From 67306fc1d19afd45158b2dc16c1dfbc1bdecb4b7 Mon Sep 17 00:00:00 2001 From: H.G.Muller Date: Sun, 29 Oct 2017 20:54:37 +0100 Subject: [PATCH] Implement separate engine list for WinBoard Reading the engine list before popping up Edit Engine List and Load Engine is now also done in WinBoard. --- winboard/wedittags.c | 1 + winboard/wsettings.c | 1 + 2 files changed, 2 insertions(+), 0 deletions(-) diff --git a/winboard/wedittags.c b/winboard/wedittags.c index 6b4362d..63080c9 100644 --- a/winboard/wedittags.c +++ b/winboard/wedittags.c @@ -270,6 +270,7 @@ VOID TagsPopUp(char *tags, char *msg) VOID EditTagsPopUp(char *tags, char **dest) { + if(resPtr == &firstChessProgramNames && *engineListFile) ParseSettingsFile(engineListFile, &engineListFile); // contains engine list resPtr = dest; EitherTagsPopUp(tags, "", TRUE); } diff --git a/winboard/wsettings.c b/winboard/wsettings.c index 521ce78..04957e7 100644 --- a/winboard/wsettings.c +++ b/winboard/wsettings.c @@ -790,6 +790,7 @@ EnterGroup(HWND hDlg) void LoadEnginePopUp(HWND hwnd, int nr) { + if(*engineListFile) ParseSettingsFile(engineListFile, &engineListFile); // contains engine list isUCI = isUCCI = storeVariant = v1 = useNick = FALSE; addToList = hasBook = TRUE; // defaults engineNr = nr; if(engineDir) free(engineDir); engineDir = strdup(""); -- 1.7.0.4