd>c</kbd> key iconizes XBoard. The graphical
+<dt>Iconize<dd>Pressing the <kbd>-</kbd> key iconizes XBoard. The graphical
icon displays a white knight if it is White's move, or a black knight
if it is Black's move. If your X window manager displays only text
icons, not graphical ones, check its documentation; there is probably
a way to enable graphical icons. If you get black and white reversed,
we would like to hear about it; see <a href="Problems.html#Problems">Problems</a> below for
instructions on how to report this problem.
+<br><dt>Load Next Game<dd><a name="index-Load-Next-Game_002c-Menu-Item-125"></a>Loads the next game from the last game record file you loaded.
+The <kbd>Alt+PgDn</kbd> key is a keyboard equivalent.
+<br><dt>Load Previous Game<dd><a name="index-Load-Previous-Game_002c-Menu-Item-126"></a>Loads the previous game from the last game record file you
+loaded. The <kbd>Alt+PgUp</kbd> key is a keyboard equivalent.
+Not available if the last game was loaded from a pipe.
+<br><dt>Reload Same Game<dd><a name="index-Reload-Same-Game_002c-Menu-Item-127"></a>Reloads the last game you loaded.
+Not available if the last game was loaded from a pipe.
+<br><dt>Reload Same Position<dd><a name="index-Reload-Same-Position_002c-Menu-Item-128"></a>Reloads the last position you loaded.
+Not available if the last position was loaded from a pipe.
</dl>
<p>You can add or remove shortcut keys using the X resources
<h2 class="chapter">7 Limitations and known bugs</h2>
-<p><a name="index-Limitations-401"></a><a name="index-Bugs-402"></a>There is no way for two people running copies of XBoard to play
+<p><a name="index-Limitations-435"></a><a name="index-Bugs-436"></a>There is no way for two people running copies of XBoard to play
each other without going through an Internet Chess Server.
<p>Under some circumstances, your ICS password may be echoed when you log on.
You can load and edit games that contain piece drops.
The (obsolete) piece menus are not active,
but you can perform piece drops by dragging pieces from the holdings.
-Edit Position mode does not allow you to edit the crazyhouse holdings properly.
-You cannot drag pieces to the holding, and using the popup menu to put pieces
-there does not adapt the holding counts and leads to an inconsistent state.
-Set up crazyhouse positions by loading / pasting a bFEN, from there you can set the holdings.
Fischer Random castling is fully understood.
You can enter castlings by dragging the King on top of your Rook.
You can probably also play Fischer Random successfully on ICS by typing
<h3 class="section">3.4 Load and Save options</h3>
-<p><a name="index-Options_002c-Load-and-Save-259"></a><a name="index-Load-and-Save-options-260"></a>
+<p><a name="index-Options_002c-Load-and-Save-286"></a><a name="index-Load-and-Save-options-287"></a>
<dl>
-<dt>-lgf or -loadGameFile file<dt>-lgi or -loadGameIndex index<dd><a name="index-lgf_002c-option-261"></a><a name="index-loadGameFile_002c-option-262"></a><a name="index-lgi_002c-option-263"></a><a name="index-loadGameIndex_002c-option-264"></a>If the <code>loadGameFile</code> option is set, XBoard loads the specified
+<dt>-lgf or -loadGameFile file<dt>-lgi or -loadGameIndex index<dd><a name="index-lgf_002c-option-288"></a><a name="index-loadGameFile_002c-option-289"></a><a name="index-lgi_002c-option-290"></a><a name="index-loadGameIndex_002c-option-291"></a>If the <code>loadGameFile</code> option is set, XBoard loads the specified
game file at startup. The file name <samp><span class="file">-</span></samp> specifies the standard
input. If there is more than one game in the file, XBoard
pops up a menu of the available games, with entries based on their PGN
positions or games in auto-increment <code>matchMode</code>.
See <code>loadPositionIndex</code> and <code>loadGameIndex</code>.
default: 0 (no rewind).
-<br><dt>-td or -timeDelay seconds<dd><a name="index-td_002c-option-265"></a><a name="index-timeDelay_002c-option-266"></a>Time delay between moves during ‘<samp><span class="samp">Load Game</span></samp>’. Fractional seconds
-are allowed; try ‘<samp><span class="samp">-td 0.4</span></samp>’. A time delay value of -1 tells
-XBoard not to step through game files automatically. Default: 1
-second.
-<br><dt>-sgf or -saveGameFile file<dd><a name="index-sgf_002c-option-267"></a><a name="index-saveGameFile_002c-option-268"></a>If this option is set, XBoard appends a record of every game
+<br><dt>-td or -timeDelay seconds<dd><a name="index-td_002c-option-292"></a><a name="index-timeDelay_002c-option-293"></a>Time delay between moves during ‘<samp><span class="samp">Load Game</span></samp>’ or ‘<samp><span class="samp">Analyze File</span></samp>’.
+Fractional seconds are allowed; try ‘<samp><span class="samp">-td 0.4</span></samp>’.
+A time delay value of -1 tells
+XBoard not to step through game files automatically. Default: 1 second.
+<br><dt>-sgf or -saveGameFile file<dd><a name="index-sgf_002c-option-294"></a><a name="index-saveGameFile_002c-option-295"></a>If this option is set, XBoard appends a record of every game
played to the specified file. The file name <samp><span class="file">-</span></samp> specifies the
standard output.
-<br><dt>-autosave/-xautosave or -autoSaveGames true/false<dd><a name="index-autosave_002c-option-269"></a><a name="index-autoSaveGames_002c-option-270"></a>Sets the Auto Save menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autosave/-xautosave or -autoSaveGames true/false<dd><a name="index-autosave_002c-option-296"></a><a name="index-autoSaveGames_002c-option-297"></a>Sets the Auto Save menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
Ignored if <code>saveGameFile</code> is set.
-<br><dt>-lpf or -loadPositionFile file<dt>-lpi or -loadPositionIndex index<dd><a name="index-lpf_002c-option-271"></a><a name="index-loadPositionFile_002c-option-272"></a><a name="index-lpi_002c-option-273"></a><a name="index-loadPositionIndex_002c-option-274"></a>If the <code>loadPositionFile</code> option is set, XBoard loads the
+<br><dt>-lpf or -loadPositionFile file<dt>-lpi or -loadPositionIndex index<dd><a name="index-lpf_002c-option-298"></a><a name="index-loadPositionFile_002c-option-299"></a><a name="index-lpi_002c-option-300"></a><a name="index-loadPositionIndex_002c-option-301"></a>If the <code>loadPositionFile</code> option is set, XBoard loads the
specified position file at startup. The file name <samp><span class="file">-</span></samp> specifies the
standard input. If the <code>loadPositionIndex</code> option is set to N,
the Nth position found in the file is loaded; otherwise the
in the file is used twice (with the engines playing opposite colors).
The <code>rewindIndex</code> option causes the index to be reset to the
first position of the file when it has reached a specified value.
-<br><dt>-spf or -savePositionFile file<dd><a name="index-spf_002c-option-275"></a><a name="index-savePositionFile_002c-option-276"></a>If this option is set, XBoard appends the final position reached
+<br><dt>-spf or -savePositionFile file<dd><a name="index-spf_002c-option-302"></a><a name="index-savePositionFile_002c-option-303"></a>If this option is set, XBoard appends the final position reached
in every game played to the specified file. The file name <samp><span class="file">-</span></samp>
specifies the standard output.
-<br><dt>-pgnExtendedInfo true/false<dd><a name="index-pgnExtendedInfo_002c-option_0060-277"></a>If this option is set, XBoard saves depth, score and time used for each
+<br><dt>-pgnExtendedInfo true/false<dd><a name="index-pgnExtendedInfo_002c-option_0060-304"></a>If this option is set, XBoard saves depth, score and time used for each
move that the engine found as a comment in the PGN file.
Default: false.
-<br><dt>-pgnEventHeader string<dd><a name="index-pgnEventHeader_002c-option_0060-278"></a>Sets the name used in the PGN event tag to string.
+<br><dt>-pgnEventHeader string<dd><a name="index-pgnEventHeader_002c-option_0060-305"></a>Sets the name used in the PGN event tag to string.
Default: "Computer Chess Game".
-<br><dt>-saveOutOfBookInfo true/false<dd><a name="index-saveOutOfBookInfo_002c-option_0060-279"></a>Include the information on how the engine(s) game out of its opening book in a special 'annotator' tag with the PGN file.
-<br><dt>-oldsave/-xoldsave or -oldSaveStyle true/false<dd><a name="index-oldsave_002c-option-280"></a><a name="index-oldSaveStyle_002c-option-281"></a>Sets the Old Save Style menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-gameListTags string<dd><a name="index-gameListTags_002c-option-282"></a>The character string lists the PGN tags that should be printed in the
+<br><dt>-saveOutOfBookInfo true/false<dd><a name="index-saveOutOfBookInfo_002c-option_0060-306"></a>Include the information on how the engine(s) game out of its opening book
+in a special 'annotator' tag with the PGN file.
+<br><dt>-oldsave/-xoldsave or -oldSaveStyle true/false<dd><a name="index-oldsave_002c-option-307"></a><a name="index-oldSaveStyle_002c-option-308"></a>Sets the Old Save Style menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-gameListTags string<dd><a name="index-gameListTags_002c-option-309"></a>The character string lists the PGN tags that should be printed in the
Game List, and their order. The meaning of the codes is e=event,
s=site, d=date, o=round, p=players, r=result, w=white Elo, b=black Elo,
-t=time control, v=variant, a=out-of-book info.
+t=time control, v=variant, a=out-of-book info, c=result comment.
Default: "eprd"
+<br><dt>-ini or -settingsFile filename<dt>-saveSettingsFile filename<dt>@filename<dd><a name="index-saveSettingsFile_002c-option-310"></a><a name="index-SettingsFile_002c-option-311"></a><a name="index-init_002c-option-312"></a><a name="index-at-sign_002c-option-313"></a>When XBoard encounters an option -settingsFile (or -ini for short),
+or @filename, it tries to read the mentioned file,
+and substitutes the contents of it (presumaby more command-line options)
+in place of the option.
+In the case of -ini or -settingsFile, the name of a successfully read
+settings file is also remembered as the file to use for saving settings
+(automatically on exit, or on user command).
+An option of the form @filename does not affect saving.
+The option -saveSettingsFile does specify a name of the file to use
+for saving, without reading any options from it, and is thus also effective
+when the file did not exist yet.
+So the settings will be saved to the file specified in the last
+-saveSettingsFile or succesfull -settingsFile / -ini command,
+if any, and in /etc/xboard/xboard.conf otherwise.
+Usualy the latter is only accessible for the system administrator, though,
+and will be used to contain system-wide default setings, amongst which
+a -saveSettingsFile and -settingsFile options to specify a settings file
+accessible to the individual user, such as ~/.xboardrc in the user's
+home directory.
</dl>
</body></html>
off-board pieces that each player has available is shown in the window
title after the player's name; in addition, the piece menus show the
number of pieces available of each type. From version 4.3.14 on, it is
-also possible in crazyhouse, bughouse or shogi to dag and drop pieces
-to the board from the holdings squares displayed next to the board.
+also possible in crazyhouse, bughouse or shogi to drag and drop pieces
+to the board from the holdings squares displayed next to the board.
+This latter method for dropping pieces during a game is preferred,
+and the piece-drop menu is now deprecated (except for editing a position).
+Although the old behavior can still be selected through a command-line
+option, the default function of the right mouse button is to display
+the position the chess program thinks it will end up in,
+while moving the mouse vertically with this button pressed will step
+through the principal variation to show how this position will be
+reached.
+Lines of play displayed in the engine-output window an similarly
+be played out on the board, by right-clicking on them.
- <p>All other XBoard commands are available from the menu bar. The most
-frequently used commands also have shortcut keys or on-screen buttons.
+ <p>When connected to an ICS, it is possible to call up a graphical
+representation of players seeking a game in stead of the chess board,
+when the latter is not in use
+(i.e. when you are not playing or observing).
+Left-clicking the display area will switch between this 'seek graph'
+and the chess board.
+Hovering the mouse pointer over a dot will show the details of the
+seek ad in the message field above the board.
+Left-clicking the dot will challenge that player.
+Right-clicking a dot will 'push it to the back',
+to reveal any dots that were hidden behind it.
+Right-clicking off dots will refresh the graph.
+
+ <p>Most other XBoard commands are available from the menu bar. The most
+frequently used commands also have shortcut keys or on-screen buttons.
+Some rarely used parameters can only be set through options on the
+command line used to invoke XBoard.
+
+ <p>XBoard uses a settings file, in which it can remember any changes to
+the settings that are made through menus or command-line options,
+so they will still apply when you restart XBoard for another session.
+The settings can be saved into this file automatically when XBoard exits,
+or on explicit request of the user.
+The default name for the settings file is /etc/xboard/xboard.conf,
+but in a standard install this file is only used as a master settings
+file that determines the system-wide default settings,
+and defers reading and writing of user settings to a user-specific
+file like ~/.xboardrc in the user's home directory.
<p>When XBoard is iconized, its graphical icon is a white knight if
it is White's turn to move, a black knight if it is Black's turn. See
<ul class="menu">
<li><a accesskey="1" href="File-Menu.html#File-Menu">File Menu</a>: Accessing external games and positions.
-<li><a accesskey="2" href="Mode-Menu.html#Mode-Menu">Mode Menu</a>: Selecting XBoard's mode.
-<li><a accesskey="3" href="Action-Menu.html#Action-Menu">Action Menu</a>: Talking to the chess engine or ICS opponents.
-<li><a accesskey="4" href="Step-Menu.html#Step-Menu">Step Menu</a>: Controlling the game.
-<li><a accesskey="5" href="Options-Menu.html#Options-Menu">Options Menu</a>: User preferences.
-<li><a accesskey="6" href="Help-Menu.html#Help-Menu">Help Menu</a>: Getting help.
-<li><a accesskey="7" href="Keys.html#Keys">Keys</a>: Other shortcut keys.
+<li><a accesskey="2" href="Edit-Menu.html#Edit-Menu">Edit Menu</a>: Altering games, positions, PGN tags or comments.
+<li><a accesskey="3" href="View-Menu.html#View-Menu">View Menu</a>: Controlling XBoard's shape and looks.
+<li><a accesskey="4" href="Mode-Menu.html#Mode-Menu">Mode Menu</a>: Selecting XBoard's mode.
+<li><a accesskey="5" href="Action-Menu.html#Action-Menu">Action Menu</a>: Talking to the chess engine or ICS opponents.
+<li><a accesskey="6" href="Engine-Menu.html#Engine-Menu">Engine Menu</a>: Controlling settings and actions of the engine(s).
+<li><a accesskey="7" href="Options-Menu.html#Options-Menu">Options Menu</a>: User preferences.
+<li><a accesskey="8" href="Help-Menu.html#Help-Menu">Help Menu</a>: Getting help.
+<li><a accesskey="9" href="Keys.html#Keys">Keys</a>: Other shortcut keys.
</ul>
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-<h3 class="section">2.2 Mode Menu</h3>
+<h3 class="section">2.4 Mode Menu</h3>
-<p><a name="index-Menu_002c-Mode-26"></a><a name="index-Mode-Menu-27"></a>
+<p><a name="index-Menu_002c-Mode-49"></a><a name="index-Mode-Menu-50"></a>
<dl>
-<dt>Machine White<dd><a name="index-Machine-White_002c-Menu-Item-28"></a>Tells the chess engine to play White.
-<br><dt>Machine Black<dd><a name="index-Machine-Black_002c-Menu-Item-29"></a>Tells the chess engine to play Black.
-<br><dt>Two Machines<dd><a name="index-Two-Machines_002c-Menu-Item-30"></a>Plays a game between two chess engines.
-<br><dt>Analysis Mode<dd><a name="index-Analysis-Mode_002c-Menu-Item-31"></a>XBoard tells the chess engine to start analyzing the current game/position
+<dt>Machine White<dd><a name="index-Machine-White_002c-Menu-Item-51"></a>Tells the chess engine to play White.
+The <kbd>Ctrl-W</kbd> key is a keyboard equivalent.
+<br><dt>Machine Black<dd><a name="index-Machine-Black_002c-Menu-Item-52"></a>Tells the chess engine to play Black.
+The <kbd>Ctrl-B</kbd> key is a keyboard equivalent.
+<br><dt>Two Machines<dd><a name="index-Two-Machines_002c-Menu-Item-53"></a>Plays a game between two chess engines.
+The <kbd>Ctrl-T</kbd> key is a keyboard equivalent.
+<br><dt>Analysis Mode<dd><a name="index-Analysis-Mode_002c-Menu-Item-54"></a>XBoard tells the chess engine to start analyzing the current game/position
and shows you the analysis as you move pieces around.
+The <kbd>Ctrl-A</kbd> key is a keyboard equivalent.
Note: Some chess engines do not support Analysis mode.
<p>To set up a position to analyze, you do the following:
<p>The analysis function can also be used when observing games on an ICS
with an engine loaded (zippy mode); the engine then will analyse
the positions as they occur in the observed game.
-<br><dt>Analyze File<dd><a name="index-Analyze-File_002c-Menu-Item-32"></a>This option lets you load a game from a file (PGN, XBoard format, etc.)
-and analyze it. When you select this menu item, a pop-up window appears
+<br><dt>Analyze File<dd><a name="index-Analyze-File_002c-Menu-Item-55"></a>This option lets you load a game from a file (PGN, XBoard format, etc.)
+and analyze it. The <kbd>Ctrl-F</kbd> key is a keyboard equivalent.
+When you select this menu item, a pop-up window appears
and asks for a file name to load.
If the file contains multiple games, another pop up appears that lets
you select which game you wish to analyze.
-After a game is loaded, use the XBoard arrow buttons to step
-forwards/backwards through the game and watch the analysis.
+After a game is loaded, XBoard will start auto-playing the game,
+while the engine is analyzing the current position.
+The game will be annotated with the results of these analyses.
+In particlar, the score and depth will be added as a comment,
+and the PV will be added as a variation.
+The time the engine spends on analyzing each move can be controlled
+through the command-line option ‘<samp><span class="samp">-timeDelay</span></samp>’.
Note: Some chess engines do not support Analysis mode.
-<br><dt>ICS Client<dd><a name="index-ICS-Client_002c-Menu-Item-33"></a>This is the normal mode when XBoard
+<br><dt>Edit Game<dd>Duplicate of the item in the Edit menu.
+Note that ‘<samp><span class="samp">Edit Game</span></samp>’ is the idle mode of XBoard, and can be used
+to get you out of other modes. E.g. to stop analyzing, stop a game
+between two engines or stop editing a position.
+<br><dt>Edit Position<dd>Duplicate of the item in the Edit menu.
+<br><dt>Training<dd><a name="index-Training_002c-Menu-Item-56"></a>Training mode lets you interactively guess the moves of a game for one
+of the players. You guess the next move of the game by playing the
+move on the board. If the move played matches the next move of the
+game, the move is accepted and the opponent's response is auto-played.
+If the move played is incorrect, an error message is displayed. You
+can select this mode only while loading a game (that is, after
+selecting ‘<samp><span class="samp">Load Game</span></samp>’ from the File menu). While XBoard is in
+‘<samp><span class="samp">Training</span></samp>’ mode, the navigation buttons are disabled.
+<br><dt>ICS Client<dd><a name="index-ICS-Client_002c-Menu-Item-57"></a>This is the normal mode when XBoard
is connected to a chess server. If you have moved into
Edit Game or Edit Position mode, you can select this option to get out.
do so in <kbd>bsetup</kbd> mode on FICS. In addition, the menu commands
‘<samp><span class="samp">Forward</span></samp>’, ‘<samp><span class="samp">Backward</span></samp>’, ‘<samp><span class="samp">Pause</span></samp>’, and ‘<samp><span class="samp">Stop Examining</span></samp>’
have special functions in this mode; see below.
-<br><dt>Edit Game<dd><a name="index-Edit-Game_002c-Menu-Item-34"></a>Allows you to make moves for both Black and White, and to change
-moves after backing up with the ‘<samp><span class="samp">Backward</span></samp>’ command. The clocks do
-not run.
-
- <p>In chess engine mode, the chess engine continues to check moves for legality
-but does not participate in the game. You can bring the chess engine
-into the game by selecting ‘<samp><span class="samp">Machine White</span></samp>’, ‘<samp><span class="samp">Machine Black</span></samp>’,
-or ‘<samp><span class="samp">Two Machines</span></samp>’.
-
- <p>In ICS mode, the moves are not sent to the ICS: ‘<samp><span class="samp">Edit Game</span></samp>’ takes
-XBoard out of ICS Client mode and lets you edit games locally.
-If you want to edit games on ICS in a way that other ICS users
-can see, use the ICS <kbd>examine</kbd> command or start an ICS match
-against yourself.
-<br><dt>Edit Position<dd><a name="index-Edit-Position_002c-Menu-Item-35"></a>Lets you set up an arbitrary board position.
-Use mouse button 1 to drag pieces to new squares, or to delete a piece
-by dragging it off the board or dragging an empty square on top of it.
-To drop a new piece on a square, press mouse button 2 or 3 over the
-square. This brings up a menu of white pieces (button 2) or
-black pieces (button 3). Additional menu choices let you empty the
-square or clear the board. You can set the side to play next by
-clicking on the word White or Black at the top of the screen.
-Selecting ‘<samp><span class="samp">Edit Position</span></samp>’ causes XBoard to discard
-all remembered moves in the current game.
-
- <p>In ICS mode, changes made to the position by ‘<samp><span class="samp">Edit Position</span></samp>’ are
-not sent to the ICS: ‘<samp><span class="samp">Edit Position</span></samp>’ takes XBoard out of
-‘<samp><span class="samp">ICS Client</span></samp>’ mode and lets you edit positions locally. If you want to
-edit positions on ICS in a way that other ICS users can see, use
-the ICS <kbd>examine</kbd> command, or start an ICS match against yourself.
-(See also the ICS Client topic above.)
-<br><dt>Training<dd><a name="index-Training_002c-Menu-Item-36"></a>Training mode lets you interactively guess the moves of a game for one
-of the players. You guess the next move of the game by playing the
-move on the board. If the move played matches the next move of the
-game, the move is accepted and the opponent's response is auto-played.
-If the move played is incorrect, an error message is displayed. You
-can select this mode only while loading a game (that is, after
-selecting ‘<samp><span class="samp">Load Game</span></samp>’ from the File menu). While XBoard is in
-‘<samp><span class="samp">Training</span></samp>’ mode, the navigation buttons are disabled.
-<br><dt>Show Game List<dd><a name="index-Show-Game-List_002c-Menu-Item-37"></a>Shows or hides the list of games generated by the last ‘<samp><span class="samp">Load Game</span></samp>’
-command.
-<br><dt>Show Move History<dd><a name="index-Show-Move-History_002c-Menu-Item-38"></a>Shows or hides a list of moves of the current game.
-This list allows you to move the display to any earlier position in the game
-by clicking on the corresponding move.
-<br><dt>Show Engine Output<dd><a name="index-Show-Engine-Output_002c-Menu-Item-39"></a>Shows or hides a window in which the thinking output of any loaded engines
-is displayed.
-<br><dt>Edit Tags<dd><a name="index-Edit-Tags_002c-Menu-Item-40"></a>Lets you edit the PGN (portable game notation)
-tags for the current game. After editing, the tags must still conform to
-the PGN tag syntax:
-
- <pre class="example"> <tag-section> ::= <tag-pair> <tag-section>
- <empty>
- <tag-pair> ::= [ <tag-name> <tag-value> ]
- <tag-name> ::= <identifier>
- <tag-value> ::= <string>
-</pre>
- <p class="noindent">See the PGN Standard for full details. Here is an example:
-
- <pre class="example"> [Event "Portoroz Interzonal"]
- [Site "Portoroz, Yugoslavia"]
- [Date "1958.08.16"]
- [Round "8"]
- [White "Robert J. Fischer"]
- [Black "Bent Larsen"]
- [Result "1-0"]
-</pre>
- <p class="noindent">Any characters that do not match this syntax are silently ignored. Note that
-the PGN standard requires all games to have at least the seven tags shown
-above. Any that you omit will be filled in by XBoard
-with ‘<samp><span class="samp">?</span></samp>’ (unknown value), or ‘<samp><span class="samp">-</span></samp>’ (inapplicable value).
-<br><dt>Edit Comment<dd><a name="index-Edit-Comment_002c-Menu-Item-41"></a>Adds or modifies a comment on the current position. Comments are
-saved by ‘<samp><span class="samp">Save Game</span></samp>’ and are displayed by ‘<samp><span class="samp">Load Game</span></samp>’,
-‘<samp><span class="samp">Forward</span></samp>’, and ‘<samp><span class="samp">Backward</span></samp>’.
-<br><dt>ICS Input Box<dd><a name="index-ICS-Input-Box_002c-Menu-Item-42"></a>If this option is set in ICS mode,
-XBoard
-creates an extra window that you can use for typing in ICS commands.
-The input box is especially useful if you want to type in something long or do
-some editing on your input, because output from ICS doesn't get mixed
-in with your typing as it would in the main terminal window.
-<br><dt>Pause<dd><a name="index-Pause_002c-Menu-Item-43"></a>Pauses updates to the board, and if you are playing against a chess engine,
+<br><dt>Pause<dd><a name="index-Pause_002c-Menu-Item-58"></a>Pauses updates to the board, and if you are playing against a chess engine,
also pauses your clock. To continue, select ‘<samp><span class="samp">Pause</span></samp>’ again, and the
display will automatically update to the latest position.
-The ‘<samp><span class="samp">P</span></samp>’ button and keyboard <kbd>p</kbd> key are equivalents.
+The ‘<samp><span class="samp">P</span></samp>’ button and keyboard <kbd>Pause</kbd> key are equivalents.
<p>If you select Pause when you are playing against a chess engine and
it is not your move, the chess engine's clock
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-<h3 class="section">2.5 Options Menu</h3>
+<h3 class="section">2.7 Options Menu</h3>
-<p><a name="index-Menu_002c-Options-72"></a><a name="index-Options-Menu-73"></a>
+<p><a name="index-Menu_002c-Options-83"></a><a name="index-Options-Menu-84"></a>
<dl>
-<dt>Flip View<dd><a name="index-Flip-View_002c-Menu-Item-74"></a>Inverts your view of the chess board for the duration of the
-current game. Starting a new game returns the board to normal.
-The <kbd>v</kbd> key is a keyboard equivalent.
-<br><dt>Adjudications<dd><a name="index-Adjudications_002c-Menu-Item-75"></a>Pops up a sub-menu where you can enable or disable various adjudications
+<dt>Time Control<dd><a name="index-Time-Control_002c-Menu-Item-85"></a>Pops up a sub-menu where you can set the time-control parameters interactively.
+Allows you to select classical or incremental time controls,
+set the moves per session, session duration, and time increment.
+Also allows specification of time-odds factors for one or both engines.
+If an engine is given a time-odds factor N, all time quota it gets,
+be it at the beginning of a session or through the time increment or
+fixed time per move, will be divided by N.
+The shifted <kbd>Alt+T</kbd> key is a keyboard equivalent.
+<br><dt>Common Engine<dd><a name="index-Common-Engine_002c-Menu-Item-86"></a>Pops up a sub-menu where you can set some engine parameters common to most engines,
+such as hash-table size, tablebase cache size, maximum number of processors
+that SMP engines can use, and where to find the Polyglot adapter needed
+to run UCI engines under XBoard. The feature that allows setting of these parameters on
+engines is new since XBoard 4.3.15, so not many XBoard/WinBoard engines respond
+to it yet, but UCI engines should.
+It is also possible to specify a GUI opening book here, i.e. an opening
+book that XBoard consults for any position a playing engine gets in.
+It then forces the engine to play the book move, rather than to think up its own,
+if that position is found in the book.
+The book can switched on and off independently for either engine.
+The shifted <kbd>Alt+U</kbd> key is a keyboard equivalent.
+<br><dt>Adjudications<dd><a name="index-Adjudications_002c-Menu-Item-87"></a>Pops up a sub-menu where you can enable or disable various adjudications
that XBoard can perform in engine-engine games.
+The shifted <kbd>Alt+J</kbd> key is a keyboard equivalent.
You can instruct XBoard to detect and terminate the game on checkmate
or stalemate, even if the engines would not do so, to verify engine
result claims (forfeiting engines that make false claims), rather than
For the latter adjudication to work, XBoard should be able to properly understand
the engine's scores. To facilitate the latter, you can inform xboard here if
the engines report scores from the viewpoint of white, or from that of their own color.
-<br><dt>Engine Settings<dd>Pops up a sub-menu where you can set some engine parameters common to most engines,
-such as hash-table size, tablebase cache size, maximum number of processors
-that SMP engines can use, and where to find the Polyglot adapter needed
-to run UCI engines under XBoard. The feature that allows setting of these parameters on
-engines is new since XBoard 4.3.15, so not many XBoard/WinBoard engines respond
-to it yet, but UCI engines should.
-It is also possible to specify a GUI opening book here, i.e. an opening
-book that XBoard consults for any position a playing engine gets in.
-It then forces the engine to play the book move, rather than to think up its own,
-if that position is found in the book.
-The book can switched on and off independently for either engine.
-<br><dt>Time Control<dd><a name="index-Time-Control_002c-Menu-Item-76"></a>Pops up a sub-menu where you can set the time-control parameters interactively.
-Allows you to select classical or incremental time controls,
-set the moves per session, session duration, and time increment.
-Also allows specification of time-odds factors for one or both engines.
-If an engine is given a time-odds factor N, all time quota it gets,
-be it at the beginning of a session or through the time increment or
-fixed time per move, will be divided by N.
-<br><dt>Always Queen<dd><a name="index-Always-Queen_002c-Menu-Item-77"></a>If this option is off, XBoard brings up a dialog
+<br><dt>Game List<dd><a name="index-Game-List-Tags_002c-Menu-Item-88"></a>Pops up a dialog where you can select the PGN tags that should appear
+on the lines in the game list, and their order.
+<br><dt>Always Queen<dd><a name="index-Always-Queen_002c-Menu-Item-89"></a>If this option is off, XBoard brings up a dialog
box whenever you move a pawn to the last rank, asking what piece
you want to promote it to. If the option is true, your pawns are
always promoted to queens. Your opponent can still under-promote.
-<br><dt>Animate Dragging<dd><a name="index-Animate-Dragging_002c-Menu-Item-78"></a>If Animate Dragging is on, while you are dragging a piece with the
+The shifted <kbd>Ctrl-Q</kbd> key is a keyboard equivalent.
+<br><dt>Animate Dragging<dd><a name="index-Animate-Dragging_002c-Menu-Item-90"></a>If Animate Dragging is on, while you are dragging a piece with the
mouse, an image of the piece follows the mouse cursor.
If Animate Dragging is off, there is no visual feedback while you are
dragging a piece, but if Animate Moving is on, the move will be
animated when it is complete.
-<br><dt>Animate Moving<dd><a name="index-Animate-Moving_002c-Menu-Item-79"></a>If Animate Moving is on, all piece moves are animated. An image of the
+<br><dt>Animate Moving<dd><a name="index-Animate-Moving_002c-Menu-Item-91"></a>If Animate Moving is on, all piece moves are animated. An image of the
piece is shown moving from the old square to the new square when the
move is completed (unless the move was already animated by Animate Dragging).
If Animate Moving is off, a moved piece instantly disappears from its
old square and reappears on its new square when the move is complete.
-<br><dt>Auto Comment<dd><a name="index-Auto-Comment_002c-Menu-Item-80"></a>If this option is on, any remarks made on ICS while you are observing or
+The shifted <kbd>Ctrl-A</kbd> key is a keyboard equivalent.
+<br><dt>Auto Comment<dd><a name="index-Auto-Comment_002c-Menu-Item-92"></a>If this option is on, any remarks made on ICS while you are observing or
playing a game are recorded as a comment on the current move. This includes
remarks made with the ICS commands <kbd>say</kbd>, <kbd>tell</kbd>, <kbd>whisper</kbd>,
and <kbd>kibitz</kbd>.
Limitation: remarks that you type yourself are not recognized;
XBoard scans only the output from ICS, not the input you type to it.
-<br><dt>Auto Flag<dd><a name="index-Auto-Flag_002c-Menu-Item-81"></a>If this option is on and one player runs out of time
+<br><dt>Auto Flag<dd><a name="index-Auto-Flag_002c-Menu-Item-93"></a>If this option is on and one player runs out of time
before the other,
XBoard
will automatically call his flag, claiming a win on time.
+The shifted <kbd>Ctrl-F</kbd> key is a keyboard equivalent.
In ICS mode, Auto Flag will only call your opponent's flag, not yours,
and the ICS may award you a draw instead of a win if you have
insufficient mating material. In local chess engine mode,
XBoard
-may call either player's flag and will not take material into account.
-<br><dt>Auto Flip View<dd><a name="index-Auto-Flip-View_002c-Menu-Item-82"></a>If the Auto Flip View option is on when you start a game, the board
+may call either player's flag and will not take material into account (?).
+<br><dt>Auto Flip View<dd><a name="index-Auto-Flip-View_002c-Menu-Item-94"></a>If the Auto Flip View option is on when you start a game, the board
will be automatically oriented so that your pawns move from the bottom
of the window towards the top.
-<br><dt>Auto Observe<dd><a name="index-Auto-Observe_002c-Menu-Item-83"></a>If this option is on and you add a player to your <code>gnotify</code>
+<br><dt>Auto Observe<dd><a name="index-Auto-Observe_002c-Menu-Item-95"></a>If this option is on and you add a player to your <code>gnotify</code>
list on ICS, XBoard will automatically observe all of that
player's games, unless you are doing something else (such as
observing or playing a game of your own) when one starts.
variable is set to 0, or if the ICS you are using does not
properly support observing from Black's point of view,
you will see the game from White's point of view.
-<br><dt>Auto Raise Board<dd><a name="index-Auto-Raise-Board_002c-Menu-Item-84"></a>If this option is on, whenever a new game begins, the chessboard window
+<br><dt>Auto Raise Board<dd><a name="index-Auto-Raise-Board_002c-Menu-Item-96"></a>If this option is on, whenever a new game begins, the chessboard window
is deiconized (if necessary) and raised to the top of the stack of windows.
-<br><dt>Auto Save<dd><a name="index-Auto-Save_002c-Menu-Item-85"></a>If this option is true, at the end of every game XBoard prompts
+<br><dt>Auto Save<dd><a name="index-Auto-Save_002c-Menu-Item-97"></a>If this option is true, at the end of every game XBoard prompts
you for a file name and appends a record of the game to the file
you specify.
Disabled if the <code>saveGameFile</code> command-line
option is set, as in that case all games are saved to the specified file.
See <a href="Load-and-Save-options.html#Load-and-Save-options">Load and Save options</a>.
-<br><dt>Blindfold<dd><a name="index-Blindfold_002c-Menu-Item-86"></a>If this option is on, XBoard displays the board as usual but does
+<br><dt>Blindfold<dd><a name="index-Blindfold_002c-Menu-Item-98"></a>If this option is on, XBoard displays the board as usual but does
not display pieces or move highlights. You can still move in the
usual way (with the mouse or by typing moves in ICS mode), even though
the pieces are invisible.
-<br><dt>Flash Moves<dd><a name="index-Flash-Moves_002c-Menu-Item-87"></a>If this option is on, whenever a move is completed, the moved piece flashes.
+<br><dt>Flash Moves<dd><a name="index-Flash-Moves_002c-Menu-Item-99"></a>If this option is on, whenever a move is completed, the moved piece flashes.
The number of times to flash is set by the flashCount command-line
option; it defaults to 3 if Flash Moves is first turned on from the menu.
if it is false (the default), White's pawns move from bottom to top
at the start of each game; if it is true, Black's pawns move from
bottom to top. See <a href="User-interface-options.html#User-interface-options">User interface options</a>.
-<br><dt>Get Move List<dd><a name="index-Get-Move-List_002c-Menu-Item-88"></a>If this option is on, whenever XBoard
+<br><dt>Get Move List<dd><a name="index-Get-Move-List_002c-Menu-Item-100"></a>If this option is on, whenever XBoard
receives the first board of a new ICS game (or a different game from
the one it is currently displaying), it
retrieves the list of past moves from the ICS.
and over.
When you turn this option on from the menu, XBoard
immediately fetches the move list of the current game (if any).
-<br><dt>Highlight Last Move<dd><a name="index-Highlight-Last-Move_002c-Menu-Item-89"></a>If Highlight Last Move is on, after a move is made, the starting and
+<br><dt>Highlight Dragging<dd><a name="index-Highlight-Dragging_002c-Menu-Item-101"></a>If Highlight Dragging is on, and the option -showTargetSquares is also on
+in the settings file, all squares a piece that is 'picked up' with the mouse
+can legally move to are highighted with a fat colored dot in the
+highlightColor (non-captures) or premoveHighlightColor (captures).
+Legality testing must be on for XBoard to know how the piece moves.
+<br><dt>Highlight Last Move<dd><a name="index-Highlight-Last-Move_002c-Menu-Item-102"></a>If Highlight Last Move is on, after a move is made, the starting and
ending squares remain highlighted. In addition, after you use Backward
or Back to Start, the starting and ending squares of the last move to
be unmade are highlighted.
-<br><dt>Move Sound<dd><a name="index-Move-Sound_002c-Menu-Item-90"></a>If this option is on, XBoard alerts you by playing a sound
+<br><dt>Highlight with Arrow<dd><a name="index-Highlight-with-Arrow_002c-Menu-Item-103"></a>Causes the highlighting described in Highlight Last Move to be done
+by drawing an arrow between the highlighted squares,
+so that it is visible even when the width of the grid lines is set to zero.
+<br><dt>Move Sound<dd><a name="index-Move-Sound_002c-Menu-Item-104"></a>If this option is on, XBoard alerts you by playing a sound
after each of your opponent's moves (or after every
move if you are observing a game on the Internet Chess Server).
The sound is not played after moves you make or moves read from a
command to the ICS, since otherwise the ICS will ring the terminal bell
after every move (not just yours). (The <samp><span class="file">.icsrc</span></samp> file
is a good place for this; see <a href="ICS-options.html#ICS-options">ICS options</a>.)
-<br><dt>ICS Alarm<dd><a name="index-ICS-Alarm_002c-Menu-Item-91"></a>When this option is on, an alarm sound is played when your clock
+<br><dt>ICS Alarm<dd><a name="index-ICS-Alarm_002c-Menu-Item-105"></a>When this option is on, an alarm sound is played when your clock
counts down to the icsAlarmTime (by default, 5 seconds) in an ICS
game. For games with time controls that include an increment, the
alarm will sound each time the clock counts down to the icsAlarmTime.
By default, the alarm sound is the terminal bell, but on some systems
you can change it to a sound file using the soundIcsAlarm option; see
below.
-<br><dt>Old Save Style<dd><a name="index-Old-Save-Style_002c-Menu-Item-92"></a>If this option is off, XBoard saves games in PGN
-(portable game notation) and positions in FEN (Forsythe-Edwards
-notation). If the option is on, a save style that is compatible
-with older versions of XBoard is used instead.
-The old position style is more human-readable
-than FEN; the old game style has no particular advantages.
-<br><dt>Periodic Updates<dd><a name="index-Periodic-Updates_002c-Menu-Item-93"></a>If this option is off (or if
+<br><dt>One-Click Moving<dd><a name="index-One_002dClick-Moving_002c-Menu-Item-106"></a>If this option is on, XBoard does not wait for you to click both the
+from- and the to-square, or drag the piece, but performs a move as soon
+as it is uniqely specified.
+This applies to clicking an own piece that only has a single legal move,
+clicking an empty square or opponent piece where only one of your pieces
+can move (or capture) to.
+Furthermore, a double-click on a piece that can only make a single capture
+will cause that capture to be made.
+Promoting a Pawn by clicking its to-square will suppress the promotion
+popup, and make it promote to Queen.
+<br><dt>Periodic Updates<dd><a name="index-Periodic-Updates_002c-Menu-Item-107"></a>If this option is off (or if
you are using a chess engine that does not support periodic updates),
the analysis window
will only be updated when the analysis changes. If this option is
on, the Analysis Window will be updated every two seconds.
-<br><dt>Ponder Next Move<dd><a name="index-Ponder-Next-Move_002c-Menu-Item-94"></a>If this option is off, the chess engine will think only when it is on
+<br><dt>Ponder Next Move<dd><a name="index-Ponder-Next-Move_002c-Menu-Item-108"></a>If this option is off, the chess engine will think only when it is on
move. If the option is on, the engine will also think while waiting
for you to make your move.
-<br><dt>Popup Exit Message<dd><a name="index-Popup-Exit-Message_002c-Menu-Item-95"></a>If this option is on, when XBoard wants to display a message just
+The shifted <kbd>Ctrl-P</kbd> key is a keyboard equivalent.
+<br><dt>Popup Exit Message<dd><a name="index-Popup-Exit-Message_002c-Menu-Item-109"></a>If this option is on, when XBoard wants to display a message just
before exiting, it brings up a modal dialog box and waits for you to
click OK before exiting. If the option is off, XBoard prints the
message to standard error (the terminal) and exits immediately.
-<br><dt>Popup Move Errors<dd><a name="index-Popup-Move-Errors_002c-Menu-Item-96"></a>If this option is off, when you make an error in moving (such as
+<br><dt>Popup Move Errors<dd><a name="index-Popup-Move-Errors_002c-Menu-Item-110"></a>If this option is off, when you make an error in moving (such as
attempting an illegal move or moving the wrong color piece), the
error message is displayed in the message area. If the option is
on, move errors are displayed in small pop-up windows like other errors.
You can dismiss an error pop-up either by clicking its OK button or by
clicking anywhere on the board, including down-clicking to start a move.
-<br><dt>Premove<dd><a name="index-Premove_002c-Menu-Item-97"></a>If this option is on while playing a game on an ICS, you can register
+<br><dt>Premove<dd><a name="index-Premove_002c-Menu-Item-111"></a>If this option is on while playing a game on an ICS, you can register
your next planned move before it is your turn. Move the piece with
the mouse in the ordinary way, and the starting and ending squares
will be highlighted with a special color (red by default). When it is
different move. If you change your mind about your premove, either
make a different move, or double-click on any piece to cancel the move
entirely.
-<br><dt>Quiet Play<dd><a name="index-Quiet-Play_002c-Menu-Item-98"></a>If this option is on, XBoard will automatically issue an ICS
+<br><dt>Quiet Play<dd><a name="index-Quiet-Play_002c-Menu-Item-112"></a>If this option is on, XBoard will automatically issue an ICS
<kbd>set shout 0</kbd>
command whenever you start a game and a
<kbd>set shout 1</kbd>
command whenever you finish one. Thus, you will not be distracted
by shouts from other ICS users while playing.
-<br><dt>Show Coords<dd><a name="index-Show-Coords_002c-Menu-Item-99"></a>If this option is on, XBoard displays algebraic coordinates
+<br><dt>Show Coords<dd><a name="index-Show-Coords_002c-Menu-Item-113"></a>If this option is on, XBoard displays algebraic coordinates
along the board's left and bottom edges.
-<br><dt>Hide Thinking<dd><a name="index-Hide-Thinking_002c-Menu-Item-100"></a>If this option is off, the chess engine's notion of the score and best
+<br><dt>Hide Thinking<dd><a name="index-Hide-Thinking_002c-Menu-Item-114"></a>If this option is off, the chess engine's notion of the score and best
line of play from the current position is displayed as it is
thinking. The score indicates how many pawns ahead (or if negative,
behind) the chess engine thinks it is. In matches between two
machines, the score is prefixed by ‘<samp><span class="samp">W</span></samp>’ or ‘<samp><span class="samp">B</span></samp>’ to indicate
whether it is showing White's thinking or Black's, and only the thinking
of the engine that is on move is shown.
-<br><dt>Test Legality<dd><a name="index-Test-Legality_002c-Menu-Item-101"></a>If this option is on, XBoard tests whether the moves you try to make
+The shifted <kbd>Ctrl-H</kbd> key is a keyboard equivalent.
+<br><dt>Test Legality<dd><a name="index-Test-Legality_002c-Menu-Item-115"></a>If this option is on, XBoard tests whether the moves you try to make
with the mouse are legal and refuses to let you make an illegal move.
+The shifted <kbd>Ctrl-L</kbd> key is a keyboard equivalent.
Moves loaded from a file with ‘<samp><span class="samp">Load Game</span></samp>’ are also checked. If
the option is off, all moves are accepted, but if a local chess engine
or the ICS is active, they will still reject illegal moves. Turning
rules that XBoard does not understand. (Bughouse, suicide, and wild
variants where the king may castle after starting on the d file are
generally supported with Test Legality on.)
+<br><dt>Save Settings Now<dd><a name="index-Save-Settings-Now_002c-Menu-Item-116"></a>Selecting this menu item causes the current XBoard settings to be
+written to the settings file, so they will also apply in future sessions.
+Note that some settings are 'volatile', and are not saved,
+because XBoard considers it too unlikely that you want those to apply
+next time.
+In particular this applies to the Chess program names, and all options
+giving information on those Chess programs (such as their directory,
+if they have their own opening book, if they are UCI or native XBoard),
+or the variant you are playing.
+Such options would still be understood when they appear in the settings
+file in case they were put there with the aid of a text editor, but they
+would disappear from the file as soon as you save the settings.
+<br><dt>Save Settings on Exit<dd><a name="index-Save-Settings-on-Exit_002c-Menu-Item-117"></a>Setting this option has no immediate effect, but causes the settings
+to be saved when you quit XBoard. What happens then is otherwise
+identical to what happens when you use select "Save Settings Now",
+see there.
</dl>
</body></html>
<h2 class="chapter">3 Options</h2>
-<p><a name="index-Options-111"></a><a name="index-Options-112"></a>
+<p><a name="index-Options-129"></a><a name="index-Options-130"></a>
This section documents the command-line options to XBoard. You can
set these options in two ways: by typing them on the shell command
line you use to start XBoard, or by setting them as X resources
<h3 class="section">3.7 Other options</h3>
-<p><a name="index-Options_002c-miscellaneous-359"></a>
+<p><a name="index-Options_002c-miscellaneous-393"></a>
<dl>
-<dt>-ncp/-xncp or -noChessProgram true/false<dd><a name="index-ncp_002c-option-360"></a><a name="index-noChessProgram_002c-option-361"></a>If this option is true, XBoard acts as a passive chessboard; it
+<dt>-ncp/-xncp or -noChessProgram true/false<dd><a name="index-ncp_002c-option-394"></a><a name="index-noChessProgram_002c-option-395"></a>If this option is true, XBoard acts as a passive chessboard; it
does not start a chess engine at all. Turning on this option
also turns off clockMode. Default: false.
-<br><dt>-mode or -initialMode modename<dd><a name="index-mode_002c-option-362"></a><a name="index-initalMode_002c-option-363"></a>If this option is given, XBoard selects the given modename
+<br><dt>-mode or -initialMode modename<dd><a name="index-mode_002c-option-396"></a><a name="index-initalMode_002c-option-397"></a>If this option is given, XBoard selects the given modename
from the Mode menu after starting and (if applicable) processing the
loadGameFile or loadPositionFile option. Default: "" (no selection).
Other supported values are
MachineWhite, MachineBlack, TwoMachines, Analysis,
AnalyzeFile, EditGame, EditPosition, and Training.
-<br><dt>-variant varname<dd><a name="index-variant_002c-option-364"></a>Activates preliminary, partial support for playing chess variants
+<br><dt>-variant varname<dd><a name="index-variant_002c-option-398"></a>Activates preliminary, partial support for playing chess variants
against a local engine or editing variant games. This flag is not
needed in ICS mode. Recognized variant names are:
knightmate King moves as Knight, and vice versa
super Superchess (shuffle variant with 4 exo-pieces)
makruk Thai Chess (shatranj-like, P promotes on 6th rank)
+ spartan Spartan Chess (black has unorthodox pieces)
fairy A catchall variant in which all piece types
known to XBoard can participate (8x8)
unknown Catchall for other unknown variants
In crazyhouse, XBoard now does keep
track of off-board pieces. In shatranj it does implement the baring
rule when mate detection is switched on.
-<br><dt>-boardHeight N<dd><a name="index-boardHeight_002c-option-365"></a>Allows you to set a non-standard number of board ranks in any variant.
+<br><dt>-boardHeight N<dd><a name="index-boardHeight_002c-option-399"></a>Allows you to set a non-standard number of board ranks in any variant.
If the height is given as -1, the default height for the variant is used.
Default: -1
-<br><dt>-boardWidth N<dd><a name="index-boardWidth_002c-option-366"></a>Allows you to set a non-standard number of board files in any variant.
+<br><dt>-boardWidth N<dd><a name="index-boardWidth_002c-option-400"></a>Allows you to set a non-standard number of board files in any variant.
If the width is given as -1, the default width for the variant is used.
With a non-standard width, the initial position will always be an empty board,
as the usual opening array will not fit.
Default: -1
-<br><dt>-holdingsSize N<dd><a name="index-holdingsSize_002c-option-367"></a>Allows you to set a non-standard size for the holdings in any variant.
+<br><dt>-holdingsSize N<dd><a name="index-holdingsSize_002c-option-401"></a>Allows you to set a non-standard size for the holdings in any variant.
If the size is given as -1, the default holdings size for the variant is used.
The first N piece types will go into the holdings on capture, and you will be
able to drop them on the board in stead of making a normal move. If size equals 0,
there will be no holdings.
Default: -1
-<br><dt>-defaultFrcPosition N<dd><a name="index-defaultFrcPosition_002c-option-368"></a>Specifies the number of the opening position in shuffle games like Chess960.
+<br><dt>-defaultFrcPosition N<dd><a name="index-defaultFrcPosition_002c-option-402"></a>Specifies the number of the opening position in shuffle games like Chess960.
A value of -1 means the position is randomly generated by XBoard
at the beginning of every game.
Default: -1
-<br><dt>-pieceToCharTable string<dd><a name="index-pieceToCharTable_002c-option-369"></a>The characters that are used to represent the piece types XBoard knows in FEN
+<br><dt>-pieceToSquareTable string<dd><a name="index-pieceToSquareTable_002c-option-403"></a>The characters that are used to represent the piece types XBoard knows in FEN
diagrams and SAN moves. The string argument has to have an even length
(or it will be ignored), as white and black pieces have to be given separately
(in that order). The last letter for each color will be the King.
You should not have to use this option often: each variant has its own default
setting for the piece representation in FEN, which should be sufficient in normal use.
Default: ""
-<br><dt>-debug/-xdebug or -debugMode true/false<dd><a name="index-debug_002c-option-370"></a><a name="index-debugMode_002c-option-371"></a>Turns on debugging printout.
-<br><dt>-debugFile filename or -nameOfDebugFile filename<dd><a name="index-debugFile_002c-option-372"></a><a name="index-nameOfDebugFile_002c-option-373"></a>Sets the name of the file to which XBoard saves debug information
+<br><dt>-debug/-xdebug or -debugMode true/false<dd><a name="index-debug_002c-option-404"></a><a name="index-debugMode_002c-option-405"></a>Turns on debugging printout.
+<br><dt>-debugFile filename or -nameOfDebugFile filename<dd><a name="index-debugFile_002c-option-406"></a><a name="index-nameOfDebugFile_002c-option-407"></a>Sets the name of the file to which XBoard saves debug information
(including all communication to and from the engines).
-<br><dt>-engineDebugOutput number<dd><a name="index-engineDebugOutput_002c-option-374"></a>Specifies how XBoard should handle unsolicited output from the engine,
+<br><dt>-engineDebugOutput number<dd><a name="index-engineDebugOutput_002c-option-408"></a>Specifies how XBoard should handle unsolicited output from the engine,
with respect to saving it in the debug file.
The output is further (hopefully) ignored.
If number=0, XBoard refrains from writing such spurious output to the debug file.
This option is provided for the benefit of applications that use the debug file
as a source of information, such as the broadcaster of live games TLCV / TLCS.
Such applications can be protected from spurious engine output that might otherwise confuse them.
-<br><dt>-rsh or -remoteShell shell-name<dd><a name="index-rsh_002c-option-375"></a><a name="index-remoteShell_002c-option-376"></a>Name of the command used to run programs remotely. The default
+<br><dt>-rsh or -remoteShell shell-name<dd><a name="index-rsh_002c-option-409"></a><a name="index-remoteShell_002c-option-410"></a>Name of the command used to run programs remotely. The default
is <samp><span class="file">rsh</span></samp> or <samp><span class="file">remsh</span></samp>, determined when XBoard is
configured and compiled.
-<br><dt>-ruser or -remoteUser user-name<dd><a name="index-ruser_002c-option-377"></a><a name="index-remoteUser_002c-option-378"></a>User name on the remote system when running programs with the
+<br><dt>-ruser or -remoteUser user-name<dd><a name="index-ruser_002c-option-411"></a><a name="index-remoteUser_002c-option-412"></a>User name on the remote system when running programs with the
<code>remoteShell</code>. The default is your local user name.
-<br><dt>-userName username<dd><a name="index-userName_002c-option-379"></a>Name under which the Human player will be listed in the PGN file.
+<br><dt>-userName username<dd><a name="index-userName_002c-option-413"></a>Name under which the Human player will be listed in the PGN file.
Default is the login name on your local computer.
-<br><dt>-delayBeforeQuit number<dt>-delayAfterQuit number<dd><a name="index-delayBeforeQuit_002c-option-380"></a><a name="index-delayAfterQuit_002c-option-381"></a>These options specify how long XBoard has to wait before sending a termination signal to rogue engine processes, that do not want to react to the 'quit' command. The second one determines the pause after killing the engine, to make sure it dies.
+<br><dt>-delayBeforeQuit number<dt>-delayAfterQuit number<dd><a name="index-delayBeforeQuit_002c-option-414"></a><a name="index-delayAfterQuit_002c-option-415"></a>These options specify how long XBoard has to wait before sending a termination signal to rogue engine processes, that do not want to react to the 'quit' command. The second one determines the pause after killing the engine, to make sure it dies.
</dl>
<h2 class="chapter">11 Other programs you can use with XBoard</h2>
-<p><a name="index-Other-programs-411"></a>
+<p><a name="index-Other-programs-445"></a>
Here are some other programs you can use with XBoard
<ul class="menu">
<h2 class="chapter">8 Reporting problems</h2>
-<p><a name="index-Bugs-403"></a><a name="index-Bug-reports-404"></a><a name="index-Reporting-bugs-405"></a><a name="index-Problems-406"></a><a name="index-Reporting-problems-407"></a>
+<p><a name="index-Bugs-437"></a><a name="index-Bug-reports-438"></a><a name="index-Reporting-bugs-439"></a><a name="index-Problems-440"></a><a name="index-Reporting-problems-441"></a>
You can report bugs and problems with XBoard using
the bug tracker at <code>https://savannah.gnu.org/projects/xboard/</code>
or by sending mail to <code><bug-xboard@gnu.org></code>. It can also
<h3 class="section">3.2 UCI + WB Engine Settings</h3>
-<p><a name="index-Engine-Settings-172"></a><a name="index-Settings_002c-Engine-173"></a>
+<p><a name="index-Engine-Settings-191"></a><a name="index-Settings_002c-Engine-192"></a>
<dl>
-<dt>-fUCI or -firstIsUCI true/false<dt>-sUCI or -secondIsUCI true/false<dd><a name="index-fUCI_002c-option-174"></a><a name="index-sUCI_002c-option-175"></a><a name="index-firstIsUCI_002c-option-176"></a><a name="index-secondIsUCI_002c-option-177"></a>Indicates if the mentioned engine executable file is an UCI engine,
+<dt>-fUCI or -firstIsUCI true/false<dt>-sUCI or -secondIsUCI true/false<dd><a name="index-fUCI_002c-option-193"></a><a name="index-sUCI_002c-option-194"></a><a name="index-firstIsUCI_002c-option-195"></a><a name="index-secondIsUCI_002c-option-196"></a>Indicates if the mentioned engine executable file is an UCI engine,
and should be run with the aid of the Polyglot adapter rather than directly.
Xboard will then pass the other UCI options and engine name to Polyglot
through a .ini temporary file created for the purpose.
-<br><dt>-PolyglotDir filename<dd><a name="index-PolyglotDir_002c-option-178"></a>Gives the name of the directory in which the Polyglot adapter for UCI engines expects its files.
+<br><dt>-PolyglotDir filename<dd><a name="index-PolyglotDir_002c-option-197"></a>Gives the name of the directory in which the Polyglot adapter for UCI engines expects its files.
Default: "/usr/local/share/polyglot".
-<br><dt>-usePolyglotBook true/false<dd><a name="index-usePolyglotBook_002c-option-179"></a>Specifies if the Polyglot book should be used.
-<br><dt>-PolyglotBook filename<dd><a name="index-PolyglotBook_002c-option-180"></a>Gives the filename of the opening book that Polyglot should use.
+<br><dt>-usePolyglotBook true/false<dd><a name="index-usePolyglotBook_002c-option-198"></a>Specifies if the Polyglot book should be used.
+<br><dt>-PolyglotBook filename<dd><a name="index-PolyglotBook_002c-option-199"></a>Gives the filename of the opening book that Polyglot should use.
From XBoard 4.3.15 on, native XBoard/WinBoard engines will also use the opening book specified here,
provided the <code>usePolyglotBook</code> option is set to true,
and the option <code>firstHasOwnBookUCI</code> or <code>secondHasOwnBookUCI</code> applying to the engine
is set to false.
The engine will be kept in force mode as long as the current position is in book,
and XBoard will select the book moves for it. Default "".
-<br><dt>-fNoOwnBookUCI or -firstXBook or -firstHasOwnBookUCI true/false<dt>-sNoOwnBookUCI or -secondXBook or -secondHasOwnBookUCI true/false<dd><a name="index-fNoOwnBookUCI_002c-option-181"></a><a name="index-sNoOwnBookUCI_002c-option-182"></a><a name="index-firstHasOwnBookUCI_002c-option-183"></a><a name="index-secondHasOwnBookUCI_002c-option-184"></a><a name="index-firstXBook_002c-option-185"></a><a name="index-secondXBook_002c-option-186"></a>Indicates if the mentioned engine has its own opening book it should play from,
+<br><dt>-fNoOwnBookUCI or -firstXBook or -firstHasOwnBookUCI true/false<dt>-sNoOwnBookUCI or -secondXBook or -secondHasOwnBookUCI true/false<dd><a name="index-fNoOwnBookUCI_002c-option-200"></a><a name="index-sNoOwnBookUCI_002c-option-201"></a><a name="index-firstHasOwnBookUCI_002c-option-202"></a><a name="index-secondHasOwnBookUCI_002c-option-203"></a><a name="index-firstXBook_002c-option-204"></a><a name="index-secondXBook_002c-option-205"></a>Indicates if the mentioned engine has its own opening book it should play from,
rather than using the external book through XBoard. Default: false.
-<br><dt>-defaultHashSize n<dd><a name="index-defaultHashSize_002c-option-187"></a>Sets the size of the hash table to n MegaBytes. Together with the EGTB cache size
+<br><dt>-defaultHashSize n<dd><a name="index-defaultHashSize_002c-option-206"></a>Sets the size of the hash table to n MegaBytes. Together with the EGTB cache size
this number is also used to calculate the memory setting of XBoard/WinBoard engines,
for those that support the memory feature of the XBoard/WinBoard protocol. Default: 64.
-<br><dt>-defaultCacheSizeEGTB n<dd><a name="index-defaultCacheSizeEGTB_002c-option-188"></a>Sets the size of the EGTB cache to n MegaBytes. Together with the hash-table size
+<br><dt>-defaultCacheSizeEGTB n<dd><a name="index-defaultCacheSizeEGTB_002c-option-207"></a>Sets the size of the EGTB cache to n MegaBytes. Together with the hash-table size
this number is also used to calculate the memory setting of XBoard/WinBoard engines,
for those that support the memory feature of the XBoard/WinBoard protocol. Default: 4.
-<br><dt>-defaultPathEGTB filename<dd><a name="index-defaultPathEGTB_002c-option-189"></a>Gives the name of the directory where the end-game tablebases are installed, for UCI engines.
+<br><dt>-defaultPathEGTB filename<dd><a name="index-defaultPathEGTB_002c-option-208"></a>Gives the name of the directory where the end-game tablebases are installed, for UCI engines.
Default: "/usr/local/share/egtb".
-<br><dt>-egtFormats string<dd><a name="index-egtFormats_002c-option-190"></a>Specifies which end-game tables are installed on the computer, and where.
+<br><dt>-egtFormats string<dd><a name="index-egtFormats_002c-option-209"></a>Specifies which end-game tables are installed on the computer, and where.
The argument is a comma-separated list of format specifications,
each specification consisting of a format name, a colon, and a directory path name,
e.g. "nalimov:/usr/local/share/egtb".
<h3 class="section">3.5 User interface options</h3>
-<p><a name="index-User-interface-options-283"></a><a name="index-Options_002c-User-interface-284"></a>
+<p><a name="index-User-interface-options-314"></a><a name="index-Options_002c-User-interface-315"></a>
<dl>
-<dt>-display<dt>-geometry<dt>-iconic<dd><a name="index-display_002c-option-285"></a><a name="index-geometry_002c-option-286"></a><a name="index-iconic_002c-option-287"></a>These and most other standard Xt options are accepted.
-<br><dt>-noGUI<dd><a name="index-noGUI_002c-option-288"></a>Suppresses all GUI functions of XBoard
+<dt>-display<dt>-geometry<dt>-iconic<dd><a name="index-display_002c-option-316"></a><a name="index-geometry_002c-option-317"></a><a name="index-iconic_002c-option-318"></a>These and most other standard Xt options are accepted.
+<br><dt>-noGUI<dd><a name="index-noGUI_002c-option-319"></a>Suppresses all GUI functions of XBoard
(to speed up automated ultra-fast engine-engine games, which you donÂ’t want to watch).
There will be no board or clock updates, no printing of moves,
and no update of the icon on the task bar in this mode.
-<br><dt>-movesound/-xmovesound or -ringBellAfterMoves true/false<dd><a name="index-movesound_002c-option-289"></a><a name="index-bell_002c-option-290"></a><a name="index-ringBellAfterMoves_002c-option-291"></a>Sets the Move Sound menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-movesound/-xmovesound or -ringBellAfterMoves true/false<dd><a name="index-movesound_002c-option-320"></a><a name="index-bell_002c-option-321"></a><a name="index-ringBellAfterMoves_002c-option-322"></a>Sets the Move Sound menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
For compatibility with old XBoard versions, -bell/-xbell are also
accepted as abbreviations for this option.
-<br><dt>-exit/-xexit or -popupExitMessage true/false<dd><a name="index-exit_002c-option-292"></a><a name="index-popupExitMessage_002c-option-293"></a>Sets the Popup Exit Message menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-popup/-xpopup or -popupMoveErrors true/false<dd><a name="index-popup_002c-option-294"></a><a name="index-popupMoveErrors_002c-option-295"></a>Sets the Popup Move Errors menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-queen/-xqueen or -alwaysPromoteToQueen true/false<dd><a name="index-queen_002c-option-296"></a><a name="index-alwaysPromoteToQueen_002c-option-297"></a>Sets the Always Queen menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-legal/-xlegal or -testLegality true/false<dd><a name="index-legal_002c-option-298"></a><a name="index-testLegality_002c-option-299"></a>Sets the Test Legality menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-size or -boardSize (sizeName | n1,n2,n3,n4,n5,n6,n7)<dd><a name="index-size_002c-option-300"></a><a name="index-boardSize_002c-option-301"></a><a name="index-board-size-302"></a>Determines how large the board will be, by selecting the pixel size
+<br><dt>-exit/-xexit or -popupExitMessage true/false<dd><a name="index-exit_002c-option-323"></a><a name="index-popupExitMessage_002c-option-324"></a>Sets the Popup Exit Message menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-popup/-xpopup or -popupMoveErrors true/false<dd><a name="index-popup_002c-option-325"></a><a name="index-popupMoveErrors_002c-option-326"></a>Sets the Popup Move Errors menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-queen/-xqueen or -alwaysPromoteToQueen true/false<dd><a name="index-queen_002c-option-327"></a><a name="index-alwaysPromoteToQueen_002c-option-328"></a>Sets the Always Queen menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-legal/-xlegal or -testLegality true/false<dd><a name="index-legal_002c-option-329"></a><a name="index-testLegality_002c-option-330"></a>Sets the Test Legality menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-size or -boardSize (sizeName | n1,n2,n3,n4,n5,n6,n7)<dd><a name="index-size_002c-option-331"></a><a name="index-boardSize_002c-option-332"></a><a name="index-board-size-333"></a>Determines how large the board will be, by selecting the pixel size
of the pieces and setting a few related parameters.
The sizeName can be one of: Titanic, giving 129x129 pixel pieces,
Colossal 116x116, Giant 108x108, Huge 95x95, Big 87x87, Large 80x80, Bulky 72x72,
Medium 64x64, Moderate 58x58, Average 54x54, Middling 49x49, Mediocre
45x45, Small 40x40, Slim 37x37, Petite 33x33, Dinky 29x29, Teeny 25x25,
or Tiny 21x21.
-Pieces of all these sizes are built into XBoard.
+Orthodox pieces of all these sizes are built into XBoard.
Other sizes can
be used if you have them; see the pixmapDirectory and bitmapDirectory
options.
+Complete sets of un-orthodox pieces are only provided in sizes
+Bulky, Middling and (to a lesser extent) Petite;
+Archbishop, Marshall and Amazon are also available in all sizes between
+Bulky and Petite.
+When no bitmap is available, the piece will be displayed as Amazon or King.
The default depends on the size of your screen; it is approximately the
largest size that will fit without clipping.
the window layout is rearranged to make more room for the title.
If tinyLayout is 1, the labels on the menu bar are abbreviated
to one character each and the buttons in the button bar are made narrower.
-<br><dt>-coords/-xcoords or -showCoords true/false<dd><a name="index-coords_002c-option-303"></a><a name="index-showCoords_002c-option-304"></a>Sets the Show Coords menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-coords/-xcoords or -showCoords true/false<dd><a name="index-coords_002c-option-334"></a><a name="index-showCoords_002c-option-335"></a>Sets the Show Coords menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
The <code>coordFont</code> option specifies what font to use.
-<br><dt>-autoraise/-xautoraise or -autoRaiseBoard true/false<dd><a name="index-autoraise_002c-option-305"></a><a name="index-autoRaiseBoard_002c-option-306"></a>Sets the Auto Raise Board menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-autoflip/-xautoflip or -autoFlipView true/false<dd><a name="index-autoflip_002c-option-307"></a><a name="index-autoFlipView_002c-option-308"></a>Sets the Auto Flip View menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-flip/-xflip or -flipView true/false<dd><a name="index-flip_002c-option-309"></a><a name="index-flipView_002c-option-310"></a>If Auto Flip View is not set, or if you are observing but not participating
+<br><dt>-autoraise/-xautoraise or -autoRaiseBoard true/false<dd><a name="index-autoraise_002c-option-336"></a><a name="index-autoRaiseBoard_002c-option-337"></a>Sets the Auto Raise Board menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-autoflip/-xautoflip or -autoFlipView true/false<dd><a name="index-autoflip_002c-option-338"></a><a name="index-autoFlipView_002c-option-339"></a>Sets the Auto Flip View menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-flip/-xflip or -flipView true/false<dd><a name="index-flip_002c-option-340"></a><a name="index-flipView_002c-option-341"></a>If Auto Flip View is not set, or if you are observing but not participating
in a game, then the positioning of the board at the start of each game
depends on the flipView option. If flipView is false (the default),
the board is positioned so that the white pawns move from the bottom to the
In any case, the Flip menu option (see <a href="Options-Menu.html#Options-Menu">Options Menu</a>)
can be used to flip the board after
the game starts.
-<br><dt>-title/-xtitle or -titleInWindow true/false<dd><a name="index-title_002c-option-311"></a><a name="index-titleInWindow_002c-option-312"></a>If this option is true, XBoard displays player names (for ICS
+<br><dt>-title/-xtitle or -titleInWindow true/false<dd><a name="index-title_002c-option-342"></a><a name="index-titleInWindow_002c-option-343"></a>If this option is true, XBoard displays player names (for ICS
games) and game file names (for ‘<samp><span class="samp">Load Game</span></samp>’) inside its main
window. If the option is false (the default), this information is
displayed only in the window banner. You probably won't want to
set this option unless the information is not showing up in the
banner, as happens with a few X window managers.
-<br><dt>-buttons/-xbuttons or -showButtonBar True/False<dd><a name="index-buttons_002c-option-313"></a><a name="index-showButtonBar_002c-option-314"></a>If this option is False, xboard omits the [<<] [<] [P] [>] [>>] button
+<br><dt>-buttons/-xbuttons or -showButtonBar True/False<dd><a name="index-buttons_002c-option-344"></a><a name="index-showButtonBar_002c-option-345"></a>If this option is False, xboard omits the [<<] [<] [P] [>] [>>] button
bar from the window, allowing the message line to be wider. You can
still get the functions of these buttons using the menus or their keyboard
shortcuts. Default: true.
-<br><dt>-mono/-xmono or -monoMode true/false<dd><a name="index-mono_002c-option-315"></a><a name="index-monoMode_002c-option-316"></a>Determines whether XBoard displays its pieces and squares with
+<br><dt>-mono/-xmono or -monoMode true/false<dd><a name="index-mono_002c-option-346"></a><a name="index-monoMode_002c-option-347"></a>Determines whether XBoard displays its pieces and squares with
two colors (true) or four (false). You shouldn't have to
specify <code>monoMode</code>; XBoard will determine if it is necessary.
-<br><dt>-flashCount count<dt>-flashRate rate<dt>-flash/-xflash<dd><a name="index-flashCount_002c-option-317"></a><a name="index-flashRate_002c-option-318"></a><a name="index-flash_002c-option-319"></a><a name="index-xflash_002c-option-320"></a>These options enable flashing of pieces when they
+<br><dt>-showTargetSquares true/false<dd><a name="index-showTargetSquares_002c-option-348"></a>Determines whether XBoard can highlight the squares a piece has
+legal moves to, when you grab that piece with the mouse.
+If this option is set, this feature can be controlled through
+the Highlight Dragging menu item.
+<br><dt>-flashCount count<dt>-flashRate rate<dt>-flash/-xflash<dd><a name="index-flashCount_002c-option-349"></a><a name="index-flashRate_002c-option-350"></a><a name="index-flash_002c-option-351"></a><a name="index-xflash_002c-option-352"></a>These options enable flashing of pieces when they
land on their destination square.
<code>flashCount</code>
tells XBoard how many times to flash a piece after it
<code>xflash</code>
sets flashCount to 0.
Defaults: flashCount=0 (no flashing), flashRate=5.
-<br><dt>-highlight/-xhighlight or -highlightLastMove true/false<dd><a name="index-highlight_002c-option-321"></a><a name="index-highlightLastMove_002c-option-322"></a>Sets the Highlight Last Move menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-blind/-xblind or -blindfold true/false<dd><a name="index-blind_002c-option-323"></a><a name="index-blindfold_002c-option-324"></a>Sets the Blindfold menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-clockFont font<dd><a name="index-clockFont_002c-option-325"></a><a name="index-Font_002c-clock-326"></a>The font used for the clocks. If the option value is a pattern
+<br><dt>-highlight/-xhighlight or -highlightLastMove true/false<dd><a name="index-highlight_002c-option-353"></a><a name="index-highlightLastMove_002c-option-354"></a>Sets the Highlight Last Move menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-highlightMoveWithArrow true/false<dd><a name="index-highlight-Arrow_002c-option-355"></a><a name="index-highlightMoveWithArrow_002c-option-356"></a>Sets the Highlight with Arrow menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-blind/-xblind or -blindfold true/false<dd><a name="index-blind_002c-option-357"></a><a name="index-blindfold_002c-option-358"></a>Sets the Blindfold menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-clockFont font<dd><a name="index-clockFont_002c-option-359"></a><a name="index-Font_002c-clock-360"></a>The font used for the clocks. If the option value is a pattern
that does not specify the font size, XBoard tries to choose an
appropriate font for the board size being used.
Default: -*-helvetica-bold-r-normal–*-*-*-*-*-*-*-*.
-<br><dt>-coordFont font<dd><a name="index-coordFont_002c-option-327"></a><a name="index-Font_002c-coordinates-328"></a>The font used for rank and file coordinate labels if <code>showCoords</code>
+<br><dt>-coordFont font<dd><a name="index-coordFont_002c-option-361"></a><a name="index-Font_002c-coordinates-362"></a>The font used for rank and file coordinate labels if <code>showCoords</code>
is true. If the option value is a pattern that does not specify
the font size, XBoard tries to choose an appropriate font for
the board size being used.
Default: -*-helvetica-bold-r-normal–*-*-*-*-*-*-*-*.
-<br><dt>-font font<dd><a name="index-font_002c-option-329"></a><a name="index-Font-330"></a>The font used for popup dialogs, menus, comments, etc.
+<br><dt>-font font<dd><a name="index-font_002c-option-363"></a><a name="index-Font-364"></a>The font used for popup dialogs, menus, comments, etc.
If the option value is a pattern that does not specify
the font size, XBoard tries to choose an appropriate font for
the board size being used.
Default: -*-helvetica-medium-r-normal–*-*-*-*-*-*-*-*.
-<br><dt>-fontSizeTolerance tol<dd><a name="index-fontSizeTolerance_002c-option-331"></a>In the font selection algorithm, a nonscalable font will be preferred
+<br><dt>-fontSizeTolerance tol<dd><a name="index-fontSizeTolerance_002c-option-365"></a>In the font selection algorithm, a nonscalable font will be preferred
over a scalable font if the nonscalable font's size differs
by <code>tol</code> pixels
or less from the desired size. A value of -1 will force
use a nonscalable font only if it is exactly the right size;
a large value (say 1000) will force a nonscalable font to always be
used if available. Default: 4.
-<br><dt>-bm or -bitmapDirectory dir<dt>-pixmap or -pixmapDirectory dir<dd><a name="index-bm_002c-option-332"></a><a name="index-bitmapDirectory_002c-option-333"></a><a name="index-pixmap_002c-option-334"></a><a name="index-pixmapDirectory_002c-option-335"></a>These options control what piece images xboard uses. The XBoard
+<br><dt>-bm or -bitmapDirectory dir<dt>-pixmap or -pixmapDirectory dir<dd><a name="index-bm_002c-option-366"></a><a name="index-bitmapDirectory_002c-option-367"></a><a name="index-pixmap_002c-option-368"></a><a name="index-pixmapDirectory_002c-option-369"></a>These options control what piece images xboard uses. The XBoard
distribution includes one set of pixmap pieces in xpm format, in the
directory <samp><span class="file">pixmaps</span></samp>, and one set of bitmap pieces in xbm format,
in the directory <samp><span class="file">bitmaps</span></samp>. Pixmap
<p>For more information about pixmap pieces and how to get additional
sets, see <a href="zic2xpm.html#zic2xpm">zic2xpm</a> below.
-<br><dt>-whitePieceColor color<dt>-blackPieceColor color<dt>-lightSquareColor color<dt>-darkSquareColor color<dt>-highlightSquareColor color<dt>-lowTimeWarningColor color<dd><a name="index-Colors-336"></a><a name="index-whitePieceColor_002c-option-337"></a><a name="index-blackPieceColor_002c-option-338"></a><a name="index-lightSquareColor_002c-option-339"></a><a name="index-darkSquareColor_002c-option-340"></a><a name="index-highlightSquareColor_002c-option-341"></a><a name="index-lowTimeWarningColor_002c-option-342"></a>Colors to use for the pieces, squares, and square highlights.
+<br><dt>-whitePieceColor color<dt>-blackPieceColor color<dt>-lightSquareColor color<dt>-darkSquareColor color<dt>-highlightSquareColor color<dt>-lowTimeWarningColor color<dd><a name="index-Colors-370"></a><a name="index-whitePieceColor_002c-option-371"></a><a name="index-blackPieceColor_002c-option-372"></a><a name="index-lightSquareColor_002c-option-373"></a><a name="index-darkSquareColor_002c-option-374"></a><a name="index-highlightSquareColor_002c-option-375"></a><a name="index-lowTimeWarningColor_002c-option-376"></a>Colors to use for the pieces, squares, and square highlights.
Defaults:
<pre class="example"> -whitePieceColor #FFFFCC
-premoveHighlightColor gray70
-lowTimeWarningColor gray70
</pre>
- <br><dt>-drag/-xdrag or -animateDragging true/false<dd><a name="index-drag_002c-option-343"></a><a name="index-animateDragging_002c-option-344"></a>Sets the Animate Dragging menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-animate/-xanimate or -animateMoving true/false<dd><a name="index-animate_002c-option-345"></a><a name="index-animateMoving_002c-option-346"></a>Sets the Animate Moving menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-animateSpeed n<dd><a name="index-g_t_002danimateSpeed_002c-option-347"></a>Number of milliseconds delay between each animation frame when Animate
+ <br><dt>-drag/-xdrag or -animateDragging true/false<dd><a name="index-drag_002c-option-377"></a><a name="index-animateDragging_002c-option-378"></a>Sets the Animate Dragging menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-animate/-xanimate or -animateMoving true/false<dd><a name="index-animate_002c-option-379"></a><a name="index-animateMoving_002c-option-380"></a>Sets the Animate Moving menu option. See <a href="Options-Menu.html#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-animateSpeed n<dd><a name="index-g_t_002danimateSpeed_002c-option-381"></a>Number of milliseconds delay between each animation frame when Animate
Moves is on.
-<br><dt>-autoDisplayComment true/false<dt>-autoDisplayTags true/false<dd><a name="index-g_t_002dautoDisplayComment_002c-option-348"></a><a name="index-g_t_002dautoDisplayTags_002c-option-349"></a>If set to true, these options cause the window with the move comments,
+<br><dt>-autoDisplayComment true/false<dt>-autoDisplayTags true/false<dd><a name="index-g_t_002dautoDisplayComment_002c-option-382"></a><a name="index-g_t_002dautoDisplayTags_002c-option-383"></a>If set to true, these options cause the window with the move comments,
and the window with PGN tags, respectively, to pop up automatically when
such tags or comments are encountered during the replaying a stored or
loaded game. Default: true.
-<br><dt>-pasteSelection true/false<dd><a name="index-g_t_002dpasteSelection_002c-option-350"></a>If this option is set to true, the Paste Position and Paste Game
+<br><dt>-pasteSelection true/false<dd><a name="index-g_t_002dpasteSelection_002c-option-384"></a>If this option is set to true, the Paste Position and Paste Game
options paste from the currently selected text. If false, they paste
from the clipboard. Default: false.
</dl>
Internet Chess Servers,
electronic mail correspondence chess, or your own collection of saved games.
- <p>This manual documents version 4.4.3 of XBoard.
+ <p>This manual documents version 4.5.0 of XBoard.
<ul class="menu">
<li><a accesskey="1" href="Major-modes.html#Major-modes">Major modes</a>: The main things XBoard can do.
<!-- See validator.w3.org -->
<address>Free Software Foundation</address>
-<address>last updated April 04, 2010</address>
+<address>last updated February 01, 2011</address>
<p>This manual (xboard) is available in the following formats:</p>
<ul>
<li><a href="xboard.html">HTML
- (264K bytes)</a> - entirely on one web page.</li>
+ (288K bytes)</a> - entirely on one web page.</li>
<li><a href="html_node/index.html">HTML</a> - with one web page per
node.</li>
<li><a href="xboard.html.gz">HTML compressed
- (76K gzipped characters)</a> - entirely on
+ (80K gzipped characters)</a> - entirely on
one web page.</li>
<li><a href="xboard.html_node.tar.gz">HTML compressed
- (80K gzipped tar file)</a> -
+ (88K gzipped tar file)</a> -
with one web page per node.</li>
<li><a href="xboard.info.tar.gz">Info document
- (68K bytes gzipped tar file)</a>.</li>
+ (72K bytes gzipped tar file)</a>.</li>
<li><a href="xboard.txt">ASCII text
- (196K bytes)</a>.</li>
+ (212K bytes)</a>.</li>
<li><a href="xboard.txt.gz">ASCII text compressed
- (68K bytes gzipped)</a>.</li>
+ (72K bytes gzipped)</a>.</li>
<li><a href="xboard.dvi.gz">TeX dvi file
- (104K bytes gzipped)</a>.</li>
+ (112K bytes gzipped)</a>.</li>
<li><a href="xboard.ps.gz">PostScript file
- (200K bytes gzipped)</a>.</li>
+ (296K bytes gzipped)</a>.</li>
<li><a href="xboard.pdf">PDF file
- (396K bytes)</a>.</li>
+ (492K bytes)</a>.</li>
<li><a href="xboard.texi.tar.gz">Texinfo source
- (64K bytes gzipped tar file).</a></li>
+ (68K bytes gzipped tar file).</a></li>
</ul>
<p>You can <a href="http://shop.fsf.org/">buy printed copies of
Internet Chess Servers,
electronic mail correspondence chess, or your own collection of saved games.
- <p>This manual documents version 4.4.3 of XBoard.
+ <p>This manual documents version 4.5.0 of XBoard.
<ul class="menu">
<li><a accesskey="1" href="#Major-modes">Major modes</a>: The main things XBoard can do.
off-board pieces that each player has available is shown in the window
title after the player's name; in addition, the piece menus show the
number of pieces available of each type. From version 4.3.14 on, it is
-also possible in crazyhouse, bughouse or shogi to dag and drop pieces
-to the board from the holdings squares displayed next to the board.
-
- <p>All other XBoard commands are available from the menu bar. The most
-frequently used commands also have shortcut keys or on-screen buttons.
+also possible in crazyhouse, bughouse or shogi to drag and drop pieces
+to the board from the holdings squares displayed next to the board.
+This latter method for dropping pieces during a game is preferred,
+and the piece-drop menu is now deprecated (except for editing a position).
+Although the old behavior can still be selected through a command-line
+option, the default function of the right mouse button is to display
+the position the chess program thinks it will end up in,
+while moving the mouse vertically with this button pressed will step
+through the principal variation to show how this position will be
+reached.
+Lines of play displayed in the engine-output window an similarly
+be played out on the board, by right-clicking on them.
+
+ <p>When connected to an ICS, it is possible to call up a graphical
+representation of players seeking a game in stead of the chess board,
+when the latter is not in use
+(i.e. when you are not playing or observing).
+Left-clicking the display area will switch between this 'seek graph'
+and the chess board.
+Hovering the mouse pointer over a dot will show the details of the
+seek ad in the message field above the board.
+Left-clicking the dot will challenge that player.
+Right-clicking a dot will 'push it to the back',
+to reveal any dots that were hidden behind it.
+Right-clicking off dots will refresh the graph.
+
+ <p>Most other XBoard commands are available from the menu bar. The most
+frequently used commands also have shortcut keys or on-screen buttons.
+Some rarely used parameters can only be set through options on the
+command line used to invoke XBoard.
+
+ <p>XBoard uses a settings file, in which it can remember any changes to
+the settings that are made through menus or command-line options,
+so they will still apply when you restart XBoard for another session.
+The settings can be saved into this file automatically when XBoard exits,
+or on explicit request of the user.
+The default name for the settings file is /etc/xboard/xboard.conf,
+but in a standard install this file is only used as a master settings
+file that determines the system-wide default settings,
+and defers reading and writing of user settings to a user-specific
+file like ~/.xboardrc in the user's home directory.
<p>When XBoard is iconized, its graphical icon is a white knight if
it is White's turn to move, a black knight if it is Black's turn. See
<ul class="menu">
<li><a accesskey="1" href="#File-Menu">File Menu</a>: Accessing external games and positions.
-<li><a accesskey="2" href="#Mode-Menu">Mode Menu</a>: Selecting XBoard's mode.
-<li><a accesskey="3" href="#Action-Menu">Action Menu</a>: Talking to the chess engine or ICS opponents.
-<li><a accesskey="4" href="#Step-Menu">Step Menu</a>: Controlling the game.
-<li><a accesskey="5" href="#Options-Menu">Options Menu</a>: User preferences.
-<li><a accesskey="6" href="#Help-Menu">Help Menu</a>: Getting help.
-<li><a accesskey="7" href="#Keys">Keys</a>: Other shortcut keys.
+<li><a accesskey="2" href="#Edit-Menu">Edit Menu</a>: Altering games, positions, PGN tags or comments.
+<li><a accesskey="3" href="#View-Menu">View Menu</a>: Controlling XBoard's shape and looks.
+<li><a accesskey="4" href="#Mode-Menu">Mode Menu</a>: Selecting XBoard's mode.
+<li><a accesskey="5" href="#Action-Menu">Action Menu</a>: Talking to the chess engine or ICS opponents.
+<li><a accesskey="6" href="#Engine-Menu">Engine Menu</a>: Controlling settings and actions of the engine(s).
+<li><a accesskey="7" href="#Options-Menu">Options Menu</a>: User preferences.
+<li><a accesskey="8" href="#Help-Menu">Help Menu</a>: Getting help.
+<li><a accesskey="9" href="#Keys">Keys</a>: Other shortcut keys.
</ul>
<div class="node">
<a name="File-Menu"></a>
<p><hr>
-Next: <a rel="next" accesskey="n" href="#Mode-Menu">Mode Menu</a>,
+Next: <a rel="next" accesskey="n" href="#Edit-Menu">Edit Menu</a>,
Up: <a rel="up" accesskey="u" href="#Menus">Menus</a>
</div>
<p><a name="index-File-Menu-4"></a><a name="index-Menu_002c-File-5"></a>
<dl>
<dt>New Game<dd><a name="index-New-Game_002c-Menu-Item-6"></a>Resets XBoard and the chess engine to the beginning of a new chess
-game. The <kbd>r</kbd> key is a keyboard equivalent. In Internet Chess
+game. The <kbd>Ctrl-N</kbd> key is a keyboard equivalent. In Internet Chess
Server mode, clears the current state of XBoard, then
resynchronizes with the ICS by sending a refresh command. If you want to
stop playing, observing, or examining an ICS game, use an
or select a new variant.
<br><dt>New Variant<dd><a name="index-New-variant_002c-Menu-Item-8"></a>Allows you to select a new chess variant in non-ICS mode.
(In ICS play, the ICS is responsible for deciding which variant will be played,
-and XBoard adapts automatically.) If you play with an engine, the engine must
+and XBoard adapts automatically.) The shifted <kbd>Alt+V</kbd> key is a
+keyboard equivalent. If you play with an engine, the engine must
be able to play the selected variant, or the command will be ignored.
XBoard supports all major variants, such as xiangqi, shogi, chess, chess960,
Capablanca Chess, shatranj, crazyhouse, bughouse.
(But not every board size has built-in bitmaps for un-orthodox pieces!)
-<br><dt>Load Game<dd><a name="index-Load-Game_002c-Menu-Item-9"></a>Plays a game from a record file. The <kbd>g</kbd> key is a keyboard equivalent.
+<br><dt>Load Game<dd><a name="index-Load-Game_002c-Menu-Item-9"></a>Plays a game from a record file. The <kbd>Ctrl-O</kbd> key is a keyboard equivalent.
A pop-up dialog prompts you for the file name. If the file contains more
than one game, a second pop-up dialog
displays a list of games (with information drawn from their PGN tags, if
enclosed in parentheses, square brackets, or curly braces is assumed to
be commentary and is displayed in a pop-up window. Any other
text in the file is ignored. PGN variations (enclosed in
-parentheses) are treated as comments; XBoard is not able to walk
-variation trees.
+parentheses) also are treated as comments;
+however, if you rights-click them in the comment window,
+XBoard will shelve the current line, and load the the selected variation,
+so you can step through it.
+You can later revert to the previous line with the ‘<samp><span class="samp">Revert</span></samp>’ command.
+This way you can walk quite complex varation trees with XBoard.
The nonstandard PGN tag [Variant "varname"] functions similarly to
the -variant command-line option (see below), allowing games in certain chess
-variants to be loaded. There is also a heuristic to
+variants to be loaded.
+Note that it must appear before any FEN tag for XBoard to recognize
+variant FENs appropriately.
+There is also a heuristic to
recognize chess variants from the Event tag, by looking for the strings
that the Internet Chess Servers put there when saving variant ("wild") games.
-<br><dt>Load Next Game<dd><a name="index-Load-Next-Game_002c-Menu-Item-10"></a>Loads the next game from the last game record file you loaded.
-The shifted <kbd>N</kbd> key is a keyboard equivalent.
-<br><dt>Load Previous Game<dd><a name="index-Load-Previous-Game_002c-Menu-Item-11"></a>Loads the previous game from the last game record file you
-loaded. The shifted <kbd>P</kbd> key is a keyboard equivalent.
-Not available if the last game was loaded from a pipe.
-<br><dt>Reload Same Game<dd><a name="index-Reload-Same-Game_002c-Menu-Item-12"></a>Reloads the last game you loaded.
-Not available if the last game was loaded from a pipe.
+<br><dt>Load Position<dd><a name="index-Load-Position_002c-Menu-Item-10"></a>Sets up a position from a position file. A pop-up dialog prompts
+you for the file name. The shifted <kbd>Ctrl-O</kbd> key is a keyboard
+equivalent. If the file contains more than one saved
+position, and you want to load the Nth one, type the number N
+after the file name, separated by a space. Position files must
+be in FEN (Forsythe-Edwards notation), or in the format that the
+Save Position command writes when oldSaveStyle is turned on.
+<br><dt>Load Next Position<dd><a name="index-Load-Next-Position_002c-Menu-Item-11"></a>Loads the next position from the last position file you loaded.
+The shifted <kbd>PgDn</kbd> key is a keyboard equivalent.
+<br><dt>Load Previous Position<dd><a name="index-Load-Previous-Position_002c-Menu-Item-12"></a>Loads the previous position from the last position file you
+loaded. The shifted <kbd>PgUp</kbd> key is a keyboard equivalent.
+Not available if the last position was loaded from a pipe.
<br><dt>Save Game<dd><a name="index-Save-Game_002c-Menu-Item-13"></a>Appends a record of the current game to a file.
+The <kbd>Ctrl-S</kbd> key is a keyboard equivalent.
A pop-up dialog
prompts you for the file name. If the game did not begin with
the standard starting position, the game file includes the
Notation of the form ‘<samp><span class="samp">P@f7</span></samp>’
is accepted for piece-drops in bughouse games;
this is a nonstandard extension to PGN.
-<br><dt>Copy Game<dd><a name="index-Copy-Game_002c-Menu-Item-14"></a>Copies a record of the current game to an internal clipboard in PGN
-format and sets the X selection to the game text. The game can be
-pasted to another application (such as a text editor or another copy
-of XBoard) using that application's paste command. In many X
-applications, such as xterm and emacs, the middle mouse button can be
-used for pasting; in XBoard, you must use the Paste Game command.
-<br><dt>Paste Game<dd><a name="index-Paste-Game_002c-Menu-Item-15"></a>Interprets the current X selection as a game record and loads it, as
-with Load Game.
-<br><dt>Load Position<dd><a name="index-Load-Position_002c-Menu-Item-16"></a>Sets up a position from a position file. A pop-up dialog prompts
-you for the file name. If the file contains more than one saved
-position, and you want to load the Nth one, type the number N
-after the file name, separated by a space. Position files must
-be in FEN (Forsythe-Edwards notation), or in the format that the
-Save Position command writes when oldSaveStyle is turned on.
-<br><dt>Load Next Position<dd><a name="index-Load-Next-Position_002c-Menu-Item-17"></a>Loads the next position from the last position file you loaded.
-<br><dt>Load Previous Position<dd><a name="index-Load-Previous-Position_002c-Menu-Item-18"></a>Loads the previous position from the last position file you
-loaded. Not available if the last position was loaded from a pipe.
-<br><dt>Reload Same Position<dd><a name="index-Reload-Same-Position_002c-Menu-Item-19"></a>Reloads the last position you loaded.
-Not available if the last position was loaded from a pipe.
-<br><dt>Save Position<dd><a name="index-Save-Game_002c-Menu-Item-20"></a>Appends a diagram of the current position to a file.
-A pop-up dialog
-prompts you for the file name. Positions are saved in
+<br><dt>Save Position<dd><a name="index-Save-Position_002c-Menu-Item-14"></a>Appends a diagram of the current position to a file.
+The shifted <kbd>Ctrl+S</kbd> key is a keyboard equivalent.
+A pop-up dialog prompts you for the file name. Positions are saved in
FEN (Forsythe-Edwards notation) format unless the <code>oldSaveStyle</code>
option is true, in which case they are saved in an older,
human-readable format that is specific to XBoard. Both formats
can be read back by the ‘<samp><span class="samp">Load Position</span></samp>’ command.
-<br><dt>Copy Position<dd><a name="index-Copy-Position_002c-Menu-Item-21"></a>Copies the current position to an internal clipboard in FEN format and
-sets the X selection to the position text. The position can be pasted
-to another application (such as a text editor or another copy of
-XBoard) using that application's paste command. In many X
-applications, such as xterm and emacs, the middle mouse button can be
-used for pasting; in XBoard, you must use the Paste Position command.
-<br><dt>Paste Position<dd><a name="index-Paste-Position_002c-Menu-Item-22"></a>Interprets the current X selection as a FEN position and loads it, as
-with Load Position.
-<br><dt>Mail Move<dt>Reload CMail Message<dd><a name="index-Mail-Move_002c-Menu-Item-23"></a><a name="index-Reload-CMail-Message_002c-Menu-Item-24"></a>See <a href="#CMail">CMail</a>.
-<br><dt>Exit<dd><a name="index-Exit_002c-Menu-Item-25"></a>Exits from XBoard. The shifted <kbd>Q</kbd> key is a keyboard equivalent.
+<br><dt>Mail Move<dt>Reload CMail Message<dd><a name="index-Mail-Move_002c-Menu-Item-15"></a><a name="index-Reload-CMail-Message_002c-Menu-Item-16"></a>See <a href="#CMail">CMail</a>.
+<br><dt>Exit<dd><a name="index-Exit_002c-Menu-Item-17"></a>Exits from XBoard. The <kbd>Ctrl-Q</kbd> key is a keyboard equivalent.
</dl>
<div class="node">
-<a name="Mode-Menu"></a>
+<a name="Edit-Menu"></a>
<p><hr>
-Next: <a rel="next" accesskey="n" href="#Action-Menu">Action Menu</a>,
+Next: <a rel="next" accesskey="n" href="#View-Menu">View Menu</a>,
Previous: <a rel="previous" accesskey="p" href="#File-Menu">File Menu</a>,
Up: <a rel="up" accesskey="u" href="#Menus">Menus</a>
</div>
-<h3 class="section">2.2 Mode Menu</h3>
+<h3 class="section">2.2 Edit Menu</h3>
-<p><a name="index-Menu_002c-Mode-26"></a><a name="index-Mode-Menu-27"></a>
+<p><a name="index-Menu_002c-Edit-18"></a><a name="index-Edit-Menu-19"></a>
<dl>
-<dt>Machine White<dd><a name="index-Machine-White_002c-Menu-Item-28"></a>Tells the chess engine to play White.
-<br><dt>Machine Black<dd><a name="index-Machine-Black_002c-Menu-Item-29"></a>Tells the chess engine to play Black.
-<br><dt>Two Machines<dd><a name="index-Two-Machines_002c-Menu-Item-30"></a>Plays a game between two chess engines.
-<br><dt>Analysis Mode<dd><a name="index-Analysis-Mode_002c-Menu-Item-31"></a>XBoard tells the chess engine to start analyzing the current game/position
-and shows you the analysis as you move pieces around.
-Note: Some chess engines do not support Analysis mode.
-
- <p>To set up a position to analyze, you do the following:
-
- <p>1. Select Edit Position from the Mode Menu
-
- <p>2. Set up the position. Use the middle and right buttons to
-bring up the white and black piece menus.
-
- <p>3. When you are finished, click on either the Black or White
-clock to tell XBoard which side moves first.
-
- <p>4. Select Analysis Mode from the Mode Menu to start the analysis.
-
- <p>The analysis function can also be used when observing games on an ICS
-with an engine loaded (zippy mode); the engine then will analyse
-the positions as they occur in the observed game.
-<br><dt>Analyze File<dd><a name="index-Analyze-File_002c-Menu-Item-32"></a>This option lets you load a game from a file (PGN, XBoard format, etc.)
-and analyze it. When you select this menu item, a pop-up window appears
-and asks for a file name to load.
-If the file contains multiple games, another pop up appears that lets
-you select which game you wish to analyze.
-After a game is loaded, use the XBoard arrow buttons to step
-forwards/backwards through the game and watch the analysis.
-Note: Some chess engines do not support Analysis mode.
-<br><dt>ICS Client<dd><a name="index-ICS-Client_002c-Menu-Item-33"></a>This is the normal mode when XBoard
-is connected to a chess server. If you have moved into
-Edit Game or Edit Position mode, you can select this option to get out.
-
- <p>To use xboard in ICS mode, run it in the foreground with the -ics
-option, and use the terminal you started it from to type commands and
-receive text responses from the chess server. See
-<a href="#Chess-Servers">Chess Servers</a> below for more information.
-
- <p>XBoard activates some special position/game editing features when you
-use the <kbd>examine</kbd> or <kbd>bsetup</kbd> commands on ICS and you have
-‘<samp><span class="samp">ICS Client</span></samp>’ selected on the Mode menu. First, you can issue the
-ICS position-editing commands with the mouse. Move pieces by dragging
-with mouse button 1. To drop a new piece on a square, press mouse
-button 2 or 3 over the square. This brings up a menu of white pieces
-(button 2) or black pieces (button 3). Additional menu choices let
-you empty the square or clear the board. Click on the White or Black
-clock to set the side to play. You cannot set the side to play or
-drag pieces to arbitrary squares while examining on ICC, but you can
-do so in <kbd>bsetup</kbd> mode on FICS. In addition, the menu commands
-‘<samp><span class="samp">Forward</span></samp>’, ‘<samp><span class="samp">Backward</span></samp>’, ‘<samp><span class="samp">Pause</span></samp>’, and ‘<samp><span class="samp">Stop Examining</span></samp>’
-have special functions in this mode; see below.
-<br><dt>Edit Game<dd><a name="index-Edit-Game_002c-Menu-Item-34"></a>Allows you to make moves for both Black and White, and to change
+<dt>Copy Game<dd><a name="index-Copy-Game_002c-Menu-Item-20"></a>Copies a record of the current game to an internal clipboard in PGN
+format and sets the X selection to the game text. The <kbd>Ctrl-C</kbd>
+key is a keyboard equivalent. The game can be
+pasted to another application (such as a text editor or another copy
+of XBoard) using that application's paste command. In many X
+applications, such as xterm and emacs, the middle mouse button can be
+used for pasting; in XBoard, you must use the Paste Game command.
+<br><dt>Copy Position<dd><a name="index-Copy-Position_002c-Menu-Item-21"></a>Copies the current position to an internal clipboard in FEN format and
+sets the X selection to the position text. The shifted <kbd>Ctrl-C</kbd> key
+is a keyboard equivalent. The position can be pasted
+to another application (such as a text editor or another copy of
+XBoard) using that application's paste command. In many X
+applications, such as xterm and emacs, the middle mouse button can be
+used for pasting; in XBoard, you must use the Paste Position command.
+<br><dt>Paste Game<dd><a name="index-Paste-Game_002c-Menu-Item-22"></a>Interprets the current X selection as a game record and loads it, as
+with Load Game. The <kbd>Ctrl-V</kbd> key is a keyboard equivalent.
+<br><dt>Paste Position<dd><a name="index-Paste-Position_002c-Menu-Item-23"></a>Interprets the current X selection as a FEN position and loads it, as
+with Load Position. The shifted <kbd>Ctrl-V</kbd> key is a keyboard equivalent.
+<br><dt>Edit Game<dd><a name="index-Edit-Game_002c-Menu-Item-24"></a>Allows you to make moves for both Black and White, and to change
moves after backing up with the ‘<samp><span class="samp">Backward</span></samp>’ command. The clocks do
-not run.
+not run. The <kbd>Ctrl-E</kbd> key is a keyboard equivalent.
<p>In chess engine mode, the chess engine continues to check moves for legality
but does not participate in the game. You can bring the chess engine
If you want to edit games on ICS in a way that other ICS users
can see, use the ICS <kbd>examine</kbd> command or start an ICS match
against yourself.
-<br><dt>Edit Position<dd><a name="index-Edit-Position_002c-Menu-Item-35"></a>Lets you set up an arbitrary board position.
+<br><dt>Edit Position<dd><a name="index-Edit-Position_002c-Menu-Item-25"></a>Lets you set up an arbitrary board position.
+The shifted <kbd>Ctrl-E</kbd> key is a keyboard equivalent.
Use mouse button 1 to drag pieces to new squares, or to delete a piece
by dragging it off the board or dragging an empty square on top of it.
To drop a new piece on a square, press mouse button 2 or 3 over the
edit positions on ICS in a way that other ICS users can see, use
the ICS <kbd>examine</kbd> command, or start an ICS match against yourself.
(See also the ICS Client topic above.)
-<br><dt>Training<dd><a name="index-Training_002c-Menu-Item-36"></a>Training mode lets you interactively guess the moves of a game for one
-of the players. You guess the next move of the game by playing the
-move on the board. If the move played matches the next move of the
-game, the move is accepted and the opponent's response is auto-played.
-If the move played is incorrect, an error message is displayed. You
-can select this mode only while loading a game (that is, after
-selecting ‘<samp><span class="samp">Load Game</span></samp>’ from the File menu). While XBoard is in
-‘<samp><span class="samp">Training</span></samp>’ mode, the navigation buttons are disabled.
-<br><dt>Show Game List<dd><a name="index-Show-Game-List_002c-Menu-Item-37"></a>Shows or hides the list of games generated by the last ‘<samp><span class="samp">Load Game</span></samp>’
-command.
-<br><dt>Show Move History<dd><a name="index-Show-Move-History_002c-Menu-Item-38"></a>Shows or hides a list of moves of the current game.
-This list allows you to move the display to any earlier position in the game
-by clicking on the corresponding move.
-<br><dt>Show Engine Output<dd><a name="index-Show-Engine-Output_002c-Menu-Item-39"></a>Shows or hides a window in which the thinking output of any loaded engines
-is displayed.
-<br><dt>Edit Tags<dd><a name="index-Edit-Tags_002c-Menu-Item-40"></a>Lets you edit the PGN (portable game notation)
+<br><dt>Edit Tags<dd><a name="index-Edit-Tags_002c-Menu-Item-26"></a>Lets you edit the PGN (portable game notation)
tags for the current game. After editing, the tags must still conform to
the PGN tag syntax:
the PGN standard requires all games to have at least the seven tags shown
above. Any that you omit will be filled in by XBoard
with ‘<samp><span class="samp">?</span></samp>’ (unknown value), or ‘<samp><span class="samp">-</span></samp>’ (inapplicable value).
-<br><dt>Edit Comment<dd><a name="index-Edit-Comment_002c-Menu-Item-41"></a>Adds or modifies a comment on the current position. Comments are
+<br><dt>Edit Comment<dd><a name="index-Edit-Comment_002c-Menu-Item-27"></a>Adds or modifies a comment on the current position. Comments are
saved by ‘<samp><span class="samp">Save Game</span></samp>’ and are displayed by ‘<samp><span class="samp">Load Game</span></samp>’,
‘<samp><span class="samp">Forward</span></samp>’, and ‘<samp><span class="samp">Backward</span></samp>’.
-<br><dt>ICS Input Box<dd><a name="index-ICS-Input-Box_002c-Menu-Item-42"></a>If this option is set in ICS mode,
+<br><dt>Revert<dt>Annotate<dd><a name="index-Revert_002c-Menu-Item-28"></a><a name="index-Annotate_002c-Menu-Item-29"></a>If you are examining an ICS game and Pause mode is off,
+Revert issues the ICS command ‘<samp><span class="samp">revert</span></samp>’.
+In local mode, when you were editing or analyzing a game,
+and the <code>-variations</code> command-line option is switched on,
+you can start a new variation by holding the Shift key down while
+entering a move not at the end of the game.
+Variations can also become the currently displayed line by
+clicking a PGN variation displayed in the Comment window.
+This can be applied recursively,
+so that you can analyze variations on variations;
+each time you create a new variation by entering an alternative move
+with Shift pressed, or select a new one from the Comment window,
+the current variation will be shelved.
+‘<samp><span class="samp">Revert</span></samp>’ allows you to return to the most recently shelved variation.
+The difference between ‘<samp><span class="samp">Revert</span></samp>’ and ‘<samp><span class="samp">Annotate</span></samp>’
+is that with the latter,
+the variation you are now abandoning will be added as a comment
+(in PGN variation syntax, i.e. between parentheses)
+to the original move where you deviated, for later recalling.
+The <kbd>Home</kbd> key is a keyboard equivalent to ‘<samp><span class="samp">Revert</span></samp>’.
+<br><dt>Truncate Game<dd><a name="index-Truncate-Game_002c-Menu-Item-30"></a>Discards all remembered moves of the game beyond the current
+position. Puts XBoard into ‘<samp><span class="samp">Edit Game</span></samp>’ mode if it was not there
+already.
+The <kbd>End</kbd> key is a keyboard equivalent.
+<br><dt>Backward<dd><a name="index-Backward_002c-Menu-Item-31"></a><a name="index-g_t_003c_002c-Button-32"></a>Steps backward through a series of remembered moves.
+The ‘<samp><span class="samp">[<]</span></samp>’ button and the <kbd>Alt+LeftArrow</kbd> key are equivalents,
+as is turning the mouse wheel towards you.
+In addition, pressing the Control key steps back one move, and releasing
+it steps forward again.
+
+ <p>In most modes, ‘<samp><span class="samp">Backward</span></samp>’ only lets you look back at old positions;
+it does not retract moves. This is the case if you are playing against
+a chess engine, playing or observing a game on an ICS, or loading a game.
+If you select ‘<samp><span class="samp">Backward</span></samp>’ in any of these situations, you will not
+be allowed to make a different move. Use ‘<samp><span class="samp">Retract Move</span></samp>’ or
+‘<samp><span class="samp">Edit Game</span></samp>’ if you want to change past moves.
+
+ <p>If you are examining an ICS game, the behavior of ‘<samp><span class="samp">Backward</span></samp>’
+depends on whether XBoard is in Pause mode. If Pause mode is
+off, ‘<samp><span class="samp">Backward</span></samp>’ issues the ICS backward command, which backs up
+everyone's view of the game and allows you to make a different
+move. If Pause mode is on, ‘<samp><span class="samp">Backward</span></samp>’ only backs up your local
+view.
+<br><dt>Forward<dd><a name="index-Forward_002c-Menu-Item-33"></a><a name="index-g_t_003e_002c-Button-34"></a>Steps forward through a series of remembered moves (undoing the
+effect of ‘<samp><span class="samp">Backward</span></samp>’) or forward through a game file. The
+‘<samp><span class="samp">[>]</span></samp>’ button and the <kbd>Alt+RightArrow</kbd> key are equivalents,
+as is turning the mouse wheel away from you.
+
+ <p>If you are examining an ICS game, the behavior of Forward
+depends on whether XBoard is in Pause mode. If Pause mode is
+off, ‘<samp><span class="samp">Forward</span></samp>’ issues the ICS forward command, which moves
+everyone's view of the game forward along the current line. If
+Pause mode is on, ‘<samp><span class="samp">Forward</span></samp>’ only moves your local view forward,
+and it will not go past the position that the game was in when
+you paused.
+<br><dt>Back to Start<dd><a name="index-Back-to-Start_002c-Menu-Item-35"></a><a name="index-g_t_003c_003c_002c-Button-36"></a>Jumps backward to the first remembered position in the game.
+The ‘<samp><span class="samp">[<<]</span></samp>’ button and the <kbd>Alt+Home</kbd> key are equivalents.
+
+ <p>In most modes, Back to Start only lets you look back at old
+positions; it does not retract moves. This is the case if you
+are playing against a local chess engine, playing or observing a game on
+a chess server, or loading a game. If you select ‘<samp><span class="samp">Back to Start</span></samp>’ in any
+of these situations, you will not be allowed to make different
+moves. Use ‘<samp><span class="samp">Retract Move</span></samp>’ or ‘<samp><span class="samp">Edit Game</span></samp>’ if you want to change past
+moves; or use Reset to start a new game.
+
+ <p>If you are examining an ICS game, the behavior of ‘<samp><span class="samp">Back to
+Start</span></samp>’ depends on whether XBoard is in Pause mode. If Pause mode
+is off, ‘<samp><span class="samp">Back to Start</span></samp>’ issues the ICS ‘<samp><span class="samp">backward 999999</span></samp>’
+command, which backs up everyone's view of the game to the start and
+allows you to make different moves. If Pause mode is on, ‘<samp><span class="samp">Back
+to Start</span></samp>’ only backs up your local view.
+<br><dt>Forward to End<dd><a name="index-Forward-to-End_002c-Menu-Item-37"></a><a name="index-g_t_003e_003e_002c-Button-38"></a>Jumps forward to the last remembered position in the game. The
+‘<samp><span class="samp">[>>]</span></samp>’ button and the <kbd>Alt+End</kbd> key are equivalents.
+
+ <p>If you are examining an ICS game, the behavior of ‘<samp><span class="samp">Forward to
+End</span></samp>’ depends on whether XBoard is in Pause mode. If Pause mode
+is off, ‘<samp><span class="samp">Forward to End</span></samp>’ issues the ICS ‘<samp><span class="samp">forward 999999</span></samp>’
+command, which moves everyone's view of the game forward to the end of
+the current line. If Pause mode is on, ‘<samp><span class="samp">Forward to End</span></samp>’ only moves
+your local view forward, and it will not go past the position
+that the game was in when you paused.
+</dl>
+
+<div class="node">
+<a name="View-Menu"></a>
+<p><hr>
+Next: <a rel="next" accesskey="n" href="#Mode-Menu">Mode Menu</a>,
+Previous: <a rel="previous" accesskey="p" href="#Edit-Menu">Edit Menu</a>,
+Up: <a rel="up" accesskey="u" href="#Menus">Menus</a>
+
+</div>
+
+<h3 class="section">2.3 View Menu</h3>
+
+<p><a name="index-Menu_002c-View-39"></a><a name="index-View-Menu-40"></a>
+ <dl>
+<dt>Flip View<dd><a name="index-Flip-View_002c-Menu-Item-41"></a>Inverts your view of the chess board for the duration of the
+current game. Starting a new game returns the board to normal.
+The <kbd>F2</kbd> key is a keyboard equivalent.
+<br><dt>Show Engine Output<dd><a name="index-Show-Engine-Output_002c-Menu-Item-42"></a>Shows or hides a window in which the thinking output of any loaded engines
+is displayed. The shifted <kbd>Alt+O</kbd> key is a keyboard equivalent.
+XBoard will display lines of thinking output of the same depth ordered by score,
+(highest score on top), rather than in the order the engine produced them.
+Usually this amounts to the same, as a normal engine search will only find new PV
+(and emit it as thinking output)
+when it searches a move with a higher score than the previous variation.
+But when the engine is in multi-variation mode this needs not always be true,
+and it is more convenient for someone analyzing games to see the moves sorted by score.
+The order in which the engine found them is only of interest to the engine author,
+and can still be deduced from the time or node count printed with the line.
+<br><dt>Show Move History<dd><a name="index-Show-Move-History_002c-Menu-Item-43"></a>Shows or hides a list of moves of the current game.
+The shifted <kbd>Alt+H</kbd> key is a keyboard equivalent.
+This list allows you to move the display to any earlier position in the game
+by clicking on the corresponding move.
+<br><dt>Show Evaluation Graph<dd><a name="index-Show-Evaluation-Graph_002c-Menu-Item-44"></a>Shows or hides a window which displays a graph of how the engine score(s)
+evolved as a function of the move number.
+The shifted <kbd>Alt+E</kbd> key is a keyboard equivalent.
+Clicking on the graph will bring
+the corresponding position in the board display.
+<br><dt>Show Game List<dd><a name="index-Show-Game-List_002c-Menu-Item-45"></a>Shows or hides the list of games generated by the last ‘<samp><span class="samp">Load Game</span></samp>’
+command. The shifted <kbd>Alt+G</kbd> key is a keyboard equivalent.
+<br><dt>Tags<dd><a name="index-Tags_002c-Menu-Item-46"></a>Pops up a window which shows the PGN (portable game notation)
+tags for the current game.
+For now this is a duplicate of the ‘<samp><span class="samp">Edit Tags</span></samp>’ item in the ‘<samp><span class="samp">Edit</span></samp>’ menu.
+<br><dt>Comments<dd><a name="index-Comments_002c-Menu-Item-47"></a>Pops up a window which shows any comments to or variations on the current move.
+For now this is a duplicate of the ‘<samp><span class="samp">Edit Comment</span></samp>’ item in the ‘<samp><span class="samp">Edit</span></samp>’ menu.
+<br><dt>ICS Input Box<dd><a name="index-ICS-Input-Box_002c-Menu-Item-48"></a>If this option is set in ICS mode,
XBoard
creates an extra window that you can use for typing in ICS commands.
The input box is especially useful if you want to type in something long or do
some editing on your input, because output from ICS doesn't get mixed
in with your typing as it would in the main terminal window.
-<br><dt>Pause<dd><a name="index-Pause_002c-Menu-Item-43"></a>Pauses updates to the board, and if you are playing against a chess engine,
+</dl>
+
+<div class="node">
+<a name="Mode-Menu"></a>
+<p><hr>
+Next: <a rel="next" accesskey="n" href="#Action-Menu">Action Menu</a>,
+Previous: <a rel="previous" accesskey="p" href="#View-Menu">View Menu</a>,
+Up: <a rel="up" accesskey="u" href="#Menus">Menus</a>
+
+</div>
+
+<h3 class="section">2.4 Mode Menu</h3>
+
+<p><a name="index-Menu_002c-Mode-49"></a><a name="index-Mode-Menu-50"></a>
+ <dl>
+<dt>Machine White<dd><a name="index-Machine-White_002c-Menu-Item-51"></a>Tells the chess engine to play White.
+The <kbd>Ctrl-W</kbd> key is a keyboard equivalent.
+<br><dt>Machine Black<dd><a name="index-Machine-Black_002c-Menu-Item-52"></a>Tells the chess engine to play Black.
+The <kbd>Ctrl-B</kbd> key is a keyboard equivalent.
+<br><dt>Two Machines<dd><a name="index-Two-Machines_002c-Menu-Item-53"></a>Plays a game between two chess engines.
+The <kbd>Ctrl-T</kbd> key is a keyboard equivalent.
+<br><dt>Analysis Mode<dd><a name="index-Analysis-Mode_002c-Menu-Item-54"></a>XBoard tells the chess engine to start analyzing the current game/position
+and shows you the analysis as you move pieces around.
+The <kbd>Ctrl-A</kbd> key is a keyboard equivalent.
+Note: Some chess engines do not support Analysis mode.
+
+ <p>To set up a position to analyze, you do the following:
+
+ <p>1. Select Edit Position from the Mode Menu
+
+ <p>2. Set up the position. Use the middle and right buttons to
+bring up the white and black piece menus.
+
+ <p>3. When you are finished, click on either the Black or White
+clock to tell XBoard which side moves first.
+
+ <p>4. Select Analysis Mode from the Mode Menu to start the analysis.
+
+ <p>The analysis function can also be used when observing games on an ICS
+with an engine loaded (zippy mode); the engine then will analyse
+the positions as they occur in the observed game.
+<br><dt>Analyze File<dd><a name="index-Analyze-File_002c-Menu-Item-55"></a>This option lets you load a game from a file (PGN, XBoard format, etc.)
+and analyze it. The <kbd>Ctrl-F</kbd> key is a keyboard equivalent.
+When you select this menu item, a pop-up window appears
+and asks for a file name to load.
+If the file contains multiple games, another pop up appears that lets
+you select which game you wish to analyze.
+After a game is loaded, XBoard will start auto-playing the game,
+while the engine is analyzing the current position.
+The game will be annotated with the results of these analyses.
+In particlar, the score and depth will be added as a comment,
+and the PV will be added as a variation.
+The time the engine spends on analyzing each move can be controlled
+through the command-line option ‘<samp><span class="samp">-timeDelay</span></samp>’.
+Note: Some chess engines do not support Analysis mode.
+<br><dt>Edit Game<dd>Duplicate of the item in the Edit menu.
+Note that ‘<samp><span class="samp">Edit Game</span></samp>’ is the idle mode of XBoard, and can be used
+to get you out of other modes. E.g. to stop analyzing, stop a game
+between two engines or stop editing a position.
+<br><dt>Edit Position<dd>Duplicate of the item in the Edit menu.
+<br><dt>Training<dd><a name="index-Training_002c-Menu-Item-56"></a>Training mode lets you interactively guess the moves of a game for one
+of the players. You guess the next move of the game by playing the
+move on the board. If the move played matches the next move of the
+game, the move is accepted and the opponent's response is auto-played.
+If the move played is incorrect, an error message is displayed. You
+can select this mode only while loading a game (that is, after
+selecting ‘<samp><span class="samp">Load Game</span></samp>’ from the File menu). While XBoard is in
+‘<samp><span class="samp">Training</span></samp>’ mode, the navigation buttons are disabled.
+<br><dt>ICS Client<dd><a name="index-ICS-Client_002c-Menu-Item-57"></a>This is the normal mode when XBoard
+is connected to a chess server. If you have moved into
+Edit Game or Edit Position mode, you can select this option to get out.
+
+ <p>To use xboard in ICS mode, run it in the foreground with the -ics
+option, and use the terminal you started it from to type commands and
+receive text responses from the chess server. See
+<a href="#Chess-Servers">Chess Servers</a> below for more information.
+
+ <p>XBoard activates some special position/game editing features when you
+use the <kbd>examine</kbd> or <kbd>bsetup</kbd> commands on ICS and you have
+‘<samp><span class="samp">ICS Client</span></samp>’ selected on the Mode menu. First, you can issue the
+ICS position-editing commands with the mouse. Move pieces by dragging
+with mouse button 1. To drop a new piece on a square, press mouse
+button 2 or 3 over the square. This brings up a menu of white pieces
+(button 2) or black pieces (button 3). Additional menu choices let
+you empty the square or clear the board. Click on the White or Black
+clock to set the side to play. You cannot set the side to play or
+drag pieces to arbitrary squares while examining on ICC, but you can
+do so in <kbd>bsetup</kbd> mode on FICS. In addition, the menu commands
+‘<samp><span class="samp">Forward</span></samp>’, ‘<samp><span class="samp">Backward</span></samp>’, ‘<samp><span class="samp">Pause</span></samp>’, and ‘<samp><span class="samp">Stop Examining</span></samp>’
+have special functions in this mode; see below.
+<br><dt>Pause<dd><a name="index-Pause_002c-Menu-Item-58"></a>Pauses updates to the board, and if you are playing against a chess engine,
also pauses your clock. To continue, select ‘<samp><span class="samp">Pause</span></samp>’ again, and the
display will automatically update to the latest position.
-The ‘<samp><span class="samp">P</span></samp>’ button and keyboard <kbd>p</kbd> key are equivalents.
+The ‘<samp><span class="samp">P</span></samp>’ button and keyboard <kbd>Pause</kbd> key are equivalents.
<p>If you select Pause when you are playing against a chess engine and
it is not your move, the chess engine's clock
<div class="node">
<a name="Action-Menu"></a>
<p><hr>
-Next: <a rel="next" accesskey="n" href="#Step-Menu">Step Menu</a>,
+Next: <a rel="next" accesskey="n" href="#Engine-Menu">Engine Menu</a>,
Previous: <a rel="previous" accesskey="p" href="#Mode-Menu">Mode Menu</a>,
Up: <a rel="up" accesskey="u" href="#Menus">Menus</a>
</div>
-<h3 class="section">2.3 Action Menu</h3>
+<h3 class="section">2.5 Action Menu</h3>
-<p><a name="index-Menu_002c-Action-44"></a><a name="index-Action_002c-Menu-45"></a>
+<p><a name="index-Menu_002c-Action-59"></a><a name="index-Action_002c-Menu-60"></a>
<dl>
-<dt>Accept<dd><a name="index-Accept_002c-Menu-Item-46"></a>Accepts a pending match offer. If there is more than one offer
+<dt>Accept<dd><a name="index-Accept_002c-Menu-Item-61"></a>Accepts a pending match offer.
+The <kbd>F3</kbd> key is a keyboard equivalent.
+If there is more than one offer
pending, you will have to type in a more specific command
instead of using this menu choice.
-<br><dt>Decline<dd><a name="index-Decline_002c-Menu-Item-47"></a>Declines a pending offer (match, draw, adjourn, etc.). If there
+<br><dt>Decline<dd><a name="index-Decline_002c-Menu-Item-62"></a>Declines a pending offer (match, draw, adjourn, etc.).
+The <kbd>F4</kbd> key is a keyboard equivalent. If there
is more than one offer pending, you will have to type in a more
specific command instead of using this menu choice.
-<br><dt>Call Flag<dd><a name="index-Call-Flag_002c-Menu-Item-48"></a>Calls your opponent's flag, claiming a win on time, or claiming
-a draw if you are both out of time. You can also call your
-opponent's flag by clicking on his clock or by pressing the
-keyboard <kbd>t</kbd> key.
-<br><dt>Draw<dd><a name="index-Draw_002c-Menu-Item-49"></a>Offers a draw to your opponent, accepts a pending draw offer
+<br><dt>Call Flag<dd><a name="index-Call-Flag_002c-Menu-Item-63"></a>Calls your opponent's flag, claiming a win on time, or claiming
+a draw if you are both out of time.
+The <kbd>F5</kbd> key is a keyboard equivalent.
+You can also call your
+opponent's flag by clicking on his clock.
+<br><dt>Draw<dd><a name="index-Draw_002c-Menu-Item-64"></a>Offers a draw to your opponent, accepts a pending draw offer
from your opponent, or claims a draw by repetition or the 50-move
-rule, as appropriate. The <kbd>d</kbd> key is a keyboard equivalent.
-<br><dt>Adjourn<dd><a name="index-Adjourn_002c-Menu-Item-50"></a>Asks your opponent to agree to adjourning the current game, or
+rule, as appropriate. The <kbd>F6</kbd> key is a keyboard equivalent.
+<br><dt>Adjourn<dd><a name="index-Adjourn_002c-Menu-Item-65"></a>Asks your opponent to agree to adjourning the current game, or
agrees to a pending adjournment offer from your opponent.
-<br><dt>Abort<dd><a name="index-Abort_002c-Menu-Item-51"></a>Asks your opponent to agree to aborting the current game, or
-agrees to a pending abort offer from your opponent. An aborted
+The <kbd>F7</kbd> key is a keyboard equivalent.
+<br><dt>Abort<dd><a name="index-Abort_002c-Menu-Item-66"></a>Asks your opponent to agree to aborting the current game, or
+agrees to a pending abort offer from your opponent.
+The <kbd>F8</kbd> key is a keyboard equivalent. An aborted
game ends immediately without affecting either player's rating.
-<br><dt>Resign<dd><a name="index-Resign_002c-Menu-Item-52"></a>Resigns the game to your opponent. The shifted <kbd>R</kbd> key is a
+<br><dt>Resign<dd><a name="index-Resign_002c-Menu-Item-67"></a>Resigns the game to your opponent. The <kbd>F9</kbd> key is a
keyboard equivalent.
-<br><dt>Stop Observing<dd><a name="index-Stop-Observing_002c-Menu-Item-53"></a>Ends your participation in observing a game, by issuing the ICS
+<br><dt>Stop Observing<dd><a name="index-Stop-Observing_002c-Menu-Item-68"></a>Ends your participation in observing a game, by issuing the ICS
observe command with no arguments. ICS mode only.
-<br><dt>Stop Examining<dd><a name="index-Stop-Examining_002c-Menu-Item-54"></a>Ends your participation in examining a game, by issuing the ICS
+The <kbd>F10</kbd> key is a keyboard equivalent.
+<br><dt>Stop Examining<dd><a name="index-Stop-Examining_002c-Menu-Item-69"></a>Ends your participation in examining a game, by issuing the ICS
unexamine command. ICS mode only.
-<br><dt>Adjudicate to White<dt>Adjudicate to Black<dt>Adjudicate Draw<dd><a name="index-Adjudicate-to-White_002c-Menu-Item-55"></a><a name="index-Adjudicate-to-Black_002c-Menu-Item-56"></a><a name="index-Adjudicate-Draw_002c-Menu-Item-57"></a>Terminate an ongoing game in Two-Machines mode (including match mode),
+The <kbd>F11</kbd> key is a keyboard equivalent.
+<br><dt>Upload to Examine<dd><a name="index-Upload-to-Examine_002c-Menu-Item-70"></a>Create an examined game of the proper variant on the ICS,
+and send the game there that is currenty loaded in XBoard
+(e.g. through pasting or loading from file).
+You must be connected to an ICS for this to work.
+<br><dt>Adjudicate to White<dt>Adjudicate to Black<dt>Adjudicate Draw<dd><a name="index-Adjudicate-to-White_002c-Menu-Item-71"></a><a name="index-Adjudicate-to-Black_002c-Menu-Item-72"></a><a name="index-Adjudicate-Draw_002c-Menu-Item-73"></a>Terminate an ongoing game in Two-Machines mode (including match mode),
with as result a win for white, for black, or a draw, respectively.
The PGN file of the game will accompany the result string
by the comment "user adjudication".
</dl>
<div class="node">
-<a name="Step-Menu"></a>
+<a name="Engine-Menu"></a>
<p><hr>
Next: <a rel="next" accesskey="n" href="#Options-Menu">Options Menu</a>,
Previous: <a rel="previous" accesskey="p" href="#Action-Menu">Action Menu</a>,
</div>
-<h3 class="section">2.4 Step Menu</h3>
+<h3 class="section">2.6 Engine Menu</h3>
-<p><a name="index-Step-Menu-58"></a><a name="index-Menu_002c-Step-59"></a>
+<p><a name="index-Engine-Menu-74"></a><a name="index-Menu_002c-Engine-75"></a>
<dl>
-<dt>Backward<dd><a name="index-Backward_002c-Menu-Item-60"></a><a name="index-g_t_003c_002c-Button-61"></a>Steps backward through a series of remembered moves.
-The ‘<samp><span class="samp">[<]</span></samp>’ button and the <kbd>b</kbd> key are equivalents,
-as is turning the mouse wheel towards you.
-In addition, pressing the Control key steps back one move, and releasing
-it steps forward again.
-
- <p>In most modes, ‘<samp><span class="samp">Backward</span></samp>’ only lets you look back at old positions;
-it does not retract moves. This is the case if you are playing against
-a chess engine, playing or observing a game on an ICS, or loading a game.
-If you select ‘<samp><span class="samp">Backward</span></samp>’ in any of these situations, you will not
-be allowed to make a different move. Use ‘<samp><span class="samp">Retract Move</span></samp>’ or
-‘<samp><span class="samp">Edit Game</span></samp>’ if you want to change past moves.
-
- <p>If you are examining an ICS game, the behavior of ‘<samp><span class="samp">Backward</span></samp>’
-depends on whether XBoard is in Pause mode. If Pause mode is
-off, ‘<samp><span class="samp">Backward</span></samp>’ issues the ICS backward command, which backs up
-everyone's view of the game and allows you to make a different
-move. If Pause mode is on, ‘<samp><span class="samp">Backward</span></samp>’ only backs up your local
-view.
-<br><dt>Forward<dd><a name="index-Forward_002c-Menu-Item-62"></a><a name="index-g_t_003e_002c-Button-63"></a>Steps forward through a series of remembered moves (undoing the
-effect of ‘<samp><span class="samp">Backward</span></samp>’) or forward through a game file. The
-‘<samp><span class="samp">[>]</span></samp>’ button and the <kbd>f</kbd> key are equivalents,
-as is turning the mouse wheel away from you.
-
- <p>If you are examining an ICS game, the behavior of Forward
-depends on whether XBoard is in Pause mode. If Pause mode is
-off, ‘<samp><span class="samp">Forward</span></samp>’ issues the ICS forward command, which moves
-everyone's view of the game forward along the current line. If
-Pause mode is on, ‘<samp><span class="samp">Forward</span></samp>’ only moves your local view forward,
-and it will not go past the position that the game was in when
-you paused.
-<br><dt>Back to Start<dd><a name="index-Back-to-Start_002c-Menu-Item-64"></a><a name="index-g_t_003c_003c_002c-Button-65"></a>Jumps backward to the first remembered position in the game.
-The ‘<samp><span class="samp">[<<]</span></samp>’ button and the shifted <kbd>B</kbd> key are equivalents.
-
- <p>In most modes, Back to Start only lets you look back at old
-positions; it does not retract moves. This is the case if you
-are playing against a local chess engine, playing or observing a game on
-a chess server, or loading a game. If you select ‘<samp><span class="samp">Back to Start</span></samp>’ in any
-of these situations, you will not be allowed to make different
-moves. Use ‘<samp><span class="samp">Retract Move</span></samp>’ or ‘<samp><span class="samp">Edit Game</span></samp>’ if you want to change past
-moves; or use Reset to start a new game.
-
- <p>If you are examining an ICS game, the behavior of ‘<samp><span class="samp">Back to
-Start</span></samp>’ depends on whether XBoard is in Pause mode. If Pause mode
-is off, ‘<samp><span class="samp">Back to Start</span></samp>’ issues the ICS ‘<samp><span class="samp">backward 999999</span></samp>’
-command, which backs up everyone's view of the game to the start and
-allows you to make different moves. If Pause mode is on, ‘<samp><span class="samp">Back
-to Start</span></samp>’ only backs up your local view.
-<br><dt>Forward to End<dd><a name="index-Forward-to-End_002c-Menu-Item-66"></a><a name="index-g_t_003e_003e_002c-Button-67"></a>Jumps forward to the last remembered position in the game. The
-‘<samp><span class="samp">[>>]</span></samp>’ button and the shifted <kbd>F</kbd> key are equivalents.
-
- <p>If you are examining an ICS game, the behavior of ‘<samp><span class="samp">Forward to
-End</span></samp>’ depends on whether XBoard is in Pause mode. If Pause mode
-is off, ‘<samp><span class="samp">Forward to End</span></samp>’ issues the ICS ‘<samp><span class="samp">forward 999999</span></samp>’
-command, which moves everyone's view of the game forward to the end of
-the current line. If Pause mode is on, ‘<samp><span class="samp">Forward to End</span></samp>’ only moves
-your local view forward, and it will not go past the position
-that the game was in when you paused.
-<br><dt>Revert<dd><a name="index-Revert_002c-Menu-Item-68"></a>If you are examining an ICS game and Pause mode is off, issues
-the ICS command ‘<samp><span class="samp">revert</span></samp>’.
-<br><dt>Truncate Game<dd><a name="index-Truncate-Game_002c-Menu-Item-69"></a>Discards all remembered moves of the game beyond the current
-position. Puts XBoard into ‘<samp><span class="samp">Edit Game</span></samp>’ mode if it was not there
-already.
-<br><dt>Move Now<dd><a name="index-Move-Now_002c-Menu-Item-70"></a>Forces the chess engine to move immediately. Chess engine mode only.
-<br><dt>Retract Move<dd><a name="index-Retract-Move_002c-Menu-Item-71"></a>Retracts your last move. In chess engine mode, you can do this only
+<dt>Engine #N Settings<dd><a name="index-Engine-Settings_002c-Menu-Item-76"></a><a name="index-Engine-_00231-Settings_002c-Menu-Item-77"></a><a name="index-Engine-_00232-Settings_002c-Menu-Item-78"></a>Pop up a menu dialog to alter the settings specific to the applicable engine.
+(The second engine is only accessible once it has been used in Two-Machines mode.)
+For each parameter the engine allows to be set,
+a control element will appear in this dialog that can be used to alter the value.
+Depending on the type of parameter (text string, number, multiple choice,
+on/off switch, instantaneous signal) the appropriate control will appear,
+with a description next to it.
+XBoard has no idea what these values mean; it just passes them on to the engine.
+How this dialog looks is completely determined by the engine,
+and XBoard just passes it on to the user.
+Many engines do not have any parameters that can be set by the user,
+and in that case the dialog will be empty (except for the OK and cancel buttons).
+UCI engines usually have many parameters. (But these are only visible with
+a sufficiently modern version of the Polyglot adapter needed to run UCI engines,
+e.g. Polyglot 1.4.55b.) For native XBoard engines this is less common.
+<br><dt>Hint<dd><a name="index-Hint_002c-Menu-Item-79"></a>Displays a move hint from the chess engine.
+<br><dt>Book<dd><a name="index-Book_002c-Menu-Item-80"></a>Displays a list of possible moves from the chess engine's opening
+book. The exact format depends on what chess engine you are using.
+With GNU Chess 4, the first column gives moves, the second column
+gives one possible response for each move, and the third column shows
+the number of lines in the book that include the move from the first
+column. If you select this option and nothing happens, the chess
+engine is out of its book or does not support this feature.
+<br><dt>Move Now<dd><a name="index-Move-Now_002c-Menu-Item-81"></a>Forces the chess engine to move immediately. Chess engine mode only.
+The <kbd>Ctrl-M</kbd> key is a keyboard equivalent.
+<br><dt>Retract Move<dd><a name="index-Retract-Move_002c-Menu-Item-82"></a>Retracts your last move. In chess engine mode, you can do this only
after the chess engine has replied to your move; if the chess engine is still
thinking, use ‘<samp><span class="samp">Move Now</span></samp>’ first. In ICS mode, ‘<samp><span class="samp">Retract Move</span></samp>’
issues the command ‘<samp><span class="samp">takeback 1</span></samp>’ or ‘<samp><span class="samp">takeback 2</span></samp>’
depending on whether it is your opponent's move or yours.
+The <kbd>Ctrl-X</kbd> key is a keyboard equivalent.
</dl>
<div class="node">
<a name="Options-Menu"></a>
<p><hr>
Next: <a rel="next" accesskey="n" href="#Help-Menu">Help Menu</a>,
-Previous: <a rel="previous" accesskey="p" href="#Step-Menu">Step Menu</a>,
+Previous: <a rel="previous" accesskey="p" href="#Engine-Menu">Engine Menu</a>,
Up: <a rel="up" accesskey="u" href="#Menus">Menus</a>
</div>
-<h3 class="section">2.5 Options Menu</h3>
+<h3 class="section">2.7 Options Menu</h3>
-<p><a name="index-Menu_002c-Options-72"></a><a name="index-Options-Menu-73"></a>
+<p><a name="index-Menu_002c-Options-83"></a><a name="index-Options-Menu-84"></a>
<dl>
-<dt>Flip View<dd><a name="index-Flip-View_002c-Menu-Item-74"></a>Inverts your view of the chess board for the duration of the
-current game. Starting a new game returns the board to normal.
-The <kbd>v</kbd> key is a keyboard equivalent.
-<br><dt>Adjudications<dd><a name="index-Adjudications_002c-Menu-Item-75"></a>Pops up a sub-menu where you can enable or disable various adjudications
+<dt>Time Control<dd><a name="index-Time-Control_002c-Menu-Item-85"></a>Pops up a sub-menu where you can set the time-control parameters interactively.
+Allows you to select classical or incremental time controls,
+set the moves per session, session duration, and time increment.
+Also allows specification of time-odds factors for one or both engines.
+If an engine is given a time-odds factor N, all time quota it gets,
+be it at the beginning of a session or through the time increment or
+fixed time per move, will be divided by N.
+The shifted <kbd>Alt+T</kbd> key is a keyboard equivalent.
+<br><dt>Common Engine<dd><a name="index-Common-Engine_002c-Menu-Item-86"></a>Pops up a sub-menu where you can set some engine parameters common to most engines,
+such as hash-table size, tablebase cache size, maximum number of processors
+that SMP engines can use, and where to find the Polyglot adapter needed
+to run UCI engines under XBoard. The feature that allows setting of these parameters on
+engines is new since XBoard 4.3.15, so not many XBoard/WinBoard engines respond
+to it yet, but UCI engines should.
+It is also possible to specify a GUI opening book here, i.e. an opening
+book that XBoard consults for any position a playing engine gets in.
+It then forces the engine to play the book move, rather than to think up its own,
+if that position is found in the book.
+The book can switched on and off independently for either engine.
+The shifted <kbd>Alt+U</kbd> key is a keyboard equivalent.
+<br><dt>Adjudications<dd><a name="index-Adjudications_002c-Menu-Item-87"></a>Pops up a sub-menu where you can enable or disable various adjudications
that XBoard can perform in engine-engine games.
+The shifted <kbd>Alt+J</kbd> key is a keyboard equivalent.
You can instruct XBoard to detect and terminate the game on checkmate
or stalemate, even if the engines would not do so, to verify engine
result claims (forfeiting engines that make false claims), rather than
For the latter adjudication to work, XBoard should be able to properly understand
the engine's scores. To facilitate the latter, you can inform xboard here if
the engines report scores from the viewpoint of white, or from that of their own color.
-<br><dt>Engine Settings<dd>Pops up a sub-menu where you can set some engine parameters common to most engines,
-such as hash-table size, tablebase cache size, maximum number of processors
-that SMP engines can use, and where to find the Polyglot adapter needed
-to run UCI engines under XBoard. The feature that allows setting of these parameters on
-engines is new since XBoard 4.3.15, so not many XBoard/WinBoard engines respond
-to it yet, but UCI engines should.
-It is also possible to specify a GUI opening book here, i.e. an opening
-book that XBoard consults for any position a playing engine gets in.
-It then forces the engine to play the book move, rather than to think up its own,
-if that position is found in the book.
-The book can switched on and off independently for either engine.
-<br><dt>Time Control<dd><a name="index-Time-Control_002c-Menu-Item-76"></a>Pops up a sub-menu where you can set the time-control parameters interactively.
-Allows you to select classical or incremental time controls,
-set the moves per session, session duration, and time increment.
-Also allows specification of time-odds factors for one or both engines.
-If an engine is given a time-odds factor N, all time quota it gets,
-be it at the beginning of a session or through the time increment or
-fixed time per move, will be divided by N.
-<br><dt>Always Queen<dd><a name="index-Always-Queen_002c-Menu-Item-77"></a>If this option is off, XBoard brings up a dialog
+<br><dt>Game List<dd><a name="index-Game-List-Tags_002c-Menu-Item-88"></a>Pops up a dialog where you can select the PGN tags that should appear
+on the lines in the game list, and their order.
+<br><dt>Always Queen<dd><a name="index-Always-Queen_002c-Menu-Item-89"></a>If this option is off, XBoard brings up a dialog
box whenever you move a pawn to the last rank, asking what piece
you want to promote it to. If the option is true, your pawns are
always promoted to queens. Your opponent can still under-promote.
-<br><dt>Animate Dragging<dd><a name="index-Animate-Dragging_002c-Menu-Item-78"></a>If Animate Dragging is on, while you are dragging a piece with the
+The shifted <kbd>Ctrl-Q</kbd> key is a keyboard equivalent.
+<br><dt>Animate Dragging<dd><a name="index-Animate-Dragging_002c-Menu-Item-90"></a>If Animate Dragging is on, while you are dragging a piece with the
mouse, an image of the piece follows the mouse cursor.
If Animate Dragging is off, there is no visual feedback while you are
dragging a piece, but if Animate Moving is on, the move will be
animated when it is complete.
-<br><dt>Animate Moving<dd><a name="index-Animate-Moving_002c-Menu-Item-79"></a>If Animate Moving is on, all piece moves are animated. An image of the
+<br><dt>Animate Moving<dd><a name="index-Animate-Moving_002c-Menu-Item-91"></a>If Animate Moving is on, all piece moves are animated. An image of the
piece is shown moving from the old square to the new square when the
move is completed (unless the move was already animated by Animate Dragging).
If Animate Moving is off, a moved piece instantly disappears from its
old square and reappears on its new square when the move is complete.
-<br><dt>Auto Comment<dd><a name="index-Auto-Comment_002c-Menu-Item-80"></a>If this option is on, any remarks made on ICS while you are observing or
+The shifted <kbd>Ctrl-A</kbd> key is a keyboard equivalent.
+<br><dt>Auto Comment<dd><a name="index-Auto-Comment_002c-Menu-Item-92"></a>If this option is on, any remarks made on ICS while you are observing or
playing a game are recorded as a comment on the current move. This includes
remarks made with the ICS commands <kbd>say</kbd>, <kbd>tell</kbd>, <kbd>whisper</kbd>,
and <kbd>kibitz</kbd>.
Limitation: remarks that you type yourself are not recognized;
XBoard scans only the output from ICS, not the input you type to it.
-<br><dt>Auto Flag<dd><a name="index-Auto-Flag_002c-Menu-Item-81"></a>If this option is on and one player runs out of time
+<br><dt>Auto Flag<dd><a name="index-Auto-Flag_002c-Menu-Item-93"></a>If this option is on and one player runs out of time
before the other,
XBoard
will automatically call his flag, claiming a win on time.
+The shifted <kbd>Ctrl-F</kbd> key is a keyboard equivalent.
In ICS mode, Auto Flag will only call your opponent's flag, not yours,
and the ICS may award you a draw instead of a win if you have
insufficient mating material. In local chess engine mode,
XBoard
-may call either player's flag and will not take material into account.
-<br><dt>Auto Flip View<dd><a name="index-Auto-Flip-View_002c-Menu-Item-82"></a>If the Auto Flip View option is on when you start a game, the board
+may call either player's flag and will not take material into account (?).
+<br><dt>Auto Flip View<dd><a name="index-Auto-Flip-View_002c-Menu-Item-94"></a>If the Auto Flip View option is on when you start a game, the board
will be automatically oriented so that your pawns move from the bottom
of the window towards the top.
-<br><dt>Auto Observe<dd><a name="index-Auto-Observe_002c-Menu-Item-83"></a>If this option is on and you add a player to your <code>gnotify</code>
+<br><dt>Auto Observe<dd><a name="index-Auto-Observe_002c-Menu-Item-95"></a>If this option is on and you add a player to your <code>gnotify</code>
list on ICS, XBoard will automatically observe all of that
player's games, unless you are doing something else (such as
observing or playing a game of your own) when one starts.
variable is set to 0, or if the ICS you are using does not
properly support observing from Black's point of view,
you will see the game from White's point of view.
-<br><dt>Auto Raise Board<dd><a name="index-Auto-Raise-Board_002c-Menu-Item-84"></a>If this option is on, whenever a new game begins, the chessboard window
+<br><dt>Auto Raise Board<dd><a name="index-Auto-Raise-Board_002c-Menu-Item-96"></a>If this option is on, whenever a new game begins, the chessboard window
is deiconized (if necessary) and raised to the top of the stack of windows.
-<br><dt>Auto Save<dd><a name="index-Auto-Save_002c-Menu-Item-85"></a>If this option is true, at the end of every game XBoard prompts
+<br><dt>Auto Save<dd><a name="index-Auto-Save_002c-Menu-Item-97"></a>If this option is true, at the end of every game XBoard prompts
you for a file name and appends a record of the game to the file
you specify.
Disabled if the <code>saveGameFile</code> command-line
option is set, as in that case all games are saved to the specified file.
See <a href="#Load-and-Save-options">Load and Save options</a>.
-<br><dt>Blindfold<dd><a name="index-Blindfold_002c-Menu-Item-86"></a>If this option is on, XBoard displays the board as usual but does
+<br><dt>Blindfold<dd><a name="index-Blindfold_002c-Menu-Item-98"></a>If this option is on, XBoard displays the board as usual but does
not display pieces or move highlights. You can still move in the
usual way (with the mouse or by typing moves in ICS mode), even though
the pieces are invisible.
-<br><dt>Flash Moves<dd><a name="index-Flash-Moves_002c-Menu-Item-87"></a>If this option is on, whenever a move is completed, the moved piece flashes.
+<br><dt>Flash Moves<dd><a name="index-Flash-Moves_002c-Menu-Item-99"></a>If this option is on, whenever a move is completed, the moved piece flashes.
The number of times to flash is set by the flashCount command-line
option; it defaults to 3 if Flash Moves is first turned on from the menu.
if it is false (the default), White's pawns move from bottom to top
at the start of each game; if it is true, Black's pawns move from
bottom to top. See <a href="#User-interface-options">User interface options</a>.
-<br><dt>Get Move List<dd><a name="index-Get-Move-List_002c-Menu-Item-88"></a>If this option is on, whenever XBoard
+<br><dt>Get Move List<dd><a name="index-Get-Move-List_002c-Menu-Item-100"></a>If this option is on, whenever XBoard
receives the first board of a new ICS game (or a different game from
the one it is currently displaying), it
retrieves the list of past moves from the ICS.
and over.
When you turn this option on from the menu, XBoard
immediately fetches the move list of the current game (if any).
-<br><dt>Highlight Last Move<dd><a name="index-Highlight-Last-Move_002c-Menu-Item-89"></a>If Highlight Last Move is on, after a move is made, the starting and
+<br><dt>Highlight Dragging<dd><a name="index-Highlight-Dragging_002c-Menu-Item-101"></a>If Highlight Dragging is on, and the option -showTargetSquares is also on
+in the settings file, all squares a piece that is 'picked up' with the mouse
+can legally move to are highighted with a fat colored dot in the
+highlightColor (non-captures) or premoveHighlightColor (captures).
+Legality testing must be on for XBoard to know how the piece moves.
+<br><dt>Highlight Last Move<dd><a name="index-Highlight-Last-Move_002c-Menu-Item-102"></a>If Highlight Last Move is on, after a move is made, the starting and
ending squares remain highlighted. In addition, after you use Backward
or Back to Start, the starting and ending squares of the last move to
be unmade are highlighted.
-<br><dt>Move Sound<dd><a name="index-Move-Sound_002c-Menu-Item-90"></a>If this option is on, XBoard alerts you by playing a sound
+<br><dt>Highlight with Arrow<dd><a name="index-Highlight-with-Arrow_002c-Menu-Item-103"></a>Causes the highlighting described in Highlight Last Move to be done
+by drawing an arrow between the highlighted squares,
+so that it is visible even when the width of the grid lines is set to zero.
+<br><dt>Move Sound<dd><a name="index-Move-Sound_002c-Menu-Item-104"></a>If this option is on, XBoard alerts you by playing a sound
after each of your opponent's moves (or after every
move if you are observing a game on the Internet Chess Server).
The sound is not played after moves you make or moves read from a
command to the ICS, since otherwise the ICS will ring the terminal bell
after every move (not just yours). (The <samp><span class="file">.icsrc</span></samp> file
is a good place for this; see <a href="#ICS-options">ICS options</a>.)
-<br><dt>ICS Alarm<dd><a name="index-ICS-Alarm_002c-Menu-Item-91"></a>When this option is on, an alarm sound is played when your clock
+<br><dt>ICS Alarm<dd><a name="index-ICS-Alarm_002c-Menu-Item-105"></a>When this option is on, an alarm sound is played when your clock
counts down to the icsAlarmTime (by default, 5 seconds) in an ICS
game. For games with time controls that include an increment, the
alarm will sound each time the clock counts down to the icsAlarmTime.
By default, the alarm sound is the terminal bell, but on some systems
you can change it to a sound file using the soundIcsAlarm option; see
below.
-<br><dt>Old Save Style<dd><a name="index-Old-Save-Style_002c-Menu-Item-92"></a>If this option is off, XBoard saves games in PGN
-(portable game notation) and positions in FEN (Forsythe-Edwards
-notation). If the option is on, a save style that is compatible
-with older versions of XBoard is used instead.
-The old position style is more human-readable
-than FEN; the old game style has no particular advantages.
-<br><dt>Periodic Updates<dd><a name="index-Periodic-Updates_002c-Menu-Item-93"></a>If this option is off (or if
+<br><dt>One-Click Moving<dd><a name="index-One_002dClick-Moving_002c-Menu-Item-106"></a>If this option is on, XBoard does not wait for you to click both the
+from- and the to-square, or drag the piece, but performs a move as soon
+as it is uniqely specified.
+This applies to clicking an own piece that only has a single legal move,
+clicking an empty square or opponent piece where only one of your pieces
+can move (or capture) to.
+Furthermore, a double-click on a piece that can only make a single capture
+will cause that capture to be made.
+Promoting a Pawn by clicking its to-square will suppress the promotion
+popup, and make it promote to Queen.
+<br><dt>Periodic Updates<dd><a name="index-Periodic-Updates_002c-Menu-Item-107"></a>If this option is off (or if
you are using a chess engine that does not support periodic updates),
the analysis window
will only be updated when the analysis changes. If this option is
on, the Analysis Window will be updated every two seconds.
-<br><dt>Ponder Next Move<dd><a name="index-Ponder-Next-Move_002c-Menu-Item-94"></a>If this option is off, the chess engine will think only when it is on
+<br><dt>Ponder Next Move<dd><a name="index-Ponder-Next-Move_002c-Menu-Item-108"></a>If this option is off, the chess engine will think only when it is on
move. If the option is on, the engine will also think while waiting
for you to make your move.
-<br><dt>Popup Exit Message<dd><a name="index-Popup-Exit-Message_002c-Menu-Item-95"></a>If this option is on, when XBoard wants to display a message just
+The shifted <kbd>Ctrl-P</kbd> key is a keyboard equivalent.
+<br><dt>Popup Exit Message<dd><a name="index-Popup-Exit-Message_002c-Menu-Item-109"></a>If this option is on, when XBoard wants to display a message just
before exiting, it brings up a modal dialog box and waits for you to
click OK before exiting. If the option is off, XBoard prints the
message to standard error (the terminal) and exits immediately.
-<br><dt>Popup Move Errors<dd><a name="index-Popup-Move-Errors_002c-Menu-Item-96"></a>If this option is off, when you make an error in moving (such as
+<br><dt>Popup Move Errors<dd><a name="index-Popup-Move-Errors_002c-Menu-Item-110"></a>If this option is off, when you make an error in moving (such as
attempting an illegal move or moving the wrong color piece), the
error message is displayed in the message area. If the option is
on, move errors are displayed in small pop-up windows like other errors.
You can dismiss an error pop-up either by clicking its OK button or by
clicking anywhere on the board, including down-clicking to start a move.
-<br><dt>Premove<dd><a name="index-Premove_002c-Menu-Item-97"></a>If this option is on while playing a game on an ICS, you can register
+<br><dt>Premove<dd><a name="index-Premove_002c-Menu-Item-111"></a>If this option is on while playing a game on an ICS, you can register
your next planned move before it is your turn. Move the piece with
the mouse in the ordinary way, and the starting and ending squares
will be highlighted with a special color (red by default). When it is
different move. If you change your mind about your premove, either
make a different move, or double-click on any piece to cancel the move
entirely.
-<br><dt>Quiet Play<dd><a name="index-Quiet-Play_002c-Menu-Item-98"></a>If this option is on, XBoard will automatically issue an ICS
+<br><dt>Quiet Play<dd><a name="index-Quiet-Play_002c-Menu-Item-112"></a>If this option is on, XBoard will automatically issue an ICS
<kbd>set shout 0</kbd>
command whenever you start a game and a
<kbd>set shout 1</kbd>
command whenever you finish one. Thus, you will not be distracted
by shouts from other ICS users while playing.
-<br><dt>Show Coords<dd><a name="index-Show-Coords_002c-Menu-Item-99"></a>If this option is on, XBoard displays algebraic coordinates
+<br><dt>Show Coords<dd><a name="index-Show-Coords_002c-Menu-Item-113"></a>If this option is on, XBoard displays algebraic coordinates
along the board's left and bottom edges.
-<br><dt>Hide Thinking<dd><a name="index-Hide-Thinking_002c-Menu-Item-100"></a>If this option is off, the chess engine's notion of the score and best
+<br><dt>Hide Thinking<dd><a name="index-Hide-Thinking_002c-Menu-Item-114"></a>If this option is off, the chess engine's notion of the score and best
line of play from the current position is displayed as it is
thinking. The score indicates how many pawns ahead (or if negative,
behind) the chess engine thinks it is. In matches between two
machines, the score is prefixed by ‘<samp><span class="samp">W</span></samp>’ or ‘<samp><span class="samp">B</span></samp>’ to indicate
whether it is showing White's thinking or Black's, and only the thinking
of the engine that is on move is shown.
-<br><dt>Test Legality<dd><a name="index-Test-Legality_002c-Menu-Item-101"></a>If this option is on, XBoard tests whether the moves you try to make
+The shifted <kbd>Ctrl-H</kbd> key is a keyboard equivalent.
+<br><dt>Test Legality<dd><a name="index-Test-Legality_002c-Menu-Item-115"></a>If this option is on, XBoard tests whether the moves you try to make
with the mouse are legal and refuses to let you make an illegal move.
+The shifted <kbd>Ctrl-L</kbd> key is a keyboard equivalent.
Moves loaded from a file with ‘<samp><span class="samp">Load Game</span></samp>’ are also checked. If
the option is off, all moves are accepted, but if a local chess engine
or the ICS is active, they will still reject illegal moves. Turning
rules that XBoard does not understand. (Bughouse, suicide, and wild
variants where the king may castle after starting on the d file are
generally supported with Test Legality on.)
+<br><dt>Save Settings Now<dd><a name="index-Save-Settings-Now_002c-Menu-Item-116"></a>Selecting this menu item causes the current XBoard settings to be
+written to the settings file, so they will also apply in future sessions.
+Note that some settings are 'volatile', and are not saved,
+because XBoard considers it too unlikely that you want those to apply
+next time.
+In particular this applies to the Chess program names, and all options
+giving information on those Chess programs (such as their directory,
+if they have their own opening book, if they are UCI or native XBoard),
+or the variant you are playing.
+Such options would still be understood when they appear in the settings
+file in case they were put there with the aid of a text editor, but they
+would disappear from the file as soon as you save the settings.
+<br><dt>Save Settings on Exit<dd><a name="index-Save-Settings-on-Exit_002c-Menu-Item-117"></a>Setting this option has no immediate effect, but causes the settings
+to be saved when you quit XBoard. What happens then is otherwise
+identical to what happens when you use select "Save Settings Now",
+see there.
</dl>
<div class="node">
</div>
-<h3 class="section">2.6 Help Menu</h3>
+<h3 class="section">2.8 Help Menu</h3>
-<p><a name="index-Menu_002c-Help-102"></a><a name="index-Help-Menu-103"></a>
+<p><a name="index-Menu_002c-Help-118"></a><a name="index-Help-Menu-119"></a>
<dl>
-<dt>Info XBoard<dd><a name="index-Info-XBoard_002c-Menu-Item-104"></a>Displays the XBoard documentation in info format. For this feature to
+<dt>Info XBoard<dd><a name="index-Info-XBoard_002c-Menu-Item-120"></a>Displays the XBoard documentation in info format. For this feature to
work, you must have the GNU info program installed on your system, and
the file <samp><span class="file">xboard.info</span></samp> must either be present in the current
working directory, or have been installed by the ‘<samp><span class="samp">make install</span></samp>’
command when you built XBoard.
-<br><dt>Man XBoard<dd><a name="index-Man-XBoard_002c-Menu-Item-105"></a>Displays the XBoard documentation in man page format. For this
+<br><dt>Man XBoard<dd><a name="index-Man-XBoard_002c-Menu-Item-121"></a>Displays the XBoard documentation in man page format.
+The <kbd>F1</kbd> key is a keyboard equivalent. For this
feature to work, the file <samp><span class="file">xboard.6</span></samp> must have been installed by
the ‘<samp><span class="samp">make install</span></samp>’ command when you built XBoard, and the
directory it was placed in must be on the search path for your
system's ‘<samp><span class="samp">man</span></samp>’ command.
-<br><dt>Hint<dd><a name="index-Hint_002c-Menu-Item-106"></a>Displays a move hint from the chess engine.
-<br><dt>Book<dd><a name="index-Book_002c-Menu-Item-107"></a>Displays a list of possible moves from the chess engine's opening
-book. The exact format depends on what chess engine you are using.
-With GNU Chess 4, the first column gives moves, the second column
-gives one possible response for each move, and the third column shows
-the number of lines in the book that include the move from the first
-column. If you select this option and nothing happens, the chess
-engine is out of its book or does not support this feature.
-<br><dt>About XBoard<dd><a name="index-About-XBoard_002c-Menu-Item-108"></a>Shows the current XBoard version number.
+<br><dt>About XBoard<dd><a name="index-About-XBoard_002c-Menu-Item-122"></a>Shows the current XBoard version number.
</dl>
<div class="node">
</div>
-<h3 class="section">2.7 Other Shortcut Keys</h3>
+<h3 class="section">2.9 Other Shortcut Keys</h3>
-<p><a name="index-Keys-109"></a><a name="index-Shortcut-keys-110"></a>
+<p><a name="index-Keys-123"></a><a name="index-Shortcut-keys-124"></a>
<dl>
-<dt>Iconize<dd>Pressing the <kbd>i</kbd> or <kbd>c</kbd> key iconizes XBoard. The graphical
+<dt>Iconize<dd>Pressing the <kbd>-</kbd> key iconizes XBoard. The graphical
icon displays a white knight if it is White's move, or a black knight
if it is Black's move. If your X window manager displays only text
icons, not graphical ones, check its documentation; there is probably
a way to enable graphical icons. If you get black and white reversed,
we would like to hear about it; see <a href="#Problems">Problems</a> below for
instructions on how to report this problem.
+<br><dt>Load Next Game<dd><a name="index-Load-Next-Game_002c-Menu-Item-125"></a>Loads the next game from the last game record file you loaded.
+The <kbd>Alt+PgDn</kbd> key is a keyboard equivalent.
+<br><dt>Load Previous Game<dd><a name="index-Load-Previous-Game_002c-Menu-Item-126"></a>Loads the previous game from the last game record file you
+loaded. The <kbd>Alt+PgUp</kbd> key is a keyboard equivalent.
+Not available if the last game was loaded from a pipe.
+<br><dt>Reload Same Game<dd><a name="index-Reload-Same-Game_002c-Menu-Item-127"></a>Reloads the last game you loaded.
+Not available if the last game was loaded from a pipe.
+<br><dt>Reload Same Position<dd><a name="index-Reload-Same-Position_002c-Menu-Item-128"></a>Reloads the last position you loaded.
+Not available if the last position was loaded from a pipe.
</dl>
<p>You can add or remove shortcut keys using the X resources
<h2 class="chapter">3 Options</h2>
-<p><a name="index-Options-111"></a><a name="index-Options-112"></a>
+<p><a name="index-Options-129"></a><a name="index-Options-130"></a>
This section documents the command-line options to XBoard. You can
set these options in two ways: by typing them on the shell command
line you use to start XBoard, or by setting them as X resources
<h3 class="section">3.1 Chess Engine Options</h3>
-<p><a name="index-options_002c-Chess-engine-113"></a><a name="index-Chess-engine-options-114"></a>
+<p><a name="index-options_002c-Chess-engine-131"></a><a name="index-Chess-engine-options-132"></a>
<dl>
-<dt>-tc or -timeControl minutes[:seconds]<dd><a name="index-tc_002c-option-115"></a><a name="index-timeControl_002c-option-116"></a>Each player begins with his clock set to the <code>timeControl</code> period.
+<dt>-tc or -timeControl minutes[:seconds]<dd><a name="index-tc_002c-option-133"></a><a name="index-timeControl_002c-option-134"></a>Each player begins with his clock set to the <code>timeControl</code> period.
Default: 5 minutes.
The additional options <code>movesPerSession</code> and <code>timeIncrement</code>
are mutually exclusive.
-<br><dt>-mps or -movesPerSession moves<dd><a name="index-mps_002c-option-117"></a><a name="index-movesPerSession_002c-option-118"></a>When both players have made <code>movesPerSession</code> moves, a
+<br><dt>-mps or -movesPerSession moves<dd><a name="index-mps_002c-option-135"></a><a name="index-movesPerSession_002c-option-136"></a>When both players have made <code>movesPerSession</code> moves, a
new <code>timeControl</code> period is added to both clocks. Default: 40 moves.
-<br><dt>-inc or -timeIncrement seconds<dd><a name="index-inc_002c-option-119"></a><a name="index-timeIncrement_002c-option-120"></a>If this option is specified, <code>movesPerSession</code> is ignored.
+<br><dt>-inc or -timeIncrement seconds<dd><a name="index-inc_002c-option-137"></a><a name="index-timeIncrement_002c-option-138"></a>If this option is specified, <code>movesPerSession</code> is ignored.
Instead, after each player's move, <code>timeIncrement</code> seconds are
added to his clock.
Use ‘<samp><span class="samp">-inc 0</span></samp>’ if you want to require the entire
game to be played in one <code>timeControl</code> period, with no increment.
Default: -1, which specifies <code>movesPerSession</code> mode.
-<br><dt>-clock/-xclock or -clockMode true/false<dd><a name="index-clock_002c-option-121"></a><a name="index-clockMode_002c-option-122"></a>Determines whether or not to display the chess clocks. If clockMode is
+<br><dt>-clock/-xclock or -clockMode true/false<dd><a name="index-clock_002c-option-139"></a><a name="index-clockMode_002c-option-140"></a>Determines whether or not to display the chess clocks. If clockMode is
false, the clocks are not shown, but the side that is to play next
is still highlighted. Also, unless <code>searchTime</code>
is set, the chess engine still keeps track of the clock time and uses it to
determine how fast to make its moves.
-<br><dt>-st or -searchTime minutes[:seconds]<dd><a name="index-st_002c-option-123"></a><a name="index-searchTime_002c-option-124"></a>Tells the chess engine to spend at most the given amount of time
+<br><dt>-st or -searchTime minutes[:seconds]<dd><a name="index-st_002c-option-141"></a><a name="index-searchTime_002c-option-142"></a>Tells the chess engine to spend at most the given amount of time
searching for each of its moves. Without this option, the chess engine
chooses its search time based on the number of moves and amount
of time remaining until the next time control.
Setting this option also sets clockMode to false.
-<br><dt>-depth or -searchDepth number<dd><a name="index-sd_002c-option-125"></a><a name="index-searchDepth_002c-option-126"></a>Tells the chess engine to look ahead at most the given number of moves
+<br><dt>-depth or -searchDepth number<dd><a name="index-sd_002c-option-143"></a><a name="index-searchDepth_002c-option-144"></a>Tells the chess engine to look ahead at most the given number of moves
when searching for a move to make. Without this option, the chess
engine chooses its search depth based on the number of moves and
amount of time remaining until the next time control. With the option,
the engine will cut off its search early if it reaches the specified depth.
-<br><dt>-firstNPS number<dt>-secondNPS number<dd><a name="index-firstNPS_002c-option-127"></a><a name="index-secondNPS_002c-option-128"></a>Tells the chess engine to use an internal time standard based on its node count,
+<br><dt>-firstNPS number<dt>-secondNPS number<dd><a name="index-firstNPS_002c-option-145"></a><a name="index-secondNPS_002c-option-146"></a>Tells the chess engine to use an internal time standard based on its node count,
rather then wall-clock time, to make its timing decisions.
The time in virtual seconds should be obtained by dividing the node count
through the given number, like the number was a rate in nodes per second.
or with very fast games (where the wall clock is too inaccurate).
<code>showThinking</code> must be on for this option to work. Default: -1 (off).
Not many engines might support this yet!
-<br><dt>-firstTimeOdds factor<dt>-secondTimeOdds factor<dd><a name="index-firstTimeOdds_002c-option-129"></a><a name="index-secondTimeOdds_002c-option-130"></a>Reduces the time given to the mentioned engine by the given factor.
+<br><dt>-firstTimeOdds factor<dt>-secondTimeOdds factor<dd><a name="index-firstTimeOdds_002c-option-147"></a><a name="index-secondTimeOdds_002c-option-148"></a>Reduces the time given to the mentioned engine by the given factor.
If pondering is off, the effect is indistinguishable from what would happen
if the engine was running on an n-times slower machine. Default: 1.
-<br><dt>-timeOddsMode mode<dd><a name="index-timeOddsMode_002c-option-131"></a>This option determines how the case is handled where both engines have a time-odds handicap.
+<br><dt>-timeOddsMode mode<dd><a name="index-timeOddsMode_002c-option-149"></a>This option determines how the case is handled where both engines have a time-odds handicap.
If mode=1, the engine that gets the most time will always get the nominal time,
as specified by the time-control options, and its opponent's time is renormalized accordingly.
If mode=0, both play with reduced time. Default: 0.
<br><dt>-hideThinkingFromHuman true/false<dd>Controls the Hide Thinking option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
(Replaces the Show-Thinking option of older xboard versions.)
-<br><dt>-thinking/-xthinking or -showThinking true/false<dd><a name="index-thinking_002c-option-132"></a><a name="index-showThinking_002c-option-133"></a>Forces the engine to send thinking output to xboard.
+<br><dt>-thinking/-xthinking or -showThinking true/false<dd><a name="index-thinking_002c-option-150"></a><a name="index-showThinking_002c-option-151"></a>Forces the engine to send thinking output to xboard.
Used to be the only way to control if thinking output was displayed
in older xboard versions,
but as the thinking output in xboard 4.3 is also used for several other
by the new option Hide Thinking. See <a href="#Options-Menu">Options Menu</a>. Default: false.
(But if xboard needs the thinking output for some purpose,
it makes the engine send it despite the setting of this option.)
-<br><dt>-ponder/-xponder or -ponderNextMove true/false<dd><a name="index-ponder_002c-option-134"></a><a name="index-ponderNextMove_002c-option-135"></a>Sets the Ponder Next Move menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-ponder/-xponder or -ponderNextMove true/false<dd><a name="index-ponder_002c-option-152"></a><a name="index-ponderNextMove_002c-option-153"></a>Sets the Ponder Next Move menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
<br><dt>-smpCores number<dd>Specifies the maximum number of CPUs an SMP engine is allowed to use.
Only works for engines that support the XBoard/WinBoard-protocol cores feature.
-<br><dt>-mg or -matchGames n<dd><a name="index-mg_002c-option-136"></a><a name="index-matchGames_002c-option-137"></a>Automatically runs an n-game match between two chess engines,
+<br><dt>-mg or -matchGames n<dd><a name="index-mg_002c-option-154"></a><a name="index-matchGames_002c-option-155"></a>Automatically runs an n-game match between two chess engines,
with alternating colors.
If the <code>loadGameFile</code> or <code>loadPositionFile</code> option is set,
XBoard
option is set, the final position reached in each game of the match is appended
to the specified file. When the match is over, XBoard
displays the match score and exits. Default: 0 (do not run a match).
-<br><dt>-mm/-xmm or -matchMode true/false<dd><a name="index-mm_002c-option-138"></a><a name="index-matchMode_002c-option-139"></a>Setting <code>matchMode</code> to true is equivalent to setting
+<br><dt>-mm/-xmm or -matchMode true/false<dd><a name="index-mm_002c-option-156"></a><a name="index-matchMode_002c-option-157"></a>Setting <code>matchMode</code> to true is equivalent to setting
<code>matchGames</code> to 1.
-<br><dt>-sameColorGames n<dd><a name="index-sameColorGames_002c-option-140"></a>Automatically runs an n-game match between two chess engines,
+<br><dt>-sameColorGames n<dd><a name="index-sameColorGames_002c-option-158"></a>Automatically runs an n-game match between two chess engines,
without alternating colors.
Otherwise the same applies as for the ‘<samp><span class="samp">-matchGames</span></samp>’ option,
over which it takes precedence if both are specified. (See there.)
Default: 0 (do not run a match).
-<br><dt>-fcp or -firstChessProgram program<dd><a name="index-fcp_002c-option-141"></a><a name="index-firstChessProgram_002c-option-142"></a>Name of first chess engine.
+<br><dt>-fcp or -firstChessProgram program<dd><a name="index-fcp_002c-option-159"></a><a name="index-firstChessProgram_002c-option-160"></a>Name of first chess engine.
Default: <samp><span class="file">Fairy-Max</span></samp>.
-<br><dt>-scp or -secondChessProgram program<dd><a name="index-scp_002c-option-143"></a><a name="index-secondChessProgram_002c-option-144"></a>Name of second chess engine, if needed.
+<br><dt>-scp or -secondChessProgram program<dd><a name="index-scp_002c-option-161"></a><a name="index-secondChessProgram_002c-option-162"></a>Name of second chess engine, if needed.
A second chess engine is started only in Two Machines (match) mode.
Default: <samp><span class="file">Fairy-Max</span></samp>.
-<br><dt>-fb/-xfb or -firstPlaysBlack true/false<dd><a name="index-fb_002c-option-145"></a><a name="index-firstPlaysBlack_002c-option-146"></a>In games between two chess engines, firstChessProgram normally plays
+<br><dt>-fb/-xfb or -firstPlaysBlack true/false<dd><a name="index-fb_002c-option-163"></a><a name="index-firstPlaysBlack_002c-option-164"></a>In games between two chess engines, firstChessProgram normally plays
white. If this option is true, firstChessProgram plays black. In a
multi-game match, this option affects the colors only for the first
game; they still alternate in subsequent games.
-<br><dt>-fh or -firstHost host<dt>-sh or -secondHost host<dd><a name="index-fh_002c-option-147"></a><a name="index-firstHost_002c-option-148"></a><a name="index-sh_002c-option-149"></a><a name="index-secondHost_002c-option-150"></a>Hosts on which the chess engines are to run. The default for
+<br><dt>-fh or -firstHost host<dt>-sh or -secondHost host<dd><a name="index-fh_002c-option-165"></a><a name="index-firstHost_002c-option-166"></a><a name="index-sh_002c-option-167"></a><a name="index-secondHost_002c-option-168"></a>Hosts on which the chess engines are to run. The default for
each is <samp><span class="file">localhost</span></samp>. If you specify another host, XBoard
uses <samp><span class="file">rsh</span></samp> to run the chess engine there. (You can substitute a
different remote shell program for rsh using the <code>remoteShell</code>
option described below.)
-<br><dt>-fd or -firstDirectory dir<dt>-sd or -secondDirectory dir<dd><a name="index-fd_002c-option-151"></a><a name="index-firstDirectory_002c-option-152"></a><a name="index-sd_002c-option-153"></a><a name="index-secondDirectory_002c-option-154"></a>Working directories in which the chess engines are to be run.
+<br><dt>-fd or -firstDirectory dir<dt>-sd or -secondDirectory dir<dd><a name="index-fd_002c-option-169"></a><a name="index-firstDirectory_002c-option-170"></a><a name="index-sd_002c-option-171"></a><a name="index-secondDirectory_002c-option-172"></a>Working directories in which the chess engines are to be run.
The default is "", which means to run the chess engine
in the same working directory as XBoard
itself. (See the CHESSDIR environment variable.)
This option is effective only when the chess engine is being run
on the local host; it does not work if the engine is run remotely
using the -fh or -sh option.
-<br><dt>-initString string<dt>-secondInitString string<dd><a name="index-initString_002c-option-155"></a><a name="index-secondInitString_002c-option-156"></a>The string that is sent to initialize each chess engine for a new game.
+<br><dt>-initString string<dt>-secondInitString string<dd><a name="index-initString_002c-option-173"></a><a name="index-secondInitString_002c-option-174"></a>The string that is sent to initialize each chess engine for a new game.
Default:
<pre class="example"> new
<p>You can also try adding other commands to the initString; see the
documentation of the chess engine you are using for details.
-<br><dt>-firstComputerString string<dt>-secondComputerString string<dd><a name="index-firstComputerString_002c-option-157"></a><a name="index-secondComputerString_002c-option-158"></a>The string that is sent to the chess engine if its opponent is another
+<br><dt>-firstComputerString string<dt>-secondComputerString string<dd><a name="index-firstComputerString_002c-option-175"></a><a name="index-secondComputerString_002c-option-176"></a>The string that is sent to the chess engine if its opponent is another
computer chess engine. The default is ‘<samp><span class="samp">computer\n</span></samp>’. Probably the
only useful alternative is the empty string (‘<samp></samp>’), which keeps the
engine from knowing that it is playing another computer.
-<br><dt>-reuse/-xreuse or -reuseFirst true/false<dt>-reuse2/-xreuse2 or -reuseSecond true/false<dd><a name="index-reuse_002c-option-159"></a><a name="index-reuseFirst_002c-option-160"></a><a name="index-reuse2_002c-option-161"></a><a name="index-reuseSecond_002c-option-162"></a>If the option is false,
+<br><dt>-reuse/-xreuse or -reuseFirst true/false<dt>-reuse2/-xreuse2 or -reuseSecond true/false<dd><a name="index-reuse_002c-option-177"></a><a name="index-reuseFirst_002c-option-178"></a><a name="index-reuse2_002c-option-179"></a><a name="index-reuseSecond_002c-option-180"></a>If the option is false,
XBoard kills off the chess engine after every game and starts
it again for the next game.
If the option is true (the default),
and uses it repeatedly to play multiple games.
Some old chess engines may not work properly when
reuse is turned on, but otherwise games will start faster if it is left on.
-<br><dt>-firstProtocolVersion version-number<dt>-secondProtocolVersion version-number<dd><a name="index-firstProtocolVersion_002c-option-163"></a><a name="index-secondProtocolVersion_002c-option-164"></a>This option specifies which version of the chess engine communication
+<br><dt>-firstProtocolVersion version-number<dt>-secondProtocolVersion version-number<dd><a name="index-firstProtocolVersion_002c-option-181"></a><a name="index-secondProtocolVersion_002c-option-182"></a>This option specifies which version of the chess engine communication
protocol to use. By default, version-number is 2. In version 1, the
"protover" command is not sent to the engine; since version 1 is a
subset of version 2, nothing else changes. Other values for
version-number are not supported.
-<br><dt>-firstScoreAbs true/false<dt>-secondScoreAbs true/false<dd><a name="index-firstScoreAbs_002c-option-165"></a><a name="index-secondScoreAbs_002c-option-166"></a>If this option is set, the score reported by the engine is taken to be
+<br><dt>-firstScoreAbs true/false<dt>-secondScoreAbs true/false<dd><a name="index-firstScoreAbs_002c-option-183"></a><a name="index-secondScoreAbs_002c-option-184"></a>If this option is set, the score reported by the engine is taken to be
that in favor of white, even when the engine plays black.
Important when XBoard uses the score for adjudications, or in PGN reporting.
-<br><dt>-niceEngines priority<dd><a name="index-niceEngines_002c-option-167"></a>This option allows you to lower the priority of the engine processes,
+<br><dt>-niceEngines priority<dd><a name="index-niceEngines_002c-option-185"></a>This option allows you to lower the priority of the engine processes,
so that the generally insatiable hunger for CPU time of chess engines does not interfere so much
with smooth operation of XBoard (or the rest of your system).
Negative values could increase the engine priority, which is not recommended.
-<br><dt>-firstOptions string<dt>-secondOptions string<dd><a name="index-firstOptions_002c-option-168"></a><a name="index-secondOptions_002c-option-169"></a>The given string is a comma-separated list of (option name=option value) pairs,
+<br><dt>-firstOptions string<dt>-secondOptions string<dd><a name="index-firstOptions_002c-option-186"></a><a name="index-secondOptions_002c-option-187"></a>The given string is a comma-separated list of (option name=option value) pairs,
like the following example: "style=Karpov,blunder rate=0".
If an option announced by the engine at startup through the feature commands of the XBoard/WinBoard protocol
matches one of the option names (i.e. "style" or "blunder rate"),
it would be set to the given value (i.e. "Karpov" or 0)
through a corresponding option command to the engine.
This provided that the type of the value (text or numeric) matches as well.
-<br><dt>-firstNeedsNoncompliantFEN string<dt>-secondNeedsNoncompliantFEN string<dd><a name="index-firstNeedsNoncompliantFEN_002c-option-170"></a><a name="index-secondNeedsNoncompliantFEN_002c-option-171"></a>The castling rights and e.p. fields of the FEN sent to the mentioned engine
+<br><dt>-firstNeedsNoncompliantFEN string<dt>-secondNeedsNoncompliantFEN string<dd><a name="index-firstNeedsNoncompliantFEN_002c-option-188"></a><a name="index-secondNeedsNoncompliantFEN_002c-option-189"></a>The castling rights and e.p. fields of the FEN sent to the mentioned engine
with the setboard command will be replaced by the given string. This can for
instance be used to run engines that do not understand Chess960 FENs in
variant fischerandom, to make them at least understand the opening position,
(shatranj, courier, xiangqi, shogi) so that XBoard would normally omit them
(string = "- -"), or to add variant-specific fields that are not yet supported by XBoard
(e.g. to indicate the number of checks in 3check).
+<br><dt>-shuffleOpenings<dd><a name="index-shuffleOpenings_002c-option-190"></a>Forces shuffling of the opening setup in variants that normally have a fixed initial position.
+Shufflings are symmetric for black and white, and exempt King and Rooks in variants
+with normal castling.
+Remains in force until a new variant is selected.
</dl>
<div class="node">
<h3 class="section">3.2 UCI + WB Engine Settings</h3>
-<p><a name="index-Engine-Settings-172"></a><a name="index-Settings_002c-Engine-173"></a>
+<p><a name="index-Engine-Settings-191"></a><a name="index-Settings_002c-Engine-192"></a>
<dl>
-<dt>-fUCI or -firstIsUCI true/false<dt>-sUCI or -secondIsUCI true/false<dd><a name="index-fUCI_002c-option-174"></a><a name="index-sUCI_002c-option-175"></a><a name="index-firstIsUCI_002c-option-176"></a><a name="index-secondIsUCI_002c-option-177"></a>Indicates if the mentioned engine executable file is an UCI engine,
+<dt>-fUCI or -firstIsUCI true/false<dt>-sUCI or -secondIsUCI true/false<dd><a name="index-fUCI_002c-option-193"></a><a name="index-sUCI_002c-option-194"></a><a name="index-firstIsUCI_002c-option-195"></a><a name="index-secondIsUCI_002c-option-196"></a>Indicates if the mentioned engine executable file is an UCI engine,
and should be run with the aid of the Polyglot adapter rather than directly.
Xboard will then pass the other UCI options and engine name to Polyglot
through a .ini temporary file created for the purpose.
-<br><dt>-PolyglotDir filename<dd><a name="index-PolyglotDir_002c-option-178"></a>Gives the name of the directory in which the Polyglot adapter for UCI engines expects its files.
+<br><dt>-PolyglotDir filename<dd><a name="index-PolyglotDir_002c-option-197"></a>Gives the name of the directory in which the Polyglot adapter for UCI engines expects its files.
Default: "/usr/local/share/polyglot".
-<br><dt>-usePolyglotBook true/false<dd><a name="index-usePolyglotBook_002c-option-179"></a>Specifies if the Polyglot book should be used.
-<br><dt>-PolyglotBook filename<dd><a name="index-PolyglotBook_002c-option-180"></a>Gives the filename of the opening book that Polyglot should use.
+<br><dt>-usePolyglotBook true/false<dd><a name="index-usePolyglotBook_002c-option-198"></a>Specifies if the Polyglot book should be used.
+<br><dt>-PolyglotBook filename<dd><a name="index-PolyglotBook_002c-option-199"></a>Gives the filename of the opening book that Polyglot should use.
From XBoard 4.3.15 on, native XBoard/WinBoard engines will also use the opening book specified here,
provided the <code>usePolyglotBook</code> option is set to true,
and the option <code>firstHasOwnBookUCI</code> or <code>secondHasOwnBookUCI</code> applying to the engine
is set to false.
The engine will be kept in force mode as long as the current position is in book,
and XBoard will select the book moves for it. Default "".
-<br><dt>-fNoOwnBookUCI or -firstXBook or -firstHasOwnBookUCI true/false<dt>-sNoOwnBookUCI or -secondXBook or -secondHasOwnBookUCI true/false<dd><a name="index-fNoOwnBookUCI_002c-option-181"></a><a name="index-sNoOwnBookUCI_002c-option-182"></a><a name="index-firstHasOwnBookUCI_002c-option-183"></a><a name="index-secondHasOwnBookUCI_002c-option-184"></a><a name="index-firstXBook_002c-option-185"></a><a name="index-secondXBook_002c-option-186"></a>Indicates if the mentioned engine has its own opening book it should play from,
+<br><dt>-fNoOwnBookUCI or -firstXBook or -firstHasOwnBookUCI true/false<dt>-sNoOwnBookUCI or -secondXBook or -secondHasOwnBookUCI true/false<dd><a name="index-fNoOwnBookUCI_002c-option-200"></a><a name="index-sNoOwnBookUCI_002c-option-201"></a><a name="index-firstHasOwnBookUCI_002c-option-202"></a><a name="index-secondHasOwnBookUCI_002c-option-203"></a><a name="index-firstXBook_002c-option-204"></a><a name="index-secondXBook_002c-option-205"></a>Indicates if the mentioned engine has its own opening book it should play from,
rather than using the external book through XBoard. Default: false.
-<br><dt>-defaultHashSize n<dd><a name="index-defaultHashSize_002c-option-187"></a>Sets the size of the hash table to n MegaBytes. Together with the EGTB cache size
+<br><dt>-defaultHashSize n<dd><a name="index-defaultHashSize_002c-option-206"></a>Sets the size of the hash table to n MegaBytes. Together with the EGTB cache size
this number is also used to calculate the memory setting of XBoard/WinBoard engines,
for those that support the memory feature of the XBoard/WinBoard protocol. Default: 64.
-<br><dt>-defaultCacheSizeEGTB n<dd><a name="index-defaultCacheSizeEGTB_002c-option-188"></a>Sets the size of the EGTB cache to n MegaBytes. Together with the hash-table size
+<br><dt>-defaultCacheSizeEGTB n<dd><a name="index-defaultCacheSizeEGTB_002c-option-207"></a>Sets the size of the EGTB cache to n MegaBytes. Together with the hash-table size
this number is also used to calculate the memory setting of XBoard/WinBoard engines,
for those that support the memory feature of the XBoard/WinBoard protocol. Default: 4.
-<br><dt>-defaultPathEGTB filename<dd><a name="index-defaultPathEGTB_002c-option-189"></a>Gives the name of the directory where the end-game tablebases are installed, for UCI engines.
+<br><dt>-defaultPathEGTB filename<dd><a name="index-defaultPathEGTB_002c-option-208"></a>Gives the name of the directory where the end-game tablebases are installed, for UCI engines.
Default: "/usr/local/share/egtb".
-<br><dt>-egtFormats string<dd><a name="index-egtFormats_002c-option-190"></a>Specifies which end-game tables are installed on the computer, and where.
+<br><dt>-egtFormats string<dd><a name="index-egtFormats_002c-option-209"></a>Specifies which end-game tables are installed on the computer, and where.
The argument is a comma-separated list of format specifications,
each specification consisting of a format name, a colon, and a directory path name,
e.g. "nalimov:/usr/local/share/egtb".
<h3 class="section">3.3 ICS options</h3>
-<p><a name="index-ICS-options-191"></a><a name="index-Options_002c-ICS-192"></a>
+<p><a name="index-ICS-options-210"></a><a name="index-Options_002c-ICS-211"></a>
<dl>
-<dt>-ics/-xics or -internetChessServerMode true/false<dd><a name="index-ics_002c-option-193"></a><a name="index-internetChessServerMode_002c-option-194"></a>Connect with an Internet Chess Server to play chess against its
+<dt>-ics/-xics or -internetChessServerMode true/false<dd><a name="index-ics_002c-option-212"></a><a name="index-internetChessServerMode_002c-option-213"></a>Connect with an Internet Chess Server to play chess against its
other users, observe games they are playing, or review games
that have recently finished. Default: false.
-<br><dt>-icshost or -internetChessServerHost host<dd><a name="index-icshost_002c-option-195"></a><a name="index-internetChessServerHost_002c-option-196"></a>The Internet host name or address of the chess server to connect
+<br><dt>-icshost or -internetChessServerHost host<dd><a name="index-icshost_002c-option-214"></a><a name="index-internetChessServerHost_002c-option-215"></a>The Internet host name or address of the chess server to connect
to when in ICS mode. Default: <code>chessclub.com</code>.
Another popular chess server to try is <code>freechess.org</code>.
If your site doesn't have a working Internet name server, try
You may also need
to specify the numeric address when using the icshelper option
with timestamp or timeseal (see below).
-<br><dt>-icsport or -internetChessServerPort port-number<dd><a name="index-icsport_002c-option-197"></a><a name="index-internetChessServerPort_002c-option-198"></a>The port number to use when connecting to a chess server in ICS
+<br><dt>-icsport or -internetChessServerPort port-number<dd><a name="index-icsport_002c-option-216"></a><a name="index-internetChessServerPort_002c-option-217"></a>The port number to use when connecting to a chess server in ICS
mode. Default: 5000.
-<br><dt>-icshelper or -internetChessServerHelper prog-name<dd><a name="index-icshelper_002c-option-199"></a><a name="index-internetChessServerHelper_002c-option-200"></a>An external helper program used to communicate with the chess server.
+<br><dt>-icshelper or -internetChessServerHelper prog-name<dd><a name="index-icshelper_002c-option-218"></a><a name="index-internetChessServerHelper_002c-option-219"></a>An external helper program used to communicate with the chess server.
You would set it to "timestamp" for ICC (chessclub.com) or
"timeseal" for FICS (freechess.org), after
obtaining the correct version of timestamp or timeseal for your
computer. See "help timestamp" on ICC and "help timeseal" on FICS.
This option is shorthand for <code>-useTelnet -telnetProgram program</code>.
-<br><dt>-telnet/-xtelnet or -useTelnet true/false<dd><a name="index-telnet_002c-option-201"></a><a name="index-useTelnet_002c-option-202"></a>This option is poorly named; it should be called useHelper.
+<br><dt>-telnet/-xtelnet or -useTelnet true/false<dd><a name="index-telnet_002c-option-220"></a><a name="index-useTelnet_002c-option-221"></a>This option is poorly named; it should be called useHelper.
If set to true, it instructs XBoard to run an external
program to communicate with the Internet Chess Server.
The program to use is given by the telnetProgram option.
false (the default), XBoard opens a TCP socket and uses its own
internal implementation of the telnet protocol to communicate with the
ICS. See <a href="#Firewalls">Firewalls</a>.
-<br><dt>-telnetProgram prog-name<dd><a name="index-telnetProgram_002c-option-203"></a>This option is poorly named; it should be called helperProgram.
+<br><dt>-telnetProgram prog-name<dd><a name="index-telnetProgram_002c-option-222"></a>This option is poorly named; it should be called helperProgram.
It gives the name of the telnet program to be used with
the <code>gateway</code> and <code>useTelnet</code> options. The default is
<samp><span class="file">telnet</span></samp>. The telnet program is invoked with the value of
<code>internetChessServerHost</code> as its first argument and the value
of <code>internetChessServerPort</code> as its second argument.
See <a href="#Firewalls">Firewalls</a>.
-<br><dt>-gateway host-name<dd><a name="index-gateway_002c-option-204"></a>If this option is set to a host name, XBoard communicates with the
+<br><dt>-gateway host-name<dd><a name="index-gateway_002c-option-223"></a>If this option is set to a host name, XBoard communicates with the
Internet Chess Server by using <samp><span class="file">rsh</span></samp> to run
the <code>telnetProgram</code> on the given host,
instead of using its own internal implementation
of the telnet protocol. You can substitute a different remote shell
program for <samp><span class="file">rsh</span></samp> using the <code>remoteShell</code> option described below.
See <a href="#Firewalls">Firewalls</a>.
-<br><dt>-internetChessServerCommPort or -icscomm dev-name<dd><a name="index-internetChessServerCommPort_002c-option-205"></a><a name="index-icscomm_002c-option-206"></a>If this option is set, XBoard communicates with the ICS through
+<br><dt>-internetChessServerCommPort or -icscomm dev-name<dd><a name="index-internetChessServerCommPort_002c-option-224"></a><a name="index-icscomm_002c-option-225"></a>If this option is set, XBoard communicates with the ICS through
the given character I/O device instead of opening a TCP connection.
Use this option if your system does not have any kind of
Internet connection itself (not even a SLIP or PPP connection),
<kbd>telnet chessclub.com 5000</kbd>.
Important: See the paragraph below about extra echoes,
in <a href="#Limitations">Limitations</a>.
-<br><dt>-icslogon or -internetChessServerLogonScript file-name<dd><a name="index-icslogon_002c-option-207"></a><a name="index-internetChessServerLogonScript_002c-option-208"></a><a name="index-g_t_002eicsrc-209"></a>Whenever XBoard connects to the Internet Chess Server,
+<br><dt>-icslogon or -internetChessServerLogonScript file-name<dd><a name="index-icslogon_002c-option-226"></a><a name="index-internetChessServerLogonScript_002c-option-227"></a><a name="index-g_t_002eicsrc-228"></a>Whenever XBoard connects to the Internet Chess Server,
if it finds a file with the name given in this option, it feeds the
file's contents to the ICS as commands. The default file name
is <samp><span class="file">.icsrc</span></samp>.
your ICS user name and password.
The file can be either in $CHESSDIR, in XBoard's working
directory if CHESSDIR is not set, or in your home directory.
-<br><dt>-msLoginDelay delay<dd><a name="index-msLoginDelay_002c-option-210"></a>If you experience trouble logging on to an ICS when using the
+<br><dt>-msLoginDelay delay<dd><a name="index-msLoginDelay_002c-option-229"></a>If you experience trouble logging on to an ICS when using the
<code>-icslogon</code> option, inserting some delay between characters
of the logon script may help. This option adds <code>delay</code>
milliseconds of delay between characters. Good values to try
are 100 and 250.
-<br><dt>-icsinput/-xicsinput or -internetChessServerInputBox true/false<dd><a name="index-icsinput_002c-option-211"></a><a name="index-internetChessServerInputBox_002c-option-212"></a>Sets the ICS Input Box menu option. See <a href="#Mode-Menu">Mode Menu</a>. Default: false.
-<br><dt>-autocomm/-xautocomm or -autoComment true/false<dd><a name="index-autocomm_002c-option-213"></a><a name="index-autoComment_002c-option-214"></a>Sets the Auto Comment menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-autoflag/-xautoflag or -autoCallFlag true/false<dd><a name="index-autoflag_002c-option-215"></a><a name="index-autoCallFlag_002c-option-216"></a>Sets the Auto Flag menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-autobs/-xautobs or -autoObserve true/false<dd><a name="index-autobs_002c-option-217"></a><a name="index-autoObserve_002c-option-218"></a>Sets the Auto Observe menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-autoKibitz<dd><a name="index-autoKibitz_002c-option-219"></a>Enables kibitzing of the engines last thinking output (depth, score, time, speed, PV)
+<br><dt>-icsinput/-xicsinput or -internetChessServerInputBox true/false<dd><a name="index-icsinput_002c-option-230"></a><a name="index-internetChessServerInputBox_002c-option-231"></a>Sets the ICS Input Box menu option. See <a href="#Mode-Menu">Mode Menu</a>. Default: false.
+<br><dt>-autocomm/-xautocomm or -autoComment true/false<dd><a name="index-autocomm_002c-option-232"></a><a name="index-autoComment_002c-option-233"></a>Sets the Auto Comment menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autoflag/-xautoflag or -autoCallFlag true/false<dd><a name="index-autoflag_002c-option-234"></a><a name="index-autoCallFlag_002c-option-235"></a>Sets the Auto Flag menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autobs/-xautobs or -autoObserve true/false<dd><a name="index-autobs_002c-option-236"></a><a name="index-autoObserve_002c-option-237"></a>Sets the Auto Observe menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autoKibitz<dd><a name="index-autoKibitz_002c-option-238"></a>Enables kibitzing of the engines last thinking output (depth, score, time, speed, PV)
before it moved
to the ICS, in zippy mode. The option <code>showThinking</code> must be switched on for
this option to work.
Also diverts similar kibitz information of an opponent engine that is playing you
through the ICS to the engine-output window, as if the engine was playing locally.
-<br><dt>-moves/-xmoves or -getMoveList true/false<dd><a name="index-moves_002c-option-220"></a><a name="index-getMoveList_002c-option-221"></a>Sets the Get Move List menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-alarm/-xalarm or -icsAlarm true/false<dd><a name="index-alarm_002c-option-222"></a><a name="index-icsAlarm_002c-option-223"></a>Sets the ICS Alarm menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-icsAlarmTime ms<dd><a name="index-icsAlarmTime_002c-option-224"></a>Sets the time in milliseconds for the ICS Alarm menu option.
+<br><dt>-seekGraph true/false or -sg<dd><a name="index-seekGraph_002c-option-239"></a><a name="index-sg_002c-option-240"></a>Enables displaying of the seek graph by left-clicking the board when
+you are logged on to an ICS and currently idle.
+The seek graph show all players currently seeking games on the ICS,
+plotted according to their rating and the time control of the game they seek,
+in three different colors (for rated, unrated and wild games).
+Computer ads are displayed as squares, human ads are dots.
+Default: false.
+<br><dt>-autoRefresh true/false<dd><a name="index-autoRefresh_002c-option-241"></a>Enables automatic updating of the seek graph,
+by having the ICS send a running update of all newly placed
+and removed seek ads.
+This consumes a substantial amount of communication bandwidth,
+and is only supported for FICS and ICC.
+Default: false.
+<br><dt>-backgroundObserve true/false<dd><a name="index-backgroundObserve_002c-option-242"></a>When true, boards sent to you by the ICS from other games while you are playing
+(e.g. because you are observing them)
+will not be automatically displayed.
+Only a summary of time left and material of both players will appear
+in the message field above the board.
+XBoard will remember the last board it has received this way,
+and will display it in stead of the position in your own game
+when you press the right mouse button.
+No other information is stored on such games observed in the background;
+you cannot save such a game later, or step through its moves.
+This feature is provided solely for the benefit of bughouse players,
+to enable them to peek at their partner's game without the need
+to logon twice.
+Default: false.
+<br><dt>-dualBoard true/false<dd><a name="index-dualBoard_002c-option-243"></a>In combination with -backgroundObserve true, this option will display
+the board of the background game side by side with that of your own game,
+so you can have it in view permanently.
+Any board or holdings info coming in will be displayed on the secondary
+board immediately.
+This feature is still experimental and largely unfinished.
+There is no animation or highlighting of moves on the secondary board.
+Default: false.
+<br><dt>-oneClickMove true/false<dd><a name="index-oneClickMove_002c-option-244"></a>When set, this option allows you to enter moves by only clicking the to-
+or from-square, when only a single legal move to or from that square
+is possible.
+Double-clicking a piece (or clicking an already selected piece)
+will instruct that piece to make the only capture it can legally do.
+Default: false.
+<br><dt>-moves/-xmoves or -getMoveList true/false<dd><a name="index-moves_002c-option-245"></a><a name="index-getMoveList_002c-option-246"></a>Sets the Get Move List menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-alarm/-xalarm or -icsAlarm true/false<dd><a name="index-alarm_002c-option-247"></a><a name="index-icsAlarm_002c-option-248"></a>Sets the ICS Alarm menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-icsAlarmTime ms<dd><a name="index-icsAlarmTime_002c-option-249"></a>Sets the time in milliseconds for the ICS Alarm menu option.
See <a href="#Options-Menu">Options Menu</a>. Default: 5000.
-<br><dt>lowTimeWarning true/false<dd><a name="index-lowTimeWarning_002c-option-225"></a>Controls a color change of the board as a warning your time is running out.
+<br><dt>lowTimeWarning true/false<dd><a name="index-lowTimeWarning_002c-option-250"></a>Controls a color change of the board as a warning your time is running out.
See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-pre/-xpre \fRor\fB -premove true/false<dd><a name="index-pre_002c-option-226"></a><a name="index-premove_002c-option-227"></a>Sets the Premove menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-quiet/-xquiet or -quietPlay true/false<dd><a name="index-quiet_002c-option-228"></a><a name="index-quietPlay_002c-option-229"></a>Sets the Quiet Play menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-colorizeMessages or -colorize<dd><a name="index-Colors-230"></a><a name="index-colorize_002c-option-231"></a>Setting colorizeMessages
+<br><dt>-pre/-xpre \fRor\fB -premove true/false<dd><a name="index-pre_002c-option-251"></a><a name="index-premove_002c-option-252"></a>Sets the Premove menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-quiet/-xquiet or -quietPlay true/false<dd><a name="index-quiet_002c-option-253"></a><a name="index-quietPlay_002c-option-254"></a>Sets the Quiet Play menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-colorizeMessages or -colorize<dd><a name="index-Colors-255"></a><a name="index-colorize_002c-option-256"></a>Setting colorizeMessages
to true tells XBoard to colorize the messages received from
the ICS. Colorization works only if your xterm
supports ISO 6429 escape sequences for changing text colors.
-<br><dt>-colorShout foreground,background,bold<dt>-colorSShout foreground,background,bold<dt>-colorChannel1 foreground,background,bold<dt>-colorChannel foreground,background,bold<dt>-colorKibitz foreground,background,bold<dt>-colorTell foreground,background,bold<dt>-colorChallege foreground,background,bold<dt>-colorRequest foreground,background,bold<dt>-colorSeek foreground,background,bold<dt>-colorNormal foreground,background,bold<dd><a name="index-Colors-232"></a><a name="index-colorShout_002c-option-233"></a><a name="index-colorSShout_002c-option-234"></a><a name="index-colorChannel1_002c-option-235"></a><a name="index-colorChannel_002c-option-236"></a><a name="index-colorKibitz_002c-option-237"></a><a name="index-colorTell_002c-option-238"></a><a name="index-colorChallenge_002c-option-239"></a><a name="index-colorRequest_002c-option-240"></a><a name="index-colorSeek_002c-option-241"></a><a name="index-colorNormal_002c-option-242"></a>These options set the colors used when colorizing ICS messages.
+<br><dt>-colorShout foreground,background,bold<dt>-colorSShout foreground,background,bold<dt>-colorChannel1 foreground,background,bold<dt>-colorChannel foreground,background,bold<dt>-colorKibitz foreground,background,bold<dt>-colorTell foreground,background,bold<dt>-colorChallege foreground,background,bold<dt>-colorRequest foreground,background,bold<dt>-colorSeek foreground,background,bold<dt>-colorNormal foreground,background,bold<dd><a name="index-Colors-257"></a><a name="index-colorShout_002c-option-258"></a><a name="index-colorSShout_002c-option-259"></a><a name="index-colorChannel1_002c-option-260"></a><a name="index-colorChannel_002c-option-261"></a><a name="index-colorKibitz_002c-option-262"></a><a name="index-colorTell_002c-option-263"></a><a name="index-colorChallenge_002c-option-264"></a><a name="index-colorRequest_002c-option-265"></a><a name="index-colorSeek_002c-option-266"></a><a name="index-colorNormal_002c-option-267"></a>These options set the colors used when colorizing ICS messages.
All ICS messages are grouped into one of these categories:
shout, sshout, channel 1, other channel, kibitz, tell, challenge,
request (including abort, adjourn, draw, pause, and takeback), or
xboard*colorSeek: blue
xboard*colorNormal: default
</pre>
- <br><dt>-soundProgram progname<dd><a name="index-soundProgram_002c-option-243"></a><a name="index-Sounds-244"></a>If this option is set to a sound-playing program that is installed and
+ <br><dt>-soundProgram progname<dd><a name="index-soundProgram_002c-option-268"></a><a name="index-Sounds-269"></a>If this option is set to a sound-playing program that is installed and
working on your system, XBoard can play sound files when certain
events occur, listed below. The default program name is "play". If
any of the sound options is set to "$", the event rings the terminal
bell by sending a ^G character to standard output, instead of playing
a sound file. If an option is set to the empty string "", no sound is
played for that event.
-<br><dt>-soundShout filename<dt>-soundSShout filename<dt>-soundChannel filename<dt>-soundKibitz filename<dt>-soundTell filename<dt>-soundChallenge filename<dt>-soundRequest filename<dt>-soundSeek filename<dd><a name="index-soundShout_002c-option-245"></a><a name="index-soundSShout_002c-option-246"></a><a name="index-soundChannel_002c-option-247"></a><a name="index-soundKibitz_002c-option-248"></a><a name="index-soundTell_002c-option-249"></a><a name="index-soundChallenge_002c-option-250"></a><a name="index-soundRequest_002c-option-251"></a><a name="index-soundSeek_002c-option-252"></a>These sounds are triggered in the same way as the colorization events
+<br><dt>-soundShout filename<dt>-soundSShout filename<dt>-soundChannel filename<dt>-soundKibitz filename<dt>-soundTell filename<dt>-soundChallenge filename<dt>-soundRequest filename<dt>-soundSeek filename<dd><a name="index-soundShout_002c-option-270"></a><a name="index-soundSShout_002c-option-271"></a><a name="index-soundChannel_002c-option-272"></a><a name="index-soundKibitz_002c-option-273"></a><a name="index-soundTell_002c-option-274"></a><a name="index-soundChallenge_002c-option-275"></a><a name="index-soundRequest_002c-option-276"></a><a name="index-soundSeek_002c-option-277"></a>These sounds are triggered in the same way as the colorization events
described above. They all default to "", no sound. They are played
only if the colorizeMessages is on.
-<br><dt>-soundMove filename<dd><a name="index-soundMove_002c-option-253"></a>This sound is used by the Move Sound menu option. Default: "$".
-<br><dt>-soundIcsAlarm filename<dd><a name="index-soundIcsAlarm_002c-option-254"></a>This sound is used by the ICS Alarm menu option. Default: "$".
-<br><dt>-soundIcsWin filename<dd><a name="index-soundIcsWin_002c-option-255"></a>This sound is played when you win an ICS game. Default: "" (no sound).
-<br><dt>-soundIcsLoss filename<dd><a name="index-soundIcsLoss_002c-option-256"></a>This sound is played when you lose an ICS game. Default: "" (no sound).
-<br><dt>-soundIcsDraw filename<dd><a name="index-soundIcsDraw_002c-option-257"></a>This sound is played when you draw an ICS game. Default: "" (no sound).
-<br><dt>-soundIcsUnfinished filename<dd><a name="index-soundIcsUnfinished_002c-option-258"></a>This sound is played when an ICS game that you are participating in is
+<br><dt>-soundMove filename<dd><a name="index-soundMove_002c-option-278"></a>This sound is used by the Move Sound menu option. Default: "$".
+<br><dt>-soundIcsAlarm filename<dd><a name="index-soundIcsAlarm_002c-option-279"></a>This sound is used by the ICS Alarm menu option. Default: "$".
+<br><dt>-soundIcsWin filename<dd><a name="index-soundIcsWin_002c-option-280"></a>This sound is played when you win an ICS game. Default: "" (no sound).
+<br><dt>-soundIcsLoss filename<dd><a name="index-soundIcsLoss_002c-option-281"></a>This sound is played when you lose an ICS game. Default: "" (no sound).
+<br><dt>-soundIcsDraw filename<dd><a name="index-soundIcsDraw_002c-option-282"></a>This sound is played when you draw an ICS game. Default: "" (no sound).
+<br><dt>-soundIcsUnfinished filename<dd><a name="index-soundIcsUnfinished_002c-option-283"></a>This sound is played when an ICS game that you are participating in is
aborted, adjourned, or otherwise ends inconclusively. Default: "" (no
sound).
xboard*soundIcsUnfinished: unfinished.wav
xboard*soundIcsAlarm: alarm.wav
</pre>
- </dl>
+ <br><dt>-dropMenu true|false<dd><a name="index-dropMenu_002c-option-284"></a>This option allows you to emulate old behavior,
+where the right mouse button brings up the (now deprecated) drop menu
+rather than displaying the position at the end of the principal variation.
+Default: False.
+<br><dt>-variations true|false<dd><a name="index-variations_002c-option-285"></a>When this option is on, you can start new variations in Edit Game or
+Analyze mode by holding the Shift key down while entering a move.
+When it is off, the Shift key will be ignored.
+Default: False.
+</dl>
<div class="node">
<a name="Load-and-Save-options"></a>
<h3 class="section">3.4 Load and Save options</h3>
-<p><a name="index-Options_002c-Load-and-Save-259"></a><a name="index-Load-and-Save-options-260"></a>
+<p><a name="index-Options_002c-Load-and-Save-286"></a><a name="index-Load-and-Save-options-287"></a>
<dl>
-<dt>-lgf or -loadGameFile file<dt>-lgi or -loadGameIndex index<dd><a name="index-lgf_002c-option-261"></a><a name="index-loadGameFile_002c-option-262"></a><a name="index-lgi_002c-option-263"></a><a name="index-loadGameIndex_002c-option-264"></a>If the <code>loadGameFile</code> option is set, XBoard loads the specified
+<dt>-lgf or -loadGameFile file<dt>-lgi or -loadGameIndex index<dd><a name="index-lgf_002c-option-288"></a><a name="index-loadGameFile_002c-option-289"></a><a name="index-lgi_002c-option-290"></a><a name="index-loadGameIndex_002c-option-291"></a>If the <code>loadGameFile</code> option is set, XBoard loads the specified
game file at startup. The file name <samp><span class="file">-</span></samp> specifies the standard
input. If there is more than one game in the file, XBoard
pops up a menu of the available games, with entries based on their PGN
positions or games in auto-increment <code>matchMode</code>.
See <code>loadPositionIndex</code> and <code>loadGameIndex</code>.
default: 0 (no rewind).
-<br><dt>-td or -timeDelay seconds<dd><a name="index-td_002c-option-265"></a><a name="index-timeDelay_002c-option-266"></a>Time delay between moves during ‘<samp><span class="samp">Load Game</span></samp>’. Fractional seconds
-are allowed; try ‘<samp><span class="samp">-td 0.4</span></samp>’. A time delay value of -1 tells
-XBoard not to step through game files automatically. Default: 1
-second.
-<br><dt>-sgf or -saveGameFile file<dd><a name="index-sgf_002c-option-267"></a><a name="index-saveGameFile_002c-option-268"></a>If this option is set, XBoard appends a record of every game
+<br><dt>-td or -timeDelay seconds<dd><a name="index-td_002c-option-292"></a><a name="index-timeDelay_002c-option-293"></a>Time delay between moves during ‘<samp><span class="samp">Load Game</span></samp>’ or ‘<samp><span class="samp">Analyze File</span></samp>’.
+Fractional seconds are allowed; try ‘<samp><span class="samp">-td 0.4</span></samp>’.
+A time delay value of -1 tells
+XBoard not to step through game files automatically. Default: 1 second.
+<br><dt>-sgf or -saveGameFile file<dd><a name="index-sgf_002c-option-294"></a><a name="index-saveGameFile_002c-option-295"></a>If this option is set, XBoard appends a record of every game
played to the specified file. The file name <samp><span class="file">-</span></samp> specifies the
standard output.
-<br><dt>-autosave/-xautosave or -autoSaveGames true/false<dd><a name="index-autosave_002c-option-269"></a><a name="index-autoSaveGames_002c-option-270"></a>Sets the Auto Save menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-autosave/-xautosave or -autoSaveGames true/false<dd><a name="index-autosave_002c-option-296"></a><a name="index-autoSaveGames_002c-option-297"></a>Sets the Auto Save menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
Ignored if <code>saveGameFile</code> is set.
-<br><dt>-lpf or -loadPositionFile file<dt>-lpi or -loadPositionIndex index<dd><a name="index-lpf_002c-option-271"></a><a name="index-loadPositionFile_002c-option-272"></a><a name="index-lpi_002c-option-273"></a><a name="index-loadPositionIndex_002c-option-274"></a>If the <code>loadPositionFile</code> option is set, XBoard loads the
+<br><dt>-lpf or -loadPositionFile file<dt>-lpi or -loadPositionIndex index<dd><a name="index-lpf_002c-option-298"></a><a name="index-loadPositionFile_002c-option-299"></a><a name="index-lpi_002c-option-300"></a><a name="index-loadPositionIndex_002c-option-301"></a>If the <code>loadPositionFile</code> option is set, XBoard loads the
specified position file at startup. The file name <samp><span class="file">-</span></samp> specifies the
standard input. If the <code>loadPositionIndex</code> option is set to N,
the Nth position found in the file is loaded; otherwise the
in the file is used twice (with the engines playing opposite colors).
The <code>rewindIndex</code> option causes the index to be reset to the
first position of the file when it has reached a specified value.
-<br><dt>-spf or -savePositionFile file<dd><a name="index-spf_002c-option-275"></a><a name="index-savePositionFile_002c-option-276"></a>If this option is set, XBoard appends the final position reached
+<br><dt>-spf or -savePositionFile file<dd><a name="index-spf_002c-option-302"></a><a name="index-savePositionFile_002c-option-303"></a>If this option is set, XBoard appends the final position reached
in every game played to the specified file. The file name <samp><span class="file">-</span></samp>
specifies the standard output.
-<br><dt>-pgnExtendedInfo true/false<dd><a name="index-pgnExtendedInfo_002c-option_0060-277"></a>If this option is set, XBoard saves depth, score and time used for each
+<br><dt>-pgnExtendedInfo true/false<dd><a name="index-pgnExtendedInfo_002c-option_0060-304"></a>If this option is set, XBoard saves depth, score and time used for each
move that the engine found as a comment in the PGN file.
Default: false.
-<br><dt>-pgnEventHeader string<dd><a name="index-pgnEventHeader_002c-option_0060-278"></a>Sets the name used in the PGN event tag to string.
+<br><dt>-pgnEventHeader string<dd><a name="index-pgnEventHeader_002c-option_0060-305"></a>Sets the name used in the PGN event tag to string.
Default: "Computer Chess Game".
-<br><dt>-saveOutOfBookInfo true/false<dd><a name="index-saveOutOfBookInfo_002c-option_0060-279"></a>Include the information on how the engine(s) game out of its opening book in a special 'annotator' tag with the PGN file.
-<br><dt>-oldsave/-xoldsave or -oldSaveStyle true/false<dd><a name="index-oldsave_002c-option-280"></a><a name="index-oldSaveStyle_002c-option-281"></a>Sets the Old Save Style menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-gameListTags string<dd><a name="index-gameListTags_002c-option-282"></a>The character string lists the PGN tags that should be printed in the
+<br><dt>-saveOutOfBookInfo true/false<dd><a name="index-saveOutOfBookInfo_002c-option_0060-306"></a>Include the information on how the engine(s) game out of its opening book
+in a special 'annotator' tag with the PGN file.
+<br><dt>-oldsave/-xoldsave or -oldSaveStyle true/false<dd><a name="index-oldsave_002c-option-307"></a><a name="index-oldSaveStyle_002c-option-308"></a>Sets the Old Save Style menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-gameListTags string<dd><a name="index-gameListTags_002c-option-309"></a>The character string lists the PGN tags that should be printed in the
Game List, and their order. The meaning of the codes is e=event,
s=site, d=date, o=round, p=players, r=result, w=white Elo, b=black Elo,
-t=time control, v=variant, a=out-of-book info.
+t=time control, v=variant, a=out-of-book info, c=result comment.
Default: "eprd"
+<br><dt>-ini or -settingsFile filename<dt>-saveSettingsFile filename<dt>@filename<dd><a name="index-saveSettingsFile_002c-option-310"></a><a name="index-SettingsFile_002c-option-311"></a><a name="index-init_002c-option-312"></a><a name="index-at-sign_002c-option-313"></a>When XBoard encounters an option -settingsFile (or -ini for short),
+or @filename, it tries to read the mentioned file,
+and substitutes the contents of it (presumaby more command-line options)
+in place of the option.
+In the case of -ini or -settingsFile, the name of a successfully read
+settings file is also remembered as the file to use for saving settings
+(automatically on exit, or on user command).
+An option of the form @filename does not affect saving.
+The option -saveSettingsFile does specify a name of the file to use
+for saving, without reading any options from it, and is thus also effective
+when the file did not exist yet.
+So the settings will be saved to the file specified in the last
+-saveSettingsFile or succesfull -settingsFile / -ini command,
+if any, and in /etc/xboard/xboard.conf otherwise.
+Usualy the latter is only accessible for the system administrator, though,
+and will be used to contain system-wide default setings, amongst which
+a -saveSettingsFile and -settingsFile options to specify a settings file
+accessible to the individual user, such as ~/.xboardrc in the user's
+home directory.
</dl>
<div class="node">
<h3 class="section">3.5 User interface options</h3>
-<p><a name="index-User-interface-options-283"></a><a name="index-Options_002c-User-interface-284"></a>
+<p><a name="index-User-interface-options-314"></a><a name="index-Options_002c-User-interface-315"></a>
<dl>
-<dt>-display<dt>-geometry<dt>-iconic<dd><a name="index-display_002c-option-285"></a><a name="index-geometry_002c-option-286"></a><a name="index-iconic_002c-option-287"></a>These and most other standard Xt options are accepted.
-<br><dt>-noGUI<dd><a name="index-noGUI_002c-option-288"></a>Suppresses all GUI functions of XBoard
+<dt>-display<dt>-geometry<dt>-iconic<dd><a name="index-display_002c-option-316"></a><a name="index-geometry_002c-option-317"></a><a name="index-iconic_002c-option-318"></a>These and most other standard Xt options are accepted.
+<br><dt>-noGUI<dd><a name="index-noGUI_002c-option-319"></a>Suppresses all GUI functions of XBoard
(to speed up automated ultra-fast engine-engine games, which you donÂ’t want to watch).
There will be no board or clock updates, no printing of moves,
and no update of the icon on the task bar in this mode.
-<br><dt>-movesound/-xmovesound or -ringBellAfterMoves true/false<dd><a name="index-movesound_002c-option-289"></a><a name="index-bell_002c-option-290"></a><a name="index-ringBellAfterMoves_002c-option-291"></a>Sets the Move Sound menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-movesound/-xmovesound or -ringBellAfterMoves true/false<dd><a name="index-movesound_002c-option-320"></a><a name="index-bell_002c-option-321"></a><a name="index-ringBellAfterMoves_002c-option-322"></a>Sets the Move Sound menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
For compatibility with old XBoard versions, -bell/-xbell are also
accepted as abbreviations for this option.
-<br><dt>-exit/-xexit or -popupExitMessage true/false<dd><a name="index-exit_002c-option-292"></a><a name="index-popupExitMessage_002c-option-293"></a>Sets the Popup Exit Message menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-popup/-xpopup or -popupMoveErrors true/false<dd><a name="index-popup_002c-option-294"></a><a name="index-popupMoveErrors_002c-option-295"></a>Sets the Popup Move Errors menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-queen/-xqueen or -alwaysPromoteToQueen true/false<dd><a name="index-queen_002c-option-296"></a><a name="index-alwaysPromoteToQueen_002c-option-297"></a>Sets the Always Queen menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-legal/-xlegal or -testLegality true/false<dd><a name="index-legal_002c-option-298"></a><a name="index-testLegality_002c-option-299"></a>Sets the Test Legality menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-size or -boardSize (sizeName | n1,n2,n3,n4,n5,n6,n7)<dd><a name="index-size_002c-option-300"></a><a name="index-boardSize_002c-option-301"></a><a name="index-board-size-302"></a>Determines how large the board will be, by selecting the pixel size
+<br><dt>-exit/-xexit or -popupExitMessage true/false<dd><a name="index-exit_002c-option-323"></a><a name="index-popupExitMessage_002c-option-324"></a>Sets the Popup Exit Message menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-popup/-xpopup or -popupMoveErrors true/false<dd><a name="index-popup_002c-option-325"></a><a name="index-popupMoveErrors_002c-option-326"></a>Sets the Popup Move Errors menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-queen/-xqueen or -alwaysPromoteToQueen true/false<dd><a name="index-queen_002c-option-327"></a><a name="index-alwaysPromoteToQueen_002c-option-328"></a>Sets the Always Queen menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-legal/-xlegal or -testLegality true/false<dd><a name="index-legal_002c-option-329"></a><a name="index-testLegality_002c-option-330"></a>Sets the Test Legality menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-size or -boardSize (sizeName | n1,n2,n3,n4,n5,n6,n7)<dd><a name="index-size_002c-option-331"></a><a name="index-boardSize_002c-option-332"></a><a name="index-board-size-333"></a>Determines how large the board will be, by selecting the pixel size
of the pieces and setting a few related parameters.
The sizeName can be one of: Titanic, giving 129x129 pixel pieces,
Colossal 116x116, Giant 108x108, Huge 95x95, Big 87x87, Large 80x80, Bulky 72x72,
Medium 64x64, Moderate 58x58, Average 54x54, Middling 49x49, Mediocre
45x45, Small 40x40, Slim 37x37, Petite 33x33, Dinky 29x29, Teeny 25x25,
or Tiny 21x21.
-Pieces of all these sizes are built into XBoard.
+Orthodox pieces of all these sizes are built into XBoard.
Other sizes can
be used if you have them; see the pixmapDirectory and bitmapDirectory
options.
+Complete sets of un-orthodox pieces are only provided in sizes
+Bulky, Middling and (to a lesser extent) Petite;
+Archbishop, Marshall and Amazon are also available in all sizes between
+Bulky and Petite.
+When no bitmap is available, the piece will be displayed as Amazon or King.
The default depends on the size of your screen; it is approximately the
largest size that will fit without clipping.
the window layout is rearranged to make more room for the title.
If tinyLayout is 1, the labels on the menu bar are abbreviated
to one character each and the buttons in the button bar are made narrower.
-<br><dt>-coords/-xcoords or -showCoords true/false<dd><a name="index-coords_002c-option-303"></a><a name="index-showCoords_002c-option-304"></a>Sets the Show Coords menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-coords/-xcoords or -showCoords true/false<dd><a name="index-coords_002c-option-334"></a><a name="index-showCoords_002c-option-335"></a>Sets the Show Coords menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
The <code>coordFont</code> option specifies what font to use.
-<br><dt>-autoraise/-xautoraise or -autoRaiseBoard true/false<dd><a name="index-autoraise_002c-option-305"></a><a name="index-autoRaiseBoard_002c-option-306"></a>Sets the Auto Raise Board menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-autoflip/-xautoflip or -autoFlipView true/false<dd><a name="index-autoflip_002c-option-307"></a><a name="index-autoFlipView_002c-option-308"></a>Sets the Auto Flip View menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-flip/-xflip or -flipView true/false<dd><a name="index-flip_002c-option-309"></a><a name="index-flipView_002c-option-310"></a>If Auto Flip View is not set, or if you are observing but not participating
+<br><dt>-autoraise/-xautoraise or -autoRaiseBoard true/false<dd><a name="index-autoraise_002c-option-336"></a><a name="index-autoRaiseBoard_002c-option-337"></a>Sets the Auto Raise Board menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-autoflip/-xautoflip or -autoFlipView true/false<dd><a name="index-autoflip_002c-option-338"></a><a name="index-autoFlipView_002c-option-339"></a>Sets the Auto Flip View menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-flip/-xflip or -flipView true/false<dd><a name="index-flip_002c-option-340"></a><a name="index-flipView_002c-option-341"></a>If Auto Flip View is not set, or if you are observing but not participating
in a game, then the positioning of the board at the start of each game
depends on the flipView option. If flipView is false (the default),
the board is positioned so that the white pawns move from the bottom to the
In any case, the Flip menu option (see <a href="#Options-Menu">Options Menu</a>)
can be used to flip the board after
the game starts.
-<br><dt>-title/-xtitle or -titleInWindow true/false<dd><a name="index-title_002c-option-311"></a><a name="index-titleInWindow_002c-option-312"></a>If this option is true, XBoard displays player names (for ICS
+<br><dt>-title/-xtitle or -titleInWindow true/false<dd><a name="index-title_002c-option-342"></a><a name="index-titleInWindow_002c-option-343"></a>If this option is true, XBoard displays player names (for ICS
games) and game file names (for ‘<samp><span class="samp">Load Game</span></samp>’) inside its main
window. If the option is false (the default), this information is
displayed only in the window banner. You probably won't want to
set this option unless the information is not showing up in the
banner, as happens with a few X window managers.
-<br><dt>-buttons/-xbuttons or -showButtonBar True/False<dd><a name="index-buttons_002c-option-313"></a><a name="index-showButtonBar_002c-option-314"></a>If this option is False, xboard omits the [<<] [<] [P] [>] [>>] button
+<br><dt>-buttons/-xbuttons or -showButtonBar True/False<dd><a name="index-buttons_002c-option-344"></a><a name="index-showButtonBar_002c-option-345"></a>If this option is False, xboard omits the [<<] [<] [P] [>] [>>] button
bar from the window, allowing the message line to be wider. You can
still get the functions of these buttons using the menus or their keyboard
shortcuts. Default: true.
-<br><dt>-mono/-xmono or -monoMode true/false<dd><a name="index-mono_002c-option-315"></a><a name="index-monoMode_002c-option-316"></a>Determines whether XBoard displays its pieces and squares with
+<br><dt>-mono/-xmono or -monoMode true/false<dd><a name="index-mono_002c-option-346"></a><a name="index-monoMode_002c-option-347"></a>Determines whether XBoard displays its pieces and squares with
two colors (true) or four (false). You shouldn't have to
specify <code>monoMode</code>; XBoard will determine if it is necessary.
-<br><dt>-flashCount count<dt>-flashRate rate<dt>-flash/-xflash<dd><a name="index-flashCount_002c-option-317"></a><a name="index-flashRate_002c-option-318"></a><a name="index-flash_002c-option-319"></a><a name="index-xflash_002c-option-320"></a>These options enable flashing of pieces when they
+<br><dt>-showTargetSquares true/false<dd><a name="index-showTargetSquares_002c-option-348"></a>Determines whether XBoard can highlight the squares a piece has
+legal moves to, when you grab that piece with the mouse.
+If this option is set, this feature can be controlled through
+the Highlight Dragging menu item.
+<br><dt>-flashCount count<dt>-flashRate rate<dt>-flash/-xflash<dd><a name="index-flashCount_002c-option-349"></a><a name="index-flashRate_002c-option-350"></a><a name="index-flash_002c-option-351"></a><a name="index-xflash_002c-option-352"></a>These options enable flashing of pieces when they
land on their destination square.
<code>flashCount</code>
tells XBoard how many times to flash a piece after it
<code>xflash</code>
sets flashCount to 0.
Defaults: flashCount=0 (no flashing), flashRate=5.
-<br><dt>-highlight/-xhighlight or -highlightLastMove true/false<dd><a name="index-highlight_002c-option-321"></a><a name="index-highlightLastMove_002c-option-322"></a>Sets the Highlight Last Move menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-blind/-xblind or -blindfold true/false<dd><a name="index-blind_002c-option-323"></a><a name="index-blindfold_002c-option-324"></a>Sets the Blindfold menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
-<br><dt>-clockFont font<dd><a name="index-clockFont_002c-option-325"></a><a name="index-Font_002c-clock-326"></a>The font used for the clocks. If the option value is a pattern
+<br><dt>-highlight/-xhighlight or -highlightLastMove true/false<dd><a name="index-highlight_002c-option-353"></a><a name="index-highlightLastMove_002c-option-354"></a>Sets the Highlight Last Move menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-highlightMoveWithArrow true/false<dd><a name="index-highlight-Arrow_002c-option-355"></a><a name="index-highlightMoveWithArrow_002c-option-356"></a>Sets the Highlight with Arrow menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-blind/-xblind or -blindfold true/false<dd><a name="index-blind_002c-option-357"></a><a name="index-blindfold_002c-option-358"></a>Sets the Blindfold menu option. See <a href="#Options-Menu">Options Menu</a>. Default: false.
+<br><dt>-clockFont font<dd><a name="index-clockFont_002c-option-359"></a><a name="index-Font_002c-clock-360"></a>The font used for the clocks. If the option value is a pattern
that does not specify the font size, XBoard tries to choose an
appropriate font for the board size being used.
Default: -*-helvetica-bold-r-normal–*-*-*-*-*-*-*-*.
-<br><dt>-coordFont font<dd><a name="index-coordFont_002c-option-327"></a><a name="index-Font_002c-coordinates-328"></a>The font used for rank and file coordinate labels if <code>showCoords</code>
+<br><dt>-coordFont font<dd><a name="index-coordFont_002c-option-361"></a><a name="index-Font_002c-coordinates-362"></a>The font used for rank and file coordinate labels if <code>showCoords</code>
is true. If the option value is a pattern that does not specify
the font size, XBoard tries to choose an appropriate font for
the board size being used.
Default: -*-helvetica-bold-r-normal–*-*-*-*-*-*-*-*.
-<br><dt>-font font<dd><a name="index-font_002c-option-329"></a><a name="index-Font-330"></a>The font used for popup dialogs, menus, comments, etc.
+<br><dt>-font font<dd><a name="index-font_002c-option-363"></a><a name="index-Font-364"></a>The font used for popup dialogs, menus, comments, etc.
If the option value is a pattern that does not specify
the font size, XBoard tries to choose an appropriate font for
the board size being used.
Default: -*-helvetica-medium-r-normal–*-*-*-*-*-*-*-*.
-<br><dt>-fontSizeTolerance tol<dd><a name="index-fontSizeTolerance_002c-option-331"></a>In the font selection algorithm, a nonscalable font will be preferred
+<br><dt>-fontSizeTolerance tol<dd><a name="index-fontSizeTolerance_002c-option-365"></a>In the font selection algorithm, a nonscalable font will be preferred
over a scalable font if the nonscalable font's size differs
by <code>tol</code> pixels
or less from the desired size. A value of -1 will force
use a nonscalable font only if it is exactly the right size;
a large value (say 1000) will force a nonscalable font to always be
used if available. Default: 4.
-<br><dt>-bm or -bitmapDirectory dir<dt>-pixmap or -pixmapDirectory dir<dd><a name="index-bm_002c-option-332"></a><a name="index-bitmapDirectory_002c-option-333"></a><a name="index-pixmap_002c-option-334"></a><a name="index-pixmapDirectory_002c-option-335"></a>These options control what piece images xboard uses. The XBoard
+<br><dt>-bm or -bitmapDirectory dir<dt>-pixmap or -pixmapDirectory dir<dd><a name="index-bm_002c-option-366"></a><a name="index-bitmapDirectory_002c-option-367"></a><a name="index-pixmap_002c-option-368"></a><a name="index-pixmapDirectory_002c-option-369"></a>These options control what piece images xboard uses. The XBoard
distribution includes one set of pixmap pieces in xpm format, in the
directory <samp><span class="file">pixmaps</span></samp>, and one set of bitmap pieces in xbm format,
in the directory <samp><span class="file">bitmaps</span></samp>. Pixmap
<p>For more information about pixmap pieces and how to get additional
sets, see <a href="#zic2xpm">zic2xpm</a> below.
-<br><dt>-whitePieceColor color<dt>-blackPieceColor color<dt>-lightSquareColor color<dt>-darkSquareColor color<dt>-highlightSquareColor color<dt>-lowTimeWarningColor color<dd><a name="index-Colors-336"></a><a name="index-whitePieceColor_002c-option-337"></a><a name="index-blackPieceColor_002c-option-338"></a><a name="index-lightSquareColor_002c-option-339"></a><a name="index-darkSquareColor_002c-option-340"></a><a name="index-highlightSquareColor_002c-option-341"></a><a name="index-lowTimeWarningColor_002c-option-342"></a>Colors to use for the pieces, squares, and square highlights.
+<br><dt>-whitePieceColor color<dt>-blackPieceColor color<dt>-lightSquareColor color<dt>-darkSquareColor color<dt>-highlightSquareColor color<dt>-lowTimeWarningColor color<dd><a name="index-Colors-370"></a><a name="index-whitePieceColor_002c-option-371"></a><a name="index-blackPieceColor_002c-option-372"></a><a name="index-lightSquareColor_002c-option-373"></a><a name="index-darkSquareColor_002c-option-374"></a><a name="index-highlightSquareColor_002c-option-375"></a><a name="index-lowTimeWarningColor_002c-option-376"></a>Colors to use for the pieces, squares, and square highlights.
Defaults:
<pre class="example"> -whitePieceColor #FFFFCC
-premoveHighlightColor gray70
-lowTimeWarningColor gray70
</pre>
- <br><dt>-drag/-xdrag or -animateDragging true/false<dd><a name="index-drag_002c-option-343"></a><a name="index-animateDragging_002c-option-344"></a>Sets the Animate Dragging menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-animate/-xanimate or -animateMoving true/false<dd><a name="index-animate_002c-option-345"></a><a name="index-animateMoving_002c-option-346"></a>Sets the Animate Moving menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
-<br><dt>-animateSpeed n<dd><a name="index-g_t_002danimateSpeed_002c-option-347"></a>Number of milliseconds delay between each animation frame when Animate
+ <br><dt>-drag/-xdrag or -animateDragging true/false<dd><a name="index-drag_002c-option-377"></a><a name="index-animateDragging_002c-option-378"></a>Sets the Animate Dragging menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-animate/-xanimate or -animateMoving true/false<dd><a name="index-animate_002c-option-379"></a><a name="index-animateMoving_002c-option-380"></a>Sets the Animate Moving menu option. See <a href="#Options-Menu">Options Menu</a>. Default: true.
+<br><dt>-animateSpeed n<dd><a name="index-g_t_002danimateSpeed_002c-option-381"></a>Number of milliseconds delay between each animation frame when Animate
Moves is on.
-<br><dt>-autoDisplayComment true/false<dt>-autoDisplayTags true/false<dd><a name="index-g_t_002dautoDisplayComment_002c-option-348"></a><a name="index-g_t_002dautoDisplayTags_002c-option-349"></a>If set to true, these options cause the window with the move comments,
+<br><dt>-autoDisplayComment true/false<dt>-autoDisplayTags true/false<dd><a name="index-g_t_002dautoDisplayComment_002c-option-382"></a><a name="index-g_t_002dautoDisplayTags_002c-option-383"></a>If set to true, these options cause the window with the move comments,
and the window with PGN tags, respectively, to pop up automatically when
such tags or comments are encountered during the replaying a stored or
loaded game. Default: true.
-<br><dt>-pasteSelection true/false<dd><a name="index-g_t_002dpasteSelection_002c-option-350"></a>If this option is set to true, the Paste Position and Paste Game
+<br><dt>-pasteSelection true/false<dd><a name="index-g_t_002dpasteSelection_002c-option-384"></a>If this option is set to true, the Paste Position and Paste Game
options paste from the currently selected text. If false, they paste
from the clipboard. Default: false.
</dl>
<h3 class="section">3.6 Adjudication Options</h3>
-<p><a name="index-Options_002c-adjudication-351"></a>
+<p><a name="index-Options_002c-adjudication-385"></a>
<dl>
-<dt>-adjudicateLossThreshold n<dd><a name="index-adjudicateLossThreshold_002c-option-352"></a>If the given value is non-zero, XBoard adjudicates the game as a loss
+<dt>-adjudicateLossThreshold n<dd><a name="index-adjudicateLossThreshold_002c-option-386"></a>If the given value is non-zero, XBoard adjudicates the game as a loss
if both engines agree for a duration of 6 consecutive ply that the score
is below the given score threshold for that engine. Make sure the score
is interpreted properly by XBoard,
using <code>-firstScoreAbs</code> and <code>-secondScoreAbs</code> if needed.
Default: 0 (no adjudication)
-<br><dt>-adjudicateDrawMoves n<dd><a name="index-adjudicateDrawMoves_002c-option-353"></a>If the given value is non-zero, XBoard adjudicates the game as a draw
+<br><dt>-adjudicateDrawMoves n<dd><a name="index-adjudicateDrawMoves_002c-option-387"></a>If the given value is non-zero, XBoard adjudicates the game as a draw
if after the given number of moves it was not yet decided. Default: 0 (no adjudication)
-<br><dt>-checkMates true/false<dd><a name="index-checkMates_002c-option-354"></a>If this option is set, XBoard detects all checkmates and stalemates,
+<br><dt>-checkMates true/false<dd><a name="index-checkMates_002c-option-388"></a>If this option is set, XBoard detects all checkmates and stalemates,
and ends the game as soon as they occur.
Legality-testing must be switched on for this option to work.
Default: true
-<br><dt>-testClaims true/false<dd><a name="index-testClaims_002c-option-355"></a>If this option is set, XBoard verifies all result claims made by engines,
+<br><dt>-testClaims true/false<dd><a name="index-testClaims_002c-option-389"></a>If this option is set, XBoard verifies all result claims made by engines,
and those who send false claims will forfeit the game because of it.
Legality-testing must be switched on for this option to work. Default: true
-<br><dt>-materialDraws true/false<dd><a name="index-materialDraws_002c-option-356"></a>If this option is set, XBoard adjudicates games as draws when there is
+<br><dt>-materialDraws true/false<dd><a name="index-materialDraws_002c-option-390"></a>If this option is set, XBoard adjudicates games as draws when there is
no sufficient material left to inflict a checkmate.
This applies to KBKB with like bishops (any number, actually), and to KBK, KNK and KK.
Legality-testing must be switched on for this option to work. Default: true
-<br><dt>-trivialDraws true/false<dd><a name="index-trivialDraws_002c-option-357"></a>If this option is set, XBoard adjudicates games as draws that cannot be
+<br><dt>-trivialDraws true/false<dd><a name="index-trivialDraws_002c-option-391"></a>If this option is set, XBoard adjudicates games as draws that cannot be
usually won without opponent cooperation. This applies to KBKB with unlike bishops,
and to KBKN, KNKN, KNNK, KRKR and KQKQ. The draw is called after 6 ply into these end-games,
to allow quick mates that can occur in some exceptional positions to be found by the engines.
KQKQ does not really belong in this category, and might be taken out in the future.
(When bitbase-based adjudications are implemented.)
Legality-testing must be on for this option to work. Default: false
-<br><dt>-ruleMoves n<dd><a name="index-ruleMoves_002c-option-358"></a>If the given value is non-zero, XBoard adjudicates the game as a draw after the given
+<br><dt>-ruleMoves n<dd><a name="index-ruleMoves_002c-option-392"></a>If the given value is non-zero, XBoard adjudicates the game as a draw after the given
number of consecutive reversible moves. Engine draw claims are always accepted after 50 moves,
irrespective of the given value of n.
<br><dt>-repeatsToDraw n<dd>If the given value is non-zero, xboard adjudicates the game as a draw if a position
<h3 class="section">3.7 Other options</h3>
-<p><a name="index-Options_002c-miscellaneous-359"></a>
+<p><a name="index-Options_002c-miscellaneous-393"></a>
<dl>
-<dt>-ncp/-xncp or -noChessProgram true/false<dd><a name="index-ncp_002c-option-360"></a><a name="index-noChessProgram_002c-option-361"></a>If this option is true, XBoard acts as a passive chessboard; it
+<dt>-ncp/-xncp or -noChessProgram true/false<dd><a name="index-ncp_002c-option-394"></a><a name="index-noChessProgram_002c-option-395"></a>If this option is true, XBoard acts as a passive chessboard; it
does not start a chess engine at all. Turning on this option
also turns off clockMode. Default: false.
-<br><dt>-mode or -initialMode modename<dd><a name="index-mode_002c-option-362"></a><a name="index-initalMode_002c-option-363"></a>If this option is given, XBoard selects the given modename
+<br><dt>-mode or -initialMode modename<dd><a name="index-mode_002c-option-396"></a><a name="index-initalMode_002c-option-397"></a>If this option is given, XBoard selects the given modename
from the Mode menu after starting and (if applicable) processing the
loadGameFile or loadPositionFile option. Default: "" (no selection).
Other supported values are
MachineWhite, MachineBlack, TwoMachines, Analysis,
AnalyzeFile, EditGame, EditPosition, and Training.
-<br><dt>-variant varname<dd><a name="index-variant_002c-option-364"></a>Activates preliminary, partial support for playing chess variants
+<br><dt>-variant varname<dd><a name="index-variant_002c-option-398"></a>Activates preliminary, partial support for playing chess variants
against a local engine or editing variant games. This flag is not
needed in ICS mode. Recognized variant names are:
knightmate King moves as Knight, and vice versa
super Superchess (shuffle variant with 4 exo-pieces)
makruk Thai Chess (shatranj-like, P promotes on 6th rank)
+ spartan Spartan Chess (black has unorthodox pieces)
fairy A catchall variant in which all piece types
known to XBoard can participate (8x8)
unknown Catchall for other unknown variants
In crazyhouse, XBoard now does keep
track of off-board pieces. In shatranj it does implement the baring
rule when mate detection is switched on.
-<br><dt>-boardHeight N<dd><a name="index-boardHeight_002c-option-365"></a>Allows you to set a non-standard number of board ranks in any variant.
+<br><dt>-boardHeight N<dd><a name="index-boardHeight_002c-option-399"></a>Allows you to set a non-standard number of board ranks in any variant.
If the height is given as -1, the default height for the variant is used.
Default: -1
-<br><dt>-boardWidth N<dd><a name="index-boardWidth_002c-option-366"></a>Allows you to set a non-standard number of board files in any variant.
+<br><dt>-boardWidth N<dd><a name="index-boardWidth_002c-option-400"></a>Allows you to set a non-standard number of board files in any variant.
If the width is given as -1, the default width for the variant is used.
With a non-standard width, the initial position will always be an empty board,
as the usual opening array will not fit.
Default: -1
-<br><dt>-holdingsSize N<dd><a name="index-holdingsSize_002c-option-367"></a>Allows you to set a non-standard size for the holdings in any variant.
+<br><dt>-holdingsSize N<dd><a name="index-holdingsSize_002c-option-401"></a>Allows you to set a non-standard size for the holdings in any variant.
If the size is given as -1, the default holdings size for the variant is used.
The first N piece types will go into the holdings on capture, and you will be
able to drop them on the board in stead of making a normal move. If size equals 0,
there will be no holdings.
Default: -1
-<br><dt>-defaultFrcPosition N<dd><a name="index-defaultFrcPosition_002c-option-368"></a>Specifies the number of the opening position in shuffle games like Chess960.
+<br><dt>-defaultFrcPosition N<dd><a name="index-defaultFrcPosition_002c-option-402"></a>Specifies the number of the opening position in shuffle games like Chess960.
A value of -1 means the position is randomly generated by XBoard
at the beginning of every game.
Default: -1
-<br><dt>-pieceToCharTable string<dd><a name="index-pieceToCharTable_002c-option-369"></a>The characters that are used to represent the piece types XBoard knows in FEN
+<br><dt>-pieceToSquareTable string<dd><a name="index-pieceToSquareTable_002c-option-403"></a>The characters that are used to represent the piece types XBoard knows in FEN
diagrams and SAN moves. The string argument has to have an even length
(or it will be ignored), as white and black pieces have to be given separately
(in that order). The last letter for each color will be the King.
You should not have to use this option often: each variant has its own default
setting for the piece representation in FEN, which should be sufficient in normal use.
Default: ""
-<br><dt>-debug/-xdebug or -debugMode true/false<dd><a name="index-debug_002c-option-370"></a><a name="index-debugMode_002c-option-371"></a>Turns on debugging printout.
-<br><dt>-debugFile filename or -nameOfDebugFile filename<dd><a name="index-debugFile_002c-option-372"></a><a name="index-nameOfDebugFile_002c-option-373"></a>Sets the name of the file to which XBoard saves debug information
+<br><dt>-debug/-xdebug or -debugMode true/false<dd><a name="index-debug_002c-option-404"></a><a name="index-debugMode_002c-option-405"></a>Turns on debugging printout.
+<br><dt>-debugFile filename or -nameOfDebugFile filename<dd><a name="index-debugFile_002c-option-406"></a><a name="index-nameOfDebugFile_002c-option-407"></a>Sets the name of the file to which XBoard saves debug information
(including all communication to and from the engines).
-<br><dt>-engineDebugOutput number<dd><a name="index-engineDebugOutput_002c-option-374"></a>Specifies how XBoard should handle unsolicited output from the engine,
+<br><dt>-engineDebugOutput number<dd><a name="index-engineDebugOutput_002c-option-408"></a>Specifies how XBoard should handle unsolicited output from the engine,
with respect to saving it in the debug file.
The output is further (hopefully) ignored.
If number=0, XBoard refrains from writing such spurious output to the debug file.
This option is provided for the benefit of applications that use the debug file
as a source of information, such as the broadcaster of live games TLCV / TLCS.
Such applications can be protected from spurious engine output that might otherwise confuse them.
-<br><dt>-rsh or -remoteShell shell-name<dd><a name="index-rsh_002c-option-375"></a><a name="index-remoteShell_002c-option-376"></a>Name of the command used to run programs remotely. The default
+<br><dt>-rsh or -remoteShell shell-name<dd><a name="index-rsh_002c-option-409"></a><a name="index-remoteShell_002c-option-410"></a>Name of the command used to run programs remotely. The default
is <samp><span class="file">rsh</span></samp> or <samp><span class="file">remsh</span></samp>, determined when XBoard is
configured and compiled.
-<br><dt>-ruser or -remoteUser user-name<dd><a name="index-ruser_002c-option-377"></a><a name="index-remoteUser_002c-option-378"></a>User name on the remote system when running programs with the
+<br><dt>-ruser or -remoteUser user-name<dd><a name="index-ruser_002c-option-411"></a><a name="index-remoteUser_002c-option-412"></a>User name on the remote system when running programs with the
<code>remoteShell</code>. The default is your local user name.
-<br><dt>-userName username<dd><a name="index-userName_002c-option-379"></a>Name under which the Human player will be listed in the PGN file.
+<br><dt>-userName username<dd><a name="index-userName_002c-option-413"></a>Name under which the Human player will be listed in the PGN file.
Default is the login name on your local computer.
-<br><dt>-delayBeforeQuit number<dt>-delayAfterQuit number<dd><a name="index-delayBeforeQuit_002c-option-380"></a><a name="index-delayAfterQuit_002c-option-381"></a>These options specify how long XBoard has to wait before sending a termination signal to rogue engine processes, that do not want to react to the 'quit' command. The second one determines the pause after killing the engine, to make sure it dies.
+<br><dt>-delayBeforeQuit number<dt>-delayAfterQuit number<dd><a name="index-delayBeforeQuit_002c-option-414"></a><a name="index-delayAfterQuit_002c-option-415"></a>These options specify how long XBoard has to wait before sending a termination signal to rogue engine processes, that do not want to react to the 'quit' command. The second one determines the pause after killing the engine, to make sure it dies.
</dl>
<h2 class="chapter">4 Chess Servers</h2>
-<p><a name="index-ICS-382"></a><a name="index-ICS_002c-addresses-383"></a><a name="index-Internet-Chess-Server-384"></a>An <dfn>Internet Chess Server</dfn>, or <dfn>ICS</dfn>, is a place on the
+<p><a name="index-ICS-416"></a><a name="index-ICS_002c-addresses-417"></a><a name="index-Internet-Chess-Server-418"></a>An <dfn>Internet Chess Server</dfn>, or <dfn>ICS</dfn>, is a place on the
Internet where people can get together to play chess, watch other
people's games, or just chat. You can use either <code>telnet</code> or a
client program like XBoard to connect to the server. There are
<p>Some useful ICS commands
include
<dl>
-<dt><kbd>help <topic></kbd><dd><a name="index-help_002c-ICS-command-385"></a>to get help on the given <topic>. To get a list of possible topics type
+<dt><kbd>help <topic></kbd><dd><a name="index-help_002c-ICS-command-419"></a>to get help on the given <topic>. To get a list of possible topics type
<dfn>help</dfn> without topic. Try the help command before you ask other
people on the server for help.
<p>For example <kbd>help register</kbd> tells you how to become a registered
ICS player.
-<br><dt><kbd>who <flags></kbd><dd><a name="index-who_002c-ICS-command-386"></a>to see a list of people who are logged on. Administrators
+<br><dt><kbd>who <flags></kbd><dd><a name="index-who_002c-ICS-command-420"></a>to see a list of people who are logged on. Administrators
(people you should talk to if you have a problem) are marked
with the character ‘<samp><span class="samp">*</span></samp>’, an asterisk. The <flags> allow you to
display only selected players: For example, <kbd>who of</kbd> shows a
list of players who are interested in playing but do not have
an opponent.
-<br><dt><kbd>games</kbd><dd><a name="index-games_002c-ICS-command-387"></a>to see what games are being played
+<br><dt><kbd>games</kbd><dd><a name="index-games_002c-ICS-command-421"></a>to see what games are being played
<br><dt><kbd>match <player> [<mins>] [<inc>]</kbd><dd>to challenge another player to a game. Both opponents get <mins> minutes
for the game, and <inc> seconds will be added after each move.
If another player challenges you, the server asks if you want to
accept the challenge; use the <kbd>accept</kbd> or <kbd>decline</kbd> commands
to answer.
-<br><dt><kbd>accept</kbd><dt><kbd>decline</kbd><dd><a name="index-accept_002c-ICS-command-388"></a><a name="index-decline_002c-ICS-command-389"></a>to accept or decline another player's offer.
+<br><dt><kbd>accept</kbd><dt><kbd>decline</kbd><dd><a name="index-accept_002c-ICS-command-422"></a><a name="index-decline_002c-ICS-command-423"></a>to accept or decline another player's offer.
The offer may be to start a new game, or to agree to a
<kbd>draw</kbd>, <kbd>adjourn</kbd> or <kbd>abort</kbd> the current game. See <a href="#Action-Menu">Action Menu</a>.
is challenging you, or if your opponent offers both a draw and to adjourn the
game), you have to supply additional information, by typing something
like <kbd>accept <player></kbd>, <kbd>accept draw</kbd>, or <kbd>draw</kbd>.
-<br><dt><kbd>draw</kbd><dt><kbd>adjourn</kbd><dt><kbd>abort</kbd><dd><a name="index-draw_002c-ICS-command-390"></a><a name="index-adjourn_002c-ICS-command-391"></a><a name="index-abort_002c-ICS-command-392"></a>asks your opponent to terminate a game by mutual agreement. Adjourned
+<br><dt><kbd>draw</kbd><dt><kbd>adjourn</kbd><dt><kbd>abort</kbd><dd><a name="index-draw_002c-ICS-command-424"></a><a name="index-adjourn_002c-ICS-command-425"></a><a name="index-abort_002c-ICS-command-426"></a>asks your opponent to terminate a game by mutual agreement. Adjourned
games can be continued later.
Your opponent can either <kbd>decline</kbd> your offer or accept it (by typing the
same command or typing <kbd>accept</kbd>). In some cases these commands work
abort the game unilaterally if your opponent is out of time, and you can claim
a draw by repetition or the 50-move rule if available simply by typing
<kbd>draw</kbd>.
-<br><dt><kbd>finger <player></kbd><dd><a name="index-finger_002c-ICS-command-393"></a>to get information about the given <player>. (Default: yourself.)
-<br><dt><kbd>vars</kbd><dd><a name="index-vars_002c-ICS-command-394"></a>to get a list of personal settings
-<br><dt><kbd>set <var> <value></kbd><dd><a name="index-set_002c-ICS-command-395"></a>to modify these settings
-<br><dt><kbd>observe <player></kbd><dd><a name="index-observe_002c-ICS-command-396"></a>to observe an ongoing game of the given <player>.
-<br><dt><kbd>examine</kbd><dt><kbd>oldmoves</kbd><dd><a name="index-examine_002c-ICS-command-397"></a><a name="index-oldmoves_002c-ICS-command-398"></a>to review a recently completed game
+<br><dt><kbd>finger <player></kbd><dd><a name="index-finger_002c-ICS-command-427"></a>to get information about the given <player>. (Default: yourself.)
+<br><dt><kbd>vars</kbd><dd><a name="index-vars_002c-ICS-command-428"></a>to get a list of personal settings
+<br><dt><kbd>set <var> <value></kbd><dd><a name="index-set_002c-ICS-command-429"></a>to modify these settings
+<br><dt><kbd>observe <player></kbd><dd><a name="index-observe_002c-ICS-command-430"></a>to observe an ongoing game of the given <player>.
+<br><dt><kbd>examine</kbd><dt><kbd>oldmoves</kbd><dd><a name="index-examine_002c-ICS-command-431"></a><a name="index-oldmoves_002c-ICS-command-432"></a>to review a recently completed game
</dl>
<p>Some special XBoard features are activated when you are
in examine mode on ICS. See the descriptions of the menu commands
‘<samp><span class="samp">Forward</span></samp>’, ‘<samp><span class="samp">Backward</span></samp>’, ‘<samp><span class="samp">Pause</span></samp>’, ‘<samp><span class="samp">ICS Client</span></samp>’,
-and ‘<samp><span class="samp">Stop Examining</span></samp>’ on the <a href="#Step-Menu">Step Menu</a>, <a href="#Mode-Menu">Mode Menu</a>, and
-<a href="#Options-Menu">Options Menu</a>.
+and ‘<samp><span class="samp">Stop Examining</span></samp>’ on the <a href="#Edit-Menu">Edit Menu</a>, <a href="#Mode-Menu">Mode Menu</a>, and
+<a href="#Action-Menu">Action Menu</a>.
<div class="node">
<a name="Firewalls"></a>
<h2 class="chapter">6 Environment variables</h2>
-<p><a name="index-Environment-variables-399"></a><a name="index-CHESSDIR-400"></a>Game and position files are found in a directory named by the
+<p><a name="index-Environment-variables-433"></a><a name="index-CHESSDIR-434"></a>Game and position files are found in a directory named by the
<code>CHESSDIR</code> environment variable. If this variable is not set, the
current working directory is used. If <code>CHESSDIR</code> is set,
XBoard actually changes its working directory to
<h2 class="chapter">7 Limitations and known bugs</h2>
-<p><a name="index-Limitations-401"></a><a name="index-Bugs-402"></a>There is no way for two people running copies of XBoard to play
+<p><a name="index-Limitations-435"></a><a name="index-Bugs-436"></a>There is no way for two people running copies of XBoard to play
each other without going through an Internet Chess Server.
<p>Under some circumstances, your ICS password may be echoed when you log on.
You can load and edit games that contain piece drops.
The (obsolete) piece menus are not active,
but you can perform piece drops by dragging pieces from the holdings.
-Edit Position mode does not allow you to edit the crazyhouse holdings properly.
-You cannot drag pieces to the holding, and using the popup menu to put pieces
-there does not adapt the holding counts and leads to an inconsistent state.
-Set up crazyhouse positions by loading / pasting a bFEN, from there you can set the holdings.
Fischer Random castling is fully understood.
You can enter castlings by dragging the King on top of your Rook.
You can probably also play Fischer Random successfully on ICS by typing
<h2 class="chapter">8 Reporting problems</h2>
-<p><a name="index-Bugs-403"></a><a name="index-Bug-reports-404"></a><a name="index-Reporting-bugs-405"></a><a name="index-Problems-406"></a><a name="index-Reporting-problems-407"></a>
+<p><a name="index-Bugs-437"></a><a name="index-Bug-reports-438"></a><a name="index-Reporting-bugs-439"></a><a name="index-Problems-440"></a><a name="index-Reporting-problems-441"></a>
You can report bugs and problems with XBoard using
the bug tracker at <code>https://savannah.gnu.org/projects/xboard/</code>
or by sending mail to <code><bug-xboard@gnu.org></code>. It can also
<h2 class="chapter">9 Authors and contributors</h2>
-<p><a name="index-Authors-408"></a><a name="index-Contributors-409"></a>
+<p><a name="index-Authors-442"></a><a name="index-Contributors-443"></a>
Chris Sears and Dan Sears wrote the original XBoard. They were
responsible for versions 1.0 through 1.2. The color scheme was taken
from Wayne Christopher's <code>XChess</code> program.
<h2 class="chapter">10 CMail</h2>
-<p><a name="index-cmail-410"></a>The <samp><span class="file">cmail</span></samp> program can help you play chess by email with opponents of
+<p><a name="index-cmail-444"></a>The <samp><span class="file">cmail</span></samp> program can help you play chess by email with opponents of
your choice using XBoard as an interface.
<p>You will usually run <samp><span class="file">cmail</span></samp> without giving any options.
<h2 class="chapter">11 Other programs you can use with XBoard</h2>
-<p><a name="index-Other-programs-411"></a>
+<p><a name="index-Other-programs-445"></a>
Here are some other programs you can use with XBoard
<ul class="menu">
software.
<p>Enhancements copyright © 1992-2003, 2004, 2005, 2006, 2007,
-2008, 2009, 2010 Free Software Foundation, Inc.
+2008, 2009, 2010, 2011 Free Software Foundation, Inc.
<pre class="format">Published by the Free Software Foundation
59 Temple Place - Suite 330
<h2 class="unnumbered">Index</h2>
<ul class="index-cp" compact>
-<li><a href="#index-g_t_002danimateSpeed_002c-option-347">-animateSpeed, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-g_t_002dautoDisplayComment_002c-option-348">-autoDisplayComment, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-g_t_002dautoDisplayTags_002c-option-349">-autoDisplayTags, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-g_t_002dpasteSelection_002c-option-350">-pasteSelection, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-g_t_002eicsrc-209">.icsrc</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-g_t_003c_002c-Button-61"><, Button</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-g_t_003c_003c_002c-Button-65"><<, Button</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-g_t_003e_002c-Button-63">>, Button</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-g_t_003e_003e_002c-Button-67">>>, Button</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-abort_002c-ICS-command-392">abort, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Abort_002c-Menu-Item-51">Abort, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-About-XBoard_002c-Menu-Item-108">About XBoard, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
-<li><a href="#index-accept_002c-ICS-command-388">accept, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Accept_002c-Menu-Item-46">Accept, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-Action_002c-Menu-45">Action, Menu</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-adjourn_002c-ICS-command-391">adjourn, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Adjourn_002c-Menu-Item-50">Adjourn, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-Adjudicate-Draw_002c-Menu-Item-57">Adjudicate Draw, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-Adjudicate-to-Black_002c-Menu-Item-56">Adjudicate to Black, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-Adjudicate-to-White_002c-Menu-Item-55">Adjudicate to White, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-adjudicateDrawMoves_002c-option-353">adjudicateDrawMoves, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-adjudicateLossThreshold_002c-option-352">adjudicateLossThreshold, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-Adjudications_002c-Menu-Item-75">Adjudications, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-alarm_002c-option-222">alarm, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Always-Queen_002c-Menu-Item-77">Always Queen, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-alwaysPromoteToQueen_002c-option-297">alwaysPromoteToQueen, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Analysis-Mode_002c-Menu-Item-31">Analysis Mode, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Analyze-File_002c-Menu-Item-32">Analyze File, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Animate-Dragging_002c-Menu-Item-78">Animate Dragging, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Animate-Moving_002c-Menu-Item-79">Animate Moving, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-animate_002c-option-345">animate, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-animateDragging_002c-option-344">animateDragging, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-animateMoving_002c-option-346">animateMoving, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Authors-408">Authors</a>: <a href="#Contributors">Contributors</a></li>
-<li><a href="#index-Auto-Comment_002c-Menu-Item-80">Auto Comment, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Auto-Flag_002c-Menu-Item-81">Auto Flag, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Auto-Flip-View_002c-Menu-Item-82">Auto Flip View, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Auto-Observe_002c-Menu-Item-83">Auto Observe, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Auto-Raise-Board_002c-Menu-Item-84">Auto Raise Board, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Auto-Save_002c-Menu-Item-85">Auto Save, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-autobs_002c-option-217">autobs, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-autoCallFlag_002c-option-216">autoCallFlag, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-autocomm_002c-option-213">autocomm, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-autoComment_002c-option-214">autoComment, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-autoflag_002c-option-215">autoflag, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-autoflip_002c-option-307">autoflip, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-autoFlipView_002c-option-308">autoFlipView, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-autoKibitz_002c-option-219">autoKibitz, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-autoObserve_002c-option-218">autoObserve, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-autoraise_002c-option-305">autoraise, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-autoRaiseBoard_002c-option-306">autoRaiseBoard, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-autosave_002c-option-269">autosave, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-autoSaveGames_002c-option-270">autoSaveGames, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-Back-to-Start_002c-Menu-Item-64">Back to Start, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-Backward_002c-Menu-Item-60">Backward, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-bell_002c-option-290">bell, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-bitmapDirectory_002c-option-333">bitmapDirectory, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-blackPieceColor_002c-option-338">blackPieceColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-blind_002c-option-323">blind, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Blindfold_002c-Menu-Item-86">Blindfold, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-blindfold_002c-option-324">blindfold, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-bm_002c-option-332">bm, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-board-size-302">board size</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-boardHeight_002c-option-365">boardHeight, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-boardSize_002c-option-301">boardSize, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-boardWidth_002c-option-366">boardWidth, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-Book_002c-Menu-Item-107">Book, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
-<li><a href="#index-Bug-reports-404">Bug reports</a>: <a href="#Problems">Problems</a></li>
-<li><a href="#index-Bugs-403">Bugs</a>: <a href="#Problems">Problems</a></li>
-<li><a href="#index-Bugs-402">Bugs</a>: <a href="#Limitations">Limitations</a></li>
-<li><a href="#index-buttons_002c-option-313">buttons, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Call-Flag_002c-Menu-Item-48">Call Flag, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-checkMates_002c-option-354">checkMates, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-Chess-engine-options-114">Chess engine options</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-CHESSDIR-400">CHESSDIR</a>: <a href="#Environment">Environment</a></li>
-<li><a href="#index-clock_002c-option-121">clock, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-clockFont_002c-option-325">clockFont, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-clockMode_002c-option-122">clockMode, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-cmail-410">cmail</a>: <a href="#CMail">CMail</a></li>
-<li><a href="#index-colorChallenge_002c-option-239">colorChallenge, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorChannel_002c-option-236">colorChannel, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorChannel1_002c-option-235">colorChannel1, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorize_002c-option-231">colorize, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorKibitz_002c-option-237">colorKibitz, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorNormal_002c-option-242">colorNormal, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorRequest_002c-option-240">colorRequest, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Colors-336">Colors</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Colors-230">Colors</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorSeek_002c-option-241">colorSeek, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorShout_002c-option-233">colorShout, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorSShout_002c-option-234">colorSShout, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-colorTell_002c-option-238">colorTell, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Contributors-409">Contributors</a>: <a href="#Contributors">Contributors</a></li>
-<li><a href="#index-coordFont_002c-option-327">coordFont, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-coords_002c-option-303">coords, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Copy-Game_002c-Menu-Item-14">Copy Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Copy-Position_002c-Menu-Item-21">Copy Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-darkSquareColor_002c-option-340">darkSquareColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-debug_002c-option-370">debug, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-debugFile_002c-option-372">debugFile, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-debugMode_002c-option-371">debugMode, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-decline_002c-ICS-command-389">decline, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Decline_002c-Menu-Item-47">Decline, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-defaultCacheSizeEGTB_002c-option-188">defaultCacheSizeEGTB, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-defaultFrcPosition_002c-option-368">defaultFrcPosition, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-defaultHashSize_002c-option-187">defaultHashSize, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-defaultPathEGTB_002c-option-189">defaultPathEGTB, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-delayAfterQuit_002c-option-381">delayAfterQuit, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-delayBeforeQuit_002c-option-380">delayBeforeQuit, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-display_002c-option-285">display, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-drag_002c-option-343">drag, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-draw_002c-ICS-command-390">draw, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Draw_002c-Menu-Item-49">Draw, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-Edit-Comment_002c-Menu-Item-41">Edit Comment, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Edit-Game_002c-Menu-Item-34">Edit Game, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Edit-Position_002c-Menu-Item-35">Edit Position, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Edit-Tags_002c-Menu-Item-40">Edit Tags, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-egtFormats_002c-option-190">egtFormats, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-Engine-Settings-172">Engine Settings</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-engineDebugOutput_002c-option-374">engineDebugOutput, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-Environment-variables-399">Environment variables</a>: <a href="#Environment">Environment</a></li>
-<li><a href="#index-examine_002c-ICS-command-397">examine, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Exit_002c-Menu-Item-25">Exit, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-exit_002c-option-292">exit, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-fb_002c-option-145">fb, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-fcp_002c-option-141">fcp, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-fd_002c-option-151">fd, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-fh_002c-option-147">fh, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-g_t_002danimateSpeed_002c-option-381">-animateSpeed, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-g_t_002dautoDisplayComment_002c-option-382">-autoDisplayComment, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-g_t_002dautoDisplayTags_002c-option-383">-autoDisplayTags, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-g_t_002dpasteSelection_002c-option-384">-pasteSelection, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-g_t_002eicsrc-228">.icsrc</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-g_t_003c_002c-Button-32"><, Button</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-g_t_003c_003c_002c-Button-36"><<, Button</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-g_t_003e_002c-Button-34">>, Button</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-g_t_003e_003e_002c-Button-38">>>, Button</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-abort_002c-ICS-command-426">abort, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Abort_002c-Menu-Item-66">Abort, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-About-XBoard_002c-Menu-Item-122">About XBoard, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
+<li><a href="#index-accept_002c-ICS-command-422">accept, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Accept_002c-Menu-Item-61">Accept, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Action_002c-Menu-60">Action, Menu</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-adjourn_002c-ICS-command-425">adjourn, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Adjourn_002c-Menu-Item-65">Adjourn, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Adjudicate-Draw_002c-Menu-Item-73">Adjudicate Draw, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Adjudicate-to-Black_002c-Menu-Item-72">Adjudicate to Black, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Adjudicate-to-White_002c-Menu-Item-71">Adjudicate to White, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-adjudicateDrawMoves_002c-option-387">adjudicateDrawMoves, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-adjudicateLossThreshold_002c-option-386">adjudicateLossThreshold, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-Adjudications_002c-Menu-Item-87">Adjudications, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-alarm_002c-option-247">alarm, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Always-Queen_002c-Menu-Item-89">Always Queen, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-alwaysPromoteToQueen_002c-option-328">alwaysPromoteToQueen, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Analysis-Mode_002c-Menu-Item-54">Analysis Mode, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-Analyze-File_002c-Menu-Item-55">Analyze File, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-Animate-Dragging_002c-Menu-Item-90">Animate Dragging, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Animate-Moving_002c-Menu-Item-91">Animate Moving, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-animate_002c-option-379">animate, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-animateDragging_002c-option-378">animateDragging, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-animateMoving_002c-option-380">animateMoving, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Annotate_002c-Menu-Item-29">Annotate, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-at-sign_002c-option-313">at sign, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-Authors-442">Authors</a>: <a href="#Contributors">Contributors</a></li>
+<li><a href="#index-Auto-Comment_002c-Menu-Item-92">Auto Comment, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Auto-Flag_002c-Menu-Item-93">Auto Flag, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Auto-Flip-View_002c-Menu-Item-94">Auto Flip View, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Auto-Observe_002c-Menu-Item-95">Auto Observe, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Auto-Raise-Board_002c-Menu-Item-96">Auto Raise Board, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Auto-Save_002c-Menu-Item-97">Auto Save, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-autobs_002c-option-236">autobs, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autoCallFlag_002c-option-235">autoCallFlag, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autocomm_002c-option-232">autocomm, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autoComment_002c-option-233">autoComment, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autoflag_002c-option-234">autoflag, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autoflip_002c-option-338">autoflip, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-autoFlipView_002c-option-339">autoFlipView, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-autoKibitz_002c-option-238">autoKibitz, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autoObserve_002c-option-237">autoObserve, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autoraise_002c-option-336">autoraise, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-autoRaiseBoard_002c-option-337">autoRaiseBoard, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-autoRefresh_002c-option-241">autoRefresh, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-autosave_002c-option-296">autosave, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-autoSaveGames_002c-option-297">autoSaveGames, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-Back-to-Start_002c-Menu-Item-35">Back to Start, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-backgroundObserve_002c-option-242">backgroundObserve, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Backward_002c-Menu-Item-31">Backward, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-bell_002c-option-321">bell, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-bitmapDirectory_002c-option-367">bitmapDirectory, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-blackPieceColor_002c-option-372">blackPieceColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-blind_002c-option-357">blind, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Blindfold_002c-Menu-Item-98">Blindfold, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-blindfold_002c-option-358">blindfold, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-bm_002c-option-366">bm, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-board-size-333">board size</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-boardHeight_002c-option-399">boardHeight, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-boardSize_002c-option-332">boardSize, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-boardWidth_002c-option-400">boardWidth, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-Book_002c-Menu-Item-80">Book, Menu Item</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-Bug-reports-438">Bug reports</a>: <a href="#Problems">Problems</a></li>
+<li><a href="#index-Bugs-437">Bugs</a>: <a href="#Problems">Problems</a></li>
+<li><a href="#index-Bugs-436">Bugs</a>: <a href="#Limitations">Limitations</a></li>
+<li><a href="#index-buttons_002c-option-344">buttons, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Call-Flag_002c-Menu-Item-63">Call Flag, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-checkMates_002c-option-388">checkMates, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-Chess-engine-options-132">Chess engine options</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-CHESSDIR-434">CHESSDIR</a>: <a href="#Environment">Environment</a></li>
+<li><a href="#index-clock_002c-option-139">clock, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-clockFont_002c-option-359">clockFont, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-clockMode_002c-option-140">clockMode, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-cmail-444">cmail</a>: <a href="#CMail">CMail</a></li>
+<li><a href="#index-colorChallenge_002c-option-264">colorChallenge, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorChannel_002c-option-261">colorChannel, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorChannel1_002c-option-260">colorChannel1, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorize_002c-option-256">colorize, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorKibitz_002c-option-262">colorKibitz, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorNormal_002c-option-267">colorNormal, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorRequest_002c-option-265">colorRequest, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Colors-370">Colors</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Colors-255">Colors</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorSeek_002c-option-266">colorSeek, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorShout_002c-option-258">colorShout, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorSShout_002c-option-259">colorSShout, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-colorTell_002c-option-263">colorTell, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Comments_002c-Menu-Item-47">Comments, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-Common-Engine_002c-Menu-Item-86">Common Engine, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Contributors-443">Contributors</a>: <a href="#Contributors">Contributors</a></li>
+<li><a href="#index-coordFont_002c-option-361">coordFont, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-coords_002c-option-334">coords, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Copy-Game_002c-Menu-Item-20">Copy Game, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Copy-Position_002c-Menu-Item-21">Copy Position, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-darkSquareColor_002c-option-374">darkSquareColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-debug_002c-option-404">debug, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-debugFile_002c-option-406">debugFile, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-debugMode_002c-option-405">debugMode, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-decline_002c-ICS-command-423">decline, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Decline_002c-Menu-Item-62">Decline, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-defaultCacheSizeEGTB_002c-option-207">defaultCacheSizeEGTB, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-defaultFrcPosition_002c-option-402">defaultFrcPosition, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-defaultHashSize_002c-option-206">defaultHashSize, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-defaultPathEGTB_002c-option-208">defaultPathEGTB, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-delayAfterQuit_002c-option-415">delayAfterQuit, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-delayBeforeQuit_002c-option-414">delayBeforeQuit, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-display_002c-option-316">display, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-drag_002c-option-377">drag, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-draw_002c-ICS-command-424">draw, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Draw_002c-Menu-Item-64">Draw, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-dropMenu_002c-option-284">dropMenu, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-dualBoard_002c-option-243">dualBoard, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Edit-Comment_002c-Menu-Item-27">Edit Comment, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Edit-Game_002c-Menu-Item-24">Edit Game, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Edit-Menu-19">Edit Menu</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Edit-Position_002c-Menu-Item-25">Edit Position, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Edit-Tags_002c-Menu-Item-26">Edit Tags, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-egtFormats_002c-option-209">egtFormats, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-Engine-_00231-Settings_002c-Menu-Item-77">Engine #1 Settings, Menu Item</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-Engine-_00232-Settings_002c-Menu-Item-78">Engine #2 Settings, Menu Item</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-Engine-Menu-74">Engine Menu</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-Engine-Settings-191">Engine Settings</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-Engine-Settings_002c-Menu-Item-76">Engine Settings, Menu Item</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-engineDebugOutput_002c-option-408">engineDebugOutput, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-Environment-variables-433">Environment variables</a>: <a href="#Environment">Environment</a></li>
+<li><a href="#index-examine_002c-ICS-command-431">examine, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Exit_002c-Menu-Item-17">Exit, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
+<li><a href="#index-exit_002c-option-323">exit, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-fb_002c-option-163">fb, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-fcp_002c-option-159">fcp, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-fd_002c-option-169">fd, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-fh_002c-option-165">fh, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
<li><a href="#index-File-Menu-4">File Menu</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-finger_002c-ICS-command-393">finger, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-firstChessProgram_002c-option-142">firstChessProgram, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstComputerString_002c-option-157">firstComputerString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstDirectory_002c-option-152">firstDirectory, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstHasOwnBookUCI_002c-option-183">firstHasOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-firstHost_002c-option-148">firstHost, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstIsUCI_002c-option-176">firstIsUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-firstNeedsNoncompliantFEN_002c-option-170">firstNeedsNoncompliantFEN, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstNPS_002c-option-127">firstNPS, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstOptions_002c-option-168">firstOptions, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstPlaysBlack_002c-option-146">firstPlaysBlack, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstProtocolVersion_002c-option-163">firstProtocolVersion, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstScoreAbs_002c-option-165">firstScoreAbs, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstTimeOdds_002c-option-129">firstTimeOdds, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-firstXBook_002c-option-185">firstXBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-Flash-Moves_002c-Menu-Item-87">Flash Moves, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-flash_002c-option-319">flash, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-flashCount_002c-option-317">flashCount, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-flashRate_002c-option-318">flashRate, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Flip-View_002c-Menu-Item-74">Flip View, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-flip_002c-option-309">flip, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-flipView_002c-option-310">flipView, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-fNoOwnBookUCI_002c-option-181">fNoOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-Font-330">Font</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Font_002c-clock-326">Font, clock</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Font_002c-coordinates-328">Font, coordinates</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-font_002c-option-329">font, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-fontSizeTolerance_002c-option-331">fontSizeTolerance, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Forward-to-End_002c-Menu-Item-66">Forward to End, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-Forward_002c-Menu-Item-62">Forward, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-fUCI_002c-option-174">fUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-gameListTags_002c-option-282">gameListTags, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-games_002c-ICS-command-387">games, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-gateway_002c-option-204">gateway, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-geometry_002c-option-286">geometry, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Get-Move-List_002c-Menu-Item-88">Get Move List, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-getMoveList_002c-option-221">getMoveList, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Help-Menu-103">Help Menu</a>: <a href="#Help-Menu">Help Menu</a></li>
-<li><a href="#index-help_002c-ICS-command-385">help, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Hide-Thinking_002c-Menu-Item-100">Hide Thinking, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Highlight-Last-Move_002c-Menu-Item-89">Highlight Last Move, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-highlight_002c-option-321">highlight, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-highlightLastMove_002c-option-322">highlightLastMove, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-highlightSquareColor_002c-option-341">highlightSquareColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Hint_002c-Menu-Item-106">Hint, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
-<li><a href="#index-holdingsSize_002c-option-367">holdingsSize, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-iconic_002c-option-287">iconic, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-ICS-382">ICS</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-ICS-Alarm_002c-Menu-Item-91">ICS Alarm, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-ICS-Client_002c-Menu-Item-33">ICS Client, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-ICS-Input-Box_002c-Menu-Item-42">ICS Input Box, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-ICS-options-191">ICS options</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-ICS_002c-addresses-383">ICS, addresses</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-ics_002c-option-193">ics, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icsAlarm_002c-option-223">icsAlarm, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icsAlarmTime_002c-option-224">icsAlarmTime, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icscomm_002c-option-206">icscomm, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icshelper_002c-option-199">icshelper, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icshost_002c-option-195">icshost, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icsinput_002c-option-211">icsinput, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icslogon_002c-option-207">icslogon, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-icsport_002c-option-197">icsport, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-inc_002c-option-119">inc, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Info-XBoard_002c-Menu-Item-104">Info XBoard, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
-<li><a href="#index-initalMode_002c-option-363">initalMode, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-initString_002c-option-155">initString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Internet-Chess-Server-384">Internet Chess Server</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-internetChessServerCommPort_002c-option-205">internetChessServerCommPort, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-internetChessServerHelper_002c-option-200">internetChessServerHelper, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-internetChessServerHost_002c-option-196">internetChessServerHost, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-internetChessServerInputBox_002c-option-212">internetChessServerInputBox, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-internetChessServerLogonScript_002c-option-208">internetChessServerLogonScript, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-internetChessServerMode_002c-option-194">internetChessServerMode, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-internetChessServerPort_002c-option-198">internetChessServerPort, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-finger_002c-ICS-command-427">finger, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-firstChessProgram_002c-option-160">firstChessProgram, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstComputerString_002c-option-175">firstComputerString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstDirectory_002c-option-170">firstDirectory, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstHasOwnBookUCI_002c-option-202">firstHasOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-firstHost_002c-option-166">firstHost, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstIsUCI_002c-option-195">firstIsUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-firstNeedsNoncompliantFEN_002c-option-188">firstNeedsNoncompliantFEN, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstNPS_002c-option-145">firstNPS, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstOptions_002c-option-186">firstOptions, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstPlaysBlack_002c-option-164">firstPlaysBlack, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstProtocolVersion_002c-option-181">firstProtocolVersion, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstScoreAbs_002c-option-183">firstScoreAbs, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstTimeOdds_002c-option-147">firstTimeOdds, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-firstXBook_002c-option-204">firstXBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-Flash-Moves_002c-Menu-Item-99">Flash Moves, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-flash_002c-option-351">flash, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-flashCount_002c-option-349">flashCount, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-flashRate_002c-option-350">flashRate, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Flip-View_002c-Menu-Item-41">Flip View, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-flip_002c-option-340">flip, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-flipView_002c-option-341">flipView, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-fNoOwnBookUCI_002c-option-200">fNoOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-Font-364">Font</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Font_002c-clock-360">Font, clock</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Font_002c-coordinates-362">Font, coordinates</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-font_002c-option-363">font, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-fontSizeTolerance_002c-option-365">fontSizeTolerance, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Forward-to-End_002c-Menu-Item-37">Forward to End, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Forward_002c-Menu-Item-33">Forward, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-fUCI_002c-option-193">fUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-Game-List-Tags_002c-Menu-Item-88">Game List Tags, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-gameListTags_002c-option-309">gameListTags, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-games_002c-ICS-command-421">games, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-gateway_002c-option-223">gateway, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-geometry_002c-option-317">geometry, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Get-Move-List_002c-Menu-Item-100">Get Move List, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-getMoveList_002c-option-246">getMoveList, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Help-Menu-119">Help Menu</a>: <a href="#Help-Menu">Help Menu</a></li>
+<li><a href="#index-help_002c-ICS-command-419">help, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Hide-Thinking_002c-Menu-Item-114">Hide Thinking, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-highlight-Arrow_002c-option-355">highlight Arrow, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Highlight-Dragging_002c-Menu-Item-101">Highlight Dragging, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Highlight-Last-Move_002c-Menu-Item-102">Highlight Last Move, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Highlight-with-Arrow_002c-Menu-Item-103">Highlight with Arrow, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-highlight_002c-option-353">highlight, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-highlightLastMove_002c-option-354">highlightLastMove, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-highlightMoveWithArrow_002c-option-356">highlightMoveWithArrow, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-highlightSquareColor_002c-option-375">highlightSquareColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Hint_002c-Menu-Item-79">Hint, Menu Item</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-holdingsSize_002c-option-401">holdingsSize, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-iconic_002c-option-318">iconic, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-ICS-416">ICS</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-ICS-Alarm_002c-Menu-Item-105">ICS Alarm, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-ICS-Client_002c-Menu-Item-57">ICS Client, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-ICS-Input-Box_002c-Menu-Item-48">ICS Input Box, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-ICS-options-210">ICS options</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-ICS_002c-addresses-417">ICS, addresses</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-ics_002c-option-212">ics, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icsAlarm_002c-option-248">icsAlarm, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icsAlarmTime_002c-option-249">icsAlarmTime, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icscomm_002c-option-225">icscomm, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icshelper_002c-option-218">icshelper, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icshost_002c-option-214">icshost, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icsinput_002c-option-230">icsinput, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icslogon_002c-option-226">icslogon, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-icsport_002c-option-216">icsport, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-inc_002c-option-137">inc, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Info-XBoard_002c-Menu-Item-120">Info XBoard, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
+<li><a href="#index-init_002c-option-312">init, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-initalMode_002c-option-397">initalMode, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-initString_002c-option-173">initString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Internet-Chess-Server-418">Internet Chess Server</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-internetChessServerCommPort_002c-option-224">internetChessServerCommPort, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-internetChessServerHelper_002c-option-219">internetChessServerHelper, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-internetChessServerHost_002c-option-215">internetChessServerHost, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-internetChessServerInputBox_002c-option-231">internetChessServerInputBox, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-internetChessServerLogonScript_002c-option-227">internetChessServerLogonScript, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-internetChessServerMode_002c-option-213">internetChessServerMode, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-internetChessServerPort_002c-option-217">internetChessServerPort, option</a>: <a href="#ICS-options">ICS options</a></li>
<li><a href="#index-introduction-1">introduction</a>: <a href="#Top">Top</a></li>
-<li><a href="#index-Keys-109">Keys</a>: <a href="#Keys">Keys</a></li>
-<li><a href="#index-legal_002c-option-298">legal, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-lgf_002c-option-261">lgf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-lgi_002c-option-263">lgi, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-lightSquareColor_002c-option-339">lightSquareColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Limitations-401">Limitations</a>: <a href="#Limitations">Limitations</a></li>
-<li><a href="#index-Load-and-Save-options-260">Load and Save options</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-Keys-123">Keys</a>: <a href="#Keys">Keys</a></li>
+<li><a href="#index-legal_002c-option-329">legal, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-lgf_002c-option-288">lgf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-lgi_002c-option-290">lgi, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-lightSquareColor_002c-option-373">lightSquareColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Limitations-435">Limitations</a>: <a href="#Limitations">Limitations</a></li>
+<li><a href="#index-Load-and-Save-options-287">Load and Save options</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
<li><a href="#index-Load-Game_002c-Menu-Item-9">Load Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Load-Next-Game_002c-Menu-Item-10">Load Next Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Load-Next-Position_002c-Menu-Item-17">Load Next Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Load-Position_002c-Menu-Item-16">Load Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Load-Previous-Game_002c-Menu-Item-11">Load Previous Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Load-Previous-Position_002c-Menu-Item-18">Load Previous Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-loadGameFile_002c-option-262">loadGameFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-loadGameIndex_002c-option-264">loadGameIndex, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-loadPositionFile_002c-option-272">loadPositionFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-loadPositionIndex_002c-option-274">loadPositionIndex, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-lowTimeWarning_002c-option-225">lowTimeWarning, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-lowTimeWarningColor_002c-option-342">lowTimeWarningColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-lpf_002c-option-271">lpf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-lpi_002c-option-273">lpi, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-Machine-Black_002c-Menu-Item-29">Machine Black, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Machine-White_002c-Menu-Item-28">Machine White, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Mail-Move_002c-Menu-Item-23">Mail Move, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
+<li><a href="#index-Load-Next-Game_002c-Menu-Item-125">Load Next Game, Menu Item</a>: <a href="#Keys">Keys</a></li>
+<li><a href="#index-Load-Next-Position_002c-Menu-Item-11">Load Next Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
+<li><a href="#index-Load-Position_002c-Menu-Item-10">Load Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
+<li><a href="#index-Load-Previous-Game_002c-Menu-Item-126">Load Previous Game, Menu Item</a>: <a href="#Keys">Keys</a></li>
+<li><a href="#index-Load-Previous-Position_002c-Menu-Item-12">Load Previous Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
+<li><a href="#index-loadGameFile_002c-option-289">loadGameFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-loadGameIndex_002c-option-291">loadGameIndex, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-loadPositionFile_002c-option-299">loadPositionFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-loadPositionIndex_002c-option-301">loadPositionIndex, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-lowTimeWarning_002c-option-250">lowTimeWarning, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-lowTimeWarningColor_002c-option-376">lowTimeWarningColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-lpf_002c-option-298">lpf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-lpi_002c-option-300">lpi, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-Machine-Black_002c-Menu-Item-52">Machine Black, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-Machine-White_002c-Menu-Item-51">Machine White, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-Mail-Move_002c-Menu-Item-15">Mail Move, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
<li><a href="#index-Major-modes-2">Major modes</a>: <a href="#Major-modes">Major modes</a></li>
-<li><a href="#index-Man-XBoard_002c-Menu-Item-105">Man XBoard, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
-<li><a href="#index-matchGames_002c-option-137">matchGames, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-matchMode_002c-option-139">matchMode, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-materialDraws_002c-option-356">materialDraws, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-Menu_002c-Action-44">Menu, Action</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Man-XBoard_002c-Menu-Item-121">Man XBoard, Menu Item</a>: <a href="#Help-Menu">Help Menu</a></li>
+<li><a href="#index-matchGames_002c-option-155">matchGames, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-matchMode_002c-option-157">matchMode, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-materialDraws_002c-option-390">materialDraws, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-Menu_002c-Action-59">Menu, Action</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Menu_002c-Edit-18">Menu, Edit</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Menu_002c-Engine-75">Menu, Engine</a>: <a href="#Engine-Menu">Engine Menu</a></li>
<li><a href="#index-Menu_002c-File-5">Menu, File</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Menu_002c-Help-102">Menu, Help</a>: <a href="#Help-Menu">Help Menu</a></li>
-<li><a href="#index-Menu_002c-Mode-26">Menu, Mode</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Menu_002c-Options-72">Menu, Options</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Menu_002c-Step-59">Menu, Step</a>: <a href="#Step-Menu">Step Menu</a></li>
+<li><a href="#index-Menu_002c-Help-118">Menu, Help</a>: <a href="#Help-Menu">Help Menu</a></li>
+<li><a href="#index-Menu_002c-Mode-49">Menu, Mode</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-Menu_002c-Options-83">Menu, Options</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Menu_002c-View-39">Menu, View</a>: <a href="#View-Menu">View Menu</a></li>
<li><a href="#index-Menus-3">Menus</a>: <a href="#Menus">Menus</a></li>
-<li><a href="#index-mg_002c-option-136">mg, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-mm_002c-option-138">mm, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Mode-Menu-27">Mode Menu</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-mode_002c-option-362">mode, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-mono_002c-option-315">mono, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-monoMode_002c-option-316">monoMode, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Move-Now_002c-Menu-Item-70">Move Now, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-Move-Sound_002c-Menu-Item-90">Move Sound, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-moves_002c-option-220">moves, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-movesound_002c-option-289">movesound, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-movesPerSession_002c-option-118">movesPerSession, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-mps_002c-option-117">mps, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-msLoginDelay_002c-option-210">msLoginDelay, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-nameOfDebugFile_002c-option-373">nameOfDebugFile, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-ncp_002c-option-360">ncp, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-mg_002c-option-154">mg, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-mm_002c-option-156">mm, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Mode-Menu-50">Mode Menu</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-mode_002c-option-396">mode, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-mono_002c-option-346">mono, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-monoMode_002c-option-347">monoMode, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Move-Now_002c-Menu-Item-81">Move Now, Menu Item</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-Move-Sound_002c-Menu-Item-104">Move Sound, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-moves_002c-option-245">moves, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-movesound_002c-option-320">movesound, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-movesPerSession_002c-option-136">movesPerSession, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-mps_002c-option-135">mps, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-msLoginDelay_002c-option-229">msLoginDelay, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-nameOfDebugFile_002c-option-407">nameOfDebugFile, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-ncp_002c-option-394">ncp, option</a>: <a href="#Other-options">Other options</a></li>
<li><a href="#index-New-Game_002c-Menu-Item-6">New Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
<li><a href="#index-New-Shuffle-Game_002c-Menu-Item-7">New Shuffle Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
<li><a href="#index-New-variant_002c-Menu-Item-8">New variant, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-niceEngines_002c-option-167">niceEngines, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-noChessProgram_002c-option-361">noChessProgram, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-noGUI_002c-option-288">noGUI, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-observe_002c-ICS-command-396">observe, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Old-Save-Style_002c-Menu-Item-92">Old Save Style, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-oldmoves_002c-ICS-command-398">oldmoves, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-oldsave_002c-option-280">oldsave, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-oldSaveStyle_002c-option-281">oldSaveStyle, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-Options-111">Options</a>: <a href="#Options">Options</a></li>
-<li><a href="#index-Options-Menu-73">Options Menu</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Options_002c-adjudication-351">Options, adjudication</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-options_002c-Chess-engine-113">options, Chess engine</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Options_002c-ICS-192">Options, ICS</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Options_002c-Load-and-Save-259">Options, Load and Save</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-Options_002c-miscellaneous-359">Options, miscellaneous</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-Options_002c-User-interface-284">Options, User interface</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Other-programs-411">Other programs</a>: <a href="#Other-programs">Other programs</a></li>
-<li><a href="#index-Paste-Game_002c-Menu-Item-15">Paste Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Paste-Position_002c-Menu-Item-22">Paste Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Pause_002c-Menu-Item-43">Pause, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Periodic-Updates_002c-Menu-Item-93">Periodic Updates, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-pgnEventHeader_002c-option_0060-278">pgnEventHeader, option`</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-pgnExtendedInfo_002c-option_0060-277">pgnExtendedInfo, option`</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-pieceToCharTable_002c-option-369">pieceToCharTable, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-pixmap_002c-option-334">pixmap, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-pixmapDirectory_002c-option-335">pixmapDirectory, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-PolyglotBook_002c-option-180">PolyglotBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-PolyglotDir_002c-option-178">PolyglotDir, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-Ponder-Next-Move_002c-Menu-Item-94">Ponder Next Move, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-ponder_002c-option-134">ponder, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-ponderNextMove_002c-option-135">ponderNextMove, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Popup-Exit-Message_002c-Menu-Item-95">Popup Exit Message, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Popup-Move-Errors_002c-Menu-Item-96">Popup Move Errors, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-popup_002c-option-294">popup, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-popupExitMessage_002c-option-293">popupExitMessage, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-popupMoveErrors_002c-option-295">popupMoveErrors, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-pre_002c-option-226">pre, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Premove_002c-Menu-Item-97">Premove, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-premove_002c-option-227">premove, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Problems-406">Problems</a>: <a href="#Problems">Problems</a></li>
-<li><a href="#index-queen_002c-option-296">queen, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Quiet-Play_002c-Menu-Item-98">Quiet Play, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-quiet_002c-option-228">quiet, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-quietPlay_002c-option-229">quietPlay, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Reload-CMail-Message_002c-Menu-Item-24">Reload CMail Message, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Reload-Same-Game_002c-Menu-Item-12">Reload Same Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-Reload-Same-Position_002c-Menu-Item-19">Reload Same Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-remoteShell_002c-option-376">remoteShell, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-remoteUser_002c-option-378">remoteUser, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-Reporting-bugs-405">Reporting bugs</a>: <a href="#Problems">Problems</a></li>
-<li><a href="#index-Reporting-problems-407">Reporting problems</a>: <a href="#Problems">Problems</a></li>
-<li><a href="#index-Resign_002c-Menu-Item-52">Resign, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-Retract-Move_002c-Menu-Item-71">Retract Move, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-reuse_002c-option-159">reuse, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-reuse2_002c-option-161">reuse2, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-reuseFirst_002c-option-160">reuseFirst, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-reuseSecond_002c-option-162">reuseSecond, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Revert_002c-Menu-Item-68">Revert, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-ringBellAfterMoves_002c-option-291">ringBellAfterMoves, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-rsh_002c-option-375">rsh, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-ruleMoves_002c-option-358">ruleMoves, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-ruser_002c-option-377">ruser, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-sameColorGames_002c-option-140">sameColorGames, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-niceEngines_002c-option-185">niceEngines, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-noChessProgram_002c-option-395">noChessProgram, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-noGUI_002c-option-319">noGUI, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-observe_002c-ICS-command-430">observe, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-oldmoves_002c-ICS-command-432">oldmoves, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-oldsave_002c-option-307">oldsave, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-oldSaveStyle_002c-option-308">oldSaveStyle, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-One_002dClick-Moving_002c-Menu-Item-106">One-Click Moving, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-oneClickMove_002c-option-244">oneClickMove, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Options-129">Options</a>: <a href="#Options">Options</a></li>
+<li><a href="#index-Options-Menu-84">Options Menu</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Options_002c-adjudication-385">Options, adjudication</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-options_002c-Chess-engine-131">options, Chess engine</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Options_002c-ICS-211">Options, ICS</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Options_002c-Load-and-Save-286">Options, Load and Save</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-Options_002c-miscellaneous-393">Options, miscellaneous</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-Options_002c-User-interface-315">Options, User interface</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Other-programs-445">Other programs</a>: <a href="#Other-programs">Other programs</a></li>
+<li><a href="#index-Paste-Game_002c-Menu-Item-22">Paste Game, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Paste-Position_002c-Menu-Item-23">Paste Position, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Pause_002c-Menu-Item-58">Pause, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-Periodic-Updates_002c-Menu-Item-107">Periodic Updates, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-pgnEventHeader_002c-option_0060-305">pgnEventHeader, option`</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-pgnExtendedInfo_002c-option_0060-304">pgnExtendedInfo, option`</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-pieceToSquareTable_002c-option-403">pieceToSquareTable, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-pixmap_002c-option-368">pixmap, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-pixmapDirectory_002c-option-369">pixmapDirectory, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-PolyglotBook_002c-option-199">PolyglotBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-PolyglotDir_002c-option-197">PolyglotDir, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-Ponder-Next-Move_002c-Menu-Item-108">Ponder Next Move, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-ponder_002c-option-152">ponder, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-ponderNextMove_002c-option-153">ponderNextMove, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Popup-Exit-Message_002c-Menu-Item-109">Popup Exit Message, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Popup-Move-Errors_002c-Menu-Item-110">Popup Move Errors, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-popup_002c-option-325">popup, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-popupExitMessage_002c-option-324">popupExitMessage, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-popupMoveErrors_002c-option-326">popupMoveErrors, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-pre_002c-option-251">pre, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Premove_002c-Menu-Item-111">Premove, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-premove_002c-option-252">premove, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Problems-440">Problems</a>: <a href="#Problems">Problems</a></li>
+<li><a href="#index-queen_002c-option-327">queen, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Quiet-Play_002c-Menu-Item-112">Quiet Play, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-quiet_002c-option-253">quiet, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-quietPlay_002c-option-254">quietPlay, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Reload-CMail-Message_002c-Menu-Item-16">Reload CMail Message, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
+<li><a href="#index-Reload-Same-Game_002c-Menu-Item-127">Reload Same Game, Menu Item</a>: <a href="#Keys">Keys</a></li>
+<li><a href="#index-Reload-Same-Position_002c-Menu-Item-128">Reload Same Position, Menu Item</a>: <a href="#Keys">Keys</a></li>
+<li><a href="#index-remoteShell_002c-option-410">remoteShell, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-remoteUser_002c-option-412">remoteUser, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-Reporting-bugs-439">Reporting bugs</a>: <a href="#Problems">Problems</a></li>
+<li><a href="#index-Reporting-problems-441">Reporting problems</a>: <a href="#Problems">Problems</a></li>
+<li><a href="#index-Resign_002c-Menu-Item-67">Resign, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Retract-Move_002c-Menu-Item-82">Retract Move, Menu Item</a>: <a href="#Engine-Menu">Engine Menu</a></li>
+<li><a href="#index-reuse_002c-option-177">reuse, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-reuse2_002c-option-179">reuse2, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-reuseFirst_002c-option-178">reuseFirst, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-reuseSecond_002c-option-180">reuseSecond, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Revert_002c-Menu-Item-28">Revert, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-ringBellAfterMoves_002c-option-322">ringBellAfterMoves, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-rsh_002c-option-409">rsh, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-ruleMoves_002c-option-392">ruleMoves, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-ruser_002c-option-411">ruser, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-sameColorGames_002c-option-158">sameColorGames, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
<li><a href="#index-Save-Game_002c-Menu-Item-13">Save Game, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
-<li><a href="#index-saveGameFile_002c-option-268">saveGameFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-saveOutOfBookInfo_002c-option_0060-279">saveOutOfBookInfo, option`</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-savePositionFile_002c-option-276">savePositionFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-scp_002c-option-143">scp, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-sd_002c-option-125">sd, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-searchDepth_002c-option-126">searchDepth, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-searchTime_002c-option-124">searchTime, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondChessProgram_002c-option-144">secondChessProgram, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondComputerString_002c-option-158">secondComputerString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondDirectory_002c-option-154">secondDirectory, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondHasOwnBookUCI_002c-option-184">secondHasOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-secondHost_002c-option-150">secondHost, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondInitString_002c-option-156">secondInitString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondIsUCI_002c-option-177">secondIsUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-secondNeedsNoncompliantFEN_002c-option-171">secondNeedsNoncompliantFEN, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondNPS_002c-option-128">secondNPS, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondOptions_002c-option-169">secondOptions, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondProtocolVersion_002c-option-164">secondProtocolVersion, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondScoreAbs_002c-option-166">secondScoreAbs, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondTimeOdds_002c-option-130">secondTimeOdds, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-secondXBook_002c-option-186">secondXBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-set_002c-ICS-command-395">set, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-Settings_002c-Engine-173">Settings, Engine</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-sgf_002c-option-267">sgf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-sh_002c-option-149">sh, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Shortcut-keys-110">Shortcut keys</a>: <a href="#Keys">Keys</a></li>
-<li><a href="#index-Show-Coords_002c-Menu-Item-99">Show Coords, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-Show-Engine-Output_002c-Menu-Item-39">Show Engine Output, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Show-Game-List_002c-Menu-Item-37">Show Game List, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-Show-Move-History_002c-Menu-Item-38">Show Move History, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-showButtonBar_002c-option-314">showButtonBar, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-showCoords_002c-option-304">showCoords, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-showThinking_002c-option-133">showThinking, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-size_002c-option-300">size, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-sNoOwnBookUCI_002c-option-182">sNoOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-soundChallenge_002c-option-250">soundChallenge, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundChannel_002c-option-247">soundChannel, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundIcsAlarm_002c-option-254">soundIcsAlarm, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundIcsDraw_002c-option-257">soundIcsDraw, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundIcsLoss_002c-option-256">soundIcsLoss, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundIcsUnfinished_002c-option-258">soundIcsUnfinished, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundIcsWin_002c-option-255">soundIcsWin, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundKibitz_002c-option-248">soundKibitz, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundMove_002c-option-253">soundMove, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundProgram_002c-option-243">soundProgram, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundRequest_002c-option-251">soundRequest, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Sounds-244">Sounds</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundSeek_002c-option-252">soundSeek, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundShout_002c-option-245">soundShout, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundSShout_002c-option-246">soundSShout, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-soundTell_002c-option-249">soundTell, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-spf_002c-option-275">spf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-st_002c-option-123">st, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Step-Menu-58">Step Menu</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-Stop-Examining_002c-Menu-Item-54">Stop Examining, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-Stop-Observing_002c-Menu-Item-53">Stop Observing, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
-<li><a href="#index-sUCI_002c-option-175">sUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-tc_002c-option-115">tc, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-td_002c-option-265">td, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-telnet_002c-option-201">telnet, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-telnetProgram_002c-option-203">telnetProgram, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-Test-Legality_002c-Menu-Item-101">Test Legality, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-testClaims_002c-option-355">testClaims, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-testLegality_002c-option-299">testLegality, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-thinking_002c-option-132">thinking, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-Time-Control_002c-Menu-Item-76">Time Control, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
-<li><a href="#index-timeControl_002c-option-116">timeControl, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-timeDelay_002c-option-266">timeDelay, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
-<li><a href="#index-timeIncrement_002c-option-120">timeIncrement, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-timeOddsMode_002c-option-131">timeOddsMode, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
-<li><a href="#index-title_002c-option-311">title, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-titleInWindow_002c-option-312">titleInWindow, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-Training_002c-Menu-Item-36">Training, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-trivialDraws_002c-option-357">trivialDraws, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
-<li><a href="#index-Truncate-Game_002c-Menu-Item-69">Truncate Game, Menu Item</a>: <a href="#Step-Menu">Step Menu</a></li>
-<li><a href="#index-Two-Machines_002c-Menu-Item-30">Two Machines, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
-<li><a href="#index-usePolyglotBook_002c-option-179">usePolyglotBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
-<li><a href="#index-User-interface-options-283">User interface options</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-userName_002c-option-379">userName, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-useTelnet_002c-option-202">useTelnet, option</a>: <a href="#ICS-options">ICS options</a></li>
-<li><a href="#index-variant_002c-option-364">variant, option</a>: <a href="#Other-options">Other options</a></li>
-<li><a href="#index-vars_002c-ICS-command-394">vars, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-whitePieceColor_002c-option-337">whitePieceColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
-<li><a href="#index-who_002c-ICS-command-386">who, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
-<li><a href="#index-xflash_002c-option-320">xflash, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Save-Position_002c-Menu-Item-14">Save Position, Menu Item</a>: <a href="#File-Menu">File Menu</a></li>
+<li><a href="#index-Save-Settings-Now_002c-Menu-Item-116">Save Settings Now, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Save-Settings-on-Exit_002c-Menu-Item-117">Save Settings on Exit, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-saveGameFile_002c-option-295">saveGameFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-saveOutOfBookInfo_002c-option_0060-306">saveOutOfBookInfo, option`</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-savePositionFile_002c-option-303">savePositionFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-saveSettingsFile_002c-option-310">saveSettingsFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-scp_002c-option-161">scp, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-sd_002c-option-143">sd, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-searchDepth_002c-option-144">searchDepth, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-searchTime_002c-option-142">searchTime, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondChessProgram_002c-option-162">secondChessProgram, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondComputerString_002c-option-176">secondComputerString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondDirectory_002c-option-172">secondDirectory, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondHasOwnBookUCI_002c-option-203">secondHasOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-secondHost_002c-option-168">secondHost, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondInitString_002c-option-174">secondInitString, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondIsUCI_002c-option-196">secondIsUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-secondNeedsNoncompliantFEN_002c-option-189">secondNeedsNoncompliantFEN, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondNPS_002c-option-146">secondNPS, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondOptions_002c-option-187">secondOptions, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondProtocolVersion_002c-option-182">secondProtocolVersion, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondScoreAbs_002c-option-184">secondScoreAbs, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondTimeOdds_002c-option-148">secondTimeOdds, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-secondXBook_002c-option-205">secondXBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-seekGraph_002c-option-239">seekGraph, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-set_002c-ICS-command-429">set, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-Settings_002c-Engine-192">Settings, Engine</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-SettingsFile_002c-option-311">SettingsFile, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-sg_002c-option-240">sg, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-sgf_002c-option-294">sgf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-sh_002c-option-167">sh, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Shortcut-keys-124">Shortcut keys</a>: <a href="#Keys">Keys</a></li>
+<li><a href="#index-Show-Coords_002c-Menu-Item-113">Show Coords, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-Show-Engine-Output_002c-Menu-Item-42">Show Engine Output, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-Show-Evaluation-Graph_002c-Menu-Item-44">Show Evaluation Graph, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-Show-Game-List_002c-Menu-Item-45">Show Game List, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-Show-Move-History_002c-Menu-Item-43">Show Move History, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-showButtonBar_002c-option-345">showButtonBar, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-showCoords_002c-option-335">showCoords, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-showTargetSquares_002c-option-348">showTargetSquares, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-showThinking_002c-option-151">showThinking, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-shuffleOpenings_002c-option-190">shuffleOpenings, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-size_002c-option-331">size, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-sNoOwnBookUCI_002c-option-201">sNoOwnBookUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-soundChallenge_002c-option-275">soundChallenge, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundChannel_002c-option-272">soundChannel, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundIcsAlarm_002c-option-279">soundIcsAlarm, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundIcsDraw_002c-option-282">soundIcsDraw, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundIcsLoss_002c-option-281">soundIcsLoss, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundIcsUnfinished_002c-option-283">soundIcsUnfinished, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundIcsWin_002c-option-280">soundIcsWin, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundKibitz_002c-option-273">soundKibitz, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundMove_002c-option-278">soundMove, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundProgram_002c-option-268">soundProgram, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundRequest_002c-option-276">soundRequest, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Sounds-269">Sounds</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundSeek_002c-option-277">soundSeek, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundShout_002c-option-270">soundShout, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundSShout_002c-option-271">soundSShout, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-soundTell_002c-option-274">soundTell, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-spf_002c-option-302">spf, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-st_002c-option-141">st, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Stop-Examining_002c-Menu-Item-69">Stop Examining, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-Stop-Observing_002c-Menu-Item-68">Stop Observing, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-sUCI_002c-option-194">sUCI, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-Tags_002c-Menu-Item-46">Tags, Menu Item</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-tc_002c-option-133">tc, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-td_002c-option-292">td, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-telnet_002c-option-220">telnet, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-telnetProgram_002c-option-222">telnetProgram, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-Test-Legality_002c-Menu-Item-115">Test Legality, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-testClaims_002c-option-389">testClaims, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-testLegality_002c-option-330">testLegality, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-thinking_002c-option-150">thinking, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-Time-Control_002c-Menu-Item-85">Time Control, Menu Item</a>: <a href="#Options-Menu">Options Menu</a></li>
+<li><a href="#index-timeControl_002c-option-134">timeControl, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-timeDelay_002c-option-293">timeDelay, option</a>: <a href="#Load-and-Save-options">Load and Save options</a></li>
+<li><a href="#index-timeIncrement_002c-option-138">timeIncrement, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-timeOddsMode_002c-option-149">timeOddsMode, option</a>: <a href="#Chess-engine-options">Chess engine options</a></li>
+<li><a href="#index-title_002c-option-342">title, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-titleInWindow_002c-option-343">titleInWindow, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-Training_002c-Menu-Item-56">Training, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-trivialDraws_002c-option-391">trivialDraws, option</a>: <a href="#Adjudication-Options">Adjudication Options</a></li>
+<li><a href="#index-Truncate-Game_002c-Menu-Item-30">Truncate Game, Menu Item</a>: <a href="#Edit-Menu">Edit Menu</a></li>
+<li><a href="#index-Two-Machines_002c-Menu-Item-53">Two Machines, Menu Item</a>: <a href="#Mode-Menu">Mode Menu</a></li>
+<li><a href="#index-Upload-to-Examine_002c-Menu-Item-70">Upload to Examine, Menu Item</a>: <a href="#Action-Menu">Action Menu</a></li>
+<li><a href="#index-usePolyglotBook_002c-option-198">usePolyglotBook, option</a>: <a href="#UCI-_002b-WB-Engine-Settings">UCI + WB Engine Settings</a></li>
+<li><a href="#index-User-interface-options-314">User interface options</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-userName_002c-option-413">userName, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-useTelnet_002c-option-221">useTelnet, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-variant_002c-option-398">variant, option</a>: <a href="#Other-options">Other options</a></li>
+<li><a href="#index-variations_002c-option-285">variations, option</a>: <a href="#ICS-options">ICS options</a></li>
+<li><a href="#index-vars_002c-ICS-command-428">vars, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-View-Menu-40">View Menu</a>: <a href="#View-Menu">View Menu</a></li>
+<li><a href="#index-whitePieceColor_002c-option-371">whitePieceColor, option</a>: <a href="#User-interface-options">User interface options</a></li>
+<li><a href="#index-who_002c-ICS-command-420">who, ICS command</a>: <a href="#Chess-Servers">Chess Servers</a></li>
+<li><a href="#index-xflash_002c-option-352">xflash, option</a>: <a href="#User-interface-options">User interface options</a></li>
</ul>
<div class="contents">
<h2>Table of Contents</h2>
<li><a name="toc_Menus" href="#Menus">2 Menus, buttons, and keys</a>
<ul>
<li><a href="#File-Menu">2.1 File Menu</a>
-<li><a href="#Mode-Menu">2.2 Mode Menu</a>
-<li><a href="#Action-Menu">2.3 Action Menu</a>
-<li><a href="#Step-Menu">2.4 Step Menu</a>
-<li><a href="#Options-Menu">2.5 Options Menu</a>
-<li><a href="#Help-Menu">2.6 Help Menu</a>
-<li><a href="#Keys">2.7 Other Shortcut Keys</a>
+<li><a href="#Edit-Menu">2.2 Edit Menu</a>
+<li><a href="#View-Menu">2.3 View Menu</a>
+<li><a href="#Mode-Menu">2.4 Mode Menu</a>
+<li><a href="#Action-Menu">2.5 Action Menu</a>
+<li><a href="#Engine-Menu">2.6 Engine Menu</a>
+<li><a href="#Options-Menu">2.7 Options Menu</a>
+<li><a href="#Help-Menu">2.8 Help Menu</a>
+<li><a href="#Keys">2.9 Other Shortcut Keys</a>
</li></ul>
<li><a name="toc_Options" href="#Options">3 Options</a>
<ul>
electronic mail correspondence chess, or your own collection of saved
games.
- This manual documents version 4.4.3 of XBoard.
+ This manual documents version 4.5.0 of XBoard.
1 Major modes
*************
pieces that each player has available is shown in the window title
after the player's name; in addition, the piece menus show the number
of pieces available of each type. From version 4.3.14 on, it is also
-possible in crazyhouse, bughouse or shogi to dag and drop pieces to the
-board from the holdings squares displayed next to the board.
-
- All other XBoard commands are available from the menu bar. The most
+possible in crazyhouse, bughouse or shogi to drag and drop pieces to
+the board from the holdings squares displayed next to the board. This
+latter method for dropping pieces during a game is preferred, and the
+piece-drop menu is now deprecated (except for editing a position).
+Although the old behavior can still be selected through a command-line
+option, the default function of the right mouse button is to display
+the position the chess program thinks it will end up in, while moving
+the mouse vertically with this button pressed will step through the
+principal variation to show how this position will be reached. Lines
+of play displayed in the engine-output window an similarly be played
+out on the board, by right-clicking on them.
+
+ When connected to an ICS, it is possible to call up a graphical
+representation of players seeking a game in stead of the chess board,
+when the latter is not in use (i.e. when you are not playing or
+observing). Left-clicking the display area will switch between this
+'seek graph' and the chess board. Hovering the mouse pointer over a
+dot will show the details of the seek ad in the message field above the
+board. Left-clicking the dot will challenge that player.
+Right-clicking a dot will 'push it to the back', to reveal any dots
+that were hidden behind it. Right-clicking off dots will refresh the
+graph.
+
+ Most other XBoard commands are available from the menu bar. The most
frequently used commands also have shortcut keys or on-screen buttons.
+Some rarely used parameters can only be set through options on the
+command line used to invoke XBoard.
+
+ XBoard uses a settings file, in which it can remember any changes to
+the settings that are made through menus or command-line options, so
+they will still apply when you restart XBoard for another session. The
+settings can be saved into this file automatically when XBoard exits,
+or on explicit request of the user. The default name for the settings
+file is /etc/xboard/xboard.conf, but in a standard install this file is
+only used as a master settings file that determines the system-wide
+default settings, and defers reading and writing of user settings to a
+user-specific file like ~/.xboardrc in the user's home directory.
When XBoard is iconized, its graphical icon is a white knight if it
is White's turn to move, a black knight if it is Black's turn. See
New Game
Resets XBoard and the chess engine to the beginning of a new chess
- game. The `r' key is a keyboard equivalent. In Internet Chess
+ game. The `Ctrl-N' key is a keyboard equivalent. In Internet Chess
Server mode, clears the current state of XBoard, then
resynchronizes with the ICS by sending a refresh command. If you
want to stop playing, observing, or examining an ICS game, use an
New Variant
Allows you to select a new chess variant in non-ICS mode. (In ICS
play, the ICS is responsible for deciding which variant will be
- played, and XBoard adapts automatically.) If you play with an
- engine, the engine must be able to play the selected variant, or
- the command will be ignored. XBoard supports all major variants,
- such as xiangqi, shogi, chess, chess960, Capablanca Chess,
- shatranj, crazyhouse, bughouse. (But not every board size has
- built-in bitmaps for un-orthodox pieces!)
+ played, and XBoard adapts automatically.) The shifted `Alt+V' key
+ is a keyboard equivalent. If you play with an engine, the engine
+ must be able to play the selected variant, or the command will be
+ ignored. XBoard supports all major variants, such as xiangqi,
+ shogi, chess, chess960, Capablanca Chess, shatranj, crazyhouse,
+ bughouse. (But not every board size has built-in bitmaps for
+ un-orthodox pieces!)
Load Game
- Plays a game from a record file. The `g' key is a keyboard
+ Plays a game from a record file. The `Ctrl-O' key is a keyboard
equivalent. A pop-up dialog prompts you for the file name. If the
file contains more than one game, a second pop-up dialog displays
a list of games (with information drawn from their PGN tags, if
move, the game starts from that position. Text enclosed in
parentheses, square brackets, or curly braces is assumed to be
commentary and is displayed in a pop-up window. Any other text in
- the file is ignored. PGN variations (enclosed in parentheses) are
- treated as comments; XBoard is not able to walk variation trees.
- The nonstandard PGN tag [Variant "varname"] functions similarly to
- the -variant command-line option (see below), allowing games in
- certain chess variants to be loaded. There is also a heuristic to
- recognize chess variants from the Event tag, by looking for the
- strings that the Internet Chess Servers put there when saving
- variant ("wild") games.
-
-Load Next Game
- Loads the next game from the last game record file you loaded.
- The shifted `N' key is a keyboard equivalent.
-
-Load Previous Game
- Loads the previous game from the last game record file you loaded.
- The shifted `P' key is a keyboard equivalent. Not available if
- the last game was loaded from a pipe.
-
-Reload Same Game
- Reloads the last game you loaded. Not available if the last game
- was loaded from a pipe.
-
-Save Game
- Appends a record of the current game to a file. A pop-up dialog
- prompts you for the file name. If the game did not begin with the
- standard starting position, the game file includes the starting
- position used. Games are saved in the PGN (portable game notation)
- format, unless the oldSaveStyle option is true, in which case they
- are saved in an older format that is specific to XBoard. Both
- formats are human-readable, and both can be read back by the `Load
- Game' command. Notation of the form `P@f7' is accepted for
- piece-drops in bughouse games; this is a nonstandard extension to
- PGN.
-
-Copy Game
- Copies a record of the current game to an internal clipboard in PGN
- format and sets the X selection to the game text. The game can be
- pasted to another application (such as a text editor or another
- copy of XBoard) using that application's paste command. In many X
- applications, such as xterm and emacs, the middle mouse button can
- be used for pasting; in XBoard, you must use the Paste Game
- command.
-
-Paste Game
- Interprets the current X selection as a game record and loads it,
- as with Load Game.
+ the file is ignored. PGN variations (enclosed in parentheses) also
+ are treated as comments; however, if you rights-click them in the
+ comment window, XBoard will shelve the current line, and load the
+ the selected variation, so you can step through it. You can later
+ revert to the previous line with the `Revert' command. This way
+ you can walk quite complex varation trees with XBoard. The
+ nonstandard PGN tag [Variant "varname"] functions similarly to the
+ -variant command-line option (see below), allowing games in
+ certain chess variants to be loaded. Note that it must appear
+ before any FEN tag for XBoard to recognize variant FENs
+ appropriately. There is also a heuristic to recognize chess
+ variants from the Event tag, by looking for the strings that the
+ Internet Chess Servers put there when saving variant ("wild")
+ games.
Load Position
Sets up a position from a position file. A pop-up dialog prompts
- you for the file name. If the file contains more than one saved
- position, and you want to load the Nth one, type the number N
- after the file name, separated by a space. Position files must be
- in FEN (Forsythe-Edwards notation), or in the format that the Save
+ you for the file name. The shifted `Ctrl-O' key is a keyboard
+ equivalent. If the file contains more than one saved position, and
+ you want to load the Nth one, type the number N after the file
+ name, separated by a space. Position files must be in FEN
+ (Forsythe-Edwards notation), or in the format that the Save
Position command writes when oldSaveStyle is turned on.
Load Next Position
Loads the next position from the last position file you loaded.
+ The shifted `PgDn' key is a keyboard equivalent.
Load Previous Position
Loads the previous position from the last position file you
- loaded. Not available if the last position was loaded from a pipe.
+ loaded. The shifted `PgUp' key is a keyboard equivalent. Not
+ available if the last position was loaded from a pipe.
-Reload Same Position
- Reloads the last position you loaded. Not available if the last
- position was loaded from a pipe.
+Save Game
+ Appends a record of the current game to a file. The `Ctrl-S' key
+ is a keyboard equivalent. A pop-up dialog prompts you for the
+ file name. If the game did not begin with the standard starting
+ position, the game file includes the starting position used. Games
+ are saved in the PGN (portable game notation) format, unless the
+ oldSaveStyle option is true, in which case they are saved in an
+ older format that is specific to XBoard. Both formats are
+ human-readable, and both can be read back by the `Load Game'
+ command. Notation of the form `P@f7' is accepted for piece-drops
+ in bughouse games; this is a nonstandard extension to PGN.
Save Position
- Appends a diagram of the current position to a file. A pop-up
- dialog prompts you for the file name. Positions are saved in FEN
+ Appends a diagram of the current position to a file. The shifted
+ `Ctrl+S' key is a keyboard equivalent. A pop-up dialog prompts
+ you for the file name. Positions are saved in FEN
(Forsythe-Edwards notation) format unless the `oldSaveStyle'
option is true, in which case they are saved in an older,
human-readable format that is specific to XBoard. Both formats can
be read back by the `Load Position' command.
-Copy Position
- Copies the current position to an internal clipboard in FEN format
- and sets the X selection to the position text. The position can
- be pasted to another application (such as a text editor or another
- copy of XBoard) using that application's paste command. In many X
- applications, such as xterm and emacs, the middle mouse button can
- be used for pasting; in XBoard, you must use the Paste Position
- command.
-
-Paste Position
- Interprets the current X selection as a FEN position and loads it,
- as with Load Position.
-
Mail Move
Reload CMail Message
See *note CMail::.
Exit
- Exits from XBoard. The shifted `Q' key is a keyboard equivalent.
+ Exits from XBoard. The `Ctrl-Q' key is a keyboard equivalent.
-2.2 Mode Menu
+2.2 Edit Menu
=============
-Machine White
- Tells the chess engine to play White.
-
-Machine Black
- Tells the chess engine to play Black.
-
-Two Machines
- Plays a game between two chess engines.
-
-Analysis Mode
- XBoard tells the chess engine to start analyzing the current
- game/position and shows you the analysis as you move pieces around.
- Note: Some chess engines do not support Analysis mode.
-
- To set up a position to analyze, you do the following:
-
- 1. Select Edit Position from the Mode Menu
-
- 2. Set up the position. Use the middle and right buttons to bring
- up the white and black piece menus.
-
- 3. When you are finished, click on either the Black or White clock
- to tell XBoard which side moves first.
-
- 4. Select Analysis Mode from the Mode Menu to start the analysis.
-
- The analysis function can also be used when observing games on an
- ICS with an engine loaded (zippy mode); the engine then will
- analyse the positions as they occur in the observed game.
-
-Analyze File
- This option lets you load a game from a file (PGN, XBoard format,
- etc.) and analyze it. When you select this menu item, a pop-up
- window appears and asks for a file name to load. If the file
- contains multiple games, another pop up appears that lets you
- select which game you wish to analyze. After a game is loaded,
- use the XBoard arrow buttons to step forwards/backwards through
- the game and watch the analysis. Note: Some chess engines do not
- support Analysis mode.
+Copy Game
+ Copies a record of the current game to an internal clipboard in PGN
+ format and sets the X selection to the game text. The `Ctrl-C' key
+ is a keyboard equivalent. The game can be pasted to another
+ application (such as a text editor or another copy of XBoard)
+ using that application's paste command. In many X applications,
+ such as xterm and emacs, the middle mouse button can be used for
+ pasting; in XBoard, you must use the Paste Game command.
-ICS Client
- This is the normal mode when XBoard is connected to a chess
- server. If you have moved into Edit Game or Edit Position mode,
- you can select this option to get out.
+Copy Position
+ Copies the current position to an internal clipboard in FEN format
+ and sets the X selection to the position text. The shifted
+ `Ctrl-C' key is a keyboard equivalent. The position can be pasted
+ to another application (such as a text editor or another copy of
+ XBoard) using that application's paste command. In many X
+ applications, such as xterm and emacs, the middle mouse button can
+ be used for pasting; in XBoard, you must use the Paste Position
+ command.
- To use xboard in ICS mode, run it in the foreground with the -ics
- option, and use the terminal you started it from to type commands
- and receive text responses from the chess server. See *note Chess
- Servers:: below for more information.
+Paste Game
+ Interprets the current X selection as a game record and loads it,
+ as with Load Game. The `Ctrl-V' key is a keyboard equivalent.
- XBoard activates some special position/game editing features when
- you use the `examine' or `bsetup' commands on ICS and you have
- `ICS Client' selected on the Mode menu. First, you can issue the
- ICS position-editing commands with the mouse. Move pieces by
- dragging with mouse button 1. To drop a new piece on a square,
- press mouse button 2 or 3 over the square. This brings up a menu
- of white pieces (button 2) or black pieces (button 3). Additional
- menu choices let you empty the square or clear the board. Click
- on the White or Black clock to set the side to play. You cannot
- set the side to play or drag pieces to arbitrary squares while
- examining on ICC, but you can do so in `bsetup' mode on FICS. In
- addition, the menu commands `Forward', `Backward', `Pause', and
- `Stop Examining' have special functions in this mode; see below.
+Paste Position
+ Interprets the current X selection as a FEN position and loads it,
+ as with Load Position. The shifted `Ctrl-V' key is a keyboard
+ equivalent.
Edit Game
Allows you to make moves for both Black and White, and to change
moves after backing up with the `Backward' command. The clocks do
- not run.
+ not run. The `Ctrl-E' key is a keyboard equivalent.
In chess engine mode, the chess engine continues to check moves
for legality but does not participate in the game. You can bring
yourself.
Edit Position
- Lets you set up an arbitrary board position. Use mouse button 1
- to drag pieces to new squares, or to delete a piece by dragging it
- off the board or dragging an empty square on top of it. To drop a
- new piece on a square, press mouse button 2 or 3 over the square.
- This brings up a menu of white pieces (button 2) or black pieces
- (button 3). Additional menu choices let you empty the square or
- clear the board. You can set the side to play next by clicking on
- the word White or Black at the top of the screen. Selecting `Edit
+ Lets you set up an arbitrary board position. The shifted `Ctrl-E'
+ key is a keyboard equivalent. Use mouse button 1 to drag pieces
+ to new squares, or to delete a piece by dragging it off the board
+ or dragging an empty square on top of it. To drop a new piece on
+ a square, press mouse button 2 or 3 over the square. This brings
+ up a menu of white pieces (button 2) or black pieces (button 3).
+ Additional menu choices let you empty the square or clear the
+ board. You can set the side to play next by clicking on the word
+ White or Black at the top of the screen. Selecting `Edit
Position' causes XBoard to discard all remembered moves in the
current game.
the ICS `examine' command, or start an ICS match against yourself.
(See also the ICS Client topic above.)
-Training
- Training mode lets you interactively guess the moves of a game for
- one of the players. You guess the next move of the game by playing
- the move on the board. If the move played matches the next move of
- the game, the move is accepted and the opponent's response is
- auto-played. If the move played is incorrect, an error message is
- displayed. You can select this mode only while loading a game
- (that is, after selecting `Load Game' from the File menu). While
- XBoard is in `Training' mode, the navigation buttons are disabled.
-
-Show Game List
- Shows or hides the list of games generated by the last `Load Game'
- command.
-
-Show Move History
- Shows or hides a list of moves of the current game. This list
- allows you to move the display to any earlier position in the game
- by clicking on the corresponding move.
-
-Show Engine Output
- Shows or hides a window in which the thinking output of any loaded
- engines is displayed.
-
Edit Tags
Lets you edit the PGN (portable game notation) tags for the
current game. After editing, the tags must still conform to the
saved by `Save Game' and are displayed by `Load Game', `Forward',
and `Backward'.
+Revert
+Annotate
+ If you are examining an ICS game and Pause mode is off, Revert
+ issues the ICS command `revert'. In local mode, when you were
+ editing or analyzing a game, and the `-variations' command-line
+ option is switched on, you can start a new variation by holding
+ the Shift key down while entering a move not at the end of the
+ game. Variations can also become the currently displayed line by
+ clicking a PGN variation displayed in the Comment window. This
+ can be applied recursively, so that you can analyze variations on
+ variations; each time you create a new variation by entering an
+ alternative move with Shift pressed, or select a new one from the
+ Comment window, the current variation will be shelved. `Revert'
+ allows you to return to the most recently shelved variation. The
+ difference between `Revert' and `Annotate' is that with the latter,
+ the variation you are now abandoning will be added as a comment
+ (in PGN variation syntax, i.e. between parentheses) to the
+ original move where you deviated, for later recalling. The `Home'
+ key is a keyboard equivalent to `Revert'.
+
+Truncate Game
+ Discards all remembered moves of the game beyond the current
+ position. Puts XBoard into `Edit Game' mode if it was not there
+ already. The `End' key is a keyboard equivalent.
+
+Backward
+ Steps backward through a series of remembered moves. The `[<]'
+ button and the `Alt+LeftArrow' key are equivalents, as is turning
+ the mouse wheel towards you. In addition, pressing the Control
+ key steps back one move, and releasing it steps forward again.
+
+ In most modes, `Backward' only lets you look back at old positions;
+ it does not retract moves. This is the case if you are playing
+ against a chess engine, playing or observing a game on an ICS, or
+ loading a game. If you select `Backward' in any of these
+ situations, you will not be allowed to make a different move. Use
+ `Retract Move' or `Edit Game' if you want to change past moves.
+
+ If you are examining an ICS game, the behavior of `Backward'
+ depends on whether XBoard is in Pause mode. If Pause mode is off,
+ `Backward' issues the ICS backward command, which backs up
+ everyone's view of the game and allows you to make a different
+ move. If Pause mode is on, `Backward' only backs up your local
+ view.
+
+Forward
+ Steps forward through a series of remembered moves (undoing the
+ effect of `Backward') or forward through a game file. The `[>]'
+ button and the `Alt+RightArrow' key are equivalents, as is turning
+ the mouse wheel away from you.
+
+ If you are examining an ICS game, the behavior of Forward depends
+ on whether XBoard is in Pause mode. If Pause mode is off,
+ `Forward' issues the ICS forward command, which moves everyone's
+ view of the game forward along the current line. If Pause mode is
+ on, `Forward' only moves your local view forward, and it will not
+ go past the position that the game was in when you paused.
+
+Back to Start
+ Jumps backward to the first remembered position in the game. The
+ `[<<]' button and the `Alt+Home' key are equivalents.
+
+ In most modes, Back to Start only lets you look back at old
+ positions; it does not retract moves. This is the case if you are
+ playing against a local chess engine, playing or observing a game
+ on a chess server, or loading a game. If you select `Back to
+ Start' in any of these situations, you will not be allowed to make
+ different moves. Use `Retract Move' or `Edit Game' if you want to
+ change past moves; or use Reset to start a new game.
+
+ If you are examining an ICS game, the behavior of `Back to Start'
+ depends on whether XBoard is in Pause mode. If Pause mode is off,
+ `Back to Start' issues the ICS `backward 999999' command, which
+ backs up everyone's view of the game to the start and allows you
+ to make different moves. If Pause mode is on, `Back to Start' only
+ backs up your local view.
+
+Forward to End
+ Jumps forward to the last remembered position in the game. The
+ `[>>]' button and the `Alt+End' key are equivalents.
+
+ If you are examining an ICS game, the behavior of `Forward to End'
+ depends on whether XBoard is in Pause mode. If Pause mode is off,
+ `Forward to End' issues the ICS `forward 999999' command, which
+ moves everyone's view of the game forward to the end of the
+ current line. If Pause mode is on, `Forward to End' only moves
+ your local view forward, and it will not go past the position that
+ the game was in when you paused.
+
+2.3 View Menu
+=============
+
+Flip View
+ Inverts your view of the chess board for the duration of the
+ current game. Starting a new game returns the board to normal.
+ The `F2' key is a keyboard equivalent.
+
+Show Engine Output
+ Shows or hides a window in which the thinking output of any loaded
+ engines is displayed. The shifted `Alt+O' key is a keyboard
+ equivalent. XBoard will display lines of thinking output of the
+ same depth ordered by score, (highest score on top), rather than
+ in the order the engine produced them. Usually this amounts to
+ the same, as a normal engine search will only find new PV (and
+ emit it as thinking output) when it searches a move with a higher
+ score than the previous variation. But when the engine is in
+ multi-variation mode this needs not always be true, and it is more
+ convenient for someone analyzing games to see the moves sorted by
+ score. The order in which the engine found them is only of
+ interest to the engine author, and can still be deduced from the
+ time or node count printed with the line.
+
+Show Move History
+ Shows or hides a list of moves of the current game. The shifted
+ `Alt+H' key is a keyboard equivalent. This list allows you to
+ move the display to any earlier position in the game by clicking
+ on the corresponding move.
+
+Show Evaluation Graph
+ Shows or hides a window which displays a graph of how the engine
+ score(s) evolved as a function of the move number. The shifted
+ `Alt+E' key is a keyboard equivalent. Clicking on the graph will
+ bring the corresponding position in the board display.
+
+Show Game List
+ Shows or hides the list of games generated by the last `Load Game'
+ command. The shifted `Alt+G' key is a keyboard equivalent.
+
+Tags
+ Pops up a window which shows the PGN (portable game notation) tags
+ for the current game. For now this is a duplicate of the `Edit
+ Tags' item in the `Edit' menu.
+
+Comments
+ Pops up a window which shows any comments to or variations on the
+ current move. For now this is a duplicate of the `Edit Comment'
+ item in the `Edit' menu.
+
ICS Input Box
If this option is set in ICS mode, XBoard creates an extra window
that you can use for typing in ICS commands. The input box is
editing on your input, because output from ICS doesn't get mixed
in with your typing as it would in the main terminal window.
+2.4 Mode Menu
+=============
+
+Machine White
+ Tells the chess engine to play White. The `Ctrl-W' key is a
+ keyboard equivalent.
+
+Machine Black
+ Tells the chess engine to play Black. The `Ctrl-B' key is a
+ keyboard equivalent.
+
+Two Machines
+ Plays a game between two chess engines. The `Ctrl-T' key is a
+ keyboard equivalent.
+
+Analysis Mode
+ XBoard tells the chess engine to start analyzing the current
+ game/position and shows you the analysis as you move pieces around.
+ The `Ctrl-A' key is a keyboard equivalent. Note: Some chess
+ engines do not support Analysis mode.
+
+ To set up a position to analyze, you do the following:
+
+ 1. Select Edit Position from the Mode Menu
+
+ 2. Set up the position. Use the middle and right buttons to bring
+ up the white and black piece menus.
+
+ 3. When you are finished, click on either the Black or White clock
+ to tell XBoard which side moves first.
+
+ 4. Select Analysis Mode from the Mode Menu to start the analysis.
+
+ The analysis function can also be used when observing games on an
+ ICS with an engine loaded (zippy mode); the engine then will
+ analyse the positions as they occur in the observed game.
+
+Analyze File
+ This option lets you load a game from a file (PGN, XBoard format,
+ etc.) and analyze it. The `Ctrl-F' key is a keyboard equivalent.
+ When you select this menu item, a pop-up window appears and asks
+ for a file name to load. If the file contains multiple games,
+ another pop up appears that lets you select which game you wish to
+ analyze. After a game is loaded, XBoard will start auto-playing
+ the game, while the engine is analyzing the current position. The
+ game will be annotated with the results of these analyses. In
+ particlar, the score and depth will be added as a comment, and the
+ PV will be added as a variation. The time the engine spends on
+ analyzing each move can be controlled through the command-line
+ option `-timeDelay'. Note: Some chess engines do not support
+ Analysis mode.
+
+Edit Game
+ Duplicate of the item in the Edit menu. Note that `Edit Game' is
+ the idle mode of XBoard, and can be used to get you out of other
+ modes. E.g. to stop analyzing, stop a game between two engines or
+ stop editing a position.
+
+Edit Position
+ Duplicate of the item in the Edit menu.
+
+Training
+ Training mode lets you interactively guess the moves of a game for
+ one of the players. You guess the next move of the game by playing
+ the move on the board. If the move played matches the next move of
+ the game, the move is accepted and the opponent's response is
+ auto-played. If the move played is incorrect, an error message is
+ displayed. You can select this mode only while loading a game
+ (that is, after selecting `Load Game' from the File menu). While
+ XBoard is in `Training' mode, the navigation buttons are disabled.
+
+ICS Client
+ This is the normal mode when XBoard is connected to a chess
+ server. If you have moved into Edit Game or Edit Position mode,
+ you can select this option to get out.
+
+ To use xboard in ICS mode, run it in the foreground with the -ics
+ option, and use the terminal you started it from to type commands
+ and receive text responses from the chess server. See *note Chess
+ Servers:: below for more information.
+
+ XBoard activates some special position/game editing features when
+ you use the `examine' or `bsetup' commands on ICS and you have
+ `ICS Client' selected on the Mode menu. First, you can issue the
+ ICS position-editing commands with the mouse. Move pieces by
+ dragging with mouse button 1. To drop a new piece on a square,
+ press mouse button 2 or 3 over the square. This brings up a menu
+ of white pieces (button 2) or black pieces (button 3). Additional
+ menu choices let you empty the square or clear the board. Click
+ on the White or Black clock to set the side to play. You cannot
+ set the side to play or drag pieces to arbitrary squares while
+ examining on ICC, but you can do so in `bsetup' mode on FICS. In
+ addition, the menu commands `Forward', `Backward', `Pause', and
+ `Stop Examining' have special functions in this mode; see below.
+
Pause
Pauses updates to the board, and if you are playing against a
chess engine, also pauses your clock. To continue, select `Pause'
again, and the display will automatically update to the latest
- position. The `P' button and keyboard `p' key are equivalents.
+ position. The `P' button and keyboard `Pause' key are equivalents.
If you select Pause when you are playing against a chess engine and
it is not your move, the chess engine's clock will continue to run
loading. You can load more moves manually by selecting `Forward',
or resume automatic loading by selecting `Pause' again.
-2.3 Action Menu
+2.5 Action Menu
===============
Accept
- Accepts a pending match offer. If there is more than one offer
- pending, you will have to type in a more specific command instead
- of using this menu choice.
+ Accepts a pending match offer. The `F3' key is a keyboard
+ equivalent. If there is more than one offer pending, you will
+ have to type in a more specific command instead of using this menu
+ choice.
Decline
- Declines a pending offer (match, draw, adjourn, etc.). If there is
- more than one offer pending, you will have to type in a more
- specific command instead of using this menu choice.
+ Declines a pending offer (match, draw, adjourn, etc.). The `F4'
+ key is a keyboard equivalent. If there is more than one offer
+ pending, you will have to type in a more specific command instead
+ of using this menu choice.
Call Flag
Calls your opponent's flag, claiming a win on time, or claiming a
- draw if you are both out of time. You can also call your
- opponent's flag by clicking on his clock or by pressing the
- keyboard `t' key.
+ draw if you are both out of time. The `F5' key is a keyboard
+ equivalent. You can also call your opponent's flag by clicking on
+ his clock.
Draw
Offers a draw to your opponent, accepts a pending draw offer from
your opponent, or claims a draw by repetition or the 50-move rule,
- as appropriate. The `d' key is a keyboard equivalent.
+ as appropriate. The `F6' key is a keyboard equivalent.
Adjourn
Asks your opponent to agree to adjourning the current game, or
- agrees to a pending adjournment offer from your opponent.
+ agrees to a pending adjournment offer from your opponent. The
+ `F7' key is a keyboard equivalent.
Abort
Asks your opponent to agree to aborting the current game, or
- agrees to a pending abort offer from your opponent. An aborted
- game ends immediately without affecting either player's rating.
+ agrees to a pending abort offer from your opponent. The `F8' key
+ is a keyboard equivalent. An aborted game ends immediately without
+ affecting either player's rating.
Resign
- Resigns the game to your opponent. The shifted `R' key is a
- keyboard equivalent.
+ Resigns the game to your opponent. The `F9' key is a keyboard
+ equivalent.
Stop Observing
Ends your participation in observing a game, by issuing the ICS
- observe command with no arguments. ICS mode only.
+ observe command with no arguments. ICS mode only. The `F10' key
+ is a keyboard equivalent.
Stop Examining
Ends your participation in examining a game, by issuing the ICS
- unexamine command. ICS mode only.
+ unexamine command. ICS mode only. The `F11' key is a keyboard
+ equivalent.
+
+Upload to Examine
+ Create an examined game of the proper variant on the ICS, and send
+ the game there that is currenty loaded in XBoard (e.g. through
+ pasting or loading from file). You must be connected to an ICS
+ for this to work.
Adjudicate to White
Adjudicate to Black
respectively. The PGN file of the game will accompany the result
string by the comment "user adjudication".
-2.4 Step Menu
-=============
-
-Backward
- Steps backward through a series of remembered moves. The `[<]'
- button and the `b' key are equivalents, as is turning the mouse
- wheel towards you. In addition, pressing the Control key steps
- back one move, and releasing it steps forward again.
-
- In most modes, `Backward' only lets you look back at old positions;
- it does not retract moves. This is the case if you are playing
- against a chess engine, playing or observing a game on an ICS, or
- loading a game. If you select `Backward' in any of these
- situations, you will not be allowed to make a different move. Use
- `Retract Move' or `Edit Game' if you want to change past moves.
-
- If you are examining an ICS game, the behavior of `Backward'
- depends on whether XBoard is in Pause mode. If Pause mode is off,
- `Backward' issues the ICS backward command, which backs up
- everyone's view of the game and allows you to make a different
- move. If Pause mode is on, `Backward' only backs up your local
- view.
-
-Forward
- Steps forward through a series of remembered moves (undoing the
- effect of `Backward') or forward through a game file. The `[>]'
- button and the `f' key are equivalents, as is turning the mouse
- wheel away from you.
-
- If you are examining an ICS game, the behavior of Forward depends
- on whether XBoard is in Pause mode. If Pause mode is off,
- `Forward' issues the ICS forward command, which moves everyone's
- view of the game forward along the current line. If Pause mode is
- on, `Forward' only moves your local view forward, and it will not
- go past the position that the game was in when you paused.
-
-Back to Start
- Jumps backward to the first remembered position in the game. The
- `[<<]' button and the shifted `B' key are equivalents.
-
- In most modes, Back to Start only lets you look back at old
- positions; it does not retract moves. This is the case if you are
- playing against a local chess engine, playing or observing a game
- on a chess server, or loading a game. If you select `Back to
- Start' in any of these situations, you will not be allowed to make
- different moves. Use `Retract Move' or `Edit Game' if you want to
- change past moves; or use Reset to start a new game.
-
- If you are examining an ICS game, the behavior of `Back to Start'
- depends on whether XBoard is in Pause mode. If Pause mode is off,
- `Back to Start' issues the ICS `backward 999999' command, which
- backs up everyone's view of the game to the start and allows you
- to make different moves. If Pause mode is on, `Back to Start' only
- backs up your local view.
-
-Forward to End
- Jumps forward to the last remembered position in the game. The
- `[>>]' button and the shifted `F' key are equivalents.
+2.6 Engine Menu
+===============
- If you are examining an ICS game, the behavior of `Forward to End'
- depends on whether XBoard is in Pause mode. If Pause mode is off,
- `Forward to End' issues the ICS `forward 999999' command, which
- moves everyone's view of the game forward to the end of the
- current line. If Pause mode is on, `Forward to End' only moves
- your local view forward, and it will not go past the position that
- the game was in when you paused.
+Engine #N Settings
+ Pop up a menu dialog to alter the settings specific to the
+ applicable engine. (The second engine is only accessible once it
+ has been used in Two-Machines mode.) For each parameter the
+ engine allows to be set, a control element will appear in this
+ dialog that can be used to alter the value. Depending on the type
+ of parameter (text string, number, multiple choice, on/off switch,
+ instantaneous signal) the appropriate control will appear, with a
+ description next to it. XBoard has no idea what these values
+ mean; it just passes them on to the engine. How this dialog looks
+ is completely determined by the engine, and XBoard just passes it
+ on to the user. Many engines do not have any parameters that can
+ be set by the user, and in that case the dialog will be empty
+ (except for the OK and cancel buttons). UCI engines usually have
+ many parameters. (But these are only visible with a sufficiently
+ modern version of the Polyglot adapter needed to run UCI engines,
+ e.g. Polyglot 1.4.55b.) For native XBoard engines this is less
+ common.
-Revert
- If you are examining an ICS game and Pause mode is off, issues the
- ICS command `revert'.
+Hint
+ Displays a move hint from the chess engine.
-Truncate Game
- Discards all remembered moves of the game beyond the current
- position. Puts XBoard into `Edit Game' mode if it was not there
- already.
+Book
+ Displays a list of possible moves from the chess engine's opening
+ book. The exact format depends on what chess engine you are using.
+ With GNU Chess 4, the first column gives moves, the second column
+ gives one possible response for each move, and the third column
+ shows the number of lines in the book that include the move from
+ the first column. If you select this option and nothing happens,
+ the chess engine is out of its book or does not support this
+ feature.
Move Now
Forces the chess engine to move immediately. Chess engine mode
- only.
+ only. The `Ctrl-M' key is a keyboard equivalent.
Retract Move
Retracts your last move. In chess engine mode, you can do this only
after the chess engine has replied to your move; if the chess
engine is still thinking, use `Move Now' first. In ICS mode,
`Retract Move' issues the command `takeback 1' or `takeback 2'
- depending on whether it is your opponent's move or yours.
+ depending on whether it is your opponent's move or yours. The
+ `Ctrl-X' key is a keyboard equivalent.
-2.5 Options Menu
+2.7 Options Menu
================
-Flip View
- Inverts your view of the chess board for the duration of the
- current game. Starting a new game returns the board to normal.
- The `v' key is a keyboard equivalent.
+Time Control
+ Pops up a sub-menu where you can set the time-control parameters
+ interactively. Allows you to select classical or incremental time
+ controls, set the moves per session, session duration, and time
+ increment. Also allows specification of time-odds factors for one
+ or both engines. If an engine is given a time-odds factor N, all
+ time quota it gets, be it at the beginning of a session or through
+ the time increment or fixed time per move, will be divided by N.
+ The shifted `Alt+T' key is a keyboard equivalent.
-Adjudications
- Pops up a sub-menu where you can enable or disable various
- adjudications that XBoard can perform in engine-engine games. You
- can instruct XBoard to detect and terminate the game on checkmate
- or stalemate, even if the engines would not do so, to verify engine
- result claims (forfeiting engines that make false claims), rather
- than naively following the engine, to declare draw on positions
- which can never be won for lack of mating material, (e.g. KBK), or
- which are impossible to win unless the opponent seeks its own
- demise (e.g. KBKN). For these adjudications to work, `Test
- Legality' should be switched on. It is also possible to instruct
- XBoard to enforce a 50-move or 3-fold-repeat rule and
- automatically declare draw (after a user-adjustable number of moves
- or repeats) even if the engines are prepared to go on. It is also
- possible to have XBoard declare draw on games that seem to drag on
- forever, or adjudicate a loss if both engines agree (for 3
- consecutive moves) that one of them is behind more than a
- user-adjustable score threshold. For the latter adjudication to
- work, XBoard should be able to properly understand the engine's
- scores. To facilitate the latter, you can inform xboard here if
- the engines report scores from the viewpoint of white, or from
- that of their own color.
-
-Engine Settings
+Common Engine
Pops up a sub-menu where you can set some engine parameters common
to most engines, such as hash-table size, tablebase cache size,
maximum number of processors that SMP engines can use, and where
that XBoard consults for any position a playing engine gets in.
It then forces the engine to play the book move, rather than to
think up its own, if that position is found in the book. The book
- can switched on and off independently for either engine.
+ can switched on and off independently for either engine. The
+ shifted `Alt+U' key is a keyboard equivalent.
-Time Control
- Pops up a sub-menu where you can set the time-control parameters
- interactively. Allows you to select classical or incremental time
- controls, set the moves per session, session duration, and time
- increment. Also allows specification of time-odds factors for one
- or both engines. If an engine is given a time-odds factor N, all
- time quota it gets, be it at the beginning of a session or through
- the time increment or fixed time per move, will be divided by N.
+Adjudications
+ Pops up a sub-menu where you can enable or disable various
+ adjudications that XBoard can perform in engine-engine games. The
+ shifted `Alt+J' key is a keyboard equivalent. You can instruct
+ XBoard to detect and terminate the game on checkmate or stalemate,
+ even if the engines would not do so, to verify engine result
+ claims (forfeiting engines that make false claims), rather than
+ naively following the engine, to declare draw on positions which
+ can never be won for lack of mating material, (e.g. KBK), or which
+ are impossible to win unless the opponent seeks its own demise
+ (e.g. KBKN). For these adjudications to work, `Test Legality'
+ should be switched on. It is also possible to instruct XBoard to
+ enforce a 50-move or 3-fold-repeat rule and automatically declare
+ draw (after a user-adjustable number of moves or repeats) even if
+ the engines are prepared to go on. It is also possible to have
+ XBoard declare draw on games that seem to drag on forever, or
+ adjudicate a loss if both engines agree (for 3 consecutive moves)
+ that one of them is behind more than a user-adjustable score
+ threshold. For the latter adjudication to work, XBoard should be
+ able to properly understand the engine's scores. To facilitate the
+ latter, you can inform xboard here if the engines report scores
+ from the viewpoint of white, or from that of their own color.
+
+Game List
+ Pops up a dialog where you can select the PGN tags that should
+ appear on the lines in the game list, and their order.
Always Queen
If this option is off, XBoard brings up a dialog box whenever you
move a pawn to the last rank, asking what piece you want to
promote it to. If the option is true, your pawns are always
- promoted to queens. Your opponent can still under-promote.
+ promoted to queens. Your opponent can still under-promote. The
+ shifted `Ctrl-Q' key is a keyboard equivalent.
Animate Dragging
If Animate Dragging is on, while you are dragging a piece with the
when the move is completed (unless the move was already animated
by Animate Dragging). If Animate Moving is off, a moved piece
instantly disappears from its old square and reappears on its new
- square when the move is complete.
+ square when the move is complete. The shifted `Ctrl-A' key is a
+ keyboard equivalent.
Auto Comment
If this option is on, any remarks made on ICS while you are
Auto Flag
If this option is on and one player runs out of time before the
other, XBoard will automatically call his flag, claiming a win on
- time. In ICS mode, Auto Flag will only call your opponent's flag,
- not yours, and the ICS may award you a draw instead of a win if
- you have insufficient mating material. In local chess engine mode,
- XBoard may call either player's flag and will not take material
- into account.
+ time. The shifted `Ctrl-F' key is a keyboard equivalent. In ICS
+ mode, Auto Flag will only call your opponent's flag, not yours,
+ and the ICS may award you a draw instead of a win if you have
+ insufficient mating material. In local chess engine mode, XBoard
+ may call either player's flag and will not take material into
+ account (?).
Auto Flip View
If the Auto Flip View option is on when you start a game, the board
XBoard immediately fetches the move list of the current game (if
any).
+Highlight Dragging
+ If Highlight Dragging is on, and the option -showTargetSquares is
+ also on in the settings file, all squares a piece that is 'picked
+ up' with the mouse can legally move to are highighted with a fat
+ colored dot in the highlightColor (non-captures) or
+ premoveHighlightColor (captures). Legality testing must be on for
+ XBoard to know how the piece moves.
+
Highlight Last Move
If Highlight Last Move is on, after a move is made, the starting
and ending squares remain highlighted. In addition, after you use
Backward or Back to Start, the starting and ending squares of the
last move to be unmade are highlighted.
+Highlight with Arrow
+ Causes the highlighting described in Highlight Last Move to be done
+ by drawing an arrow between the highlighted squares, so that it is
+ visible even when the width of the grid lines is set to zero.
+
Move Sound
If this option is on, XBoard alerts you by playing a sound after
each of your opponent's moves (or after every move if you are
but on some systems you can change it to a sound file using the
soundIcsAlarm option; see below.
-Old Save Style
- If this option is off, XBoard saves games in PGN (portable game
- notation) and positions in FEN (Forsythe-Edwards notation). If
- the option is on, a save style that is compatible with older
- versions of XBoard is used instead. The old position style is
- more human-readable than FEN; the old game style has no particular
- advantages.
+One-Click Moving
+ If this option is on, XBoard does not wait for you to click both
+ the from- and the to-square, or drag the piece, but performs a
+ move as soon as it is uniqely specified. This applies to clicking
+ an own piece that only has a single legal move, clicking an empty
+ square or opponent piece where only one of your pieces can move
+ (or capture) to. Furthermore, a double-click on a piece that can
+ only make a single capture will cause that capture to be made.
+ Promoting a Pawn by clicking its to-square will suppress the
+ promotion popup, and make it promote to Queen.
Periodic Updates
If this option is off (or if you are using a chess engine that
Ponder Next Move
If this option is off, the chess engine will think only when it is
on move. If the option is on, the engine will also think while
- waiting for you to make your move.
+ waiting for you to make your move. The shifted `Ctrl-P' key is a
+ keyboard equivalent.
Popup Exit Message
If this option is on, when XBoard wants to display a message just
behind) the chess engine thinks it is. In matches between two
machines, the score is prefixed by `W' or `B' to indicate whether
it is showing White's thinking or Black's, and only the thinking
- of the engine that is on move is shown.
+ of the engine that is on move is shown. The shifted `Ctrl-H' key
+ is a keyboard equivalent.
Test Legality
If this option is on, XBoard tests whether the moves you try to
make with the mouse are legal and refuses to let you make an
- illegal move. Moves loaded from a file with `Load Game' are also
- checked. If the option is off, all moves are accepted, but if a
- local chess engine or the ICS is active, they will still reject
- illegal moves. Turning off this option is useful if you are
- playing a chess variant with rules that XBoard does not
- understand. (Bughouse, suicide, and wild variants where the king
- may castle after starting on the d file are generally supported
- with Test Legality on.)
-
-2.6 Help Menu
+ illegal move. The shifted `Ctrl-L' key is a keyboard equivalent.
+ Moves loaded from a file with `Load Game' are also checked. If
+ the option is off, all moves are accepted, but if a local chess
+ engine or the ICS is active, they will still reject illegal moves.
+ Turning off this option is useful if you are playing a chess
+ variant with rules that XBoard does not understand. (Bughouse,
+ suicide, and wild variants where the king may castle after
+ starting on the d file are generally supported with Test Legality
+ on.)
+
+Save Settings Now
+ Selecting this menu item causes the current XBoard settings to be
+ written to the settings file, so they will also apply in future
+ sessions. Note that some settings are 'volatile', and are not
+ saved, because XBoard considers it too unlikely that you want
+ those to apply next time. In particular this applies to the Chess
+ program names, and all options giving information on those Chess
+ programs (such as their directory, if they have their own opening
+ book, if they are UCI or native XBoard), or the variant you are
+ playing. Such options would still be understood when they appear
+ in the settings file in case they were put there with the aid of a
+ text editor, but they would disappear from the file as soon as you
+ save the settings.
+
+Save Settings on Exit
+ Setting this option has no immediate effect, but causes the
+ settings to be saved when you quit XBoard. What happens then is
+ otherwise identical to what happens when you use select "Save
+ Settings Now", see there.
+
+2.8 Help Menu
=============
Info XBoard
install' command when you built XBoard.
Man XBoard
- Displays the XBoard documentation in man page format. For this
- feature to work, the file `xboard.6' must have been installed by
- the `make install' command when you built XBoard, and the
- directory it was placed in must be on the search path for your
- system's `man' command.
-
-Hint
- Displays a move hint from the chess engine.
-
-Book
- Displays a list of possible moves from the chess engine's opening
- book. The exact format depends on what chess engine you are using.
- With GNU Chess 4, the first column gives moves, the second column
- gives one possible response for each move, and the third column
- shows the number of lines in the book that include the move from
- the first column. If you select this option and nothing happens,
- the chess engine is out of its book or does not support this
- feature.
+ Displays the XBoard documentation in man page format. The `F1'
+ key is a keyboard equivalent. For this feature to work, the file
+ `xboard.6' must have been installed by the `make install' command
+ when you built XBoard, and the directory it was placed in must be
+ on the search path for your system's `man' command.
About XBoard
Shows the current XBoard version number.
-2.7 Other Shortcut Keys
+2.9 Other Shortcut Keys
=======================
Iconize
- Pressing the `i' or `c' key iconizes XBoard. The graphical icon
- displays a white knight if it is White's move, or a black knight
- if it is Black's move. If your X window manager displays only text
- icons, not graphical ones, check its documentation; there is
- probably a way to enable graphical icons. If you get black and
- white reversed, we would like to hear about it; see *note
- Problems:: below for instructions on how to report this problem.
+ Pressing the `-' key iconizes XBoard. The graphical icon displays
+ a white knight if it is White's move, or a black knight if it is
+ Black's move. If your X window manager displays only text icons,
+ not graphical ones, check its documentation; there is probably a
+ way to enable graphical icons. If you get black and white
+ reversed, we would like to hear about it; see *note Problems::
+ below for instructions on how to report this problem.
+
+Load Next Game
+ Loads the next game from the last game record file you loaded.
+ The `Alt+PgDn' key is a keyboard equivalent.
+
+Load Previous Game
+ Loads the previous game from the last game record file you loaded.
+ The `Alt+PgUp' key is a keyboard equivalent. Not available if the
+ last game was loaded from a pipe.
+
+Reload Same Game
+ Reloads the last game you loaded. Not available if the last game
+ was loaded from a pipe.
+
+Reload Same Position
+ Reloads the last position you loaded. Not available if the last
+ position was loaded from a pipe.
You can add or remove shortcut keys using the X resources
`form.translations'. Here is an example of what would go in your
add variant-specific fields that are not yet supported by XBoard
(e.g. to indicate the number of checks in 3check).
+-shuffleOpenings
+ Forces shuffling of the opening setup in variants that normally
+ have a fixed initial position. Shufflings are symmetric for black
+ and white, and exempt King and Rooks in variants with normal
+ castling. Remains in force until a new variant is selected.
+
3.2 UCI + WB Engine Settings
============================
engine that is playing you through the ICS to the engine-output
window, as if the engine was playing locally.
+-seekGraph true/false or -sg
+ Enables displaying of the seek graph by left-clicking the board
+ when you are logged on to an ICS and currently idle. The seek
+ graph show all players currently seeking games on the ICS, plotted
+ according to their rating and the time control of the game they
+ seek, in three different colors (for rated, unrated and wild
+ games). Computer ads are displayed as squares, human ads are dots.
+ Default: false.
+
+-autoRefresh true/false
+ Enables automatic updating of the seek graph, by having the ICS
+ send a running update of all newly placed and removed seek ads.
+ This consumes a substantial amount of communication bandwidth, and
+ is only supported for FICS and ICC. Default: false.
+
+-backgroundObserve true/false
+ When true, boards sent to you by the ICS from other games while
+ you are playing (e.g. because you are observing them) will not be
+ automatically displayed. Only a summary of time left and material
+ of both players will appear in the message field above the board.
+ XBoard will remember the last board it has received this way, and
+ will display it in stead of the position in your own game when you
+ press the right mouse button. No other information is stored on
+ such games observed in the background; you cannot save such a game
+ later, or step through its moves. This feature is provided solely
+ for the benefit of bughouse players, to enable them to peek at
+ their partner's game without the need to logon twice. Default:
+ false.
+
+-dualBoard true/false
+ In combination with -backgroundObserve true, this option will
+ display the board of the background game side by side with that of
+ your own game, so you can have it in view permanently. Any board
+ or holdings info coming in will be displayed on the secondary
+ board immediately. This feature is still experimental and largely
+ unfinished. There is no animation or highlighting of moves on the
+ secondary board. Default: false.
+
+-oneClickMove true/false
+ When set, this option allows you to enter moves by only clicking
+ the to- or from-square, when only a single legal move to or from
+ that square is possible. Double-clicking a piece (or clicking an
+ already selected piece) will instruct that piece to make the only
+ capture it can legally do. Default: false.
+
-moves/-xmoves or -getMoveList true/false
Sets the Get Move List menu option. *Note Options Menu::.
Default: true.
xboard*soundIcsUnfinished: unfinished.wav
xboard*soundIcsAlarm: alarm.wav
+-dropMenu true|false
+ This option allows you to emulate old behavior, where the right
+ mouse button brings up the (now deprecated) drop menu rather than
+ displaying the position at the end of the principal variation.
+ Default: False.
+
+-variations true|false
+ When this option is on, you can start new variations in Edit Game
+ or Analyze mode by holding the Shift key down while entering a
+ move. When it is off, the Shift key will be ignored. Default:
+ False.
+
3.4 Load and Save options
=========================
`loadPositionIndex' and `loadGameIndex'. default: 0 (no rewind).
-td or -timeDelay seconds
- Time delay between moves during `Load Game'. Fractional seconds
- are allowed; try `-td 0.4'. A time delay value of -1 tells XBoard
- not to step through game files automatically. Default: 1 second.
+ Time delay between moves during `Load Game' or `Analyze File'.
+ Fractional seconds are allowed; try `-td 0.4'. A time delay value
+ of -1 tells XBoard not to step through game files automatically.
+ Default: 1 second.
-sgf or -saveGameFile file
If this option is set, XBoard appends a record of every game
The character string lists the PGN tags that should be printed in
the Game List, and their order. The meaning of the codes is
e=event, s=site, d=date, o=round, p=players, r=result, w=white
- Elo, b=black Elo, t=time control, v=variant, a=out-of-book info.
- Default: "eprd"
+ Elo, b=black Elo, t=time control, v=variant, a=out-of-book info,
+ c=result comment. Default: "eprd"
+
+-ini or -settingsFile filename
+-saveSettingsFile filename
+@filename
+ When XBoard encounters an option -settingsFile (or -ini for short),
+ or @filename, it tries to read the mentioned file, and substitutes
+ the contents of it (presumaby more command-line options) in place
+ of the option. In the case of -ini or -settingsFile, the name of
+ a successfully read settings file is also remembered as the file
+ to use for saving settings (automatically on exit, or on user
+ command). An option of the form @filename does not affect saving.
+ The option -saveSettingsFile does specify a name of the file to use
+ for saving, without reading any options from it, and is thus also
+ effective when the file did not exist yet. So the settings will
+ be saved to the file specified in the last -saveSettingsFile or
+ succesfull -settingsFile / -ini command, if any, and in
+ /etc/xboard/xboard.conf otherwise. Usualy the latter is only
+ accessible for the system administrator, though, and will be used
+ to contain system-wide default setings, amongst which a
+ -saveSettingsFile and -settingsFile options to specify a settings
+ file accessible to the individual user, such as ~/.xboardrc in the
+ user's home directory.
3.5 User interface options
==========================
116x116, Giant 108x108, Huge 95x95, Big 87x87, Large 80x80, Bulky
72x72, Medium 64x64, Moderate 58x58, Average 54x54, Middling
49x49, Mediocre 45x45, Small 40x40, Slim 37x37, Petite 33x33,
- Dinky 29x29, Teeny 25x25, or Tiny 21x21. Pieces of all these
- sizes are built into XBoard. Other sizes can be used if you have
- them; see the pixmapDirectory and bitmapDirectory options. The
- default depends on the size of your screen; it is approximately the
- largest size that will fit without clipping.
+ Dinky 29x29, Teeny 25x25, or Tiny 21x21. Orthodox pieces of all
+ these sizes are built into XBoard. Other sizes can be used if you
+ have them; see the pixmapDirectory and bitmapDirectory options.
+ Complete sets of un-orthodox pieces are only provided in sizes
+ Bulky, Middling and (to a lesser extent) Petite; Archbishop,
+ Marshall and Amazon are also available in all sizes between Bulky
+ and Petite. When no bitmap is available, the piece will be
+ displayed as Amazon or King. The default depends on the size of
+ your screen; it is approximately the largest size that will fit
+ without clipping.
You can select other sizes or vary other layout parameters by
providing a list of comma-separated values (with no spaces) as the
colors (true) or four (false). You shouldn't have to specify
`monoMode'; XBoard will determine if it is necessary.
+-showTargetSquares true/false
+ Determines whether XBoard can highlight the squares a piece has
+ legal moves to, when you grab that piece with the mouse. If this
+ option is set, this feature can be controlled through the
+ Highlight Dragging menu item.
+
-flashCount count
-flashRate rate
-flash/-xflash
Sets the Highlight Last Move menu option. *Note Options Menu::.
Default: false.
+-highlightMoveWithArrow true/false
+ Sets the Highlight with Arrow menu option. *Note Options Menu::.
+ Default: false.
+
-blind/-xblind or -blindfold true/false
Sets the Blindfold menu option. *Note Options Menu::. Default:
false.
knightmate King moves as Knight, and vice versa
super Superchess (shuffle variant with 4 exo-pieces)
makruk Thai Chess (shatranj-like, P promotes on 6th rank)
+ spartan Spartan Chess (black has unorthodox pieces)
fairy A catchall variant in which all piece types
known to XBoard can participate (8x8)
unknown Catchall for other unknown variants
Chess960. A value of -1 means the position is randomly generated
by XBoard at the beginning of every game. Default: -1
--pieceToCharTable string
+-pieceToSquareTable string
The characters that are used to represent the piece types XBoard
knows in FEN diagrams and SAN moves. The string argument has to
have an even length (or it will be ignored), as white and black
Some special XBoard features are activated when you are in examine
mode on ICS. See the descriptions of the menu commands `Forward',
`Backward', `Pause', `ICS Client', and `Stop Examining' on the *note
-Step Menu::, *note Mode Menu::, and *note Options Menu::.
+Edit Menu::, *note Mode Menu::, and *note Action Menu::.
5 Firewalls
***********
rules of the selected variant, which can be a variant that uses piece
drops. You can load and edit games that contain piece drops. The
(obsolete) piece menus are not active, but you can perform piece drops
-by dragging pieces from the holdings. Edit Position mode does not
-allow you to edit the crazyhouse holdings properly. You cannot drag
-pieces to the holding, and using the popup menu to put pieces there
-does not adapt the holding counts and leads to an inconsistent state.
-Set up crazyhouse positions by loading / pasting a bFEN, from there you
-can set the holdings. Fischer Random castling is fully understood.
-You can enter castlings by dragging the King on top of your Rook. You
-can probably also play Fischer Random successfully on ICS by typing
-castling moves into the ICS Interaction window.
+by dragging pieces from the holdings. Fischer Random castling is fully
+understood. You can enter castlings by dragging the King on top of
+your Rook. You can probably also play Fischer Random successfully on
+ICS by typing castling moves into the ICS Interaction window.
The menus may not work if your keyboard is in Caps Lock or Num Lock
mode. This seems to be a problem with the Athena menu widget, not an
performance of this software.
Enhancements copyright (C) 1992-2003, 2004, 2005, 2006, 2007, 2008,
-2009, 2010 Free Software Foundation, Inc.
+2009, 2010, 2011 Free Software Foundation, Inc.
Published by the Free Software Foundation
59 Temple Place - Suite 330
Index
*****
--animateSpeed, option: See 3.5. (line 1806)
--autoDisplayComment, option: See 3.5. (line 1811)
--autoDisplayTags, option: See 3.5. (line 1811)
--pasteSelection, option: See 3.5. (line 1817)
-.icsrc: See 3.3. (line 1318)
-<, Button: See 2.4. (line 468)
-<<, Button: See 2.4. (line 501)
->, Button: See 2.4. (line 488)
->>, Button: See 2.4. (line 520)
-abort, ICS command: See 4. (line 2119)
-Abort, Menu Item: See 2.3. (line 440)
-About XBoard, Menu Item: See 2.6. (line 842)
-accept, ICS command: See 4. (line 2106)
-Accept, Menu Item: See 2.3. (line 415)
-Action, Menu: See 2.3. (line 414)
-adjourn, ICS command: See 4. (line 2119)
-Adjourn, Menu Item: See 2.3. (line 436)
-Adjudicate Draw, Menu Item: See 2.3. (line 459)
-Adjudicate to Black, Menu Item: See 2.3. (line 459)
-Adjudicate to White, Menu Item: See 2.3. (line 459)
-adjudicateDrawMoves, option: See 3.6. (line 1833)
-adjudicateLossThreshold, option: See 3.6. (line 1825)
-Adjudications, Menu Item: See 2.5. (line 560)
-alarm, option: See 3.3. (line 1361)
-Always Queen, Menu Item: See 2.5. (line 606)
-alwaysPromoteToQueen, option: See 3.5. (line 1602)
-Analysis Mode, Menu Item: See 2.2. (line 239)
-Analyze File, Menu Item: See 2.2. (line 260)
-Animate Dragging, Menu Item: See 2.5. (line 612)
-Animate Moving, Menu Item: See 2.5. (line 619)
-animate, option: See 3.5. (line 1802)
-animateDragging, option: See 3.5. (line 1798)
-animateMoving, option: See 3.5. (line 1802)
-Authors: See 9. (line 2356)
-Auto Comment, Menu Item: See 2.5. (line 627)
-Auto Flag, Menu Item: See 2.5. (line 635)
-Auto Flip View, Menu Item: See 2.5. (line 644)
-Auto Observe, Menu Item: See 2.5. (line 649)
-Auto Raise Board, Menu Item: See 2.5. (line 662)
-Auto Save, Menu Item: See 2.5. (line 667)
-autobs, option: See 3.3. (line 1345)
-autoCallFlag, option: See 3.3. (line 1341)
-autocomm, option: See 3.3. (line 1337)
-autoComment, option: See 3.3. (line 1337)
-autoflag, option: See 3.3. (line 1341)
-autoflip, option: See 3.5. (line 1648)
-autoFlipView, option: See 3.5. (line 1648)
-autoKibitz, option: See 3.3. (line 1349)
-autoObserve, option: See 3.3. (line 1345)
-autoraise, option: See 3.5. (line 1644)
-autoRaiseBoard, option: See 3.5. (line 1644)
-autosave, option: See 3.4. (line 1526)
-autoSaveGames, option: See 3.4. (line 1526)
-Back to Start, Menu Item: See 2.4. (line 501)
-Backward, Menu Item: See 2.4. (line 468)
-bell, option: See 3.5. (line 1589)
-bitmapDirectory, option: See 3.5. (line 1729)
-blackPieceColor, option: See 3.5. (line 1776)
-blind, option: See 3.5. (line 1696)
-Blindfold, Menu Item: See 2.5. (line 674)
-blindfold, option: See 3.5. (line 1696)
-bm, option: See 3.5. (line 1729)
-board size: See 3.5. (line 1610)
-boardHeight, option: See 3.7. (line 1956)
-boardSize, option: See 3.5. (line 1610)
-boardWidth, option: See 3.7. (line 1961)
-Book, Menu Item: See 2.6. (line 832)
-Bug reports: See 8. (line 2338)
-Bugs <1>: See 8. (line 2338)
-Bugs: See 7. (line 2278)
-buttons, option: See 3.5. (line 1670)
-Call Flag, Menu Item: See 2.3. (line 425)
-checkMates, option: See 3.6. (line 1838)
-Chess engine options: See 3.1. (line 919)
-CHESSDIR: See 6. (line 2269)
-clock, option: See 3.1. (line 936)
-clockFont, option: See 3.5. (line 1700)
-clockMode, option: See 3.1. (line 936)
-cmail: See 10. (line 2408)
-colorChallenge, option: See 3.3. (line 1394)
-colorChannel, option: See 3.3. (line 1394)
-colorChannel1, option: See 3.3. (line 1394)
-colorize, option: See 3.3. (line 1380)
-colorKibitz, option: See 3.3. (line 1394)
-colorNormal, option: See 3.3. (line 1394)
-colorRequest, option: See 3.3. (line 1394)
-Colors <1>: See 3.5. (line 1776)
-Colors: See 3.3. (line 1380)
-colorSeek, option: See 3.3. (line 1394)
-colorShout, option: See 3.3. (line 1394)
-colorSShout, option: See 3.3. (line 1394)
-colorTell, option: See 3.3. (line 1394)
-Contributors: See 9. (line 2356)
-coordFont, option: See 3.5. (line 1706)
-coords, option: See 3.5. (line 1640)
-Copy Game, Menu Item: See 2.1. (line 167)
-Copy Position, Menu Item: See 2.1. (line 207)
-darkSquareColor, option: See 3.5. (line 1776)
-debug, option: See 3.7. (line 2007)
-debugFile, option: See 3.7. (line 2010)
-debugMode, option: See 3.7. (line 2007)
-decline, ICS command: See 4. (line 2106)
-Decline, Menu Item: See 2.3. (line 420)
-defaultCacheSizeEGTB, option: See 3.2. (line 1199)
-defaultFrcPosition, option: See 3.7. (line 1976)
-defaultHashSize, option: See 3.2. (line 1193)
-defaultPathEGTB, option: See 3.2. (line 1205)
-delayAfterQuit, option: See 3.7. (line 2042)
-delayBeforeQuit, option: See 3.7. (line 2042)
-display, option: See 3.5. (line 1580)
-drag, option: See 3.5. (line 1798)
-draw, ICS command: See 4. (line 2119)
-Draw, Menu Item: See 2.3. (line 431)
-Edit Comment, Menu Item: See 2.2. (line 376)
-Edit Game, Menu Item: See 2.2. (line 294)
-Edit Position, Menu Item: See 2.2. (line 310)
-Edit Tags, Menu Item: See 2.2. (line 352)
-egtFormats, option: See 3.2. (line 1209)
-Engine Settings: See 3.2. (line 1160)
-engineDebugOutput, option: See 3.7. (line 2014)
-Environment variables: See 6. (line 2269)
-examine, ICS command: See 4. (line 2142)
+-animateSpeed, option: See 3.5. (line 2101)
+-autoDisplayComment, option: See 3.5. (line 2106)
+-autoDisplayTags, option: See 3.5. (line 2106)
+-pasteSelection, option: See 3.5. (line 2112)
+.icsrc: See 3.3. (line 1518)
+<, Button: See 2.2. (line 348)
+<<, Button: See 2.2. (line 381)
+>, Button: See 2.2. (line 368)
+>>, Button: See 2.2. (line 400)
+abort, ICS command: See 4. (line 2415)
+Abort, Menu Item: See 2.5. (line 618)
+About XBoard, Menu Item: See 2.8. (line 1019)
+accept, ICS command: See 4. (line 2402)
+Accept, Menu Item: See 2.5. (line 590)
+Action, Menu: See 2.5. (line 589)
+adjourn, ICS command: See 4. (line 2415)
+Adjourn, Menu Item: See 2.5. (line 613)
+Adjudicate Draw, Menu Item: See 2.5. (line 646)
+Adjudicate to Black, Menu Item: See 2.5. (line 646)
+Adjudicate to White, Menu Item: See 2.5. (line 646)
+adjudicateDrawMoves, option: See 3.6. (line 2128)
+adjudicateLossThreshold, option: See 3.6. (line 2120)
+Adjudications, Menu Item: See 2.7. (line 727)
+alarm, option: See 3.3. (line 1606)
+Always Queen, Menu Item: See 2.7. (line 754)
+alwaysPromoteToQueen, option: See 3.5. (line 1882)
+Analysis Mode, Menu Item: See 2.4. (line 483)
+Analyze File, Menu Item: See 2.4. (line 505)
+Animate Dragging, Menu Item: See 2.7. (line 761)
+Animate Moving, Menu Item: See 2.7. (line 768)
+animate, option: See 3.5. (line 2097)
+animateDragging, option: See 3.5. (line 2093)
+animateMoving, option: See 3.5. (line 2097)
+Annotate, Menu Item: See 2.2. (line 324)
+at sign, option: See 3.4. (line 1835)
+Authors: See 9. (line 2647)
+Auto Comment, Menu Item: See 2.7. (line 777)
+Auto Flag, Menu Item: See 2.7. (line 785)
+Auto Flip View, Menu Item: See 2.7. (line 795)
+Auto Observe, Menu Item: See 2.7. (line 800)
+Auto Raise Board, Menu Item: See 2.7. (line 813)
+Auto Save, Menu Item: See 2.7. (line 818)
+autobs, option: See 3.3. (line 1545)
+autoCallFlag, option: See 3.3. (line 1541)
+autocomm, option: See 3.3. (line 1537)
+autoComment, option: See 3.3. (line 1537)
+autoflag, option: See 3.3. (line 1541)
+autoflip, option: See 3.5. (line 1933)
+autoFlipView, option: See 3.5. (line 1933)
+autoKibitz, option: See 3.3. (line 1549)
+autoObserve, option: See 3.3. (line 1545)
+autoraise, option: See 3.5. (line 1929)
+autoRaiseBoard, option: See 3.5. (line 1929)
+autoRefresh, option: See 3.3. (line 1566)
+autosave, option: See 3.4. (line 1784)
+autoSaveGames, option: See 3.4. (line 1784)
+Back to Start, Menu Item: See 2.2. (line 381)
+backgroundObserve, option: See 3.3. (line 1572)
+Backward, Menu Item: See 2.2. (line 348)
+bell, option: See 3.5. (line 1869)
+bitmapDirectory, option: See 3.5. (line 2024)
+blackPieceColor, option: See 3.5. (line 2071)
+blind, option: See 3.5. (line 1991)
+Blindfold, Menu Item: See 2.7. (line 825)
+blindfold, option: See 3.5. (line 1991)
+bm, option: See 3.5. (line 2024)
+board size: See 3.5. (line 1890)
+boardHeight, option: See 3.7. (line 2252)
+boardSize, option: See 3.5. (line 1890)
+boardWidth, option: See 3.7. (line 2257)
+Book, Menu Item: See 2.6. (line 677)
+Bug reports: See 8. (line 2629)
+Bugs <1>: See 8. (line 2629)
+Bugs: See 7. (line 2574)
+buttons, option: See 3.5. (line 1955)
+Call Flag, Menu Item: See 2.5. (line 602)
+checkMates, option: See 3.6. (line 2133)
+Chess engine options: See 3.1. (line 1113)
+CHESSDIR: See 6. (line 2565)
+clock, option: See 3.1. (line 1130)
+clockFont, option: See 3.5. (line 1995)
+clockMode, option: See 3.1. (line 1130)
+cmail: See 10. (line 2699)
+colorChallenge, option: See 3.3. (line 1639)
+colorChannel, option: See 3.3. (line 1639)
+colorChannel1, option: See 3.3. (line 1639)
+colorize, option: See 3.3. (line 1625)
+colorKibitz, option: See 3.3. (line 1639)
+colorNormal, option: See 3.3. (line 1639)
+colorRequest, option: See 3.3. (line 1639)
+Colors <1>: See 3.5. (line 2071)
+Colors: See 3.3. (line 1625)
+colorSeek, option: See 3.3. (line 1639)
+colorShout, option: See 3.3. (line 1639)
+colorSShout, option: See 3.3. (line 1639)
+colorTell, option: See 3.3. (line 1639)
+Comments, Menu Item: See 2.3. (line 456)
+Common Engine, Menu Item: See 2.7. (line 712)
+Contributors: See 9. (line 2647)
+coordFont, option: See 3.5. (line 2001)
+coords, option: See 3.5. (line 1925)
+Copy Game, Menu Item: See 2.2. (line 230)
+Copy Position, Menu Item: See 2.2. (line 239)
+darkSquareColor, option: See 3.5. (line 2071)
+debug, option: See 3.7. (line 2303)
+debugFile, option: See 3.7. (line 2306)
+debugMode, option: See 3.7. (line 2303)
+decline, ICS command: See 4. (line 2402)
+Decline, Menu Item: See 2.5. (line 596)
+defaultCacheSizeEGTB, option: See 3.2. (line 1399)
+defaultFrcPosition, option: See 3.7. (line 2272)
+defaultHashSize, option: See 3.2. (line 1393)
+defaultPathEGTB, option: See 3.2. (line 1405)
+delayAfterQuit, option: See 3.7. (line 2338)
+delayBeforeQuit, option: See 3.7. (line 2338)
+display, option: See 3.5. (line 1860)
+drag, option: See 3.5. (line 2093)
+draw, ICS command: See 4. (line 2415)
+Draw, Menu Item: See 2.5. (line 608)
+dropMenu, option: See 3.3. (line 1731)
+dualBoard, option: See 3.3. (line 1586)
+Edit Comment, Menu Item: See 2.2. (line 318)
+Edit Game, Menu Item: See 2.2. (line 258)
+Edit Menu: See 2.2. (line 229)
+Edit Position, Menu Item: See 2.2. (line 274)
+Edit Tags, Menu Item: See 2.2. (line 294)
+egtFormats, option: See 3.2. (line 1409)
+Engine #1 Settings, Menu Item: See 2.6. (line 655)
+Engine #2 Settings, Menu Item: See 2.6. (line 655)
+Engine Menu: See 2.6. (line 654)
+Engine Settings: See 3.2. (line 1360)
+Engine Settings, Menu Item: See 2.6. (line 655)
+engineDebugOutput, option: See 3.7. (line 2310)
+Environment variables: See 6. (line 2565)
+examine, ICS command: See 4. (line 2438)
Exit, Menu Item: See 2.1. (line 224)
-exit, option: See 3.5. (line 1594)
-fb, option: See 3.1. (line 1043)
-fcp, option: See 3.1. (line 1036)
-fd, option: See 3.1. (line 1058)
-fh, option: See 3.1. (line 1050)
-File Menu: See 2.1. (line 82)
-finger, ICS command: See 4. (line 2129)
-firstChessProgram, option: See 3.1. (line 1036)
-firstComputerString, option: See 3.1. (line 1094)
-firstDirectory, option: See 3.1. (line 1058)
-firstHasOwnBookUCI, option: See 3.2. (line 1188)
-firstHost, option: See 3.1. (line 1050)
-firstIsUCI, option: See 3.2. (line 1162)
-firstNeedsNoncompliantFEN, option: See 3.1. (line 1144)
-firstNPS, option: See 3.1. (line 959)
-firstOptions, option: See 3.1. (line 1133)
-firstPlaysBlack, option: See 3.1. (line 1043)
-firstProtocolVersion, option: See 3.1. (line 1111)
-firstScoreAbs, option: See 3.1. (line 1119)
-firstTimeOdds, option: See 3.1. (line 977)
-firstXBook, option: See 3.2. (line 1188)
-Flash Moves, Menu Item: See 2.5. (line 680)
-flash, option: See 3.5. (line 1683)
-flashCount, option: See 3.5. (line 1683)
-flashRate, option: See 3.5. (line 1683)
-Flip View, Menu Item: See 2.5. (line 555)
-flip, option: See 3.5. (line 1652)
-flipView, option: See 3.5. (line 1652)
-fNoOwnBookUCI, option: See 3.2. (line 1188)
-Font: See 3.5. (line 1713)
-Font, clock: See 3.5. (line 1700)
-Font, coordinates: See 3.5. (line 1706)
-font, option: See 3.5. (line 1713)
-fontSizeTolerance, option: See 3.5. (line 1719)
-Forward to End, Menu Item: See 2.4. (line 520)
-Forward, Menu Item: See 2.4. (line 488)
-fUCI, option: See 3.2. (line 1162)
-gameListTags, option: See 3.4. (line 1568)
-games, ICS command: See 4. (line 2095)
-gateway, option: See 3.3. (line 1268)
-geometry, option: See 3.5. (line 1580)
-Get Move List, Menu Item: See 2.5. (line 694)
-getMoveList, option: See 3.3. (line 1357)
-Help Menu: See 2.6. (line 814)
-help, ICS command: See 4. (line 2080)
-Hide Thinking, Menu Item: See 2.5. (line 791)
-Highlight Last Move, Menu Item: See 2.5. (line 706)
-highlight, option: See 3.5. (line 1692)
-highlightLastMove, option: See 3.5. (line 1692)
-highlightSquareColor, option: See 3.5. (line 1776)
-Hint, Menu Item: See 2.6. (line 829)
-holdingsSize, option: See 3.7. (line 1968)
-iconic, option: See 3.5. (line 1580)
-ICS: See 4. (line 2051)
-ICS Alarm, Menu Item: See 2.5. (line 727)
-ICS Client, Menu Item: See 2.2. (line 270)
-ICS Input Box, Menu Item: See 2.2. (line 381)
-ICS options: See 3.3. (line 1223)
-ICS, addresses: See 4. (line 2051)
-ics, option: See 3.3. (line 1224)
-icsAlarm, option: See 3.3. (line 1361)
-icsAlarmTime, option: See 3.3. (line 1365)
-icscomm, option: See 3.3. (line 1276)
-icshelper, option: See 3.3. (line 1242)
-icshost, option: See 3.3. (line 1229)
-icsinput, option: See 3.3. (line 1333)
-icslogon, option: See 3.3. (line 1318)
-icsport, option: See 3.3. (line 1238)
-inc, option: See 3.1. (line 929)
-Info XBoard, Menu Item: See 2.6. (line 815)
-initalMode, option: See 3.7. (line 1890)
-initString, option: See 3.1. (line 1067)
-Internet Chess Server: See 4. (line 2051)
-internetChessServerCommPort, option: See 3.3. (line 1276)
-internetChessServerHelper, option: See 3.3. (line 1242)
-internetChessServerHost, option: See 3.3. (line 1229)
-internetChessServerInputBox, option: See 3.3. (line 1333)
-internetChessServerLogonScript, option: See 3.3. (line 1318)
-internetChessServerMode, option: See 3.3. (line 1224)
-internetChessServerPort, option: See 3.3. (line 1238)
+exit, option: See 3.5. (line 1874)
+fb, option: See 3.1. (line 1237)
+fcp, option: See 3.1. (line 1230)
+fd, option: See 3.1. (line 1252)
+fh, option: See 3.1. (line 1244)
+File Menu: See 2.1. (line 114)
+finger, ICS command: See 4. (line 2425)
+firstChessProgram, option: See 3.1. (line 1230)
+firstComputerString, option: See 3.1. (line 1288)
+firstDirectory, option: See 3.1. (line 1252)
+firstHasOwnBookUCI, option: See 3.2. (line 1388)
+firstHost, option: See 3.1. (line 1244)
+firstIsUCI, option: See 3.2. (line 1362)
+firstNeedsNoncompliantFEN, option: See 3.1. (line 1338)
+firstNPS, option: See 3.1. (line 1153)
+firstOptions, option: See 3.1. (line 1327)
+firstPlaysBlack, option: See 3.1. (line 1237)
+firstProtocolVersion, option: See 3.1. (line 1305)
+firstScoreAbs, option: See 3.1. (line 1313)
+firstTimeOdds, option: See 3.1. (line 1171)
+firstXBook, option: See 3.2. (line 1388)
+Flash Moves, Menu Item: See 2.7. (line 831)
+flash, option: See 3.5. (line 1974)
+flashCount, option: See 3.5. (line 1974)
+flashRate, option: See 3.5. (line 1974)
+Flip View, Menu Item: See 2.3. (line 415)
+flip, option: See 3.5. (line 1937)
+flipView, option: See 3.5. (line 1937)
+fNoOwnBookUCI, option: See 3.2. (line 1388)
+Font: See 3.5. (line 2008)
+Font, clock: See 3.5. (line 1995)
+Font, coordinates: See 3.5. (line 2001)
+font, option: See 3.5. (line 2008)
+fontSizeTolerance, option: See 3.5. (line 2014)
+Forward to End, Menu Item: See 2.2. (line 400)
+Forward, Menu Item: See 2.2. (line 368)
+fUCI, option: See 3.2. (line 1362)
+Game List Tags, Menu Item: See 2.7. (line 750)
+gameListTags, option: See 3.4. (line 1826)
+games, ICS command: See 4. (line 2391)
+gateway, option: See 3.3. (line 1468)
+geometry, option: See 3.5. (line 1860)
+Get Move List, Menu Item: See 2.7. (line 845)
+getMoveList, option: See 3.3. (line 1602)
+Help Menu: See 2.8. (line 1004)
+help, ICS command: See 4. (line 2376)
+Hide Thinking, Menu Item: See 2.7. (line 959)
+highlight Arrow, option: See 3.5. (line 1987)
+Highlight Dragging, Menu Item: See 2.7. (line 857)
+Highlight Last Move, Menu Item: See 2.7. (line 865)
+Highlight with Arrow, Menu Item: See 2.7. (line 871)
+highlight, option: See 3.5. (line 1983)
+highlightLastMove, option: See 3.5. (line 1983)
+highlightMoveWithArrow, option: See 3.5. (line 1987)
+highlightSquareColor, option: See 3.5. (line 2071)
+Hint, Menu Item: See 2.6. (line 674)
+holdingsSize, option: See 3.7. (line 2264)
+iconic, option: See 3.5. (line 1860)
+ICS: See 4. (line 2347)
+ICS Alarm, Menu Item: See 2.7. (line 891)
+ICS Client, Menu Item: See 2.4. (line 539)
+ICS Input Box, Menu Item: See 2.3. (line 461)
+ICS options: See 3.3. (line 1423)
+ICS, addresses: See 4. (line 2347)
+ics, option: See 3.3. (line 1424)
+icsAlarm, option: See 3.3. (line 1606)
+icsAlarmTime, option: See 3.3. (line 1610)
+icscomm, option: See 3.3. (line 1476)
+icshelper, option: See 3.3. (line 1442)
+icshost, option: See 3.3. (line 1429)
+icsinput, option: See 3.3. (line 1533)
+icslogon, option: See 3.3. (line 1518)
+icsport, option: See 3.3. (line 1438)
+inc, option: See 3.1. (line 1123)
+Info XBoard, Menu Item: See 2.8. (line 1005)
+init, option: See 3.4. (line 1835)
+initalMode, option: See 3.7. (line 2185)
+initString, option: See 3.1. (line 1261)
+Internet Chess Server: See 4. (line 2347)
+internetChessServerCommPort, option: See 3.3. (line 1476)
+internetChessServerHelper, option: See 3.3. (line 1442)
+internetChessServerHost, option: See 3.3. (line 1429)
+internetChessServerInputBox, option: See 3.3. (line 1533)
+internetChessServerLogonScript, option: See 3.3. (line 1518)
+internetChessServerMode, option: See 3.3. (line 1424)
+internetChessServerPort, option: See 3.3. (line 1438)
introduction:
See ``Introduction''. (line 9)
-Keys: See 2.7. (line 847)
-legal, option: See 3.5. (line 1606)
-lgf, option: See 3.4. (line 1490)
-lgi, option: See 3.4. (line 1490)
-lightSquareColor, option: See 3.5. (line 1776)
-Limitations: See 7. (line 2278)
-Load and Save options: See 3.4. (line 1488)
-Load Game, Menu Item: See 2.1. (line 115)
-Load Next Game, Menu Item: See 2.1. (line 142)
-Load Next Position, Menu Item: See 2.1. (line 188)
-Load Position, Menu Item: See 2.1. (line 180)
-Load Previous Game, Menu Item: See 2.1. (line 146)
-Load Previous Position, Menu Item: See 2.1. (line 191)
-loadGameFile, option: See 3.4. (line 1490)
-loadGameIndex, option: See 3.4. (line 1490)
-loadPositionFile, option: See 3.4. (line 1531)
-loadPositionIndex, option: See 3.4. (line 1531)
-lowTimeWarning, option: See 3.3. (line 1369)
-lowTimeWarningColor, option: See 3.5. (line 1776)
-lpf, option: See 3.4. (line 1531)
-lpi, option: See 3.4. (line 1531)
-Machine Black, Menu Item: See 2.2. (line 233)
-Machine White, Menu Item: See 2.2. (line 230)
+Keys: See 2.9. (line 1024)
+legal, option: See 3.5. (line 1886)
+lgf, option: See 3.4. (line 1747)
+lgi, option: See 3.4. (line 1747)
+lightSquareColor, option: See 3.5. (line 2071)
+Limitations: See 7. (line 2574)
+Load and Save options: See 3.4. (line 1745)
+Load Game, Menu Item: See 2.1. (line 148)
+Load Next Game, Menu Item: See 2.9. (line 1034)
+Load Next Position, Menu Item: See 2.1. (line 190)
+Load Position, Menu Item: See 2.1. (line 181)
+Load Previous Game, Menu Item: See 2.9. (line 1038)
+Load Previous Position, Menu Item: See 2.1. (line 194)
+loadGameFile, option: See 3.4. (line 1747)
+loadGameIndex, option: See 3.4. (line 1747)
+loadPositionFile, option: See 3.4. (line 1789)
+loadPositionIndex, option: See 3.4. (line 1789)
+lowTimeWarning, option: See 3.3. (line 1614)
+lowTimeWarningColor, option: See 3.5. (line 2071)
+lpf, option: See 3.4. (line 1789)
+lpi, option: See 3.4. (line 1789)
+Machine Black, Menu Item: See 2.4. (line 475)
+Machine White, Menu Item: See 2.4. (line 471)
Mail Move, Menu Item: See 2.1. (line 221)
Major modes: See 1. (line 19)
-Man XBoard, Menu Item: See 2.6. (line 822)
-matchGames, option: See 3.1. (line 1014)
-matchMode, option: See 3.1. (line 1026)
-materialDraws, option: See 3.6. (line 1850)
-Menu, Action: See 2.3. (line 414)
-Menu, File: See 2.1. (line 82)
-Menu, Help: See 2.6. (line 814)
-Menu, Mode: See 2.2. (line 229)
-Menu, Options: See 2.5. (line 554)
-Menu, Step: See 2.4. (line 467)
+Man XBoard, Menu Item: See 2.8. (line 1012)
+matchGames, option: See 3.1. (line 1208)
+matchMode, option: See 3.1. (line 1220)
+materialDraws, option: See 3.6. (line 2145)
+Menu, Action: See 2.5. (line 589)
+Menu, Edit: See 2.2. (line 229)
+Menu, Engine: See 2.6. (line 654)
+Menu, File: See 2.1. (line 114)
+Menu, Help: See 2.8. (line 1004)
+Menu, Mode: See 2.4. (line 470)
+Menu, Options: See 2.7. (line 701)
+Menu, View: See 2.3. (line 414)
Menus: See 2. (line 57)
-mg, option: See 3.1. (line 1014)
-mm, option: See 3.1. (line 1026)
-Mode Menu: See 2.2. (line 229)
-mode, option: See 3.7. (line 1890)
-mono, option: See 3.5. (line 1676)
-monoMode, option: See 3.5. (line 1676)
-Move Now, Menu Item: See 2.4. (line 541)
-Move Sound, Menu Item: See 2.5. (line 712)
-moves, option: See 3.3. (line 1357)
-movesound, option: See 3.5. (line 1589)
-movesPerSession, option: See 3.1. (line 925)
-mps, option: See 3.1. (line 925)
-msLoginDelay, option: See 3.3. (line 1327)
-nameOfDebugFile, option: See 3.7. (line 2010)
-ncp, option: See 3.7. (line 1885)
-New Game, Menu Item: See 2.1. (line 83)
-New Shuffle Game, Menu Item: See 2.1. (line 92)
-New variant, Menu Item: See 2.1. (line 105)
-niceEngines, option: See 3.1. (line 1125)
-noChessProgram, option: See 3.7. (line 1885)
-noGUI, option: See 3.5. (line 1583)
-observe, ICS command: See 4. (line 2138)
-Old Save Style, Menu Item: See 2.5. (line 736)
-oldmoves, ICS command: See 4. (line 2142)
-oldsave, option: See 3.4. (line 1564)
-oldSaveStyle, option: See 3.4. (line 1564)
-Options: See 3. (line 893)
-Options Menu: See 2.5. (line 554)
-Options, adjudication: See 3.6. (line 1824)
-options, Chess engine: See 3.1. (line 919)
-Options, ICS: See 3.3. (line 1223)
-Options, Load and Save: See 3.4. (line 1488)
-Options, miscellaneous: See 3.7. (line 1884)
-Options, User interface: See 3.5. (line 1577)
-Other programs: See 11. (line 2606)
-Paste Game, Menu Item: See 2.1. (line 176)
-Paste Position, Menu Item: See 2.1. (line 216)
-Pause, Menu Item: See 2.2. (line 388)
-Periodic Updates, Menu Item: See 2.5. (line 744)
-pgnEventHeader, option`: See 3.4. (line 1556)
-pgnExtendedInfo, option`: See 3.4. (line 1551)
-pieceToCharTable, option: See 3.7. (line 1981)
-pixmap, option: See 3.5. (line 1729)
-pixmapDirectory, option: See 3.5. (line 1729)
-PolyglotBook, option: See 3.2. (line 1177)
-PolyglotDir, option: See 3.2. (line 1169)
-Ponder Next Move, Menu Item: See 2.5. (line 750)
-ponder, option: See 3.1. (line 1005)
-ponderNextMove, option: See 3.1. (line 1005)
-Popup Exit Message, Menu Item: See 2.5. (line 755)
-Popup Move Errors, Menu Item: See 2.5. (line 761)
-popup, option: See 3.5. (line 1598)
-popupExitMessage, option: See 3.5. (line 1594)
-popupMoveErrors, option: See 3.5. (line 1598)
-pre, option: See 3.3. (line 1373)
-Premove, Menu Item: See 2.5. (line 770)
-premove, option: See 3.3. (line 1373)
-Problems: See 8. (line 2338)
-queen, option: See 3.5. (line 1602)
-Quiet Play, Menu Item: See 2.5. (line 781)
-quiet, option: See 3.3. (line 1376)
-quietPlay, option: See 3.3. (line 1376)
+mg, option: See 3.1. (line 1208)
+mm, option: See 3.1. (line 1220)
+Mode Menu: See 2.4. (line 470)
+mode, option: See 3.7. (line 2185)
+mono, option: See 3.5. (line 1961)
+monoMode, option: See 3.5. (line 1961)
+Move Now, Menu Item: See 2.6. (line 687)
+Move Sound, Menu Item: See 2.7. (line 876)
+moves, option: See 3.3. (line 1602)
+movesound, option: See 3.5. (line 1869)
+movesPerSession, option: See 3.1. (line 1119)
+mps, option: See 3.1. (line 1119)
+msLoginDelay, option: See 3.3. (line 1527)
+nameOfDebugFile, option: See 3.7. (line 2306)
+ncp, option: See 3.7. (line 2180)
+New Game, Menu Item: See 2.1. (line 115)
+New Shuffle Game, Menu Item: See 2.1. (line 124)
+New variant, Menu Item: See 2.1. (line 137)
+niceEngines, option: See 3.1. (line 1319)
+noChessProgram, option: See 3.7. (line 2180)
+noGUI, option: See 3.5. (line 1863)
+observe, ICS command: See 4. (line 2434)
+oldmoves, ICS command: See 4. (line 2438)
+oldsave, option: See 3.4. (line 1822)
+oldSaveStyle, option: See 3.4. (line 1822)
+One-Click Moving, Menu Item: See 2.7. (line 900)
+oneClickMove, option: See 3.3. (line 1595)
+Options: See 3. (line 1087)
+Options Menu: See 2.7. (line 701)
+Options, adjudication: See 3.6. (line 2119)
+options, Chess engine: See 3.1. (line 1113)
+Options, ICS: See 3.3. (line 1423)
+Options, Load and Save: See 3.4. (line 1745)
+Options, miscellaneous: See 3.7. (line 2179)
+Options, User interface: See 3.5. (line 1857)
+Other programs: See 11. (line 2897)
+Paste Game, Menu Item: See 2.2. (line 249)
+Paste Position, Menu Item: See 2.2. (line 253)
+Pause, Menu Item: See 2.4. (line 563)
+Periodic Updates, Menu Item: See 2.7. (line 911)
+pgnEventHeader, option`: See 3.4. (line 1814)
+pgnExtendedInfo, option`: See 3.4. (line 1809)
+pieceToSquareTable, option: See 3.7. (line 2277)
+pixmap, option: See 3.5. (line 2024)
+pixmapDirectory, option: See 3.5. (line 2024)
+PolyglotBook, option: See 3.2. (line 1377)
+PolyglotDir, option: See 3.2. (line 1369)
+Ponder Next Move, Menu Item: See 2.7. (line 917)
+ponder, option: See 3.1. (line 1199)
+ponderNextMove, option: See 3.1. (line 1199)
+Popup Exit Message, Menu Item: See 2.7. (line 923)
+Popup Move Errors, Menu Item: See 2.7. (line 929)
+popup, option: See 3.5. (line 1878)
+popupExitMessage, option: See 3.5. (line 1874)
+popupMoveErrors, option: See 3.5. (line 1878)
+pre, option: See 3.3. (line 1618)
+Premove, Menu Item: See 2.7. (line 938)
+premove, option: See 3.3. (line 1618)
+Problems: See 8. (line 2629)
+queen, option: See 3.5. (line 1882)
+Quiet Play, Menu Item: See 2.7. (line 949)
+quiet, option: See 3.3. (line 1621)
+quietPlay, option: See 3.3. (line 1621)
Reload CMail Message, Menu Item: See 2.1. (line 221)
-Reload Same Game, Menu Item: See 2.1. (line 151)
-Reload Same Position, Menu Item: See 2.1. (line 195)
-remoteShell, option: See 3.7. (line 2028)
-remoteUser, option: See 3.7. (line 2033)
-Reporting bugs: See 8. (line 2338)
-Reporting problems: See 8. (line 2338)
-Resign, Menu Item: See 2.3. (line 445)
-Retract Move, Menu Item: See 2.4. (line 545)
-reuse, option: See 3.1. (line 1102)
-reuse2, option: See 3.1. (line 1102)
-reuseFirst, option: See 3.1. (line 1102)
-reuseSecond, option: See 3.1. (line 1102)
-Revert, Menu Item: See 2.4. (line 532)
-ringBellAfterMoves, option: See 3.5. (line 1589)
-rsh, option: See 3.7. (line 2028)
-ruleMoves, option: See 3.6. (line 1868)
-ruser, option: See 3.7. (line 2033)
-sameColorGames, option: See 3.1. (line 1030)
-Save Game, Menu Item: See 2.1. (line 155)
-saveGameFile, option: See 3.4. (line 1521)
-saveOutOfBookInfo, option`: See 3.4. (line 1560)
-savePositionFile, option: See 3.4. (line 1546)
-scp, option: See 3.1. (line 1039)
-sd, option: See 3.1. (line 950)
-searchDepth, option: See 3.1. (line 950)
-searchTime, option: See 3.1. (line 943)
-secondChessProgram, option: See 3.1. (line 1039)
-secondComputerString, option: See 3.1. (line 1094)
-secondDirectory, option: See 3.1. (line 1058)
-secondHasOwnBookUCI, option: See 3.2. (line 1188)
-secondHost, option: See 3.1. (line 1050)
-secondInitString, option: See 3.1. (line 1067)
-secondIsUCI, option: See 3.2. (line 1162)
-secondNeedsNoncompliantFEN, option: See 3.1. (line 1144)
-secondNPS, option: See 3.1. (line 959)
-secondOptions, option: See 3.1. (line 1133)
-secondProtocolVersion, option: See 3.1. (line 1111)
-secondScoreAbs, option: See 3.1. (line 1119)
-secondTimeOdds, option: See 3.1. (line 977)
-secondXBook, option: See 3.2. (line 1188)
-set, ICS command: See 4. (line 2135)
-Settings, Engine: See 3.2. (line 1160)
-sgf, option: See 3.4. (line 1521)
-sh, option: See 3.1. (line 1050)
-Shortcut keys: See 2.7. (line 847)
-Show Coords, Menu Item: See 2.5. (line 787)
-Show Engine Output, Menu Item: See 2.2. (line 348)
-Show Game List, Menu Item: See 2.2. (line 339)
-Show Move History, Menu Item: See 2.2. (line 343)
-showButtonBar, option: See 3.5. (line 1670)
-showCoords, option: See 3.5. (line 1640)
-showThinking, option: See 3.1. (line 995)
-size, option: See 3.5. (line 1610)
-sNoOwnBookUCI, option: See 3.2. (line 1188)
-soundChallenge, option: See 3.3. (line 1439)
-soundChannel, option: See 3.3. (line 1439)
-soundIcsAlarm, option: See 3.3. (line 1447)
-soundIcsDraw, option: See 3.3. (line 1458)
-soundIcsLoss, option: See 3.3. (line 1454)
-soundIcsUnfinished, option: See 3.3. (line 1462)
-soundIcsWin, option: See 3.3. (line 1450)
-soundKibitz, option: See 3.3. (line 1439)
-soundMove, option: See 3.3. (line 1444)
-soundProgram, option: See 3.3. (line 1423)
-soundRequest, option: See 3.3. (line 1439)
-Sounds: See 3.3. (line 1423)
-soundSeek, option: See 3.3. (line 1439)
-soundShout, option: See 3.3. (line 1439)
-soundSShout, option: See 3.3. (line 1439)
-soundTell, option: See 3.3. (line 1439)
-spf, option: See 3.4. (line 1546)
-st, option: See 3.1. (line 943)
-Step Menu: See 2.4. (line 467)
-Stop Examining, Menu Item: See 2.3. (line 453)
-Stop Observing, Menu Item: See 2.3. (line 449)
-sUCI, option: See 3.2. (line 1162)
-tc, option: See 3.1. (line 920)
-td, option: See 3.4. (line 1516)
-telnet, option: See 3.3. (line 1250)
-telnetProgram, option: See 3.3. (line 1259)
-Test Legality, Menu Item: See 2.5. (line 800)
-testClaims, option: See 3.6. (line 1844)
-testLegality, option: See 3.5. (line 1606)
-thinking, option: See 3.1. (line 995)
-Time Control, Menu Item: See 2.5. (line 597)
-timeControl, option: See 3.1. (line 920)
-timeDelay, option: See 3.4. (line 1516)
-timeIncrement, option: See 3.1. (line 929)
-timeOddsMode, option: See 3.1. (line 983)
-title, option: See 3.5. (line 1662)
-titleInWindow, option: See 3.5. (line 1662)
-Training, Menu Item: See 2.2. (line 329)
-trivialDraws, option: See 3.6. (line 1857)
-Truncate Game, Menu Item: See 2.4. (line 536)
-Two Machines, Menu Item: See 2.2. (line 236)
-usePolyglotBook, option: See 3.2. (line 1174)
-User interface options: See 3.5. (line 1577)
-userName, option: See 3.7. (line 2037)
-useTelnet, option: See 3.3. (line 1250)
-variant, option: See 3.7. (line 1898)
-vars, ICS command: See 4. (line 2132)
-whitePieceColor, option: See 3.5. (line 1776)
-who, ICS command: See 4. (line 2088)
-xflash, option: See 3.5. (line 1683)
+Reload Same Game, Menu Item: See 2.9. (line 1043)
+Reload Same Position, Menu Item: See 2.9. (line 1047)
+remoteShell, option: See 3.7. (line 2324)
+remoteUser, option: See 3.7. (line 2329)
+Reporting bugs: See 8. (line 2629)
+Reporting problems: See 8. (line 2629)
+Resign, Menu Item: See 2.5. (line 624)
+Retract Move, Menu Item: See 2.6. (line 691)
+reuse, option: See 3.1. (line 1296)
+reuse2, option: See 3.1. (line 1296)
+reuseFirst, option: See 3.1. (line 1296)
+reuseSecond, option: See 3.1. (line 1296)
+Revert, Menu Item: See 2.2. (line 324)
+ringBellAfterMoves, option: See 3.5. (line 1869)
+rsh, option: See 3.7. (line 2324)
+ruleMoves, option: See 3.6. (line 2163)
+ruser, option: See 3.7. (line 2329)
+sameColorGames, option: See 3.1. (line 1224)
+Save Game, Menu Item: See 2.1. (line 199)
+Save Position, Menu Item: See 2.1. (line 211)
+Save Settings Now, Menu Item: See 2.7. (line 982)
+Save Settings on Exit, Menu Item: See 2.7. (line 996)
+saveGameFile, option: See 3.4. (line 1779)
+saveOutOfBookInfo, option`: See 3.4. (line 1818)
+savePositionFile, option: See 3.4. (line 1804)
+saveSettingsFile, option: See 3.4. (line 1835)
+scp, option: See 3.1. (line 1233)
+sd, option: See 3.1. (line 1144)
+searchDepth, option: See 3.1. (line 1144)
+searchTime, option: See 3.1. (line 1137)
+secondChessProgram, option: See 3.1. (line 1233)
+secondComputerString, option: See 3.1. (line 1288)
+secondDirectory, option: See 3.1. (line 1252)
+secondHasOwnBookUCI, option: See 3.2. (line 1388)
+secondHost, option: See 3.1. (line 1244)
+secondInitString, option: See 3.1. (line 1261)
+secondIsUCI, option: See 3.2. (line 1362)
+secondNeedsNoncompliantFEN, option: See 3.1. (line 1338)
+secondNPS, option: See 3.1. (line 1153)
+secondOptions, option: See 3.1. (line 1327)
+secondProtocolVersion, option: See 3.1. (line 1305)
+secondScoreAbs, option: See 3.1. (line 1313)
+secondTimeOdds, option: See 3.1. (line 1171)
+secondXBook, option: See 3.2. (line 1388)
+seekGraph, option: See 3.3. (line 1557)
+set, ICS command: See 4. (line 2431)
+Settings, Engine: See 3.2. (line 1360)
+SettingsFile, option: See 3.4. (line 1835)
+sg, option: See 3.3. (line 1557)
+sgf, option: See 3.4. (line 1779)
+sh, option: See 3.1. (line 1244)
+Shortcut keys: See 2.9. (line 1024)
+Show Coords, Menu Item: See 2.7. (line 955)
+Show Engine Output, Menu Item: See 2.3. (line 420)
+Show Evaluation Graph, Menu Item: See 2.3. (line 441)
+Show Game List, Menu Item: See 2.3. (line 447)
+Show Move History, Menu Item: See 2.3. (line 435)
+showButtonBar, option: See 3.5. (line 1955)
+showCoords, option: See 3.5. (line 1925)
+showTargetSquares, option: See 3.5. (line 1966)
+showThinking, option: See 3.1. (line 1189)
+shuffleOpenings, option: See 3.1. (line 1352)
+size, option: See 3.5. (line 1890)
+sNoOwnBookUCI, option: See 3.2. (line 1388)
+soundChallenge, option: See 3.3. (line 1684)
+soundChannel, option: See 3.3. (line 1684)
+soundIcsAlarm, option: See 3.3. (line 1692)
+soundIcsDraw, option: See 3.3. (line 1703)
+soundIcsLoss, option: See 3.3. (line 1699)
+soundIcsUnfinished, option: See 3.3. (line 1707)
+soundIcsWin, option: See 3.3. (line 1695)
+soundKibitz, option: See 3.3. (line 1684)
+soundMove, option: See 3.3. (line 1689)
+soundProgram, option: See 3.3. (line 1668)
+soundRequest, option: See 3.3. (line 1684)
+Sounds: See 3.3. (line 1668)
+soundSeek, option: See 3.3. (line 1684)
+soundShout, option: See 3.3. (line 1684)
+soundSShout, option: See 3.3. (line 1684)
+soundTell, option: See 3.3. (line 1684)
+spf, option: See 3.4. (line 1804)
+st, option: See 3.1. (line 1137)
+Stop Examining, Menu Item: See 2.5. (line 633)
+Stop Observing, Menu Item: See 2.5. (line 628)
+sUCI, option: See 3.2. (line 1362)
+Tags, Menu Item: See 2.3. (line 451)
+tc, option: See 3.1. (line 1114)
+td, option: See 3.4. (line 1773)
+telnet, option: See 3.3. (line 1450)
+telnetProgram, option: See 3.3. (line 1459)
+Test Legality, Menu Item: See 2.7. (line 969)
+testClaims, option: See 3.6. (line 2139)
+testLegality, option: See 3.5. (line 1886)
+thinking, option: See 3.1. (line 1189)
+Time Control, Menu Item: See 2.7. (line 702)
+timeControl, option: See 3.1. (line 1114)
+timeDelay, option: See 3.4. (line 1773)
+timeIncrement, option: See 3.1. (line 1123)
+timeOddsMode, option: See 3.1. (line 1177)
+title, option: See 3.5. (line 1947)
+titleInWindow, option: See 3.5. (line 1947)
+Training, Menu Item: See 2.4. (line 529)
+trivialDraws, option: See 3.6. (line 2152)
+Truncate Game, Menu Item: See 2.2. (line 343)
+Two Machines, Menu Item: See 2.4. (line 479)
+Upload to Examine, Menu Item: See 2.5. (line 638)
+usePolyglotBook, option: See 3.2. (line 1374)
+User interface options: See 3.5. (line 1857)
+userName, option: See 3.7. (line 2333)
+useTelnet, option: See 3.3. (line 1450)
+variant, option: See 3.7. (line 2193)
+variations, option: See 3.3. (line 1737)
+vars, ICS command: See 4. (line 2428)
+View Menu: See 2.3. (line 414)
+whitePieceColor, option: See 3.5. (line 2071)
+who, ICS command: See 4. (line 2384)
+xflash, option: See 3.5. (line 1974)
Table of Contents
*****************
1 Major modes
2 Menus, buttons, and keys
2.1 File Menu
- 2.2 Mode Menu
- 2.3 Action Menu
- 2.4 Step Menu
- 2.5 Options Menu
- 2.6 Help Menu
- 2.7 Other Shortcut Keys
+ 2.2 Edit Menu
+ 2.3 View Menu
+ 2.4 Mode Menu
+ 2.5 Action Menu
+ 2.6 Engine Menu
+ 2.7 Options Menu
+ 2.8 Help Menu
+ 2.9 Other Shortcut Keys
3 Options
3.1 Chess Engine Options
3.2 UCI + WB Engine Settings
<h3> Upcoming</h3>
<ul>
-<li><a href="whats_new/4.5.0/"> Version 4.5.0 (not yet released) </a><br /><p>Lots of things got changes, have a look and see how busy we were.</p></li>
+<li><a href="whats_new/4.5.0/"> Version 4.5.0 </a><br /><p>Lots of things got changes, have a look and see how busy we were.</p></li>
</ul>