From abc22463364ee2865728feb89bced464a5ce6139 Mon Sep 17 00:00:00 2001 From: H.G.Muller Date: Wed, 18 Feb 2015 22:47:30 +0100 Subject: [PATCH] Fix illegal drops Even white was dropping black pieces on those! --- backend.c | 9 +++++++-- 1 files changed, 7 insertions(+), 2 deletions(-) diff --git a/backend.c b/backend.c index 71a795c..d8b85a1 100644 --- a/backend.c +++ b/backend.c @@ -5527,7 +5527,12 @@ ParseOneMove (char *move, int moveNum, ChessMove *moveType, int *fromX, int *fro case BlackASideCastleFR: /* End of code added by Tord */ case IllegalMove: /* bug or odd chess variant */ - if(currentMoveString[1] == '@') goto drop; // illegal drop + if(currentMoveString[1] == '@') { // illegal drop + *fromX = *moveType == WhiteOnMove(moveNum) ? + (int) CharToPiece(ToUpper(currentMoveString[0])) : + (int) CharToPiece(ToLower(currentMoveString[0])); + goto drop; + } *fromX = currentMoveString[0] - AAA; *fromY = currentMoveString[1] - ONE; *toX = currentMoveString[2] - AAA; @@ -5551,10 +5556,10 @@ ParseOneMove (char *move, int moveNum, ChessMove *moveType, int *fromX, int *fro case WhiteDrop: case BlackDrop: - drop: *fromX = *moveType == WhiteDrop ? (int) CharToPiece(ToUpper(currentMoveString[0])) : (int) CharToPiece(ToLower(currentMoveString[0])); + drop: *fromY = DROP_RANK; *toX = currentMoveString[2] - AAA; *toY = currentMoveString[3] - ONE; -- 1.7.0.4