/*****************************************************************/\r
\r
#define MULTIPATH\r
-#define VERSION "4.8S"\r
+#define VERSION "4.8T"\r
\r
#include <stdio.h>\r
#include <stdlib.h>\r
}\r
differs: ;\r
}\r
-\r
K=I;\r
cnt = D(s,-I,I,Q,O,LL|4*S,3);\r
#ifdef SHATRANJ\r
\r
void LoadGame(char *name)\r
{\r
- int i, j, ptc, count=0; char c, buf[80], pieceToChar[80], parent[80];\r
+ int i, j, ptc=0, count=0; char c, buf[80], pieceToChar[80], parent[80];\r
static int currentVariant;\r
FILE *f;\r
\r
c=0; if(i>15 || j>255) break;\r
}\r
\r
- fclose(f);\r
sh = w[7] < 250 ? 3 : 0;\r
if(ptc > 1) { // setup board in GUI, by sending it pieceToCharTable and FEN\r
if(ptc == 2) printf("setup (%s) ", pieceToChar);\r
for(i=2+!!makruk; i<BH-2-!!makruk; i++) printf("%d/", BW);\r
for(i=0; i<BW; i++) printf("%c", piecename[1]+'@'); printf("/");\r
if(makruk) printf("8/");\r
- for(i=0; i<BW; i++) printf("%c", piecename[oo[i]]+'@'); printf(" w KQkq - 0 1\n");\r
+ for(i=0; i<BW; i++) printf("%c", oo[i] ? piecename[oo[i]]+'@' : '1'); printf(" w KQkq - 0 1\n");\r
}\r
+ while(fscanf(f, " # %[^\n]", pieceToChar)) printf("piece %s\n", pieceToChar);\r
+ fclose(f);\r
}\r
\r
int main(int argc, char **argv)\r
CopyBoard(HistPtr=HistPtr+1&1023);\r
if(PrintResult(Side)) Computer = EMPTY;\r
}\r
+\r
}\r
}\r
+ return 0;\r
}\r