From ba73e4e6a70ccc8ef68896a7a4cd84c032852f86 Mon Sep 17 00:00:00 2001 From: Arun Persaud Date: Wed, 15 Oct 2014 21:23:26 -0700 Subject: [PATCH] updated Changelog, DIFFSTAT, and SHORTLOG --- ChangeLog | 1560 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DIFFSTAT | 435 +++++++++++++++++ SHORTLOG | 354 ++++++++++++++ 3 files changed, 2349 insertions(+), 0 deletions(-) diff --git a/ChangeLog b/ChangeLog index 0862e38..5301dd3 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,1566 @@ ChangeLog for XBoard/WinBoard (latest entries created by git log --no-merges --pretty="%ai %an <%ae>:%n%s%n%n%b" vlast.. ) +2014-10-15 21:06:36 -0700 Arun Persaud : +fix osxapp enable option in configure.ac + + +2014-10-15 21:06:00 -0700 Arun Persaud : +remove experimental from gtk build option + + +2014-10-15 21:02:38 -0700 Arun Persaud : +only enable osxapp build target on apple systems, clean up configure.ac a tiny bit + + +2014-10-15 20:57:28 -0700 Arun Persaud : +update NEWS file + + +2014-10-15 23:48:14 +0200 H.G.Muller : +Don't switch to engine-defined variant on game loading + +When loading a game from PGN the variant tag will have been decoded as +'normal' in case of an engine-defined variant, and we certainly would +not want to switch to that. Better stay in the variant the user had +selected before, and hope for the best. + +2014-10-15 21:50:44 +0200 H.G.Muller : +Implement displaying of variant tag in Game List + +The variant tag was displayed as an empty string in game-header lines. +Processing it during PGN load was not able to handle engine-defined +variants anyway; they were recognized as 'normal'. A new field in the +GameInfo struct now holds variantName in text form, and this is the +primary place from which it is displayed in the Game List. + +2014-10-15 21:06:53 +0200 H.G.Muller : +Update Game List when setting new Game List Tags + +Using the Game List Tags dialog to alter the gae header lines now +automatically causes an update of the Game list according to the new +tags specification. + +2014-10-15 20:26:31 +0200 H.G.Muller : +Reset move entry on Clear Board + +The board markers would stay on when the board was cleared, and a +no-longer-present piece would stay selected, leading to deletion of the +first piece that you tried to select. + +2014-10-14 09:38:05 +0200 H.G.Muller : +Split Tournament dialog in side-by-side panes + +This seems to cure a sickness in some Xaw versions, which refused +to display text in the text widgets, or make them sensitive for mouse +clicks if the last three buttons were added. It also helps keeping +the 'OK' button on-screen in the GTK version. + +2014-10-12 19:43:24 +0200 H.G.Muller : +Remember position obtained from setup + +When the engine sends a setup command, it should be remembered as +initialPosition, in order for the castling 'rook' test of the Betza +move generator to work. + +2014-09-13 12:35:12 -0700 Joshua Pettus : +Add build script to configure for a XBoard.app for OS X + +This relies on the the gtk build and adds some special code in +gtk/xboard.c so that XBoard can be installed inside the app directory +independ on where the app file is located. + +2014-10-12 10:09:51 -0700 Arun Persaud : +replaced hardcoded pngdir with built-in ~~ + +don't need to create xboard.conf from xboard.conf.in anymore + +2014-10-12 00:18:50 +0200 H.G.Muller : +Some improvement on new Shogi SVG pieces + + +2014-10-11 10:55:41 -0700 Arun Persaud : +updated spanish, ukranian, and dutch translation + + +2014-10-11 19:42:03 +0200 H.G.Muller : +Fix logos Xaw + +The patch for logo standard left a typo and an excess line in the Xaw +version. This is fixed, and also implements the user-logo cascade for +the Xaw version. + +2014-10-11 19:26:23 +0200 H.G.Muller : +Try also /home//.logo.pgn for user logo + +The user logo now also has a cascade, first looking in the user's home +folder for a file .logo.png, and then in the -logoDir for .png. + +2014-10-11 16:38:03 +0200 H.G.Muller : +Fix ICS logo display + + +2014-10-10 18:14:09 +0200 H.G.Muller : +Show current variant on New Variant buttons GTK in bold + +If an engine-defined variant is selected, we compare its name to the +inscription on the button, otherwise we compare the variant numbers. +(Test to trigger this is a bit awkward, to not inadvertantly apply it +to the ICS Text Menu, which also has colored buttoms.) + +2014-10-10 17:01:51 +0200 H.G.Muller : +Increase number of engine-defined-variants Buttons XB + +An third column is added to the New Variant dialog when necessary. + +2014-10-09 23:25:26 +0200 H.G.Muller : +Force GTK logo size to quarter board width + +This is what GTK will do anyway, because clocks and logos are in a hbox +that equally divides space, so telling XBoard different just misinforms it. + +2014-10-09 17:08:45 +0200 H.G.Muller : +Replace default Shogi pieces + +The SVG Shogi pieces are replaced by a new set, made by Joshua Pettus. +This set also contains and Elephant and Crown Prince. + +2014-10-09 09:35:33 +0200 H.G.Muller : +Implement new logo standard + +XBoard now looks in the system directories for plugin logos, +/usr/(local/)share/games/plugins/logos, according to the cascade +-logoDir, engine dir (-fd,-sd), /usr/local/..., /usr/... + +2014-10-09 08:47:25 +0200 H.G.Muller : +Relocate OS X' LOCALEDIR + + +2014-10-08 21:56:28 +0200 H.G.Muller : +Fix check test with multi-leg moves + +The check test after a multi-leg move was still using the same kill +square in the opponent's reply, making it blind to King captures in +a second leg. So far we got away with that because the Shogi multi-leg +pieces also can reach all their potential victims in a single step, +but with engine-defined multi-leg moves there is no guarantee this +will always be the case. + +2014-10-08 21:55:17 +0200 H.G.Muller : +Fix infinite loop in cylinder moves + + +2014-10-07 19:13:54 +0200 H.G.Muller : +Let t on final leg in Betza notation forbid checking + +To allow approximate definition of pieces that are too difficult to +describe exactly, we can revoke their capture rights on Kings, +to prevent imagined moves that happen to threaten a King forces the +opponent to evade this imagined check, making most of his moves illegal. +Then the piece can be safely replaced by an upward-compatible one, +leaving rejection of the extra moves to the engine. + +2014-10-07 18:56:59 +0200 H.G.Muller : +Implement Betza hr and hr as chiral move sets + +To easily separate right- and left-handed moves on oblique atoms +(which needs opposite use of l and r in their multi-leg continuations), +the direction sets hr and hl are added. + +2014-10-07 08:20:06 +0200 H.G.Muller : +Preserve other Betza mode bits on setting default modality + + +2014-10-06 20:20:00 +0200 H.G.Muller : +Switch to new Betza orth-diag conversion standard + +The interconversion from orthogonal to diagonal atoms is now possible +for any 4-way atom, based on specification of an 'in-between' direction, +irrespective of modality. Also take backward out of default continuation +direction-set. + +2014-10-03 10:31:47 +0200 H.G.Muller : +Implement Betza t modifier for hop-own + +The 't' modifier will restrict any form of hopping as specified by +p or g modifiers to friendly pieces. This only works on non-final legs. + +2014-10-02 19:32:45 +0200 H.G.Muller : +Implement directional modifiers on KQ, and let y&g upgrade + +The Betza y and g modifiers now not only change range, but also upgrade +the directional capabilities of the atom to full non-degenerate 8-fold. +Directional modifiers can now be used in that symmetry too, to maximally +exploit this, and implement 4-fold pieces that make 45-degree turns. +Let oblique continuation legs also use the non-degenerate system. + +2014-10-02 15:19:09 +0200 H.G.Muller : +Implement Betza y modifier + +The non-standard modifier 'y' is the spontaneous counterpart of 'g', +changing the range of the atom, and upgrading its directionality. + +2014-10-02 10:21:43 +0200 H.G.Muller : +Implement Betza g modifier for non-final legs + +The g modifier is implemented as a p that turns a rider into the +corresponding leaper when it hops, and vice versa. This is done by +stripping off any existing range indicator, and making the range +infinite by suffixing '0' when the old range was 1 (whether implied +or explicitly written). Except that for sliders/steppers this is done +by atom-name conversion after stripping off the range. Limited range +thus in general turns into leaper (D -> D0, Dn -> D), but with FWK +W3 -> R and R3 -> W, etc. + +2014-10-01 15:32:14 +0200 H.G.Muller : +Implement Betza a modifier + +This is pretty complex, and might overload the current primitive two-leg +legality testing when pieces are defined that can reach squares only in +two legs. + +2014-10-01 09:28:32 +0200 H.G.Muller : +Implement Betza j on W,F as skip first square + + +2014-10-04 21:56:14 +0200 H.G.Muller : +Always accept piece commands for Falcon and Cobra + +The wild-card pieces Falcon and Cobra do not have any moves assigned to +them, and XBoard would accept any move for them even when legality +checking is on. So for these pieces it is always better to trust the +engine's piece definition. + +2014-10-04 21:52:51 +0200 H.G.Muller : +Fix pieceToCharTable of Falcon Chess + +This variant was using the Falcon piece, but defining ID F for the +unused Lance instead. + +2014-10-04 19:59:13 +0200 H.G.Muller : +Don't preserve setup position on board-size change + +Normally the setup command sent by an engine is ignored if the user +already has set up a position, to not render it impossible to do the +latter. But if the setup command orders a different board size nothing +the user has set up can possibly remain valid. + +2014-10-04 19:39:06 +0200 H.G.Muller : +Reset move entry on stepping through game + +A forward or backward step through the game after selecting a from-square +did not erase the latter, so that it became impossible to select a +from-square for an opponent move, as it would be interpreted as the +to-square for the patially entered move. This was especially annoying +with legality testing off, as the legality test there, based on the +square markings, does not reset the entry state either, but waits +until you do click a legal to-square, so that you had to attempt +moving with pieces of the side not to move to get out of this state. +Now stepping through another position will reset the move-entry state +completely, always considering the first click a from-square selection. + +2014-10-07 20:55:00 +0200 H.G.Muller : +Fix engine-defined variant as startup + +Non-standard names were all recognized as 'normal' in InitBackend1(). +Now if the -variant argument was not "normal", it is assumed to be an +engine-defined variant if we run with engine. + +2014-10-07 18:53:50 +0200 H.G.Muller : +Fix clipping of board GTK + +ResizeBoardWindow now measures the with of the window dressing by +brute force, interrogating GTK both for the width of the top-level +window and the board widget, and subtracting the two. + +2014-10-08 18:28:09 +0200 H.G.Muller : +Fix writing of Seirawan960 virginity in FEN + +When variant seirawan was played with Fischer castling, only the +castling rights were written, and not the virginity of other pieces. +Now all virgin files are dumped in Shredder-FEN style. + +2014-09-29 21:07:17 -0700 Arun Persaud : +update po/pot files + + +2014-09-29 21:00:42 -0700 Arun Persaud : +new version number for release 4.8.0 + + +2014-09-13 14:33:37 -0700 Arun Persaud : +fixed whitespace error in configure.ac for os x + + +2014-09-20 10:06:17 -0700 Arun Persaud : +update gettext configuration to not include any generated files in git + +before we had a somewhat mixed setup, which seems to create problems +when a different gettext version was installed on the users machine compared +to the version used to generate the files in git. This should solve +the problem. The user will now have to generate these files using autopoint, +which we call from autogen.sh. + +2014-09-28 22:19:00 +0200 H.G.Muller : +Configure XBoard for -size 49 in master settings + +Now the code for auto-sizing works, it turns out this does more harm than +good in the GTK build, as it takes maximum size that fits the screen as +initial size, and the board window then cannot be shrunk below that. +So we configure a hard -size 49 for a cold startup. + +2014-09-28 21:27:22 +0200 H.G.Muller : +Implement ff etc. in Betza parser + +Dupliacated directional modifiers can be needed with oblique moves +to unambiguously specify a direction set, e.g. ffrrN. + +2014-09-28 13:40:13 +0200 H.G.Muller : +Rename PGN Pieces tag to VariantMen + +Following a suggestion from Steven Edwards, this indeed makes a much +clearer name. Also add code to skip the tag on reading, rather than +allowing it to end up with the 'extra tags', as the latter could lead +to duplication of the tag on subsequent saves. + +2014-09-28 11:18:10 +0200 H.G.Muller : +Suppress use of promo-Gold bitmaps in Tori Shogi (WB) + +In Tori Shogi the Swallow Pawn does not promote to Tokin, so the use +of a Gold General pictogram would only be confusing. So we stick to +the regular fairy bitmaps in Tori, which is recognized by the board +having 7 ranks in Shogi. + +2014-09-28 10:55:10 +0200 H.G.Muller : +Prevent board-size oscillations + +It could happen that after resize there was room for enlarging the +squares by one pixel, but that this crossed the boundary where the line +gaps also become wider, and there is no room for making both squares +and line gap. This would cause perpetual oscillations of the window size. +Resizing is now suppressed when a 1-pixel square-size increase would also +result in a line-gap increase. + +2014-09-28 10:09:17 +0200 H.G.Muller : +Allow use of second-row pieces for non-promoted in drop games + +Second-row pieces were automatically demoted on capture, but this +should really happen only when the piece-to-char table says it is a +shogi-promoted piece (assigned a '+' there). Pieces assigned a letter +should really stay themselves. + PieceToNumber had to be adapted to skip '+' pieces in order to count +correctly for second-row pieces, as did the code in UserMoveEvent() that +mapped the from-square onto the piece type. (Why do we do that anyway? +The piece type was displayed on the from-square!) + +2014-09-26 20:24:05 +0200 H.G.Muller : +Fix reset of 50-move counter on FRC castling + +The FxR internal representation was taken a bit too seriously! + +2014-09-26 20:15:33 +0200 H.G.Muller : +Fix abort of machine game on variant mismatch + +When the second engine did not support the current variant, and we clicked +Two Machines, there was an error popup, but the Two Machines menu item +stayed checkmarked. Now we explicitly uncheck it, and switch to EditGame +mode. + +2014-09-26 19:47:08 +0200 H.G.Muller : +Make unsupported variant on loading 1st engine non-fatal + +Like in the startup code, when the loaded engine does not play the +currently selected variant, we now figure out what the engine does play, +and switch to that. The error message still pops up, but not non-fatal. + +2014-09-25 23:37:24 +0200 H.G.Muller : +Print PGN Piece tag listing engine-defined pieces + +A newly defined PGN tag is printed, which summarizes all non-standard +pieces. Black copies of identically named white pieces are suppressed. +In the future also non-standard naming should be reported here. + +2014-09-25 19:11:21 +0200 H.G.Muller : +Always accept piece commands in partly supported variants + +Normally piece commands are ignored when legality checking is on, as +XBoard's idea of legality should obviously overrule the engine's. +In variants that are not or only partly supported, however, XBoard has +no own idea of what is legal, so it is better to take the engine's +advice than enforcing wrong rules. + +2014-09-25 12:29:15 +0200 H.G.Muller : +Size seek graph to also cover board rim WinBoard + +The seek graph always used the plain board size, but in WB it is +possible to diplay a rim around the board, and the seekgraph would +then be positioned in the upper-left corner of the rim, leaving the +lower and right board edge and rim uncovered. Its size is now increased +to fill the entire window (as leaving a rim around it seems not useful). + +2014-09-25 11:48:00 +0200 H.G.Muller : +Reparse ambiguous move under built-in rules + +When a move parses as ambiguous under engine-defined piece locomotion, +we re-parse it with XBoard's native idea of the pieces, just in case +it is a move from a game that was saved without the engine having +redefined the pieces. This keeps games created before the introduction +of the 'piece' command loadable. + +2014-09-25 11:14:06 +0200 H.G.Muller : +Prevent multi-path moves from parsing as ambiguous + +In Cylinder Chess the MovesFromString() generator might generate duplicate +moves, one wrapping, the other direct. When they were both counted as +matching the SAN input move, Disambiguate() would think it an ambiguous +move. So a move that came from the same square as the one we already +have must not be counted. + +2014-09-24 21:47:59 +0200 H.G.Muller : +Fix cross-edge e.p. capture in Cylinder Chess + +ApplyMove() did not remove the e.p. victim when an edge-crossing e.p. +capture was made, because e.p. rights are only set to neighboring files +(after checking there is a Pawn there to capture). The e.p. heuristic +has now been changed to also assume e.p. on file-changing Pawn moves +that span a large number of files, assuming that these will be wrapping +moves. Eventually we should change to better e.p. logic that can be +integrated with engine-configured move generation, as the current system +would fail for any Pawn that captures more than just neighbor ranks. + +2014-09-24 19:43:27 +0200 H.G.Muller : +Implement Betza o modifier for cylinder boards + + +2014-09-24 17:02:37 +0200 H.G.Muller : +Improve virginity test for engine-defined pieces + +Two squares in the board are now reserved for flags that indicate +whether back-rank pieces have been touched. This allows MovesFromString() +to accurately test virginity of these pieces, rather than having to assume +it when the piece matches that in the opening position. For other ranks +the latter test is still used, as these are normally (irreversible) Pawns, +which cannot return there (and in drop games, when they would, would again +be considered virgin enough for the purpose of double-pushing!). + +2014-09-24 13:20:31 +0200 H.G.Muller : +Implement Betza p and g modifiers in piece command + + +2014-09-24 08:28:40 +0200 H.G.Muller : +Repair piece defs with showTargetSquares off + +The proxy legality checking based on marking of target square was +rejecting all moves when target squares were not highlighted. + +2014-09-23 21:53:55 +0200 H.G.Muller : +Allow definition of castling in piece command + +Castling is defined by the O atom, with a suffix indicating the number +of steps the King must step in the direction of the corner. Kings keep +their normal castling unless overruled by this. Can currently only be +used on the variant's royal piece, as XBoard's ApplyMove() is not smart +enough to understand displacing the corner piece is implied when it is +used on other pieces. + +2014-09-23 21:49:44 +0200 H.G.Muller : +Update description of piece command in protocol specs + + +2014-09-23 14:52:16 +0200 H.G.Muller : +Improve SAN of Pawn moves and allow Betza e.p. definition + +The move descriptions in 'piece' commands can now use 'i' and 'n' +modifiers to define a blockable double push. ('n' only work for moves +of stride 2!) The test for initial moves now is based on comparison with +the opening position, rather than on a way-to-generous heuristic. (This +still does not prove in generak the piece did not move, though, but it +does for Pawns.) A new 'e' modifier stands for e.p. capture; to implement +this the rank and file of the e.p. square are now stored in the board. +(EP_STATUS was holding the file of the moved Pawn, which in Berolina Chess +is not the file of the e.p. square!) + The generation of SAN moves for Pawns can now reliably distinguish between +captures and non-captures even in Berolina, when the move generator informs +it whether the move was e.p. capture. + +2014-09-22 22:48:50 +0200 H.G.Muller : +Retune -stickyWindows GTK + +This still does not work well, and in particular windows refuse to stick +to the top of the board window. + +2014-09-22 21:59:00 +0200 H.G.Muller : +Fix detection of screen size GTK + +A gdk call that can get the screen without there first being a window +mapped to it is used now. This fixes initial sizing of the board window +on a cold start. + +2014-09-22 21:57:23 +0200 H.G.Muller : +Configure a size for the Eval Graph + +If no size for the Eval Graph window is configured in the master +settings file, the window will pop up as 2x4 pixels. + +2014-09-22 20:39:21 +0200 H.G.Muller : +Prevent crash on specifying non-existent texture XB + +By setting the texture width to 0 when the texture could not be loaded, +XBoard will never attempt to draw it. + +2014-09-22 20:30:50 +0200 H.G.Muller : +Configure some themes in XBoard master settings + +The -themeNames option is set to contain some themes that could be +defined with the default pieces and textures that come with XBoard. + +2014-09-22 18:48:00 +0200 H.G.Muller : +Remove debug printf + + +2014-09-21 16:47:41 +0200 H.G.Muller : +Control Eval Graph with mouse + +Let mousewheel control evalZoom, and right-click toggle between +normal view and differential view ('blunder graph'). + +2014-09-21 16:10:19 +0200 H.G.Muller : +Add extra font field to Option struct + +Storing the font in the textValue field was too kludgy, as this field +is already heavily used in the various Option types, for storing handles, +or defining colors and callbacks. A 'font' field is now added at the end, +so that it can be optionally initialized in the rare case it is needed. + +2014-09-21 13:44:11 +0200 H.G.Muller : +Repair damage done by merging with v4.7.x + + +2014-09-21 08:36:22 +0200 H.G.Muller : +Sort fail lows and fail highs below others + +Every more recent line should always float up aove lines that were +indicated to be fail lows or fail highs through ? or ! PV suffixes. + +2014-09-20 12:58:32 +0200 H.G.Muller : +Describe the new texture conventions in manual + +The exact rules for how textures are scaled in response to their +filename is described in the manual. + +2014-09-19 10:22:14 +0200 H.G.Muller : +Force exactly overlayed texture scaling through filename + +A filename suffix -NxM.png on a texture image will cause XBoard to scale +the image as if it were the image of a complete board of N files and M +ranks, to make the square size equal to that of the current board, +and adjust the cutting parameters such that contiguous squares are cut +out of it. (If the current board format is larger than NxM, the remaining +space will be padded with white!) + If N=M=0, N and M are assumed to correspond to the current board size, +and the bitmap will be scaled to fit the height of the board. + If no suffix is present, the old cut-and-tile algorithm is used. It will +be assumed the texture bitmap is intended for a single square, unless the +pathname contains a file that starts with "xq", in which case it is assumed +that the file contains a Xiangqi board. + +2014-09-18 23:30:09 +0200 H.G.Muller : +Allow two Pawns per file in Tori Shogi + +When the board has 7 ranks it is assumed to be Tori Shogi, and the +requirement for maximally one Pawn per file is relaxed to two. + +2014-09-18 23:08:36 +0200 H.G.Muller : +Test legality even when off if engine defined pieces + +After reception of a piece command XBoard will mark target squares +even when legality testing is off, and now also will require the lifted +piece to land on a marked square (like when the engine highlighted them +through a highlight command). + A problem is that this does not work for drops, as drops do not mark +target squares. So drops are always accepted. Which of course is bad +for Pawn drops. But there really is no way yet for an engine to specify +how pieces can be dropped, similar to the 'piece' command. + +2014-09-17 22:32:43 +0200 H.G.Muller : +Fix texture scaling + + +2014-09-17 13:41:58 +0200 H.G.Muller : +Implement engine-defined pieces + +When legality testing is off, XBoard now listens to 'piece' commands +to redefine its move generator. After such a piece command is received, +target-square marking also can be used when legality testing is off. +The engine keeps in charge of legality testing, though. + Only a very basic version of Betza notation is currently understood for +the move description: mode modifiers have to appear in the order mcd, +and gpz modifiers are ignored. Multi-leg moves as in Betza 2.0 is not +implemented at all. A leading i modifier limits the moves to the first +two ranks, which is no good at all. (But XBoard does not keep track of +which pieces have moved, and this at least would work for Pawns in a +FIDE-like setup, in particular Berolina.) + +2014-09-17 09:44:15 +0200 H.G.Muller : +Scale texture bitmaps that are not large enough + +Texture bitmaps are now sized up by an integer factor to be at least +as large as the board (if they seem intended for a full XQ board, which is +assumed when they are larger than 256x256) or the square. This necessitated +the textures to be re-initialized in InitDrawingSizes whenever the window +size changes. + +2014-09-16 19:04:19 +0200 H.G.Muller : +Ignore color arguments not starting with # + +Old settings files from xpm-using version might still contain color +designations like 'white' or 'red'. Since Cairo would interpret these +as black, it is better to ignore them, so the default color is used. + +2014-09-15 15:30:40 +0200 H.G.Muller : +Implement -autoInstall option + +When -autoInstall is a non-empty string, XBoard will scan the system's +plugin specs directories for UCI and WB protocol, to see if new engines +were added since the last settings save. If so, they are added to the +list of installed engines. + The variants listed in the plugin-spec files are currently ignored, +but the option is already configured to install engines for all variants. + +2014-09-14 22:47:55 +0200 H.G.Muller : +Fix typo + + +2014-09-14 21:41:04 +0200 H.G.Muller : +Make inlined functions static + +Clang apparently chokes on non-static inline functions, +and they were not used from other files anyway. + +2014-09-09 20:29:15 -0700 Arun Persaud : +updated spanish translation, added new polish translation + + +2014-09-13 09:12:54 +0200 H.G.Muller : +Look for logo in engine dir first (GTK) + +When setting engine logos, we look for a file logo.png in the engine +directory, before trying .png in the -logoDir. This is useful +on OS X. Fix bug that checks for existence of -fd/sd rather than -logoDir, +when using the latter (also in Xaw). + +2014-09-11 23:10:59 +0200 H.G.Muller : +Fix checkmarking of OS X menu items + +The routine MarkMenuItem() was moved to xboard.c, where it can see +the OSX-specific #defines, and calls to sync_menu_bar were added +to it, and to EnableNamendMenuItem(). + +2014-09-11 22:48:10 +0200 H.G.Muller : +Fix crash of tournament dialog GTK + +The font/color disambiguation of the Option.textField in Label and +ulti-line TextBox options cannot stand it if unused elements are +initialized as "" rather than NULL. + +2014-09-11 19:17:55 +0200 H.G.Muller : +Let OS X display dock icon + + +2014-09-11 12:41:50 +0200 H.G.Muller : +Fix Xaw button color error + +The textValue field, now also used to indicate font, was used in two +places when popping up buttons, and the font patch only addressed one. + +2014-09-11 10:23:42 +0200 H.G.Muller : +Make SVGDIR a variable + +Replace all occurrences of SVGDIR in the source by svgDir, a char array +that is initialized to SVGDIR, so that it can be altered at run time. +This is needed to make portable apps. Where SVGDIR was used in string +concatenation, the code had to be re-written to use snprintf to do the +concatenation at run time, through a new function LoadIconFile. +The extension of image files used there is now made dependent on the +__APPLE__ switch, so that it can use .png in OS X (which does not seem +to understand SVG icons). + +2014-09-10 21:20:40 +0200 H.G.Muller : +Fix warning in dead code Show + + +2014-09-10 20:49:38 +0200 H.G.Muller : +Reorder variants, to comply with Polyglot book specs + +XBoard's variant number is used as a key to access Polyglot opening +books, and thus cannot be changed without consequences. (As it was when +we introduced ASEAN and Chu Shogi.) + We also renamed Chu Chess to Elven Chess (under which name it is now +described on chessvariants.org). + +2014-09-10 19:52:12 +0200 H.G.Muller : +Reserve piece command in protocol specs + + +2014-09-10 18:54:45 +0200 H.G.Muller : +suppress Alien Edition standard variants + +Variants that are standard in the Alien Edition should not be +recognized as engine-defined variants: the engines that announce +them will not respond with the required setup command, so allowing +the user to select them just leads to trouble. + +2014-09-10 13:51:44 +0200 H.G.Muller : +Fix SetWidgetFont GTK + +This was testing for an empty font spec in the wrong way, with as a side +effect that some pointers to font strings would be interpreted as colors. + +2014-09-10 15:56:59 +0200 H.G.Muller : +Update protocol specs + + +2014-09-09 21:43:39 +0200 H.G.Muller : +Let message field and button bar use GTK -messageFont + +The -messageFont spec (using the default coordFont pixel size, like the +others) is now used to modify the fonts of message field and buttons +in the button bar. They pass a pointer to the appData font variable in +their Option's textField. This conflicts with the use of this field in +buttons for specifying a color, as done in the New Variant buttons. +This is resolved by checking if the first byte of the pointed-to value +is a #. The Xaw version must ignore the textField if it does not +specify a color. + +2014-09-09 20:51:54 +0200 H.G.Muller : +Fix GTK fonts + + +2014-09-09 19:57:52 +0200 H.G.Muller : +Use coordFont default pixel size for other fonts + +The message-font is way too large for the dialogs. A better solution +would be to redo the entire table of SIZE_DEFAULTS in xboard.h, as +this file is front-end-specific anyway. + +2014-09-09 19:39:50 +0200 H.G.Muller : +Use -gameListFont in Game List + +Not implemented in a very generic way, but hacked into the code that +added the handler. There aren't many other listboxes that would need +adjustable font. + +2014-09-09 16:49:18 +0200 H.G.Muller : +Fix Chat window for Xaw build + +The ICS output field and Hide button are removed from the ICS Interaction +window, to make it similar to the old Chat window. This required adding +some tests in the handlers of this window, to prevent segfaults due to +accessing it. + +2014-09-09 15:53:29 +0200 H.G.Muller : +Fix infinite-regression problem on OS X + +Apparently the OpenFile handler can already be called during +gtkosx_application_ready (or gtk_signal_connect), so we have to make +sure 'suppress' is set before we call those. + +2014-09-09 10:47:41 +0200 H.G.Muller : +Correct for .Xresources form->paneA renaming in manual + +In the Xaw build the name of the form widget of dialog.layout.form... +hierarchy was changed to paneA, paneB, ... when allowing multi-pane +dialogs through the Break Option (such as the Engine Output window). + +2014-09-09 10:36:42 +0200 H.G.Muller : +Use GTK fonts in Engine Output and Move History + + +2014-09-08 20:42:11 +0200 H.G.Muller : +Include some conditional OS X fixes + +DATADIR must be corrected to ~~ in the OS X app, and the info command +must be started in a different way. + +2014-09-08 20:12:08 +0200 H.G.Muller : +Fix WB DoEvents error + + +2014-09-08 19:06:35 +0200 H.G.Muller : +Limit auto-extending to click on first move of PV + +Even when auto-exted on clicks on the tail of a PV will no longer cause +any moves to be added to the game. Only clicks on or before the first +move can do that now. + +2014-09-08 16:20:26 +0200 H.G.Muller : +Animate multi-leg in auto-play and forward event + +Replaying multi-leg moves is now also done by animating both legs. +In addition, the highlights are set on final and intermediate square, +rather than from-square. +(There seems to be a great deal of code duplication here. Why doesn't +AutoPlayOneMove simply call ForwardInner?) + +2014-09-08 14:45:51 +0200 H.G.Muller : +Fix key bindings for non-menu functions + +The accelerator keystrokes for next game, previous game and debug mode, +which don't have menu items, and are grouped in the menu table 'noMenu', +were not treated in the building of the translation table, as 'noMenu' +does not occur on the menu bar. An extra iteration is done now to +treat this menu group. + +2014-09-08 14:24:59 +0200 H.G.Muller : +Fix Xaw key bindings + +The routine to automatically construct the translation table for +accelerator keys did not respect the rule that more specific keystrokes +(like :MetaHome:) have to be defined before more general ones +(like :Home:). As a result Alt+Home would activate the Revert +item, intended for plain Home. + +2014-09-08 14:20:08 +0200 H.G.Muller : +Define default font names + + +2014-09-08 09:25:18 +0200 H.G.Muller : +Fix MSVC problems + +Book.c did not include config.h, and thus missed the redefinition of +snprintf (which is not known in MSVC). The use of 'inline' in parser.c +also needed an MSVC redefinition, now added to winboard/config.h. + +2014-09-08 09:22:55 +0200 H.G.Muller : +Fix GTK font patch + + +2014-09-07 23:35:22 +0200 H.G.Muller : +Replace strcasecmp by StrCaseCmp + +The MicroSoft compiler does not know strcasecmp, so we better use +our own function for this everywhere. + +2014-09-07 23:28:29 +0200 H.G.Muller : +Let GTK build pay attention to font arguments + +Multi-line text edits now use the initial value of the Option.textValue +field as a pointer to a (char*) holding a font name, to be used for +the text displayed in it. (After which they overwrite the field with +the textView handle.) The font options -tagsFont, -commentFont, icsFont, +-moveHistoryFont and -gameListFont are now activated in the GTK build, +to control the corresponding memos. + +2014-09-07 13:58:15 +0200 H.G.Muller : +Fix auto-display comment option in General Options + +This options had the same ID as auto-Queen, making it ignored. + +2014-09-07 13:43:48 +0200 H.G.Muller : +Call DoEvents during time-consuming operations + +Processing of a game file for reading it, searching positions, saving +selected games or creating a book from them can take minutes. To keep +the application responsive during that time, the main loops of those +tasks calls DoEvents(). A possible risk is that the user can now do +too much, and will initiate actions that interfere with the tast in +progress. + +2014-09-07 13:32:49 +0200 H.G.Muller : +Fix GameListHighlight WB + +The routine to highlight a game line in the Game List listbox of WinBoard +used an extremely inefficient linear search to find the game amongst the +selected games. This has now been replaced by bisection, after finding +an upper limit to the number of entries in the listbox by doubling +a trial size. + +2014-09-07 12:10:50 +0200 H.G.Muller : +Provide DoEvents function in front-ends + +A routine to process all pending events in a non-blocking way is now +provided in the Xaw, GTK+ and WinBoard front-ends, so that time-consuming +tasks (such as PGN loading or opening-book creation) can call it to keep +the user control over the application alive. + +2014-09-06 23:13:01 +0200 H.G.Muller : +Fix syntax error in bitbase code + + +2014-09-06 22:35:22 +0200 H.G.Muller : +Describe Save Selected Games menu in manual + + +2014-09-06 22:29:43 +0200 H.G.Muller : +Let Save Games as Book only use selected games + +The book-creation code now only takes games into account that are +selected for display in the Game List. + +2014-09-06 22:20:19 +0200 H.G.Muller : +Rewrite key-binding section of manual + +This section still wrongly described the key-binding procedure from +before the rewrite of the XBoard front-end. + +2014-09-06 13:21:13 +0200 H.G.Muller : +Connect scroll event to Graph Option in GTK + +The mouse wheel is now detected in graphics widgets, and passed to +the user handler as button 4/5 mouse events. + +2014-09-06 13:15:55 +0200 H.G.Muller : +Make sure node count is positive + +Engines that print the node count as an int overflow into negative values +when the count exceeds 2G. This is really an engine bug, but as it +interferes extremely annoyingly with the alignment of the Thinking Output +XBoard now repairs it by adding 4G to undo the overflow. + +2014-09-05 14:03:49 +0200 H.G.Muller : +Connect mousewheel to Forward/BackwardEvent (XB) + +The mouse buttons 4 and 5 are now processed in the handler for the +board widget. + +2014-09-05 13:41:34 +0200 H.G.Muller : +Fix size of time in Engine Output window + +When the thinking time exceeds an hour, the format hr:min:sec is now used, +in stead of min:sec.cents. This prevents the field from extending beyond +the tab stop when thr hours kick in, and should work upto 100 hrs. +(Going beyond that at the moment does not seem useful.) + +2014-09-04 22:57:07 +0200 H.G.Muller : +Verify if font-spec looks like one in Xaw + +To make XBoard resistant to mixed use of Xaw and GTK builds, which +would not understand each others font specs stored in the settings +file (they have in common), we now determine if the value looks like +an X-font. If it doesn't, the Xaw version ignores it. The GTK build already +ignored it if it did lool like an X-font spec. + +2014-09-04 17:03:55 +0200 H.G.Muller : +Fix alignment in Engine Output window + +Numbers above 1000M would become too wide for their field. This is +solved by introducing the abbreviation 'G'. Values below 10M or 10G +now get an extra digit in their fraction, so that the precision is +at least 1%. + +2014-09-01 14:44:54 +0200 H.G.Muller : +Add Save Selected Games menu item + +A menu item to save all selected games in the Game List on a single +file is added. + +2014-09-01 12:03:58 +0200 H.G.Muller : +Add final piece count to search criteria + +The Load Options dialog now has a text field in which a range can be +entered (like 8-10). Position search will then only select games that +had their final number of pieces in this range. + +2014-08-29 21:15:29 +0200 H.G.Muller : +Fix castling rights on using -lgf + +The dummy InitPosition to force loading pieces was taking place after +InitBackend2(), while the latter could have already loaded a game +from an -lgf argument (which would then be spoiled by the InitPosition). +It has been moved to before InitBackend2() now. + +2014-07-29 15:03:04 +0200 H.G.Muller : +Fix crash on double-click in Game List Tags + +A double-click in the Game List Tags listbox has no function, but it +crashed XBoard, because the textValue field of teh ListBox Option definition, +supposed to contain a pointer to the user-supplied handler, contained a +pointer to an empty string. + +2014-07-02 14:34:53 +0200 H.G.Muller : +Fix typing of null moves + +Entering a null move through the move type-in could fail because the +to-square coordinates (not used in its encoding) could have invalid values, +which would reject the move in an early stage of UserMoveEvent(). +Null moves are now exempted from this vaidity test, while variants where +null moves are legal now accept them in any gameMode. + +2014-07-02 14:04:22 +0200 H.G.Muller : +Fix adjusting clocks in Xaw version + +The handler attached to Label options failed to flip the sign of the +option number when a button other than Button1 was pressed, so that time +would always be subtracted on Shift + ClockClick and never added. +Shift now also suppresses interpretation as null move when playing. +(In Analyze / EditGame mode it is still null move starting a variation.) + +2014-07-02 12:37:18 +0200 H.G.Muller : +Fix null-move entry during play + +Null moving by clicking the clock was only accepted in Edit Game and Analyze +mode, while in Chu Shogi and spin-offs it is also allowed during play. +An F_NULL_MOVE flag was introduced to make it easy to test for such variants, +and Machine White/Black mode now also interpret clock clicks as a null move +if the opponent's flag has not yet fallen. + +2014-04-09 09:53:56 +0200 H.G.Muller : +Let EditPosition double-click on piece promote it + +For pieces with Shogi-like promotion (i.e. if the promoted piece has +pieceToChar defined as '+'), let a second click on it in Edit Position +mode promote or demote it (as the case requires) when the piece menu is off, +rather than remove it (as was the old behavior. + +2014-04-09 09:19:43 +0200 H.G.Muller : +Make EditPosition pallette work in Asian variants + +Construction of the pallette position was not working in variants that +did not have Pawns start on 2nd rank, or that had multiple ranks of pieces. +Now the algorithm is applied to all ranks. + +2014-04-05 23:00:17 +0200 H.G.Muller : +Fix crash on opening Tags window Xaw + +Suppressing the optional book button made the Xaw generic popup crash, +because the following button had the SAME_ROW modality, and was thus +positioned w.r.t. a non-existent widget. + +2014-04-05 20:39:55 +0200 H.G. Muller : +Fix writing of Chu-Shogi FENs + +Promoted pieces were getting the wrong ID letter, of the piece demoted +by 11, rather than 22. + +2014-04-01 18:20:29 +0200 H.G. Muller : +Allow pseudo-engines to adjust the clocks + +Implement new options -first/secondPseudo, which declare the corresponding +engine to be a pseudo-engine, which will then be granted super-powers +through some new engine->GUI commands. For instance, to adjust the time +remaining on the GUI clocks through wtime and btime commands (using msec). + +2014-04-01 12:00:14 +0200 H.G. Muller : +Fix piece inscriptions + + +2014-04-01 11:16:48 +0200 H.G. Muller : +Fix reading Chu Shogi FENs + +The X (for Phoenix) was interpreted a 10 empty squares. + +2014-03-17 23:26:08 +0100 H.G. Muller : +Fix loading positions in engine-defined variant + +Paste Position did not work when an engine-defined variant had redefined +the pieceToCharTable, as the position would be interpreted and sent to the +engine before receiving the setup command. Copying the pieceToCharTable +received from an earlier game to appData cures this, because it will then +be used by InitPosition, which would reset the table to default otherwise. + Another problem was that setupSpoiledMachineBlack would not be reset +after a game with no moves, leading to a spurious 'go' command to the engine. + +2014-03-17 23:05:33 +0100 H.G. Muller : +Render inscriptions on Chu-promoted pieces in red + + +2014-03-17 22:56:07 +0100 H.G. Muller : +Allow writing text on pieces + +A new persistent string option -inscriptions allows the user to define +characters to be written on the various piece types. The string is +interpreted as UTF-8. This option is useful for on-the-fly synthesis +of Shogi pieces, where the string can contain the various kanji in +the canonical pieceToCharTable order. Except that only a single color +has to be given. + +2014-03-12 22:08:04 +0100 H.G. Muller : +Fix initial sizing of board + +Previous patches had destroyed the ability to obey the -size option. + +2014-03-10 21:15:30 +0100 H.G. Muller : +Fix width of menu bar + +The truncated name might not have been terminated with '\0'. +TinyLayout now specifies the number of characters kept in the menu names. +In the OS X version truncating is never needed, as the menu bar is +at the top of the screen, independent of board size. + +2014-03-09 20:38:51 +0100 H.G. Muller : +Fix warnings fonts patch + + +2014-03-02 23:10:50 +0100 H.G. Muller : +Implement (clock-)font handling in GTK + +The options -clockFont, -coordFont and -messageFont are activated, +and supposed to have string values like "Sans Bold 12". The default +values have the point size as 'wild-card' %d, however "Sans Bold %d", +and are expanded by a printf with the point size taken from the defaults +table. The expanded versions are saved back into the settings file, +prefixed with a size tag, as usual. + So far -clockFont is the only font that is actually applied while +writing. + The 'clock kludge' was interfering with the initial sizing, as for some +sizes the initial clock-widget height happened to be equal to the final +height. It was therefore abandoned, and we seem to be able to live without +it. + Sizes smaller than 49 were dominated (for 8-wide boards) by the menu bar. +Therefore tinyLayout now uses single-letter menu labels. + +2014-03-02 20:45:57 +0100 H.G. Muller : +Also search indirection files in user's .xboard tree + + +2014-03-02 18:53:17 +0100 H.G. Muller : +Fix error Engine Output text highlighting + +In wengineoutput.c higeTextStart and End where decalred both static and +extern, which somecompilers justifiably don't like. + +2014-03-01 16:09:09 +0100 H.G. Muller : +Fix Board-dialog bug WB + +The drawing code for the sample square did ot restore the correct brush. + +2014-02-28 21:48:19 +0100 H.G. Muller : +Fix various warnings + +Mostly written but never read errors. Also removed a debug printf that was +causing a format warning. + +2014-02-26 16:34:52 +0100 H.G. Muller : +Kludge repair of expose after startup resize + +Redraw of the main board after resize is delegated to DragProc, which is +scheduled after a delay, to make sure the user is done sizing (mainly to +reposition docked windows). But at startup the program-requested resize when +an engine does not support variant normal and needs a different board format +takes so long that the finale size expose occurs after the DragProc timeout. +As a result, the board was never drawn on the resized canvas. + This is quite hard to fix in a satisfactory way. For now the suppression +of board redrawing during resize is disabled during the first 10 seconds +after startup, as any resize during that time is likely to be the result +of a program request. + +2014-02-26 13:08:50 +0100 H.G. Muller : +Use first engine as default for second + +Rather than having the same fixed default for both engines, we noww only +have a fixed default for the first, and use the actual first as default +for the second. One advantage is that this guarantees the second engine +plays the same variants as the first by default. + +2014-02-23 23:51:20 +0100 H.G. Muller : +Allow adding played move to book + +A button is added in the Edit Book dialog to prime XBoard for adding the +next move entered through the user interface to the book window, without +actually playing it. + +2014-02-23 22:54:55 +0100 H.G. Muller : +Play move right-clicked in Edit Book dialog + +A handler for button-3 down-clicks is added to the Edit Tags dialog, +which fakes the clicked word was typed in the move type-in box. + +2014-02-23 19:23:28 +0100 H.G. Muller : +Fix pop-down of ChatDlg and TextMenuDlg from menu + +Unlike other windows these two would not react to clicking the menu item +once they were up. Now they pop down in that case. + +2014-02-21 11:10:41 +0100 H.G. Muller : +Preserve window width on board-format change + +When a variant switch would cause recalculation of the board window, +we now first recalculate square size to keep the window width fixed. +Also adapt initial width on high boards. + +2014-02-18 22:37:31 +0100 H.G. Muller : +Equip Board Options dialog with themes listbox + +The option -themeNames is made persistent for XBoard, and its value is +displayed in a listbox added to the View -> Board dialog. The user +can select themes from this, and manipulate the contents similar to +the engine list in Load Engine. A textedit allows the user to define a +theme name for the current settings, and doing so adds the theme to the +-themeNames list. + +2014-02-07 11:22:44 +0100 H.G. Muller : +Implement copy function in ICS Text Menu + +A command consisting of the word $copy will place the clicked word on +the clipboard. When there was already text selected during the click, +that selected text will be used for $copy and $name, rather than the +right-clicked word. + +2014-02-07 09:48:31 +0100 H.G. Muller : +When ICS Console open EOF from keyboard is no error + +In case the user started without a terminal, we just close the input source, +and suppress future writing to the xterm. + +2014-02-06 18:46:21 +0100 H.G. Muller : +Leave xterm at start of new line after quitting XBoard + + +2014-02-06 18:36:41 +0100 H.G. Muller : +Also display channel tell in ICS Console during private chat + +Channel tells of players for which a chat wa opened were displayed in that +chat, as well as in the channel chatbox, if the latter was open. But when +there was no channel chatbox it would not appear as colorized channel tell +in the console. This is now fixed, and in the private chat box such a +message is indicated as 'broadcast'. + +2014-02-05 23:08:50 +0100 H.G. Muller : +Write broadcasts also to private chatbox of talker + +The shouts or channel chatboxes capture messages first, but if a private +chat with the talker is opened, it now goes there too. Prefixed with +the type of broadcast. + +2014-03-02 13:18:34 +0100 H.G. Muller : +Fix Xaw Chat Console + + +2014-02-05 22:38:09 +0100 H.G. Muller : +Let Ctrl-O key open chat for last talker + + +2014-02-05 22:15:03 +0100 H.G. Muller : +Add End Chat button + +This button clears the current chat, so that it becomes free for +assignement to another partner. + +2014-02-05 21:59:10 +0100 H.G. Muller : +Ctrl-N in chat opens empty chat + +This key isequivalent to pressing the left-most New Chat button. +If no unused chat present, it the command will be ignored. + +2014-02-05 21:29:42 +0100 H.G. Muller : +Preserve unfinished input lines during chat switch + +This is problematic, as apparently we cannot write in widgets that are +active with key hits, so attempting to write it back in response to Tab +did not work. This is now done with a delay, for lack of a better method. + +2014-02-04 13:57:16 +0100 H.G. Muller : +Recognize Esc and Tab in ICS Console input + +Esc is used to close the chat, or transfer focus to the board window. +Tab is used to navigate between chats (or open the first). Priority +is given to dirty chats. + +2014-02-03 20:35:31 +0100 H.G. Muller : +Let ICS Console pop up GTK in stead of ICS Input Box + + +2014-02-03 19:45:44 +0100 H.G. Muller : +Add context menu to ICS console XB-GTK + +A right-click handler is added to the output memos of the ICS Interaction +window. It pops up the ICS text menu. It is remembered whether the menu +was already up; if not, it will be popped down after a command is selected +from it. Like the WinBoard context menu, the commands will be able to use +the clicked word. +The -icsMenu 'command' $chat is now recognized as a special case, not to +be sent to the ICS, but executed by XBoard. It will assign one of the +five chats to the clicked name. If no empty chat is available, the last +chat will be used (but not cleared). + The -icsMenu in the master config file is now configured to contain +this command, but unfortunately this will not become effective for users +that already have a settings file. +The Text Menu now puts $input commands in ICS Console Input field when the +ICS Input Box is not up. + The text placed in the input field for completion (as per $input directive) +turned out to be selected in GTK, so that when you stated typing, it was +erased again! + By making the Text menu dialog subject to WindowPlacement control, +and interrogating the poition of the ICS Console window, the Text Menu +can be popped up such that the mouse pointer is on the bottom-left button. + +2014-02-02 21:17:00 +0100 H.G. Muller : +Integrate ICS output into Chat Window + +An extra pane has been added to the Chat Window to display the ICS output. +In GTK this output is colorized just as in the xterm. For Xaw this is not +possible. This pane is always visible, and the chat output can be hidden, +to double its size. Entered input will go to the selected chat (when not +hidden) as a tell or shout, or to the ICS as a command. The Chat-Partner +field is hidden together with the chat pane and the Hide button. Each of +the five chats now has a dedicated button; for unused chats (empty Chat- +Partner field) these now gets the text 'New Chat' inscribed on it. +Focussing is made more intelligent (to the Partner field when shown and +empty, otherwise to the input field). +The Up and Down arrows now work in the input field to recall old input. + ScrollToCursor() was broken in GTK, because a mark was made for only +a single buffer. Now each buffer has its own end mark. + Another problem was that using ScrollToCursow immediately after a memo +was shrunk (because a neighboring one expanded) it would still use the +old memo size, so that the bottom part remained out of view. Delaying it +50 ms solved that problem. + A new option -icsUp was added to store the visibility in the settings. +It is updated only in ICS mode. The ICS Console pops up automatically +when the stored parameters say so. It is also made sticky. + Unlike the xterm the textView does not extend background color to unwritten +positions behind the line. A separate GTK call is now added to set the +unwritten part to the same color as the background in normal text. + A control was added in the ICS Options dialog for setting the colors +of normal text (-colorNormal). + +2014-02-02 17:27:26 +0100 H.G. Muller : +Add logo-size control XBoard + +This is mainly for the benefit of OS X useres who cannot find their +settings file. It requires a restart to become effective, which is +really sub-standard. + +2014-02-02 17:18:56 +0100 H.G. Muller : +Add Edit Engine List menu item to XBoard + +In OS X the settings file is hard to find... + +2014-02-02 16:41:13 +0100 H.G. Muller : +Fix warnings + +Some unread variables are commented out, rather than removed, because they +can be useful for future development. + +2014-02-02 16:33:34 +0100 H.G. Muller : +Fix moves of Spartan Captain + +The rewrite of the move generator did no longer pay attention to rookRange, +so that the Spartan Captain moved like a Rook. + +2014-02-02 16:18:07 +0100 H.G. Muller : +Add Option type 'Skip' + +The value -1 used to suppress rendering of option controls was drawing +error messages, because enums are unsigned. So a new member Skip was added +to the enum. + +2014-02-02 14:40:16 +0100 H.G. Muller : +Detect Fischer castling in FENs + +Castling rights with unorthodox piece placement imply Fischer castling. +Make sure shuffling is done after detecting this, because it means K & R +can also be shuffled (as long as K remains between both R). + +2014-02-02 14:09:19 +0100 H.G. Muller : +Allow shuffling indicators in FEN + +If the back ranks are enclosed by < > in a FEN, the route to shuffle +initial positions is invoked on it. + +2014-02-02 13:51:37 +0100 H.G. Muller : +Allow wild-cards in FEN + +A question mark in a FEN will now be interpreted as a piece randomly +chosen from the holdings. (From which it will be removed.) Intended +for use in symmetric black/white pairs; when used on asymetric locations +or with non-identical holdings the results will be undefined. + +2014-02-02 10:40:18 +0100 H.G. Muller : +Fix Seirawan reverse-castling animation + +In Chess960 animation of castlings is suppressed, because the move is encoded +as KxR, so that the to-square in general is not the final destination of the +King. So it is just confusing to the eye to see the King slide to the Rook, +and then jump to an entirely different square. In S-Chess castlings can +similarly be encoded as RxK (to indicate gating at the Rook square), and +animation of those moves should be suppressed for the same reason. But it +wasn't, and in Fischer castlings denoted as RxK this even caused the Rook +to disappear when it didn't need to moved. + Perhaps one day a smart method of animating Fischer castlings can be +designed. (E.g. remove Rook, animate King move to true to-square, place Rook? +But what if the King doesn't move at all? Animate Rook then? Normal castlings +now animate the King, and then just displace the Rook.) + +2014-02-02 10:22:25 +0100 H.G. Muller : +Make Fischer castling generally available + +A new volatile option -fischerCastlings allows every variant to be played +with Fischer castling, which so far was only allowed in variants FRC/CRC. +This only makes sense in shuffle variants, where King and Rooks might not +be in their orthodox locations. But even when they are, it has consequences +for the user interface, which will require dragging King on Rook as the only +way to enter castling. Like -shuffleOpenings the setting will be cleared +as soon as you switch variant (unless you switch to FRC/CRC, where they +Fischer castling is on by default). It can be set from the New Shuffle dialog. + +2014-01-19 22:41:52 -0800 Arun Persaud : +updated po/pot files + + +2014-01-19 22:19:10 -0800 Arun Persaud : +new version number for developer release + + +2014-01-19 22:15:33 -0800 Arun Persaud : +updated Dutch translation + + +2014-01-19 20:44:33 +0100 H.G. Muller : +Put ponder checkbox in Common Engine dialog WB + +This is yet another duplicate of the one in General Options and Adjudiactions. + +2014-01-19 20:27:59 +0100 H.G. Muller : +Expand %s in -openCommand to DATADIR and fix OSX settings-file name + +This can be used in OS X to biggy-back a cd to a directory in the App +on the open command. + +2014-01-18 23:42:01 +0100 H.G. Muller : +Add some checkboxes in General Options dialog WB + +Checkboxes are added for -variations, -memoHeaders and -autoExtend. + +2014-01-18 23:26:03 +0100 H.G. Muller : +Fix warning in CheckTest + + +2014-01-18 22:40:27 +0100 H.G. Muller : +Fix printing of engine-output headers + +They were not printed on analyis of the first position after opening +the Engine Output window. + +2014-01-16 23:07:28 +0100 H.G. Muller : +Fix sticky windows on Win8 + + +2014-01-16 22:54:32 +0100 H.G. Muller : +Drag touching edges together (WB) + +When an auxiliary window is dragged by an edge, the snap code now checks +if that edge was touching another window. If so, that other window is sized +to keep touching the dragged edge. Unless it was also touching the main +window. + +2014-01-15 22:35:23 +0100 H.G. Muller : +Implement new mate-score standard + +Matescores are now indicated in the protocol as +/- 100000+DTM, +and in the Engine Output window as #DTM or #-DTM. + +2014-01-15 21:28:51 +0100 H.G. Muller : +Put fail-high/fail-low indicators in protocol specs + + +2014-01-15 20:43:55 +0100 H.G. Muller : +switch to new tbhits protocol + +The extended info is now expected as 3 bare integers, the last one +separated from the PV by at least one tab character. +The protocol extension is described in the CECP specs document. + +2014-01-14 22:37:30 +0100 H.G. Muller : +Fix sorting of Engine Output + +The moveKey of the top line was never stored, so that more recent +lower scores could not pass it even if they had the same move. + +2014-01-14 22:35:22 +0100 H.G. Muller : +Handle fali-low & fail high + +A ? or ! at the end of the PV are now also written behind the score. + +2014-01-14 20:31:46 +0100 H.G. Muller : +Implement extended thinking output + +The PV field can now start with three quantities, selective depth, +engine speed and tablebase hits, disguised as PGN comment. XBoard will +strip that off, and allow them to be displayed in separate columns of +the engine-output window. + +2014-01-14 14:46:47 +0100 H.G. Muller : +Allow hide/show of columns in Engine Output + +A new persistent Boolean option -memoHeaders enables a new feature: +text headers are shown above the depth, score, nodes, time columns in the +engine output. Right-clicking them will subsequently hide the corresponding +data, and move the column header to above the PV in a 'not shown' list, +where it can be clicked again to re-open the column. +Configure maseter settings to switch -memoHeaders on by default. + +2014-01-14 09:55:40 +0100 H.G. Muller : +Fix ManProc for OS X + + +2014-01-14 10:02:22 +0100 H.G. Muller : +Fix access to ~~/themes/conf for OS X + +In OS X DATADIR is a variable. + +2014-01-13 19:23:30 +0100 H.G. Muller : +Add 'Continue later' button to Tournament dialog XB + +To do GenericReadout without triggering a call to the OK function, +we introduced a new value for the option-number parameter, -2. + +2014-01-13 17:32:28 +0100 H.G. Muller : +Fix Tournament Options dialog + +Deleting a Label option had renumbered the remaining Options, breaking +the dialog and causing a crash when an engine was selected. A considyency +check is now added to catch this condition, and throw an error popup +when we mess up again. + +2014-01-13 17:09:01 +0100 H.G. Muller : +Allow popup of TC and Common Engine from Tournament dialog + +A new dialog class MasterDlg was added, similar to TransientDlg, +but to allow two dialogs to be up simultaneously. The Tournament Options +dialog was migrated to this class, so it can now get buttons to pop up +the Time Control and Common Engine dialog, like WinBoard. It even has +a button for the General options dialog. +Special care had to be taken to prevent popdown of the MasterDlg when +a Transient child is still up (similar to browser or error childs). + +2014-01-13 16:21:59 +0100 H.G. Muller : +Add --show-config special option + +This prints a list of configure parameters, and then exits. If a second +argument is given, it only prints the value of that config parameter, +so that tricks like cp *.svg `xboard --show-config Datadir`/themes/chu +can be used in install scripts of packages with piece images. + +2014-01-13 14:25:30 +0100 H.G. Muller : +Overhaul kill code + +Engines were not always forcefully killed in XBoard, which could make +the tournament manager hang when an engine became unresponsive to "quit". +The various levels of killing are now revised, and the -delayAfterQuit +is absorbed in DestroyChildProcess(). There is a hard killing mode 9, +which immediately sends SIGKILL, intended for engines that have already +proven to malfunction or could not start at all. In other cases SIGTERM +is sent according to specs, but a SIGKILL is scheduled -delayAfterQuit + 1 +sec later just in case the SIGTERM would be ignored. + +2014-01-13 13:38:47 +0100 H.G. Muller : +Fix name of master settings file in OS X + +The name needs to be relative to the bundle path, but ~~ expansion +did not work for compiled-in defaults, as the expansion takes place +when parsing an option. The dataDir is now also kept in an array rather +than as a pointer, to allow it to appear in statically initialized tables. + +2014-01-08 16:25:25 +0100 H.G. Muller : +Fix Chu promotion of L, HM and GB + +The promotion popup would not be shown for HM and GB with legality testing +on because the piece types used for them were wild-card pieces. The Lance +was treated as a Pawn in HasPrmotionChoice(). + +2014-01-08 16:09:15 +0100 H.G. Muller : +Remove redefine of DATADIR that leaked in from v4.7.x + 2014-01-05 12:52:46 -0800 Arun Persaud : updated po/pot files diff --git a/DIFFSTAT b/DIFFSTAT index bd7bbbb..489faef 100644 --- a/DIFFSTAT +++ b/DIFFSTAT @@ -1,3 +1,438 @@ +** Version 4.8.0 ** + +(git diff -b --stat --summary -M v4.7.3 HEAD) + + .gitignore | 20 + + ABOUT-NLS | 1282 -------- + Makefile.am | 176 +- + NEWS | 82 + + args.h | 107 +- + autogen.sh | 3 +- + backend.c | 1299 +++++++-- + backend.h | 26 +- + board.c | 15 +- + book.c | 12 + + common.h | 65 +- + conf/chu | 42 + + conf/ics | 10 + + conf/judkins | 19 + + conf/judkins.fen | 2 + + conf/mini | 24 + + conf/mini.fen | 2 + + conf/sho | 28 + + conf/sho.fen | 2 + + conf/shogi | 41 + + conf/xiangqi | 30 + + conf/xq | 36 + + config.rpath | 672 ----- + configure.ac | 168 +- + dialogs.c | 710 ++++- + dialogs.h | 17 +- + draw.c | 136 +- + draw.h | 3 +- + engine-intf.html | 182 +- + engineoutput.c | 148 +- + engineoutput.h | 1 + + evalgraph.c | 15 +- + evalgraph.h | 3 +- + frontend.h | 7 +- + gamelist.c | 10 +- + gtk/xboard.c | 299 +- + gtk/xboard.h | 39 +- + gtk/xengineoutput.c | 21 +- + gtk/xoptions.c | 159 +- + m4/gettext.m4 | 383 --- + m4/iconv.m4 | 214 -- + m4/lib-ld.m4 | 110 - + m4/lib-link.m4 | 774 ----- + m4/lib-prefix.m4 | 224 -- + m4/nls.m4 | 32 - + m4/po.m4 | 449 --- + m4/progtest.m4 | 92 - + menus.c | 151 +- + menus.h | 3 + + moves.c | 1024 +++++-- + moves.h | 12 +- + nengineoutput.c | 14 +- + nevalgraph.c | 17 +- + ngamelist.c | 13 +- + nhistory.c | 2 +- + osxapp/Info.plist.in | 188 ++ + osxapp/OSX-theme/gtk-2.0/assets/handle.png | Bin 0 -> 186 bytes + .../gtk-2.0/assets/l-checkbox-checked-18.png | Bin 0 -> 814 bytes + .../assets/l-checkbox-checked-insensitive-18.png | Bin 0 -> 639 bytes + .../gtk-2.0/assets/l-checkbox-unchecked-18.png | Bin 0 -> 413 bytes + .../assets/l-checkbox-unchecked-insensitive-18.png | Bin 0 -> 356 bytes + .../gtk-2.0/assets/l-radio-selected-18.png | Bin 0 -> 890 bytes + .../assets/l-radio-selected-insensitive-18.png | Bin 0 -> 643 bytes + .../gtk-2.0/assets/l-radio-unselected-18.png | Bin 0 -> 606 bytes + .../assets/l-radio-unselected-insensitive-18.png | Bin 0 -> 546 bytes + .../gtk-2.0/assets/notebook-gap-bottom.png | Bin 0 -> 159 bytes + .../OSX-theme/gtk-2.0/assets/notebook-gap-left.png | Bin 0 -> 85 bytes + .../gtk-2.0/assets/notebook-gap-right.png | Bin 0 -> 84 bytes + .../OSX-theme/gtk-2.0/assets/notebook-gap-top.png | Bin 0 -> 158 bytes + osxapp/OSX-theme/gtk-2.0/assets/notebook.png | Bin 0 -> 227 bytes + osxapp/OSX-theme/gtk-2.0/assets/null.png | Bin 0 -> 1164 bytes + .../OSX-theme/gtk-2.0/assets/scroll-background.png | Bin 0 -> 155 bytes + .../OSX-theme/gtk-2.0/assets/slider-horizontal.png | Bin 0 -> 828 bytes + .../OSX-theme/gtk-2.0/assets/tab-bottom-active.png | Bin 0 -> 924 bytes + osxapp/OSX-theme/gtk-2.0/assets/tab-bottom.png | Bin 0 -> 888 bytes + .../OSX-theme/gtk-2.0/assets/tab-left-active.png | Bin 0 -> 451 bytes + osxapp/OSX-theme/gtk-2.0/assets/tab-left.png | Bin 0 -> 763 bytes + .../OSX-theme/gtk-2.0/assets/tab-right-active.png | Bin 0 -> 453 bytes + osxapp/OSX-theme/gtk-2.0/assets/tab-right.png | Bin 0 -> 787 bytes + osxapp/OSX-theme/gtk-2.0/assets/tab-top-active.png | Bin 0 -> 920 bytes + osxapp/OSX-theme/gtk-2.0/assets/tab-top.png | Bin 0 -> 897 bytes + osxapp/OSX-theme/gtk-2.0/assets/toolbar.png | Bin 0 -> 214 bytes + osxapp/OSX-theme/gtk-2.0/gtkrc | 798 +++++ + osxapp/PkgInfo | 1 + + osxapp/XBoard.gtklauncher | 74 + + osxapp/default/eo_Analyzing.png | Bin 0 -> 462 bytes + osxapp/default/eo_Black.png | Bin 0 -> 292 bytes + osxapp/default/eo_Clear.png | Bin 0 -> 159 bytes + osxapp/default/eo_Ponder.png | Bin 0 -> 607 bytes + osxapp/default/eo_Thinking.png | Bin 0 -> 492 bytes + osxapp/default/eo_Unknown.png | Bin 0 -> 467 bytes + osxapp/default/eo_White.png | Bin 0 -> 400 bytes + osxapp/default/icon_black.png | Bin 0 -> 36898 bytes + osxapp/default/icon_white.png | Bin 0 -> 36619 bytes + osxapp/gtkrc | 9 + + osxapp/icons/XBoard.icns | Bin 0 -> 200555 bytes + osxapp/icons/fen.icns | Bin 0 -> 160673 bytes + osxapp/icons/pgn.icns | Bin 0 -> 165002 bytes + osxapp/icons/trn.icns | Bin 0 -> 161616 bytes + osxapp/icons/xop.icns | Bin 0 -> 167993 bytes + osxapp/info.command | 2 + + osxapp/launcher_rc | 1 + + osxapp/logos/207.99.83.228.png | Bin 0 -> 16710 bytes + osxapp/logos/69.36.243.188.png | Bin 0 -> 7260 bytes + osxapp/logos/dummy.png | Bin 0 -> 9465 bytes + osxapp/logos/winboard.nl.png | Bin 0 -> 28755 bytes + osxapp/man.command | 2 + + osxapp/osx-localization/.DS_Store | Bin 0 -> 6148 bytes + .../da.lproj/GtkosxApplication.strings | Bin 0 -> 1056 bytes + .../de.lproj/GtkosxApplication.strings | Bin 0 -> 1104 bytes + .../en.lproj/GtkosxApplication.strings | Bin 0 -> 1066 bytes + .../es.lproj/GtkosxApplication.strings | Bin 0 -> 1078 bytes + .../it.lproj/GtkosxApplication.strings | Bin 0 -> 1116 bytes + .../nl.lproj/GtkosxApplication.strings | Bin 0 -> 1100 bytes + .../pl.lproj/GtkosxApplication.strings | Bin 0 -> 1084 bytes + .../ru.lproj/GtkosxApplication.strings | Bin 0 -> 1088 bytes + .../tr.lproj/GtkosxApplication.strings | Bin 0 -> 1038 bytes + .../uk.lproj/GtkosxApplication.strings | Bin 0 -> 610 bytes + .../vi.lproj/GtkosxApplication.strings | Bin 0 -> 1064 bytes + .../zh_CN.lproj/GtkosxApplication.strings | Bin 0 -> 944 bytes + .../zh_HK.lproj/GtkosxApplication.strings | Bin 0 -> 934 bytes + .../zh_TW.lproj/GtkosxApplication.strings | Bin 0 -> 944 bytes + osxapp/pango.modules | 5 + + parser.c | 29 +- + pgntags.c | 8 +- + pixmaps/ANALYZING_14.xpm | 23 - + pixmaps/BLACK_14.xpm | 23 - + pixmaps/CLEAR_14.xpm | 23 - + pixmaps/PONDER_14.xpm | 23 - + pixmaps/THINKING_14.xpm | 23 - + pixmaps/UNKNOWN_14.xpm | 23 - + pixmaps/WHITE_14.xpm | 23 - + pixmaps/board32.png | Bin 0 -> 291 bytes + pixmaps/board32.xpm | 42 - + pixmaps/board48.png | Bin 0 -> 306 bytes + pixmaps/board48.xpm | 58 - + pixmaps/cross32.png | Bin 0 -> 370 bytes + pixmaps/cross32.xpm | 42 - + pixmaps/cross48.png | Bin 0 -> 390 bytes + pixmaps/cross48.xpm | 58 - + pixmaps/ini32.png | Bin 0 -> 339 bytes + pixmaps/ini32.xpm | 41 - + pixmaps/ini48.png | Bin 0 -> 388 bytes + pixmaps/ini48.xpm | 57 - + png/xqboard.png | Bin 4423 -> 2534 bytes + po/LINGUAS | 2 +- + po/Makefile.in.in | 446 --- + po/Makevars.template | 41 - + po/Rules-quot | 47 - + po/boldquot.sed | 10 - + po/da.po | 1652 ++++++----- + po/de.po | 1847 ++++++------ + po/en@boldquot.header | 25 - + po/en@quot.header | 22 - + po/es.po | 2789 +++++++++--------- + po/insert-header.sin | 23 - + po/it.po | 1610 +++++----- + po/nl.po | 3012 +++++++++++++++++++ + po/pl.po | 3077 ++++++++++++++++++++ + po/quot.sed | 6 - + po/remove-potcdate.sin | 19 - + po/ru.po | 1605 +++++----- + po/tr.po | 1586 +++++----- + po/uk.po | 1737 ++++++----- + po/vi.po | 1594 +++++----- + po/xboard.pot | 1571 +++++----- + po/zh_CN.po | 1602 +++++----- + po/zh_HK.po | 1603 +++++----- + po/zh_TW.po | 1602 +++++----- + sounds/roar.wav | Bin 0 -> 24664 bytes + svg/BlackClaw.svg | 162 ++ + svg/BlackDolphin.svg | 104 + + svg/BlackHCrown.svg | 129 + + svg/BlackHSword.svg | 115 + + svg/BlackLeopard.svg | 168 ++ + svg/BlackLion.svg | 172 ++ + svg/BlackPromoBishop.svg | 92 + + svg/BlackPromoDragon.svg | 109 + + svg/BlackPromoHSword.svg | 110 + + svg/BlackPromoHorse.svg | 88 + + svg/BlackPromoRook.svg | 104 + + svg/BlackPromoSword.svg | 108 + + svg/BlackSword.svg | 113 + + svg/WhiteClaw.svg | 161 + + svg/WhiteDolphin.svg | 105 + + svg/WhiteHCrown.svg | 129 + + svg/WhiteHSword.svg | 107 + + svg/WhiteLeopard.svg | 169 ++ + svg/WhiteLion.svg | 173 ++ + svg/WhitePromoBishop.svg | 84 + + svg/WhitePromoDragon.svg | 100 + + svg/WhitePromoHSword.svg | 102 + + svg/WhitePromoHorse.svg | 80 + + svg/WhitePromoRook.svg | 94 + + svg/WhitePromoSword.svg | 100 + + svg/WhiteSword.svg | 105 + + themes/shogi/BlackAdvisor.svg | 193 +- + themes/shogi/BlackBishop.svg | 149 +- + themes/shogi/BlackCrownedBishop.svg | 120 +- + themes/shogi/BlackCrownedRook.svg | 159 +- + themes/shogi/BlackElephant.svg | 65 + + themes/shogi/BlackGold.svg | 179 +- + themes/shogi/BlackGoldKnight.svg | 95 +- + themes/shogi/BlackGoldLance.svg | 97 +- + themes/shogi/BlackGoldPawn.svg | 87 +- + themes/shogi/BlackGoldSilver.svg | 109 +- + themes/shogi/BlackJewled.svg | 88 + + themes/shogi/BlackKing.svg | 151 +- + themes/shogi/BlackKnight.svg | 164 +- + themes/shogi/BlackLance.svg | 162 +- + themes/shogi/BlackPawn.svg | 136 +- + themes/shogi/BlackPrince.svg | 70 + + themes/shogi/BlackRook.svg | 160 +- + themes/shogi/WhiteAdvisor.svg | 177 +- + themes/shogi/WhiteBishop.svg | 132 +- + themes/shogi/WhiteCrownedBishop.svg | 98 +- + themes/shogi/WhiteCrownedRook.svg | 125 +- + themes/shogi/WhiteElephant.svg | 65 + + themes/shogi/WhiteGold.svg | 165 +- + themes/shogi/WhiteGoldKnight.svg | 81 +- + themes/shogi/WhiteGoldLance.svg | 83 +- + themes/shogi/WhiteGoldPawn.svg | 73 +- + themes/shogi/WhiteGoldSilver.svg | 87 +- + themes/shogi/WhiteJewled.svg | 82 + + themes/shogi/WhiteKing.svg | 142 +- + themes/shogi/WhiteKnight.svg | 150 +- + themes/shogi/WhiteLance.svg | 148 +- + themes/shogi/WhitePawn.svg | 122 +- + themes/shogi/WhitePrince.svg | 70 + + themes/shogi/WhiteRook.svg | 148 +- + usounds.c | 13 +- + usystem.c | 39 +- + usystem.h | 1 + + winboard/bitmaps/ln33o.bmp | Bin 0 -> 326 bytes + winboard/bitmaps/ln33s.bmp | Bin 0 -> 326 bytes + winboard/bitmaps/ln33w.bmp | Bin 0 -> 326 bytes + winboard/bitmaps/ln49o.bmp | Bin 0 -> 454 bytes + winboard/bitmaps/ln49s.bmp | Bin 0 -> 454 bytes + winboard/bitmaps/ln49w.bmp | Bin 0 -> 454 bytes + winboard/bitmaps/ln72o.bmp | Bin 0 -> 926 bytes + winboard/bitmaps/ln72s.bmp | Bin 0 -> 926 bytes + winboard/bitmaps/ln72w.bmp | Bin 0 -> 926 bytes + winboard/config.h | 8 +- + winboard/defaults.h | 2 +- + winboard/resource.h | 13 +- + winboard/wclipbrd.c | 5 +- + winboard/wedittags.c | 53 +- + winboard/wengineoutput.c | 3 +- + winboard/wevalgraph.c | 11 +- + winboard/wgamelist.c | 25 +- + winboard/winboard.c | 155 +- + winboard/winboard.rc | 97 +- + winboard/woptions.c | 66 +- + winboard/wsettings.c | 15 +- + winboard/wsnap.c | 72 +- + xaw/xboard.c | 249 +- + xaw/xboard.h | 2 +- + xaw/xengineoutput.c | 54 +- + xaw/xoptions.c | 71 +- + xboard.conf.in => xboard.conf | 33 +- + xboard.texi | 185 +- + xboard2.h | 2 +- + zic2xpm.c | 597 ---- + zic2xpm.man | 73 - + 264 files changed, 28180 insertions(+), 19410 deletions(-) + delete mode 100644 ABOUT-NLS + create mode 100644 conf/chu + create mode 100644 conf/ics + create mode 100644 conf/judkins + create mode 100644 conf/judkins.fen + create mode 100644 conf/mini + create mode 100644 conf/mini.fen + create mode 100644 conf/sho + create mode 100644 conf/sho.fen + create mode 100644 conf/shogi + create mode 100644 conf/xiangqi + create mode 100644 conf/xq + delete mode 100755 config.rpath + delete mode 100644 m4/gettext.m4 + delete mode 100644 m4/iconv.m4 + delete mode 100644 m4/lib-ld.m4 + delete mode 100644 m4/lib-link.m4 + delete mode 100644 m4/lib-prefix.m4 + delete mode 100644 m4/nls.m4 + delete mode 100644 m4/po.m4 + delete mode 100644 m4/progtest.m4 + create mode 100644 osxapp/Info.plist.in + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/handle.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/l-checkbox-checked-18.png + create mode 100644 osxapp/OSX-theme/gtk-2.0/assets/l-checkbox-checked-insensitive-18.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/l-checkbox-unchecked-18.png + create mode 100644 osxapp/OSX-theme/gtk-2.0/assets/l-checkbox-unchecked-insensitive-18.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/l-radio-selected-18.png + create mode 100644 osxapp/OSX-theme/gtk-2.0/assets/l-radio-selected-insensitive-18.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/l-radio-unselected-18.png + create mode 100644 osxapp/OSX-theme/gtk-2.0/assets/l-radio-unselected-insensitive-18.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/notebook-gap-bottom.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/notebook-gap-left.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/notebook-gap-right.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/notebook-gap-top.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/notebook.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/null.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/scroll-background.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/slider-horizontal.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-bottom-active.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-bottom.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-left-active.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-left.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-right-active.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-right.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-top-active.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/tab-top.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/assets/toolbar.png + create mode 100755 osxapp/OSX-theme/gtk-2.0/gtkrc + create mode 100644 osxapp/PkgInfo + create mode 100755 osxapp/XBoard.gtklauncher + create mode 100644 osxapp/default/eo_Analyzing.png + create mode 100644 osxapp/default/eo_Black.png + create mode 100644 osxapp/default/eo_Clear.png + create mode 100644 osxapp/default/eo_Ponder.png + create mode 100644 osxapp/default/eo_Thinking.png + create mode 100644 osxapp/default/eo_Unknown.png + create mode 100644 osxapp/default/eo_White.png + create mode 100644 osxapp/default/icon_black.png + create mode 100644 osxapp/default/icon_white.png + create mode 100644 osxapp/gtkrc + create mode 100644 osxapp/icons/XBoard.icns + create mode 100644 osxapp/icons/fen.icns + create mode 100644 osxapp/icons/pgn.icns + create mode 100644 osxapp/icons/trn.icns + create mode 100644 osxapp/icons/xop.icns + create mode 100755 osxapp/info.command + create mode 100644 osxapp/launcher_rc + create mode 100644 osxapp/logos/207.99.83.228.png + create mode 100644 osxapp/logos/69.36.243.188.png + create mode 100644 osxapp/logos/dummy.png + create mode 100644 osxapp/logos/winboard.nl.png + create mode 100755 osxapp/man.command + create mode 100644 osxapp/osx-localization/.DS_Store + create mode 100755 osxapp/osx-localization/da.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/de.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/en.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/es.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/it.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/nl.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/pl.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/ru.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/tr.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/uk.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/vi.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/zh_CN.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/zh_HK.lproj/GtkosxApplication.strings + create mode 100755 osxapp/osx-localization/zh_TW.lproj/GtkosxApplication.strings + create mode 100644 osxapp/pango.modules + delete mode 100644 pixmaps/ANALYZING_14.xpm + delete mode 100644 pixmaps/BLACK_14.xpm + delete mode 100644 pixmaps/CLEAR_14.xpm + delete mode 100644 pixmaps/PONDER_14.xpm + delete mode 100644 pixmaps/THINKING_14.xpm + delete mode 100644 pixmaps/UNKNOWN_14.xpm + delete mode 100644 pixmaps/WHITE_14.xpm + create mode 100644 pixmaps/board32.png + delete mode 100644 pixmaps/board32.xpm + create mode 100644 pixmaps/board48.png + delete mode 100644 pixmaps/board48.xpm + create mode 100644 pixmaps/cross32.png + delete mode 100644 pixmaps/cross32.xpm + create mode 100644 pixmaps/cross48.png + delete mode 100644 pixmaps/cross48.xpm + create mode 100644 pixmaps/ini32.png + delete mode 100644 pixmaps/ini32.xpm + create mode 100644 pixmaps/ini48.png + delete mode 100644 pixmaps/ini48.xpm + delete mode 100644 po/Makefile.in.in + delete mode 100644 po/Makevars.template + delete mode 100644 po/Rules-quot + delete mode 100644 po/boldquot.sed + delete mode 100644 po/en@boldquot.header + delete mode 100644 po/en@quot.header + delete mode 100644 po/insert-header.sin + create mode 100644 po/nl.po + create mode 100644 po/pl.po + delete mode 100644 po/quot.sed + delete mode 100644 po/remove-potcdate.sin + create mode 100644 sounds/roar.wav + create mode 100644 svg/BlackClaw.svg + create mode 100644 svg/BlackDolphin.svg + create mode 100644 svg/BlackHCrown.svg + create mode 100644 svg/BlackHSword.svg + create mode 100644 svg/BlackLeopard.svg + create mode 100644 svg/BlackLion.svg + create mode 100644 svg/BlackPromoBishop.svg + create mode 100644 svg/BlackPromoDragon.svg + create mode 100644 svg/BlackPromoHSword.svg + create mode 100644 svg/BlackPromoHorse.svg + create mode 100644 svg/BlackPromoRook.svg + create mode 100644 svg/BlackPromoSword.svg + create mode 100644 svg/BlackSword.svg + create mode 100644 svg/WhiteClaw.svg + create mode 100644 svg/WhiteDolphin.svg + create mode 100644 svg/WhiteHCrown.svg + create mode 100644 svg/WhiteHSword.svg + create mode 100644 svg/WhiteLeopard.svg + create mode 100644 svg/WhiteLion.svg + create mode 100644 svg/WhitePromoBishop.svg + create mode 100644 svg/WhitePromoDragon.svg + create mode 100644 svg/WhitePromoHSword.svg + create mode 100644 svg/WhitePromoHorse.svg + create mode 100644 svg/WhitePromoRook.svg + create mode 100644 svg/WhitePromoSword.svg + create mode 100644 svg/WhiteSword.svg + create mode 100644 themes/shogi/BlackElephant.svg + create mode 100644 themes/shogi/BlackJewled.svg + create mode 100644 themes/shogi/BlackPrince.svg + create mode 100644 themes/shogi/WhiteElephant.svg + create mode 100644 themes/shogi/WhiteJewled.svg + create mode 100644 themes/shogi/WhitePrince.svg + create mode 100644 winboard/bitmaps/ln33o.bmp + create mode 100644 winboard/bitmaps/ln33s.bmp + create mode 100644 winboard/bitmaps/ln33w.bmp + create mode 100644 winboard/bitmaps/ln49o.bmp + create mode 100644 winboard/bitmaps/ln49s.bmp + create mode 100644 winboard/bitmaps/ln49w.bmp + create mode 100644 winboard/bitmaps/ln72o.bmp + create mode 100644 winboard/bitmaps/ln72s.bmp + create mode 100644 winboard/bitmaps/ln72w.bmp + rename xboard.conf.in => xboard.conf (65%) + delete mode 100644 zic2xpm.c + delete mode 100644 zic2xpm.man + + ** Version 4.7.3 ** (git diff -b --stat --summary -M v4.7.2 HEAD) diff --git a/SHORTLOG b/SHORTLOG index 6013b15..363efe4 100644 --- a/SHORTLOG +++ b/SHORTLOG @@ -1,3 +1,357 @@ +** Version 4.8.0 ** + +(git log --pretty=short --no-merges --cherry-pick --left-only v4.8.x...v4.7.3^ |git shortlog --no-merges) + +Arun Persaud (35): + Updated German translation + Updated Ukrainian translations + Added Dutch translation + Translation: fixed some inconsistencies reported by Benno Schulenberg + fixed some whitespace issues in configure.ac + configure.ac: don't set xaw if we choose gtk + expose the configure options to xboard + output configure options when looking at --version + fixed some more translation strings + more translations fixes: use uppercase for variant names + updated Dutch translation + updated German translation + updated Dutch translation + updated Spanish translation + another round of translation string fixes + Updated Spanish translation + remove xpm from XBoard + converted icons from xpm to png + added check for apply OS X + new version number for developer release + updated po/pot files + updated Dutch translation + new version number for developer release + updated po/pot files + updated spanish translation, added new polish translation + update gettext configuration to not include any generated files in git + fixed whitespace error in configure.ac for os x + new version number for release 4.8.0 + update po/pot files + updated spanish, ukranian, and dutch translation + replaced hardcoded pngdir with built-in ~~ + update NEWS file + only enable osxapp build target on apple systems, clean up configure.ac a tiny bit + remove experimental from gtk build option + fix osxapp enable option in configure.ac + +H.G. Muller (166): + Implement variant ASEAN + Make PGN parser immune to unprotected time stamps + Make writing of move counts in PositionToFEN optional + Do not always start Makruk & ASEAN as setup position + Build in limited EPD capability for engine fingerprintig + Add quit-after-game checkbox in ICS options dialog XB + Fix book creation + Fix GUI book after setup position + Allow drops / promotions/ deferrals to be edited into book + Add Save button to Edit Tags dialog + Allow entry of negative numbers in spin control (WB) + Fix grabbing of selected piece + Fix initial board sizing WB + Add checkboxes for autoDisplayTags/Comments in menu WB + Allow seting of -egtPath through menu WB + Implement board-marker protocol + Use highlight command to specify move legality + Expand number of marker colors to 8 + Implement hover command + Let magenta marker activate sweep promotion + Allow engine to click squares on behalf of user + Fix XBoard hover command + Fix -zippyVariants option + Allow engine to define its own variant names + Fix engine-defined names + Fix variant choice for second engine + Implement (inaccessible) dark squares + Make XBoard xpm-free + Rename Match dialog to Tournament + Automaticaly install Java engines + Save clocks with unfinished PGN games + Only save clock settings in PGN when an engine plays + Improve Edit Position mode + Clear memory of erased position on variant switch + Automatically adapt board format to FEN + Increase number of piece types to 44 + Implement Chu Shogi + Fix hover event + Fix sweep promotions + Implement LionChess + Fix deselection of Lion + Fix promotion popup in Chu Shogi + Fix reading of SAN Lion double moves + Refactor move generator, and add Chu-Shogi pieces + Fix Shogi promoted pieces + Change Blind-Tiger symbol to claw + Fix SAN of promoted Chu pieces + Fix loading of game with multi-leg moves + Add claw svg to make-install + Animate both legs of Lion move + Implement roaring of Lion + Fix re-appearing of board markers + Fix double-leg moves on small boards + Fix sending and parsing of null moves and double moves + Fix target squares second leg + Adapt WinBoard front-end to Mighty Lion + Beef up variant detection + Fix promoted Elephant image in Shogi (XB) + Fix legality test of pinned-Lion moves + Implement ChuChess + Always alternate promo-sweep for shogi-style promoting piece + Allow piece promotion by pieceToChar in all variants + Fix disambiguation of shogi-style promotions + Fix default of Chu Chess piece promotions + Fix sweep promotions + Allow Lion sweep-selection in Chu Chess + Fix hover event (again) + Supply oriental theme settings + Change color of XQ board to better contrast with pieces + Fix promoting of Sho Elephant + Automatically switch to variant engine supports + Implement -installEngine option + Allow Crown-Prince image to differ from King + Fix Chu-Shogi Lance deferral + Fix mate and stalemate test in Chu Shogi + Implement option complex for installing engines + Make filler buttons in New Variant insensitive + Fix promotion in Ai-Wok + Make building of Windows .hlp file optional + Fix compile error promo dialog WB + Fix WB New Variant dialog + Cure weirdness when dragging outside of board + Write -date stamp always with 10 characters + Update protocol specs for setup command + Put some OSX code into gtk version + Remove use of strndup + Activate ManProc in GTK + Fix crash on use of dialog Browse buttons GTK + Implement EGBB probing and -first/secondDrawDepth + Set ~~ to bundle path for OS X + Start rank counting at 1 for boards deeper than 10 + Fix DATADIR in Xaw + Remove redefine of DATADIR that leaked in from v4.7.x + Fix Chu promotion of L, HM and GB + Fix name of master settings file in OS X + Overhaul kill code + Add --show-config special option + Allow popup of TC and Common Engine from Tournament dialog + Fix Tournament Options dialog + Add 'Continue later' button to Tournament dialog XB + Fix ManProc for OS X + Fix access to ~~/themes/conf for OS X + Fix ManProc for OS X + Fix sorting of Engine Output + Fix sticky windows on Win8 + Fix printing of engine-output headers + Allow hide/show of columns in Engine Output + Implement extended thinking output + Handle fali-low & fail high + Fix sorting of Engine Output + switch to new tbhits protocol + Put fail-high/fail-low indicators in protocol specs + Implement new mate-score standard + Drag touching edges together (WB) + Fix sticky windows on Win8 + Fix printing of engine-output headers + Fix warning in CheckTest + Add some checkboxes in General Options dialog WB + Expand %s in -openCommand to DATADIR and fix OSX settings-file name + Put ponder checkbox in Common Engine dialog WB + Make Fischer castling generally available + Fix Seirawan reverse-castling animation + Allow wild-cards in FEN + Allow shuffling indicators in FEN + Detect Fischer castling in FENs + Add Option type 'Skip' + Fix moves of Spartan Captain + Fix warnings + Add Edit Engine List menu item to XBoard + Add logo-size control XBoard + Integrate ICS output into Chat Window + Add context menu to ICS console XB-GTK + Let ICS Console pop up GTK in stead of ICS Input Box + Recognize Esc and Tab in ICS Console input + Preserve unfinished input lines during chat switch + Ctrl-N in chat opens empty chat + Add End Chat button + Let Ctrl-O key open chat for last talker + Fix Xaw Chat Console + Write broadcasts also to private chatbox of talker + Also display channel tell in ICS Console during private chat + Leave xterm at start of new line after quitting XBoard + When ICS Console open EOF from keyboard is no error + Implement copy function in ICS Text Menu + Equip Board Options dialog with themes listbox + Preserve window width on board-format change + Fix pop-down of ChatDlg and TextMenuDlg from menu + Play move right-clicked in Edit Book dialog + Allow adding played move to book + Use first engine as default for second + Kludge repair of expose after startup resize + Fix various warnings + Fix Board-dialog bug WB + Fix error Engine Output text highlighting + Also search indirection files in user's .xboard tree + Implement (clock-)font handling in GTK + Fix warnings fonts patch + Fix width of menu bar + Fix initial sizing of board + Allow writing text on pieces + Render inscriptions on Chu-promoted pieces in red + Fix loading positions in engine-defined variant + Fix reading Chu Shogi FENs + Fix piece inscriptions + Allow pseudo-engines to adjust the clocks + Fix writing of Chu-Shogi FENs + +H.G.Muller (133): + Fix crash on opening Tags window Xaw + Make EditPosition pallette work in Asian variants + Let EditPosition double-click on piece promote it + Fix null-move entry during play + Fix adjusting clocks in Xaw version + Fix typing of null moves + Fix crash on double-click in Game List Tags + Fix castling rights on using -lgf + Add final piece count to search criteria + Add Save Selected Games menu item + Fix alignment in Engine Output window + Verify if font-spec looks like one in Xaw + Fix size of time in Engine Output window + Connect mousewheel to Forward/BackwardEvent (XB) + Make sure node count is positive + Connect scroll event to Graph Option in GTK + Rewrite key-binding section of manual + Let Save Games as Book only use selected games + Describe Save Selected Games menu in manual + Fix syntax error in bitbase code + Provide DoEvents function in front-ends + Fix GameListHighlight WB + Call DoEvents during time-consuming operations + Fix auto-display comment option in General Options + Let GTK build pay attention to font arguments + Replace strcasecmp by StrCaseCmp + Fix GTK font patch + Fix MSVC problems + Define default font names + Fix Xaw key bindings + Fix key bindings for non-menu functions + Animate multi-leg in auto-play and forward event + Limit auto-extending to click on first move of PV + Fix WB DoEvents error + Include some conditional OS X fixes + Use GTK fonts in Engine Output and Move History + Correct for .Xresources form->paneA renaming in manual + Fix infinite-regression problem on OS X + Fix Chat window for Xaw build + Use -gameListFont in Game List + Use coordFont default pixel size for other fonts + Fix GTK fonts + Let message field and button bar use GTK -messageFont + Update protocol specs + Fix SetWidgetFont GTK + suppress Alien Edition standard variants + Reserve piece command in protocol specs + Reorder variants, to comply with Polyglot book specs + Fix warning in dead code Show + Make SVGDIR a variable + Fix Xaw button color error + Let OS X display dock icon + Fix crash of tournament dialog GTK + Fix checkmarking of OS X menu items + Look for logo in engine dir first (GTK) + Make inlined functions static + Fix typo + Implement -autoInstall option + Ignore color arguments not starting with # + Scale texture bitmaps that are not large enough + Implement engine-defined pieces + Fix texture scaling + Test legality even when off if engine defined pieces + Allow two Pawns per file in Tori Shogi + Force exactly overlayed texture scaling through filename + Describe the new texture conventions in manual + Sort fail lows and fail highs below others + Repair damage done by merging with v4.7.x + Add extra font field to Option struct + Control Eval Graph with mouse + Remove debug printf + Configure some themes in XBoard master settings + Prevent crash on specifying non-existent texture XB + Configure a size for the Eval Graph + Fix detection of screen size GTK + Retune -stickyWindows GTK + Improve SAN of Pawn moves and allow Betza e.p. definition + Update description of piece command in protocol specs + Allow definition of castling in piece command + Repair piece defs with showTargetSquares off + Implement Betza p and g modifiers in piece command + Improve virginity test for engine-defined pieces + Implement Betza o modifier for cylinder boards + Fix cross-edge e.p. capture in Cylinder Chess + Prevent multi-path moves from parsing as ambiguous + Reparse ambiguous move under built-in rules + Size seek graph to also cover board rim WinBoard + Always accept piece commands in partly supported variants + Print PGN Piece tag listing engine-defined pieces + Make unsupported variant on loading 1st engine non-fatal + Fix abort of machine game on variant mismatch + Fix reset of 50-move counter on FRC castling + Allow use of second-row pieces for non-promoted in drop games + Prevent board-size oscillations + Suppress use of promo-Gold bitmaps in Tori Shogi (WB) + Rename PGN Pieces tag to VariantMen + Implement ff etc. in Betza parser + Configure XBoard for -size 49 in master settings + Fix writing of Seirawan960 virginity in FEN + Fix clipping of board GTK + Fix engine-defined variant as startup + Reset move entry on stepping through game + Don't preserve setup position on board-size change + Fix pieceToCharTable of Falcon Chess + Always accept piece commands for Falcon and Cobra + Implement Betza j on W,F as skip first square + Implement Betza a modifier + Implement Betza g modifier for non-final legs + Implement Betza y modifier + Implement directional modifiers on KQ, and let y&g upgrade + Implement Betza t modifier for hop-own + Switch to new Betza orth-diag conversion standard + Preserve other Betza mode bits on setting default modality + Implement Betza hr and hr as chiral move sets + Let t on final leg in Betza notation forbid checking + Fix infinite loop in cylinder moves + Fix check test with multi-leg moves + Relocate OS X' LOCALEDIR + Implement new logo standard + Replace default Shogi pieces + Force GTK logo size to quarter board width + Increase number of engine-defined-variants Buttons XB + Show current variant on New Variant buttons GTK in bold + Fix ICS logo display + Try also /home//.logo.pgn for user logo + Fix logos Xaw + Some improvement on new Shogi SVG pieces + Remember position obtained from setup + Split Tournament dialog in side-by-side panes + Reset move entry on Clear Board + Update Game List when setting new Game List Tags + Implement displaying of variant tag in Game List + Don't switch to engine-defined variant on game loading + +Joshua Pettus (1): + Add build script to configure for a XBoard.app for OS X + +hasufell (4): + BUILD: make paths modifiable (tiny change) + BUILD: fix configure switches (tiny change) + BUILD: make Xaw frontend default (tiny change) + BUILD: fix withXaw conditional (tiny change) + + ** Version 4.7.3 ** (git shortlog --no-merges v4.7.2..HEAD) -- 1.7.0.4