Call DoEvents during time-consuming operations
authorH.G.Muller <hgm@hgm-xboard.(none)>
Sun, 7 Sep 2014 11:43:48 +0000 (13:43 +0200)
committerH.G.Muller <hgm@hgm-xboard.(none)>
Sun, 7 Sep 2014 11:43:48 +0000 (13:43 +0200)
commita7f3c4d2662929b7bd35dda2279bf5129a899d58
tree7f1e38e1eb827e2e2766a1aae0b919cc04d25b22
parent8c1ad5e219719bafa41bf36446f298ac71001b8e
Call DoEvents during time-consuming operations

Processing of a game file for reading it, searching positions, saving
selected games or creating a book from them can take minutes. To keep
the application responsive during that time, the main loops of those
tasks calls DoEvents(). A possible risk is that the user can now do
too much, and will initiate actions that interfere with the tast in
progress.
backend.c
gamelist.c
ngamelist.c
winboard/wgamelist.c