From a2c8806b3b302ea74c67b21427c3100176bc4e05 Mon Sep 17 00:00:00 2001 From: Arun Persaud Date: Sun, 15 Apr 2012 20:36:32 +0000 Subject: [PATCH] Update 4.6.1 news page --- whats_new/4.6.1/index.html | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/whats_new/4.6.1/index.html b/whats_new/4.6.1/index.html index e13357c..8ce3ea4 100644 --- a/whats_new/4.6.1/index.html +++ b/whats_new/4.6.1/index.html @@ -30,9 +30,13 @@
  • Allow user to enter the name of a non-existing file when browsing for a save file (WB)
  • Make sure rarely used engine-related options (such as -firstNPS) are also correctly loaded during session
  • Correctly handle parsing of Crazyhouse promotions with legality-testing off
  • +
  • Fix click-click detour under-promotions, which were not working for non-captures
  • +
  • Don't strip path from engine command if directory is explicitly given in Load Engine dialog
  • Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB)
  • No longer fatal if second engine does not support current variant (just refuse Two Machines mode)
  • Scroll XBoard game list to keep selected item in view (XB)
  • +
  • Suppress spurious error popup when starting observing of bughouse games
  • +
  • Fix vertical axis ticks in eval graph with drop games
  • Put title on same line as menu bar only for -size 72 and larger (with -titleInWindow, XB)
  • Properly open and close debug file when switching debug mode through key binding Ctrl-D (XB)
  • @@ -61,7 +65,7 @@ Commons Attribution-NoDerivs 3.0 United States License.

    Updated: -$Date: 2012/04/15 20:36:21 $ +$Date: 2012/04/15 20:36:32 $

    -- 1.7.0.4