From 1a20cca869f5be5ecc22c972535d18259addc791 Mon Sep 17 00:00:00 2001 From: H.G.Muller Date: Wed, 3 Feb 2016 10:24:17 +0100 Subject: [PATCH] Adapt Chu-Shogi pieceToCharTable to new piece order --- backend.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/backend.c b/backend.c index 8545cde..99f752e 100644 --- a/backend.c +++ b/backend.c @@ -6251,8 +6251,8 @@ InitPosition (int redraw) gameInfo.boardWidth = 12; gameInfo.boardHeight = 12; nrCastlingRights = 0; - SetCharTableEsc(pieceToChar, "P.BRQSEXOGCATHD.VMLIFN/^P.^B^R.^S^E^X^O^G^C^A^T^H^D.^V^M^L^I^FK" - "p.brqsexogcathd.vmlifn/^p.^b^r.^s^e^x^o^g^c^a^t^h^d.^v^m^l^i^fk", SUFFIXES); + SetCharTableEsc(pieceToChar, "P.BRQSEXOGCATHD.VMLIFN^T.......^H..^A^L.........^P.^F^G..^E^X^O..^S^C^B^R^V^D^I^MK" + "p.brqsexogcathd.vmlifn^t.......^h..^a^l.........^p.^f^g..^e^x^o..^s^c^b^r^v^d^i^mk", SUFFIXES); break; case VariantCourier: pieces = CourierArray; -- 1.7.0.4