int Threshold = 800;\r
int Score;\r
int makruk;\r
+int prom;\r
char piecename[32], piecetype[32], blacktype[32];\r
char *inifile = INI_FILE;\r
\r
}\r
if(z&S&&K-I) /* move pending: check legal*/\r
{if(v+I&&x==K&y==L) /* if move found */\r
- {Q=-e-i;O=F;LL=L;\r
- if(b[y]-u&15)b[y]-=PromPiece, /* under-promotion, correct */\r
+ {Q=-e-i;O=F;LL=L;prom=0;\r
+ if(b[y]-u&15)prom=b[y]-=PromPiece, /* under-promotion, correct */\r
J+=PromPiece; /* piece & invalidate hash */\r
a->D=99;a->V=0; /* lock game in hash as draw*/\r
R-=i/FAC; /*** total captd material ***/\r
}\r
K=I;\r
cnt = D(s,-I,I,Q,O,LL|4*S,3);\r
+#ifdef SHATRANJ\r
+ if(pl[s]==1 && pl[16-s]==1) {\r
+ printf("1/2-1/2 {Insufficient mating material}\n");\r
+ return 4;\r
+ }\r
+ if(pl[s]<=1 && pl[16-s]>1) {\r
+ if (s == BLACK)\r
+ printf("0-1 {Bare King}\n");\r
+ else\r
+ printf("1-0 {Bare King}\n");\r
+ return 5;\r
+ }\r
+#else\r
if(cnt>-I+1 && K==0 && L==0) {\r
printf("1/2-1/2 {Stalemate}\n");\r
return 2;\r
}\r
+#endif\r
if(cnt==-I+1) {\r
if (s == WHITE)\r
printf("0-1 {Black mates}\n");\r
printf("1/2-1/2 {Draw by fifty move rule}\n");\r
return 4;\r
}\r
-#ifdef SHATRANJ\r
- if(pl[s]==1 && pl[16-s]==1) {\r
- printf("1/2-1/2 {Insufficient mating material}\n");\r
- return 4;\r
- }\r
- if(pl[s]<=1 && pl[16-s]>1) {\r
- if (s == BLACK)\r
- printf("0-1 {Bare King}\n");\r
- else\r
- printf("1-0 {Bare King}\n");\r
- return 5;\r
- }\r
-#endif\r
return 0;\r
}\r
\r
printf("move ");\r
printf("%c%c%c%c",'a'+(K&15),'0'+BH-(K>>4),\r
'a'+(L&15),'0'+BH-(L>>4));\r
+ if(prom)printf("%c",piecename[prom&15]+'a'-1);\r
printf("\n");\r
m = GetTickCount() - Ticks;\r
\r
}\r
if (!strcmp(command, "white")) {\r
/* set white to move in current position */\r
+ if(Side == BLACK) Q = -Q;\r
Side = WHITE;\r
Computer = BLACK;\r
continue;\r
}\r
if (!strcmp(command, "black")) {\r
/* set blck to move in current position */\r
+ if(Side == WHITE) Q = -Q;\r
Side = BLACK;\r
Computer = WHITE;\r
continue;\r