From 740a7dd895041cb69873729142d2dcfdb6f03d08 Mon Sep 17 00:00:00 2001 From: H.G.Muller Date: Tue, 10 May 2016 20:29:37 +0200 Subject: [PATCH] Fix debris after click-click explosion near board edge The redrawn grid was not exposed for board edges a knight's jump away from an explosion square after a click-click capture in variant atomic. This was due to the smartness in preventing overlapping exposures of neighboring square, deferring the task to expose the grid to squares that were beyond the edge. Now all squares in the explosion range are exposed including grid. --- board.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/board.c b/board.c index a0ce36e..533e7fb 100644 --- a/board.c +++ b/board.c @@ -641,7 +641,7 @@ again: if(Explode(board, fromX, fromY, toX, toY)) { // mark as damaged int i,j; for(i=0; i