From 398f580410b930b6fd9a3d1a7c883a03f95c60e8 Mon Sep 17 00:00:00 2001 From: H.G.Muller Date: Fri, 8 Apr 2016 09:07:34 +0200 Subject: [PATCH] Fix some typosin 4.9.0 what's-new file --- whats_new/4.9.0/index.html | 18 +++++++++--------- 1 files changed, 9 insertions(+), 9 deletions(-) diff --git a/whats_new/4.9.0/index.html b/whats_new/4.9.0/index.html index 4c39ced..101fd55 100644 --- a/whats_new/4.9.0/index.html +++ b/whats_new/4.9.0/index.html @@ -109,14 +109,14 @@ The option -monoMouse can allow XBoard to use the left button for this. In that case clicking over an empty square will behave like it was a right-click, and will create a piece in that square. Clicking over an occupied square will select or grab the piece, -as usual for left-clocks. +as usual for left-clicks.

Your favorite starting positions

A new option -positionDir can force the file-selector dialog that pops up in response to Load Position to start browsing in the specified directory, rather than in the current directory. -This can be useful whan you have a fvorite set of positions from which you often start games, +This can be useful when you have a favorite set of positions from which you often start games, e.g. for several material-odds positions.

@@ -359,11 +359,11 @@ Thus defined characters will then be written on top of the corresponding piece i In addition there is a new 'fall-back' rule for missing piece images in a user-defined -pieceImageDirectory: XBoard will first try to find an image called White/BlackTile.svg before using the piece image from the default theme.

-Together, this can be used for on-the-fly reation of Shogi themes. +Together, this can be used for on-the-fly creation of Shogi themes. One just provides an image of a blank tile of average size as the Tile.svg image, and no image for all pieces that are intended to use this. -(For pieces like Pawn and King that need different tile size, you an still include dediated images.) -The -insrciptions argument then indicates what kanji should be written on which piece. +(For pieces like Pawn and King that need different tile size, you can still include dedicated images.) +The -inscriptions argument then indicates what kanji should be written on which piece. The kanji are written in red when the piece was defined as a promoted one, and rendered upside-down for the side playing downward when pieces are flipped Shogi style.

@@ -562,7 +562,7 @@ XBoard will always save games in PGN format, though. Fix crashing of Xaw build in ICS-zippy mode when opponent kibitzes and chat window is open.
  • - Fix spurious undo at start of ICS game in zippy mode imediately after previous game was resigned. + Fix spurious undo at start of ICS game in zippy mode immediately after previous game was resigned.
  • Fix width of secondary board (for ICS background observe) in the GTK build. @@ -571,7 +571,7 @@ XBoard will always save games in PGN format, though. Logout from ICS after engine failure in zippy mode.
  • - Prevent Fix bell character from being printed in ICS Console window. + Prevent bell character from being printed in ICS Console window.
  • Variants
  • @@ -605,10 +605,10 @@ XBoard will always save games in PGN format, though. The GUI book code can now handle up to 48 (unpromoted) piece types, and boards up to 256 squares.
  • - Allow promotion choice in variant ASEAN (to support this rule change). + Allow promotion choice in variant ASEAN (to support the corresponding rule change).
  • - Fix bare-king adjudication correction for Atomic, where a bare King is beats an exploded one. + Fix bare-king adjudication correction for Atomic, where a bare King beats an exploded one.
  • Fix pasting of moves immediately after starting from position file. -- 1.7.0.4