From 9c86be834cc83626076ba84f0c803b619512cd86 Mon Sep 17 00:00:00 2001
From: Arun Persaud
Date: Sun, 22 Apr 2012 04:08:33 +0000
Subject: [PATCH] Put 4.6.2 news page in separate folder
---
index.html | 4 ++--
whats_new/4.6.0/index.html | 4 ++--
whats_new/4.6.1/index.html | 39 ++++++++-------------------------------
3 files changed, 12 insertions(+), 35 deletions(-)
diff --git a/index.html b/index.html
index 380245e..aff7ac0 100644
--- a/index.html
+++ b/index.html
@@ -46,7 +46,7 @@ System.
Documentation
On-line User Guide
More Screenshots
- What's New in 4.6.2? (stable)
+ What's New in 4.6.2? (stable)
What's New in 4.6.1? (faulty)
What's New in 4.6.0?
What's New in 4.5.3?
@@ -350,7 +350,7 @@ Commons Attribution-NoDerivs 3.0 United States License.
Updated:
-$Date: 2012/04/18 02:29:44 $
+$Date: 2012/04/22 04:08:33 $
diff --git a/whats_new/4.6.0/index.html b/whats_new/4.6.0/index.html
index 907d421..e85a0e5 100644
--- a/whats_new/4.6.0/index.html
+++ b/whats_new/4.6.0/index.html
@@ -82,7 +82,7 @@
- Follow-up (bug-fix) release
+ Follow-up (bug-fix) release (4.6.2)
Preceding release (4.5.3)
@@ -785,7 +785,7 @@ Commons Attribution-NoDerivs 3.0 United States License.
Updated:
-$Date: 2012/04/15 20:36:19 $
+$Date: 2012/04/22 04:08:37 $
diff --git a/whats_new/4.6.1/index.html b/whats_new/4.6.1/index.html
index 4fc1f94..1417971 100644
--- a/whats_new/4.6.1/index.html
+++ b/whats_new/4.6.1/index.html
@@ -3,48 +3,25 @@
-What is new in WinBoard / XBoard 4.6.2?
+What is new in WinBoard / XBoard 4.6.1?
- Note that version 4.6.1 was severely broken due to a faulty 'bugfix', and is now replaced by 4.6.2
-
- This version fixes some bugs found in 4.6.0. Here is a quick list of the changes:
-
-
- - Fix memory corruption bug on second-engine loading (through menu or in tournament), which could destroy -firstInitString
- - Fix bug loading a new engine through the menu (not loading it with the full game, but just upto the current move)
- - Prefix engine command with "./" when a pathname is split up during install, so the engine actually runs (XB)
- - Fix fall-back to -ncp mode when engine does not start (cutting short the feature timeout)
- - Fix bug in position search for FRC castlings (where a King could 'fall off' the board)
- - Fix bug in deriving castling rights for games with holdings after Edit Position (where Qq were never granted)
- - Display a message informing the user how to clear the board, in sweep-select edit-position mode
- - Fix a bug that could stop the clock when the board window was dragged (XB)
- - Fix switching off highlighting during game (so last highlights do not remain for the rest of the game)
- - Allow user to enter the name of a non-existing file when browsing for a save file (WB)
- - Make sure rarely used engine-related options (such as -firstNPS) are also correctly loaded during session
- - Correctly handle parsing of Crazyhouse promotions with legality-testing off
- - Fix click-click detour under-promotions, which were not working for non-captures
- - Don't strip path from engine command if directory is explicitly given in Load Engine dialog
- - Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB)
- - No longer fatal if second engine does not support current variant (just refuse Two Machines mode)
- - Scroll XBoard game list to keep selected item in view (XB)
- - Suppress spurious error popup when starting observing of bughouse games
- - Fix vertical axis ticks in eval graph with drop games
- - Put title on same line as menu bar only for -size 72 and larger (with -titleInWindow, XB)
- - Properly open and close debug file when switching debug mode through key binding Ctrl-D (XB)
-
+ Version 4.6.1 suffered a regression due to a faulty 'bugfix', and has been replaced by 4.6.2
-
+
--
1.7.0.4