Make undo work in Seirawan Chess
[fairymax.git] / fairymax.c
index 205e89b..ce2d7ae 100644 (file)
@@ -93,7 +93,7 @@ int Resign;
 int Threshold = 800;\r
 int Score;\r
 int makruk;\r
-int prom, pm;\r
+int prom, pm, gating;\r
 char piecename[32], piecetype[32], blacktype[32];\r
 char selectedFairy[80];\r
 char *inifile = INI_FILE;\r
@@ -226,7 +226,7 @@ int k,q,l,e,E,z,n;      /* (q,l)=window, e=current eval. score, E=e.p. sqr.*/
           Fifty = t|p<3?0:Fifty+1;\r
           sp=ps;\r
           if(!(u&32)&PromPiece&(K&112)==(k?0:112))\r
-           prom=b[K]=39+k-PromPiece,J++,pl[k+14-PromPiece]--; /* gating    */\r
+           prom=b[K]=39+k-PromPiece,J+=333,pl[k+14-PromPiece]--; /* gating    */\r
                      return l;}                /*   & not in check, signal */\r
          v=m;                                  /* (prevent fail-lows on    */\r
         }                                      /*   K-capt. replies)       */\r
@@ -389,6 +389,7 @@ InitGame()
  R -= 2*(-k/FAC);\r
  UnderProm = -1; pl[WHITE] = pl[BLACK] = 2*BW; \r
  pm = !pl[BLACK+7] && pl[BLACK+9] && pl[WHITE+7] ? 2 : 0; // Unlike white, black has no 'Q', so promote to 9, which he does have.\r
+ if(gating) pl[13] = pl[15] = pl[29] = pl[31] = 1, R += 2*(w[6]/FAC + w[8]/FAC);\r
 }\r
 \r
 void CopyBoard(int s)\r
@@ -454,9 +455,11 @@ int LoadGame(char *name)
         if(fscanf(f, "version 4.8(%c)", &c)!=1 || c != 'w')\r
         { printf("telluser incompatible fmax.ini file\n"); exit(0); }\r
 \r
+        gating = 0;
         if(name != NULL)\r
         {  /* search for game name in definition file */\r
-           if(!strcmp(name, "fairy")) name = selectedFairy;\r
+           if(!strcmp(name, "fairy")) name = selectedFairy;
+           gating = !strcmp(name, "seirawan");\r
            while((ptc=fscanf(f, "Game: %s # %s", buf, pieceToChar))==0 || strcmp(name, buf) ) {\r
                while((c = fgetc(f)) != EOF && c != '\n');\r
                count++;\r
@@ -550,6 +553,8 @@ int main(int argc, char **argv)
                         N=0;K=I;\r
                         if (D(Side,-I,I,Q,O,LL|S,3)==I) {\r
                             Side ^= BLACK^WHITE;\r
+                            if(b[K]&&Score+D(Side,-I,I,Q,2*S,2*S,2)>S)\r
+                                prom=b[K]=0,J-=333,pl[30-Side-PromPiece]++; /* undo bad gating */\r
                             if(UnderProm>=0 && UnderProm != L)\r
                             {    printf("tellics I hate under-promotions!\n");\r
                                  printf("resign { underpromotion } \n");\r
@@ -782,7 +787,6 @@ int main(int argc, char **argv)
                         sscanf(line, "variant %s", command);\r
                         LoadGame(command);\r
                         InitGame(); Setup = 0;\r
-                        if(strstr(command,"seirawan")) pl[13] = pl[15] = pl[29] = pl[31] = 1;\r
                        continue;\r
                }\r
                 if (!strcmp(command, "edit")) {\r