2 Copyright (c) 1993 Richard V. Nash.
3 Copyright (c) 2000 Dan Papasian
4 Copyright (C) Andrew Tridgell 2002
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 /*Let users know that someone is available (format the message)*/
24 static void getavailmess(int p, char* message)
26 struct player *pp = &player_globals.parray[p];
30 AddPlayerLists(p,titles);
31 sprintf (message,"%s%s Blitz (%s), Std (%s), Wild (%s), Light(%s), Bug(%s)\n"
32 " is now available for matches.",
34 ratstrii(pp->b_stats.rating, p),
35 ratstrii(pp->s_stats.rating, p),
36 ratstrii(pp->w_stats.rating, p),
37 ratstrii(pp->l_stats.rating, p),
38 ratstrii(pp->bug_stats.rating, p));
41 void getnotavailmess(int p, char* message)
43 struct player *pp = &player_globals.parray[p];
47 AddPlayerLists(p,titles);
48 sprintf (message,"%s%s is no longer available for matches.",
52 void announce_avail(int p)
54 struct player *pp = &player_globals.parray[p];
57 if ((pp->game < 0) && (CheckPFlag(p, PFLAG_OPEN))) {
58 getavailmess (p,avail);
60 for (p1 = 0; p1 < player_globals.p_num; p1++) {
63 if (player_globals.parray[p1].status != PLAYER_PROMPT)
65 if (CheckPFlag(p1, PFLAG_AVAIL) && CheckPFlag(p1, PFLAG_OPEN)
66 && (player_globals.parray[p1].game < 0))
67 if (((pp->b_stats.rating <= player_globals.parray[p1].availmax) && (pp->b_stats.rating >= player_globals.parray[p1].availmin)) || (!player_globals.parray[p1].availmax))
68 pprintf_prompt (p1,"\n%s\n",avail);
73 void announce_notavail(int p)
75 struct player *pp = &player_globals.parray[p];
79 getnotavailmess (p,avail);
81 for (p1 = 0; p1 < player_globals.p_num; p1++) {
84 if (player_globals.parray[p1].status != PLAYER_PROMPT)
86 if (CheckPFlag(p1, PFLAG_AVAIL) && CheckPFlag(p1, PFLAG_OPEN)
87 && (player_globals.parray[p1].game < 0))
88 if (((pp->b_stats.rating <= player_globals.parray[p1].availmax) && (pp->b_stats.rating >= player_globals.parray[p1].availmin)) || (!player_globals.parray[p1].availmax))
89 pprintf_prompt (p1,"\n%s\n",avail);
93 void game_ended(int g, int winner, int why)
95 struct game *gg = &game_globals.garray[g];
97 char avail_black[200]; /* for announcing white/black avail */
98 char avail_white[200];
99 char avail_bugwhite[200];
100 char avail_bugblack[200];
109 char *NameOfWinner, *NameOfLoser;
110 int beingplayed = 0; /* i.e. it wasn't loaded for adjudication */
113 avail_white[0] = '\0';
114 avail_black[0] = '\0';
115 avail_bugwhite[0] = '\0';
116 avail_bugblack[0] = '\0';
118 beingplayed = (player_globals.parray[gg->black].game == g);
120 sprintf(outstr, "\n{Game %d (%s vs. %s) ", g + 1,
121 player_globals.parray[gg->white].name,
122 player_globals.parray[gg->black].name);
125 if (winner == WHITE) {
126 whiteResult = RESULT_WIN;
127 strcpy(winSymbol, "1-0");
128 NameOfWinner = player_globals.parray[gg->white].name;
129 NameOfLoser = player_globals.parray[gg->black].name;
131 whiteResult = RESULT_LOSS;
132 strcpy(winSymbol, "0-1");
133 NameOfWinner = player_globals.parray[gg->black].name;
134 NameOfLoser = player_globals.parray[gg->white].name;
138 sprintf(tmp, "%s checkmated} %s", NameOfLoser, winSymbol);
139 strcpy(EndSymbol, "Mat");
143 sprintf(tmp, "%s bared} %s", NameOfLoser, winSymbol);
144 strcpy(EndSymbol, "Bar");
148 sprintf(tmp, "%s resigns} %s", NameOfLoser, winSymbol);
149 strcpy(EndSymbol, "Res");
153 sprintf(tmp, "%s forfeits on time} %s", NameOfLoser, winSymbol);
154 strcpy(EndSymbol, "Fla");
158 sprintf(tmp, "Game drawn by stalemate} 1/2-1/2");
160 strcpy(EndSymbol, "Sta");
162 whiteResult = RESULT_DRAW;
165 sprintf(tmp, "Game drawn by mutual agreement} 1/2-1/2");
167 strcpy(EndSymbol, "Agr");
169 whiteResult = RESULT_DRAW;
172 sprintf(tmp, "Game drawn because both players ran out of time} 1/2-1/2");
174 strcpy(EndSymbol, "Fla");
176 whiteResult = RESULT_DRAW;
179 sprintf(tmp, "Game drawn by repetition} 1/2-1/2");
181 strcpy(EndSymbol, "Rep");
183 whiteResult = RESULT_DRAW;
186 sprintf(tmp, "Game drawn by the 50 move rule} 1/2-1/2");
188 strcpy(EndSymbol, "50");
190 whiteResult = RESULT_DRAW;
194 sprintf(tmp, "Bughouse game aborted.} *");
195 whiteResult = RESULT_ABORT;
197 sprintf(tmp, "Game adjourned by mutual agreement} *");
201 case END_LOSTCONNECTION:
202 sprintf(tmp, "%s lost connection; game ", NameOfWinner);
203 if (CheckPFlag(gg->white, PFLAG_REG)
204 && CheckPFlag(gg->black, PFLAG_REG)
206 sprintf(tmp, "adjourned} *");
209 sprintf(tmp, "aborted} *");
210 whiteResult = RESULT_ABORT;
213 sprintf(tmp, "Game aborted by mutual agreement} *");
214 whiteResult = RESULT_ABORT;
217 sprintf(tmp, "Game courtesyaborted by %s} *", NameOfWinner);
218 whiteResult = RESULT_ABORT;
220 case END_COURTESYADJOURN:
222 sprintf(tmp, "Bughouse game courtesyaborted by %s.} *", NameOfWinner);
223 whiteResult = RESULT_ABORT;
225 sprintf(tmp, "Game courtesyadjourned by %s} *", NameOfWinner);
230 /* Draw by insufficient material (e.g., lone K vs. lone K) */
231 sprintf(tmp, "Neither player has mating material} 1/2-1/2");
233 strcpy(EndSymbol, "NM ");
235 whiteResult = RESULT_DRAW;
237 case END_FLAGNOMATERIAL:
238 sprintf(tmp, "%s ran out of time and %s has no material to mate} 1/2-1/2",
239 NameOfLoser, NameOfWinner);
241 strcpy(EndSymbol, "TM ");
243 whiteResult = RESULT_DRAW;
246 sprintf(tmp, "%s wins by adjudication} %s", NameOfWinner, winSymbol);
247 strcpy(EndSymbol, "Adj");
251 sprintf(tmp, "Game drawn by adjudication} 1/2-1/2");
253 strcpy(EndSymbol, "Adj");
255 whiteResult = RESULT_DRAW;
258 sprintf(tmp, "Game aborted by adjudication} *");
259 whiteResult = RESULT_ABORT;
262 sprintf(tmp, "Hmm, the game ended and I don't know why} *");
267 if (CheckPFlag(gg->white, PFLAG_TOURNEY) &&
268 CheckPFlag(gg->black, PFLAG_TOURNEY)) {
269 /* mamer wants more info */
270 sprintf(tmp," [%d %d %d %d %d]",
271 gg->wInitTime/(60*10), gg->wIncrement/10, gg->rated, gg->private, (int)gg->type);
275 strcat(outstr, "\n");
277 if (gg->rated && rate_change && gg->type != TYPE_BUGHOUSE)
278 /* Adjust ratings; bughouse gets done later. */
279 rating_update(g, -1);
283 int avail_printed = 0;
285 pprintf_noformat(gg->white, outstr);
286 pprintf_noformat(gg->black, outstr);
290 gg->link = -1; /*IanO: avoids recursion */
291 if (gl >= 0 && game_globals.garray[gl].link >= 0) {
292 pprintf_noformat(game_globals.garray[gl].white, outstr);
293 pprintf_noformat(game_globals.garray[gl].black, outstr);
294 if (CheckPFlag(game_globals.garray[gl].white, PFLAG_OPEN)) {
295 getavailmess (game_globals.garray[gl].white, avail_bugwhite);
298 if (CheckPFlag(game_globals.garray[gl].black, PFLAG_OPEN)) {
299 getavailmess (game_globals.garray[gl].black, avail_bugblack);
302 if ((gg->rated) && (rate_change)) {
304 rating_update(g, gl);
306 game_ended(gl, CToggle(winner), why);
309 if ((player_num_active_boards(gg->white) <= 1) /* not a simul or */
310 && CheckPFlag(gg->white, PFLAG_OPEN)) { /* simul is over? */
311 getavailmess (gg->white,avail_white);
313 } else { /* Part of an ongoing simul! Let's shrink the array. */
317 if (CheckPFlag(gg->black, PFLAG_OPEN)) {
318 getavailmess (gg->black,avail_black);
322 for (p = 0; p < player_globals.p_num; p++) {
323 struct player *pp = &player_globals.parray[p];
324 if ((p == gg->white) || (p == gg->black))
326 if (pp->status != PLAYER_PROMPT)
329 if (CheckPFlag(p, PFLAG_GIN) || player_is_observe(p, g)) {
330 pprintf_noformat(p, outstr);
334 if (CheckPFlag(p, PFLAG_AVAIL) && (CheckPFlag(p, PFLAG_OPEN)) && (pp->game < 0) && (print_avail)) {
335 if (((player_globals.parray[gg->white].b_stats.rating <= pp->availmax) && (player_globals.parray[gg->white].b_stats.rating >= pp->availmin)) || (!pp->availmax)) {
336 pprintf (p,"\n%s",avail_white);
339 if (((player_globals.parray[gg->black].b_stats.rating <= pp->availmax) && (player_globals.parray[gg->black].b_stats.rating >= pp->availmin)) || (!pp->availmax)) {
340 pprintf (p,"\n%s",avail_black);
343 if (gl == -1) /* bughouse ? */ {
344 if (((player_globals.parray[game_globals.garray[gl].white].b_stats.rating <= pp->availmax) && (player_globals.parray[game_globals.garray[gl].white].b_stats.rating >= pp->availmin)) || (!pp->availmax)) {
345 pprintf (p,"\n%s",avail_bugwhite);
348 if (((player_globals.parray[game_globals.garray[gl].black].b_stats.rating <= pp->availmax) && (player_globals.parray[game_globals.garray[gl].black].b_stats.rating >= pp->availmin)) || (!pp->availmax)) {
349 pprintf (p,"\n%s",avail_bugblack);
366 if (!(gg->rated && rate_change)) {
367 pprintf(gg->white, "No ratings adjustment done.\n");
368 pprintf(gg->black, "No ratings adjustment done.\n");
372 if (rate_change && gl < 0)
373 game_write_complete(g, isDraw, EndSymbol);
374 /* Mail off the moves */
375 if (CheckPFlag(gg->white, PFLAG_AUTOMAIL)) {
376 pcommand(gg->white, "mailmoves");
378 if (CheckPFlag(gg->black, PFLAG_AUTOMAIL)) {
379 pcommand(gg->black, "mailmoves");
381 if (!((player_globals.parray[gg->white].simul_info != NULL) &&
382 (player_globals.parray[gg->white].simul_info->numBoards))) {
383 player_globals.parray[gg->white].num_white++;
384 PFlagOFF(gg->white, PFLAG_LASTBLACK);
385 player_globals.parray[gg->black].num_black++;
386 PFlagON(gg->black, PFLAG_LASTBLACK);
388 player_globals.parray[gg->white].last_opponent =
389 strdup(gg->black_name);
390 player_globals.parray[gg->black].last_opponent =
391 strdup(gg->white_name);
393 player_globals.parray[gg->white].game = -1;
394 player_globals.parray[gg->black].game = -1;
395 player_globals.parray[gg->white].opponent = -1;
396 player_globals.parray[gg->black].opponent = -1;
397 if (gg->white != command_globals.commanding_player)
398 send_prompt(gg->white);
399 if (gg->black != command_globals.commanding_player)
400 send_prompt(gg->black);
401 if ((player_globals.parray[gg->white].simul_info != NULL) &&
402 (player_globals.parray[gg->white].simul_info->numBoards))
403 player_simul_over(gg->white, g, whiteResult);
408 static int was_promoted(struct game *g, int f, int r)
410 #define BUGHOUSE_PAWN_REVERT 1
411 #ifdef BUGHOUSE_PAWN_REVERT
414 for (i = g->numHalfMoves-2; i > 0; i -= 2) {
415 if (g->moveList[i].toFile == f && g->moveList[i].toRank == r) {
416 if (g->moveList[i].piecePromotionTo)
418 if (g->moveList[i].fromFile == ALG_DROP)
420 f = g->moveList[i].fromFile;
421 r = g->moveList[i].fromRank;
428 int pIsPlaying (int p)
430 struct player *pp = &player_globals.parray[p];
432 int p1 = pp->opponent;
434 if (g < 0 || game_globals.garray[g].status != GAME_ACTIVE) {
435 pprintf (p, "You are not playing a game.\n");
439 if (game_globals.garray[g].white != p && game_globals.garray[g].black != p) {
440 /* oh oh; big bad game bug. */
441 d_printf("BUG: Player %s playing game %d according to player_globals.parray,"
442 "\n but not according to game_globals.garray.\n", pp->name, g+1);
443 pprintf (p, "Disconnecting you from game number %d.\n", g+1);
445 if (p1 >= 0 && player_globals.parray[p1].game == g
446 && game_globals.garray[g].white != p1 && game_globals.garray[g].black != p1) {
447 pprintf (p1, "Disconnecting you from game number %d.\n", g+1);
448 player_globals.parray[p1].game = -1;
455 /* add clock increments */
456 static void game_add_increment(struct player *pp, struct game *gg)
458 /* no update on first move */
459 if (gg->game_state.moveNum == 1) return;
461 if (net_globals.con[pp->socket]->timeseal) { /* does he use timeseal? */
462 if (pp->side == WHITE) {
463 gg->wRealTime += gg->wIncrement * 100;
464 gg->wTime = gg->wRealTime / 100; /* remember to conv to
466 } else if (pp->side == BLACK) {
467 gg->bRealTime += gg->bIncrement * 100; /* conv to ms */
468 gg->bTime = gg->bRealTime / 100; /* remember to conv to
472 if (gg->game_state.onMove == BLACK) {
473 gg->bTime += gg->bIncrement;
475 if (gg->game_state.onMove == WHITE) {
476 gg->wTime += gg->wIncrement;
481 /* updates clocks for a game with timeseal */
482 void timeseal_update_clocks(struct player *pp, struct game *gg)
484 /* no update on first move */
485 if (gg->game_state.moveNum == 1) return;
487 if (pp->side == WHITE) {
488 gg->wLastRealTime = gg->wRealTime;
489 gg->wTimeWhenMoved = net_globals.con[pp->socket]->time;
490 if (((gg->wTimeWhenMoved - gg->wTimeWhenReceivedMove) < 0) ||
491 (gg->wTimeWhenReceivedMove == 0)) {
492 /* might seem weird - but could be caused by a person moving BEFORE
493 he receives the board pos (this is possible due to lag) but it's
494 safe to say he moved in 0 secs :-) */
495 gg->wTimeWhenReceivedMove = gg->wTimeWhenMoved;
497 gg->wRealTime -= gg->wTimeWhenMoved - gg->wTimeWhenReceivedMove;
499 } else if (pp->side == BLACK) {
500 gg->bLastRealTime = gg->bRealTime;
501 gg->bTimeWhenMoved = net_globals.con[pp->socket]->time;
502 if (((gg->bTimeWhenMoved - gg->bTimeWhenReceivedMove) < 0) ||
503 (gg->bTimeWhenReceivedMove == 0)) {
504 /* might seem weird - but could be caused by a person moving BEFORE
505 he receives the board pos (this is possible due to lag) but it's
506 safe to say he moved in 0 secs :-) */
507 gg->bTimeWhenReceivedMove = gg->bTimeWhenMoved;
509 gg->bRealTime -= gg->bTimeWhenMoved - gg->bTimeWhenReceivedMove;
515 void process_move(int p, char *command)
517 struct player *pp = &player_globals.parray[p];
519 int g, result, len, i;
524 pprintf(p, "You are not playing or examining a game.\n");
527 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
530 gg = &game_globals.garray[g];
532 if (gg->status == GAME_SETUP) {
533 if (!attempt_drop(p,g,command)) {
534 pprintf(p, "You are still setting up the position.\n");
535 pprintf(p, "Type: 'setup done' when you are finished editing.\n");
541 if (gg->status != GAME_EXAMINE) {
542 if (!pIsPlaying(p)) return;
544 if (pp->side != gg->game_state.onMove) {
545 pprintf(p, "It is not your move.\n");
548 if (gg->clockStopped) {
549 pprintf(p, "Game clock is paused, use \"unpause\" to resume.\n");
553 if ((len = strlen(command)) > 1) {
554 if (command[len - 2] == '=') {
555 printf("promo '%s'\n", command);
556 switch (tolower(command[strlen(command) - 1])) {
558 pp->promote = KNIGHT;
561 pp->promote = BISHOP;
567 pp->promote = CARDINAL;
570 pp->promote = MARSHALL;
582 // Superchess promotions
584 pp->promote = EMPRESS;
587 pp->promote = PRINCESS;
590 pp->promote = CENTAUR;
596 pp->promote = SQUIRREL;
599 pp->promote = MASTODON;
602 pprintf(p, "Don't understand that move.\n");
609 switch (parse_move(command, &gg->game_state, &move, pp->promote)) {
611 pprintf(p, "Illegal move.\n");
615 pprintf(p, "Ambiguous move.\n");
622 if (gg->status == GAME_EXAMINE) {
624 if (gg->numHalfMoves > gg->examMoveListSize) {
625 gg->examMoveListSize += 20; /* Allocate 20 moves at a time */
626 gg->examMoveList = (struct move_t *) realloc(gg->examMoveList, sizeof(struct move_t) * gg->examMoveListSize);
628 result = execute_move(&gg->game_state, &move, 1);
631 MakeFENpos(g, move.FENpos);
632 gg->examMoveList[gg->numHalfMoves - 1] = move;
634 if (gg->game_state.onMove == WHITE) {
635 gg->wTime += (gg->lastDecTime - gg->lastMoveTime);
637 gg->bTime += (gg->lastDecTime - gg->lastMoveTime);
640 if (gg->numHalfMoves == 0)
641 gg->timeOfStart = now;
642 gg->lastMoveTime = now;
643 gg->lastDecTime = now;
645 } else { /* real game */
647 if ((player_globals.parray[i].simul_info != NULL) && (player_globals.parray[i].simul_info->numBoards &&
648 (player_globals.parray[i].simul_info->boards[player_globals.parray[i].simul_info->onBoard] != g))) {
649 pprintf(p, "It isn't your turn: wait until the simul giver is at your board.\n");
652 if (net_globals.con[pp->socket]->timeseal) { /* does he use timeseal? */
653 timeseal_update_clocks(pp, &game_globals.garray[g]);
655 /* we need to reset the opp's time for receiving the board since the
656 timeseal decoder only alters the time if it's 0 Otherwise the time
657 would be changed if the player did a refresh which would screw up
659 if (pp->side == WHITE) {
660 gg->bTimeWhenReceivedMove = 0;
662 gg->wTimeWhenReceivedMove = 0;
666 game_add_increment(pp, gg);
670 if (gg->numHalfMoves > gg->moveListSize) {
671 gg->moveListSize += 20; /* Allocate 20 moves at a time */
672 gg->moveList = (struct move_t *) realloc(gg->moveList, sizeof(struct move_t) * gg->moveListSize);
674 result = execute_move(&gg->game_state, &move, 1);
675 if (result == MOVE_OK && (gg->link >= 0 || gg->game_state.holdings) && move.pieceCaptured != NOPIECE) {
676 /* transfer captured piece to partner */
677 /* check if piece reverts to a pawn */
678 int victim = move.pieceCaptured, partner = gg->link;
679 // [HGM] zh: if not Bughouse, the game_state.holdings field decides what happens
681 partner = g; // pieces stay with current board
682 if(gg->game_state.holdings == -1) victim ^= WHITE|BLACK; // flip color
684 if (was_promoted(&game_globals.garray[g], move.toFile, move.toRank))
685 update_holding(partner, colorval(victim) | PAWN); // [HGM] todo: for Shogi we would have to demote differently!
687 update_holding(partner, victim);
691 if (gg->numHalfMoves > 1) {
692 move.tookTime = move.atTime - gg->lastMoveTime;
694 move.tookTime = move.atTime - gg->startTime;
696 gg->lastMoveTime = now;
697 gg->lastDecTime = now;
698 move.wTime = gg->wTime;
699 move.bTime = gg->bTime;
701 if (net_globals.con[pp->socket]->timeseal) { /* does he use timeseal? */
702 if (pp->side == WHITE) {
703 move.tookTime = (game_globals.garray[pp->game].wTimeWhenMoved -
704 game_globals.garray[pp->game].wTimeWhenReceivedMove) / 100;
706 move.tookTime = (game_globals.garray[pp->game].bTimeWhenMoved -
707 game_globals.garray[pp->game].bTimeWhenReceivedMove) / 100;
711 if (gg->numHalfMoves <= 2) {
715 MakeFENpos(g, move.FENpos);
716 gg->moveList[gg->numHalfMoves - 1] = move;
721 if (result == MOVE_ILLEGAL) {
722 pprintf(p, "Internal error, illegal move accepted!\n");
724 if ((result == MOVE_OK) && (gg->status == GAME_EXAMINE)) {
727 for (p1 = 0; p1 < player_globals.p_num; p1++) {
728 if (player_globals.parray[p1].status != PLAYER_PROMPT)
730 if (player_is_observe(p1, g) || player_globals.parray[p1].game == g) {
731 pprintf(p1, "%s moves: %s\n", pp->name, move.algString);
735 if (result == MOVE_CHECKMATE) {
736 if (gg->status == GAME_EXAMINE) {
739 for (p1 = 0; p1 < player_globals.p_num; p1++) {
740 if (player_globals.parray[p1].status != PLAYER_PROMPT)
742 if (player_is_observe(p1, g) || player_globals.parray[p1].game == g) {
743 pprintf(p1, "%s has been checkmated.\n",
744 (CToggle(gg->game_state.onMove) == BLACK) ? "White" : "Black");
748 game_ended(g, CToggle(gg->game_state.onMove), END_CHECKMATE);
751 if (result == MOVE_STALEMATE) {
752 if (gg->status == GAME_EXAMINE) {
755 for (p1 = 0; p1 < player_globals.p_num; p1++) {
756 if (player_globals.parray[p1].status != PLAYER_PROMPT)
758 if (player_is_observe(p1, g) || player_globals.parray[p1].game == g) {
759 pprintf(p1, "Stalemate.\n");
763 game_ended(g, CToggle(gg->game_state.onMove), END_STALEMATE);
766 if (result == MOVE_NOMATERIAL) {
767 if (gg->status == GAME_EXAMINE) {
770 for (p1 = 0; p1 < player_globals.p_num; p1++) {
771 if (player_globals.parray[p1].status != PLAYER_PROMPT)
773 if (player_is_observe(p1, g) || player_globals.parray[p1].game == g) {
774 pprintf(p1, "No mating material.\n");
778 game_ended(g, CToggle(gg->game_state.onMove), END_NOMATERIAL);
781 if (result == MOVE_BARE) {
782 if (gg->status == GAME_EXAMINE) {
785 for (p1 = 0; p1 < player_globals.p_num; p1++) {
786 if (player_globals.parray[p1].status != PLAYER_PROMPT)
788 if (player_is_observe(p1, g) || player_globals.parray[p1].game == g) {
789 pprintf(p1, "%s bared.\n",
790 (gg->game_state.onMove == BLACK) ? "White" : "Black");
794 game_ended(g, gg->game_state.onMove, END_BARE);
799 int com_resign(int p, param_list param)
801 struct player *pp = &player_globals.parray[p];
802 int g, o, oconnected;
804 if (param[0].type == TYPE_NULL) {
809 decline_withdraw_offers(p, -1, -1, DO_DECLINE);
810 game_ended(g, (game_globals.garray[g].white == p) ? BLACK : WHITE, END_RESIGN);
812 } else if (FindPlayer(p, param[0].val.word, &o, &oconnected)) {
814 if (game_read(g, p, o) < 0) {
815 if (game_read(g, o, p) < 0) {
816 pprintf(p, "You have no stored game with %s\n", player_globals.parray[o].name);
821 game_globals.garray[g].white = o;
822 game_globals.garray[g].black = p;
825 game_globals.garray[g].white = p;
826 game_globals.garray[g].black = o;
828 pprintf(p, "You resign your stored game with %s\n", player_globals.parray[o].name);
829 pcommand(p, "message %s I have resigned our stored game \"%s vs. %s.\"",
830 player_globals.parray[o].name,
831 player_globals.parray[game_globals.garray[g].white].name,
832 player_globals.parray[game_globals.garray[g].black].name);
833 game_delete(game_globals.garray[g].white, game_globals.garray[g].black);
834 game_ended(g, (game_globals.garray[g].white == p) ? BLACK : WHITE, END_RESIGN);
841 static int Check50MoveRule (int p, int g)
843 int num_reversible = game_globals.garray[g].numHalfMoves;
845 if (game_globals.garray[g].game_state.lastIrreversable >= 0) {
846 num_reversible -= game_globals.garray[g].game_state.lastIrreversable;
848 if (num_reversible > 99) {
849 game_ended(g, (game_globals.garray[g].white == p) ? BLACK : WHITE, END_50MOVERULE);
855 static char *GetFENpos (int g, int half_move)
858 return game_globals.garray[g].FENstartPos;
859 else return game_globals.garray[g].moveList[half_move].FENpos;
862 static int CheckRepetition (int p, int g)
864 struct player *pp = &player_globals.parray[p];
865 struct pending* pend;
867 int flag1 = 1, flag2 = 1;
868 char *pos1 = GetFENpos (g, game_globals.garray[g].numHalfMoves - 1);
869 char *pos2 = GetFENpos (g, game_globals.garray[g].numHalfMoves);
872 if (game_globals.garray[g].numHalfMoves < 8) /* can't have three repeats any quicker. */
875 for (move_num = game_globals.garray[g].game_state.lastIrreversable;
876 move_num < game_globals.garray[g].numHalfMoves - 1; move_num++) {
877 pos = GetFENpos (g, move_num);
878 if (strlen(pos1) == strlen(pos) && !strcmp(pos1, pos))
880 if (strlen(pos2) == strlen(pos) && !strcmp(pos2, pos))
883 if (flag1 >= 3 || flag2 >= 3) {
884 if ((pend = find_pend(pp->opponent, p, PEND_DRAW)) != NULL) {
885 delete_pending(pend);
886 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
888 game_ended(g, (game_globals.garray[g].white == p) ? BLACK : WHITE, END_REPETITION);
894 int com_draw(int p, param_list param)
896 struct player *pp = &player_globals.parray[p];
897 struct pending* pend;
898 int p1, g = pp->game;
900 if (!pIsPlaying(p)) {
903 if (Check50MoveRule (p, g) || CheckRepetition(p, g)) {
908 if ((player_globals.parray[p1].simul_info != NULL) && (player_globals.parray[p1].simul_info->numBoards &&
909 player_globals.parray[p1].simul_info->boards[player_globals.parray[p1].simul_info->onBoard] != g)) {
910 pprintf(p, "You can only make requests when the simul player is at your board.\n");
914 if ((pend = (find_pend(pp->opponent, p, PEND_DRAW))) != NULL) {
915 delete_pending(pend);
916 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
917 game_ended(g, (game_globals.garray[g].white == p) ? BLACK : WHITE, END_AGREEDDRAW);
919 pprintf(pp->opponent, "\n");
920 pprintf_highlight(pp->opponent, "%s", pp->name);
921 pprintf_prompt(pp->opponent, " offers you a draw.\n");
922 pprintf(p, "Draw request sent.\n");
923 add_request(p, pp->opponent, PEND_DRAW);
928 int com_pause(int p, param_list param)
930 struct player *pp = &player_globals.parray[p];
932 struct pending* pend;
934 if (!pIsPlaying(p)) {
938 if (game_globals.garray[g].wTime == 0) {
939 pprintf(p, "You can't pause untimed games.\n");
942 if (game_globals.garray[g].clockStopped) {
943 pprintf(p, "Game is already paused, use \"unpause\" to resume.\n");
946 if ((pend = find_pend(pp->opponent, p, PEND_PAUSE)) != NULL) {
947 delete_pending(pend);
948 game_globals.garray[g].clockStopped = 1;
949 /* Roll back the time */
950 if (game_globals.garray[g].game_state.onMove == WHITE) {
951 game_globals.garray[g].wTime += (game_globals.garray[g].lastDecTime - game_globals.garray[g].lastMoveTime);
953 game_globals.garray[g].bTime += (game_globals.garray[g].lastDecTime - game_globals.garray[g].lastMoveTime);
956 if (game_globals.garray[g].numHalfMoves == 0)
957 game_globals.garray[g].timeOfStart = now;
958 game_globals.garray[g].lastMoveTime = now;
959 game_globals.garray[g].lastDecTime = now;
961 pprintf_prompt(pp->opponent, "\n%s accepted pause. Game clock paused.\n",
963 pprintf(p, "Game clock paused.\n");
965 pprintf(pp->opponent, "\n");
966 pprintf_highlight(pp->opponent, "%s", pp->name);
967 pprintf_prompt(pp->opponent, " requests to pause the game.\n");
968 pprintf(p, "Pause request sent.\n");
969 add_request(p, pp->opponent, PEND_PAUSE);
974 int com_unpause(int p, param_list param)
976 struct player *pp = &player_globals.parray[p];
979 struct pending* pend;
981 if (!pIsPlaying(p)) {
987 if (!game_globals.garray[g].clockStopped) {
988 pprintf(p, "Game is not paused.\n");
991 if ((pend = find_pend(pp->opponent, p, PEND_UNPAUSE)) != NULL) {
992 delete_pending(pend);
993 game_globals.garray[g].clockStopped = 0;
995 if (game_globals.garray[g].numHalfMoves == 0)
996 game_globals.garray[g].timeOfStart = now;
997 game_globals.garray[g].lastMoveTime = now;
998 game_globals.garray[g].lastDecTime = now;
1000 pprintf(p, "Game clock resumed.\n");
1001 pprintf_prompt(pp->opponent, "\nGame clock resumed.\n");
1003 pprintf(pp->opponent, "\n");
1004 pprintf_highlight(pp->opponent, "%s", pp->name);
1005 pprintf_prompt(pp->opponent, " requests to unpause the game.\n");
1006 pprintf(p, "Unpause request sent.\n");
1007 add_request(p, pp->opponent, PEND_UNPAUSE);
1012 int com_abort(int p, param_list param)
1014 struct player *pp = &player_globals.parray[p];
1015 struct pending* pend;
1016 int p1, g, myColor, yourColor, myGTime, yourGTime;
1024 if (p == game_globals.garray[g].white) {
1027 myGTime = game_globals.garray[g].wTime;
1028 yourGTime = game_globals.garray[g].bTime;
1032 myGTime = game_globals.garray[g].bTime;
1033 yourGTime = game_globals.garray[g].wTime;
1035 if ((player_globals.parray[p1].simul_info != NULL) &&
1036 (player_globals.parray[p1].simul_info->numBoards &&
1037 player_globals.parray[p1].simul_info->boards[player_globals.parray[p1].simul_info->onBoard] != g)) {
1038 pprintf(p, "You can only make requests when the simul player is at your board.\n");
1041 if ((pend = find_pend(p1, p, PEND_ABORT)) != NULL) {
1042 delete_pending(pend);
1043 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
1044 game_ended(g, yourColor, END_ABORT);
1046 game_update_time(g);
1048 if (net_globals.con[pp->socket]->timeseal
1049 && game_globals.garray[g].game_state.onMove == myColor
1050 && game_globals.garray[g].flag_pending == FLAG_ABORT) {
1051 /* It's my move, opponent has asked for abort; I lagged out,
1052 my timeseal prevented courtesyabort, and I am sending an abort
1053 request before acknowledging (and processing) my opponent's
1054 courtesyabort. OK, let's abort already :-). */
1055 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
1056 game_ended(g, yourColor, END_ABORT);
1059 if (net_globals.con[player_globals.parray[p1].socket]->timeseal) { /* opp uses timeseal? */
1061 int yourRealTime = (myColor == WHITE ? game_globals.garray[g].bRealTime
1062 : game_globals.garray[g].wRealTime);
1063 if (myGTime > 0 && yourGTime <= 0 && yourRealTime > 0) {
1064 /* Override courtesyabort; opponent still has time. Check for lag. */
1067 if (game_globals.garray[g].game_state.onMove != myColor
1068 && game_globals.garray[g].flag_pending != FLAG_CHECKING) {
1069 /* Opponent may be lagging; let's ask. */
1070 game_globals.garray[g].flag_pending = FLAG_ABORT;
1071 game_globals.garray[g].flag_check_time = time(0);
1072 pprintf(p, "Opponent has timeseal; trying to courtesyabort.\n");
1073 pprintf(p1, "\n[G]\n");
1079 if (myGTime > 0 && yourGTime <= 0 && courtesyOK) {
1080 /* player wants to abort + opponent is out of time = courtesyabort */
1081 pprintf(p, "Since you have time, and your opponent has none, the game has been aborted.");
1082 pprintf(p1, "Your opponent has aborted the game rather than calling your flag.");
1083 decline_withdraw_offers(p, -1, -1, DO_DECLINE);
1084 game_ended(g, myColor, END_COURTESY);
1087 pprintf_highlight(p1, "%s", pp->name);
1088 pprintf(p1, " would like to abort the game; ");
1089 pprintf_prompt(p1, "type \"abort\" to accept.\n");
1090 pprintf(p, "Abort request sent.\n");
1091 add_request(p, p1, PEND_ABORT);
1097 static int player_has_mating_material(struct game_state_t *gs, int color)
1101 int minor_pieces = 0;
1103 for (i = 0; i < gs->files; i++)
1104 for (j = 0; j < gs->ranks; j++) {
1105 piece = gs->board[i][j];
1106 switch (piecetype(piece)) {
1109 if (iscolor(piece, color))
1116 if (iscolor(piece, color))
1120 return ((minor_pieces > 1) ? 1 : 0);
1123 int com_flag(int p, param_list param)
1125 struct player *pp = &player_globals.parray[p];
1130 if (!pIsPlaying(p)) {
1135 gg = &game_globals.garray[g];
1137 myColor = (p == gg->white ? WHITE : BLACK);
1138 if (gg->type == TYPE_UNTIMED) {
1139 pprintf(p, "You can't flag an untimed game.\n");
1142 if (gg->numHalfMoves < 2) {
1143 pprintf(p, "You cannot flag before both players have moved.\nUse abort instead.\n");
1146 game_update_time(g);
1149 int myTime, yourTime, opp = pp->opponent, serverTime;
1151 if (net_globals.con[pp->socket]->timeseal) { /* does caller use timeseal? */
1152 myTime = (myColor==WHITE?gg->wRealTime:gg->bRealTime);
1154 myTime = (myColor == WHITE?gg->wTime:gg->bTime);
1156 serverTime = (myColor == WHITE?gg->bTime:gg->wTime);
1158 if (net_globals.con[player_globals.parray[opp].socket]->timeseal) { /* opp uses timeseal? */
1159 yourTime = (myColor == WHITE?gg->bRealTime:gg->wRealTime);
1161 yourTime = serverTime;
1164 /* the clocks to compare are now in myTime and yourTime */
1165 if ((myTime <= 0) && (yourTime <= 0)) {
1166 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
1167 game_ended(g, myColor, END_BOTHFLAG);
1172 /* Opponent still has time, but if that's only because s/he
1173 * may be lagging, we should ask for an acknowledgement and then
1174 * try to call the flag. */
1176 if (serverTime <= 0 && gg->game_state.onMove != myColor
1177 && gg->flag_pending != FLAG_CHECKING) {
1178 /* server time thinks opponent is down, but RealTIme disagrees.
1179 * ask client to acknowledge it's alive. */
1180 gg->flag_pending = FLAG_CALLED;
1181 gg->flag_check_time = time(0);
1182 pprintf(p, "Opponent has timeseal; checking if (s)he's lagging.\n");
1183 pprintf (opp, "\n[G]\n");
1187 /* if we're here, it means one of:
1188 * 1. the server agrees opponent has time, whether lagging or not.
1189 * 2. opp. has timeseal (if yourTime != serverTime), had time left
1190 * after the last move (yourTime > 0), and it's still your move.
1191 * 3. we're currently checking a flag call after having receiving
1192 * acknowledgement from the other timeseal (and would have reset
1193 * yourTime if the flag were down). */
1195 pprintf(p, "Your opponent is not out of time!\n");
1200 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
1201 if (player_has_mating_material(&gg->game_state, myColor))
1202 game_ended(g, myColor, END_FLAG);
1204 game_ended(g, myColor, END_FLAGNOMATERIAL);
1208 int com_adjourn(int p, param_list param)
1210 struct player *pp = &player_globals.parray[p];
1211 struct pending* pend;
1212 int p1, g, myColor, yourColor;
1219 if (!CheckPFlag(p, PFLAG_REG) || !CheckPFlag(p, PFLAG_REG)) {
1220 pprintf(p, "Both players must be registered to adjourn a game. Use \"abort\".\n");
1223 if (game_globals.garray[g].link >= 0) {
1224 pprintf(p, "Bughouse games cannot be adjourned.\n");
1227 myColor = (p == game_globals.garray[g].white ? WHITE : BLACK);
1228 yourColor = (myColor == WHITE ? BLACK : WHITE);
1230 if ((pend = find_pend(p1, p, PEND_ADJOURN)) != NULL) {
1231 delete_pending(pend);
1232 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
1233 game_ended(pp->game, yourColor, END_ADJOURN);
1235 game_update_time(g);
1236 if (((myColor == WHITE) && (game_globals.garray[g].wTime > 0) && (game_globals.garray[g].bTime <= 0))
1237 || ((myColor == BLACK) && (game_globals.garray[g].bTime > 0) && (game_globals.garray[g].wTime <= 0))) {
1238 /* player wants to adjourn + opponent is out of time = courtesyadjourn */
1239 pprintf(p, "Since you have time, and your opponent has none, the game has been adjourned.");
1240 pprintf(p1, "Your opponent has adjourned the game rather than calling your flag.");
1241 decline_withdraw_offers(p, -1, -1,DO_DECLINE);
1242 game_ended(g, myColor, END_COURTESYADJOURN);
1245 pprintf_highlight(p1, "%s", pp->name);
1246 pprintf(p1, " would like to adjourn the game; ");
1247 pprintf_prompt(p1, "type \"adjourn\" to accept.\n");
1248 pprintf(p, "Adjourn request sent.\n");
1249 add_request(p, p1, PEND_ADJOURN);
1255 int com_takeback(int p, param_list param)
1257 struct player *pp = &player_globals.parray[p];
1258 int nHalfMoves = 1, g, i, p1, pend_half_moves;
1259 struct pending* from;
1265 if ((player_globals.parray[p1].simul_info != NULL) &&
1266 (player_globals.parray[p1].simul_info->numBoards &&
1267 player_globals.parray[p1].simul_info->boards[player_globals.parray[p1].simul_info->onBoard] !=
1269 pprintf(p, "You can only make requests when the simul player is at your board.\n");
1274 if (game_globals.garray[g].link >= 0) {
1275 pprintf(p, "Takeback not implemented for bughouse games yet.\n");
1278 if (param[0].type == TYPE_INT) {
1279 nHalfMoves = param[0].val.integer;
1280 if (nHalfMoves <= 0) {
1281 pprintf (p,"You can't takeback less than 1 move.\n");
1285 if ((from = find_pend(pp->opponent, p, PEND_TAKEBACK)) != NULL) {
1286 pend_half_moves = from->wtime;
1287 delete_pending(from);
1288 if (pend_half_moves == nHalfMoves) {
1289 /* Doing the takeback */
1290 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1291 for (i = 0; i < nHalfMoves; i++) {
1292 if (backup_move(g, REL_GAME) != MOVE_OK) {
1293 pprintf(game_globals.garray[g].white, "Can only backup %d moves\n", i);
1294 pprintf(game_globals.garray[g].black, "Can only backup %d moves\n", i);
1299 game_globals.garray[g].wTimeWhenReceivedMove = 0;
1300 game_globals.garray[g].bTimeWhenReceivedMove = 0;
1305 if (!game_globals.garray[g].numHalfMoves) {
1306 pprintf(p, "There are no moves in your game.\n");
1307 pprintf_prompt(pp->opponent, "\n%s has declined the takeback request.\n",
1312 if (game_globals.garray[g].numHalfMoves < nHalfMoves) {
1313 pprintf(p, "There are only %d half moves in your game.\n", game_globals.garray[g].numHalfMoves);
1314 pprintf_prompt(pp->opponent, "\n%s has declined the takeback request.\n",
1318 pprintf(p, "You disagree on the number of half-moves to takeback.\n");
1319 pprintf(p, "Alternate takeback request sent.\n");
1320 pprintf_prompt(pp->opponent, "\n%s proposes a different number (%d) of half-move(s).\n", pp->name, nHalfMoves);
1321 from = add_request(p, pp->opponent, PEND_TAKEBACK);
1322 from->wtime = nHalfMoves;
1326 if (!game_globals.garray[g].numHalfMoves) {
1327 pprintf(p, "There are no moves in your game.\n");
1330 if (game_globals.garray[g].numHalfMoves < nHalfMoves) {
1331 pprintf(p, "There are only %d half moves in your game.\n", game_globals.garray[g].numHalfMoves);
1334 pprintf(pp->opponent, "\n");
1335 pprintf_highlight(pp->opponent, "%s", pp->name);
1336 pprintf_prompt(pp->opponent, " would like to take back %d half move(s).\n",
1338 pprintf(p, "Takeback request sent.\n");
1339 from = add_request(p, pp->opponent, PEND_TAKEBACK);
1340 from->wtime = nHalfMoves;
1346 int com_switch(int p, param_list param)
1348 struct player *pp = &player_globals.parray[p];
1349 int g = pp->game, tmp, now, p1;
1351 struct pending* pend;
1357 if ((player_globals.parray[p1].simul_info != NULL) && (player_globals.parray[p1].simul_info->numBoards &&
1358 player_globals.parray[p1].simul_info->boards[player_globals.parray[p1].simul_info->onBoard] != g)) {
1359 pprintf(p, "You can only make requests when the simul player is at your board.\n");
1363 if (game_globals.garray[g].link >= 0) {
1364 pprintf(p, "Switch not implemented for bughouse games.\n");
1367 if ((pend = find_pend(pp->opponent, p, PEND_SWITCH)) != NULL) {
1368 delete_pending(pend);
1369 /* Doing the switch */
1370 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1372 tmp = game_globals.garray[g].white;
1373 game_globals.garray[g].white = game_globals.garray[g].black;
1374 game_globals.garray[g].black = tmp;
1375 pp->side = (pp->side == WHITE) ? BLACK : WHITE;
1376 strTmp = strdup(game_globals.garray[g].white_name);
1377 strcpy(game_globals.garray[g].white_name, game_globals.garray[g].black_name);
1378 strcpy(game_globals.garray[g].black_name, strTmp);
1381 player_globals.parray[pp->opponent].side =
1382 (player_globals.parray[pp->opponent].side == WHITE) ? BLACK : WHITE;
1383 /* Roll back the time */
1384 if (game_globals.garray[g].game_state.onMove == WHITE) {
1385 game_globals.garray[g].wTime += (game_globals.garray[g].lastDecTime - game_globals.garray[g].lastMoveTime);
1387 game_globals.garray[g].bTime += (game_globals.garray[g].lastDecTime - game_globals.garray[g].lastMoveTime);
1390 if (game_globals.garray[g].numHalfMoves == 0)
1391 game_globals.garray[g].timeOfStart = now;
1392 game_globals.garray[g].lastMoveTime = now;
1393 game_globals.garray[g].lastDecTime = now;
1397 if (game_globals.garray[g].rated && game_globals.garray[g].numHalfMoves > 0) {
1398 pprintf(p, "You cannot switch sides once a rated game is underway.\n");
1401 pprintf(pp->opponent, "\n");
1402 pprintf_highlight(pp->opponent, "%s", pp->name);
1403 pprintf_prompt(pp->opponent, " would like to switch sides.\nType \"accept\" to switch sides, or \"decline\" to refuse.\n");
1404 pprintf(p, "Switch request sent.\n");
1405 add_request(p, pp->opponent, PEND_SWITCH);
1409 int com_time(int p, param_list param)
1411 struct player *pp = &player_globals.parray[p];
1414 if (param[0].type == TYPE_NULL) {
1419 g = GameNumFromParam(p, &p1, ¶m[0]);
1423 if ((g < 0) || (g >= game_globals.g_num) || (game_globals.garray[g].status != GAME_ACTIVE)) {
1424 pprintf(p, "There is no such game.\n");
1427 game_update_time(g);
1428 pprintf(p, "White (%s) : %d mins, %d secs\n",
1429 player_globals.parray[game_globals.garray[g].white].name,
1430 game_globals.garray[g].wTime / 600,
1431 (game_globals.garray[g].wTime - ((game_globals.garray[g].wTime / 600) * 600)) / 10);
1432 pprintf(p, "Black (%s) : %d mins, %d secs\n",
1433 player_globals.parray[game_globals.garray[g].black].name,
1434 game_globals.garray[g].bTime / 600,
1435 (game_globals.garray[g].bTime - ((game_globals.garray[g].bTime / 600) * 600)) / 10);
1439 int com_ptime(int p, param_list param)
1441 struct player *pp = &player_globals.parray[p];
1442 int retval, part = pp->partner;
1445 pprintf(p, "You do not have a partner.\n");
1448 retval = pcommand (p, "time %s", player_globals.parray[part].name);
1449 if (retval == COM_OK)
1450 return COM_OK_NOPROMPT;
1455 int com_boards(int p, param_list param)
1457 char *category = NULL;
1458 char dname[MAX_FILENAME_SIZE];
1462 if (param[0].type == TYPE_WORD)
1463 category = param[0].val.word;
1465 pprintf(p, "Boards Available For Category %s:\n", category);
1466 sprintf(dname, "%s/%s", BOARD_DIR, category);
1468 pprintf(p, "Categories Available:\n");
1469 sprintf(dname, "%s", BOARD_DIR);
1471 dirp = opendir(dname);
1473 pprintf(p, "No such category %s, try \"boards\".\n", category);
1477 /* YUK! what a mess, how about printing an ordered directory? - DAV*/
1479 for (dp = readdir(dirp); dp != NULL; dp = readdir(dirp)) {
1480 if (!strcmp(dp->d_name, "."))
1482 if (!strcmp(dp->d_name, ".."))
1484 pprintf(p, "%s\n", dp->d_name);
1490 int com_simmatch(int p, param_list param)
1492 struct player *pp = &player_globals.parray[p];
1493 int p1, g, adjourned;
1496 struct pending* pend;
1498 char* category = NULL;
1499 char fname[MAX_FILENAME_SIZE];
1502 if (game_globals.garray[pp->game].status == GAME_EXAMINE) {
1503 pprintf(p, "You are still examining a game.\n");
1506 if (game_globals.garray[pp->game].status == GAME_SETUP) {
1507 pprintf(p, "You are still setting up a position.\n");
1511 p1 = player_find_part_login(param[0].val.word);
1513 pprintf(p, "No user named \"%s\" is logged in.\n", param[0].val.word);
1517 pprintf(p, "You can't simmatch yourself!\n");
1520 if ((pend = find_pend(p1, p, PEND_SIMUL)) != NULL) {
1522 /* Accepting Simul ! */
1524 if ((pp->simul_info != NULL) &&
1525 (pp->simul_info->numBoards >= MAX_SIMUL)) {
1526 pprintf(p, "You are already playing the maximum of %d boards.\n", MAX_SIMUL);
1527 pprintf(p1, "Simul request removed, boards filled.\n");
1528 delete_pending(pend);
1531 unobserveAll(p); /* stop observing when match starts */
1536 if (game_read(g, p, p1) >= 0) {
1538 delete_pending(pend);
1541 if (!adjourned) { /* no adjourned game, so begin a new game */
1543 if ((pend->category != NULL) && (pend->board_type != NULL)) {
1544 board = strdup(pend->category);
1545 category = strdup(pend->board_type);
1548 delete_pending(pend);
1550 if (create_new_match(g,p, p1, 0, 0, 0, 0, 0, ((board == NULL) ? "\0" : board), ((category == NULL) ? "\0" : category), 1,1) == COM_FAILED) {
1551 pprintf(p, "There was a problem creating the new match.\n");
1552 pprintf_prompt(p1, "There was a problem creating the new match.\n");
1555 if (board != NULL) {
1562 if (board != NULL) {
1567 } else { /* resume adjourned game */
1570 sprintf(tmp, "{Game %d (%s vs. %s) Continuing %s %s simul.}\n", g + 1, pp->name, player_globals.parray[p1].name, rstr[game_globals.garray[g].rated], bstr[game_globals.garray[g].type]);
1574 game_globals.garray[g].white = p;
1575 game_globals.garray[g].black = p1;
1576 game_globals.garray[g].status = GAME_ACTIVE;
1577 game_globals.garray[g].startTime = tenth_secs();
1578 game_globals.garray[g].lastMoveTime = game_globals.garray[g].startTime;
1579 game_globals.garray[g].lastDecTime = game_globals.garray[g].startTime;
1583 player_globals.parray[p1].game = g;
1584 player_globals.parray[p1].opponent = p;
1585 player_globals.parray[p1].side = BLACK;
1589 if (pp->simul_info == NULL) {
1590 pp->simul_info = (struct simul_info_t *) malloc(sizeof(struct simul_info_t));
1591 pp->simul_info->numBoards = 0;
1592 pp->simul_info->onBoard = 0;
1593 pp->simul_info->num_wins = pp->simul_info->num_draws
1594 = pp->simul_info->num_losses = 0;
1596 num = pp->simul_info->numBoards;
1597 /* pp->simul_info->results[num] = -1; */
1598 pp->simul_info->boards[num] = pp->game;
1599 pp->simul_info->numBoards++;
1600 if (pp->simul_info->numBoards > 1 &&
1601 pp->simul_info->onBoard >= 0)
1602 player_goto_board(p, pp->simul_info->onBoard);
1604 pp->simul_info->onBoard = 0;
1607 if (find_pend(-1, p, PEND_SIMUL) != NULL) {
1608 pprintf(p, "You cannot be the simul giver and request to join another simul.\nThat would just be too confusing for me and you.\n");
1611 if (pp->simul_info != NULL) {
1612 if (pp->simul_info->numBoards) {
1613 pprintf(p, "You cannot be the simul giver and request to join another simul.\nThat would just be too confusing for me and you.\n");
1618 pprintf(p, "You are already playing a game.\n");
1621 if (!CheckPFlag(p1, PFLAG_SIMOPEN)) {
1622 pprintf_highlight(p, "%s", player_globals.parray[p1].name);
1623 pprintf(p, " is not open to receiving simul requests.\n");
1626 if ((player_globals.parray[p1].simul_info != NULL) && (player_globals.parray[p1].simul_info->numBoards >= MAX_SIMUL)) {
1627 pprintf_highlight(p, "%s", player_globals.parray[p1].name);
1628 pprintf(p, " is already playing the maximum of %d boards.\n", MAX_SIMUL);
1632 /* loon: checking for some crazy situations we can't allow :) */
1634 if ((player_globals.parray[p1].simul_info != NULL) && (player_globals.parray[p1].game >=0) && (player_globals.parray[p1].simul_info->numBoards == 0)) {
1635 pprintf_highlight(p, "%s", player_globals.parray[p1].name);
1636 if (player_globals.parray[game_globals.garray[player_globals.parray[p1].game].white].simul_info->numBoards) {
1637 pprintf(p, " is playing in ");
1638 pprintf_highlight(p, "%s", player_globals.parray[player_globals.parray[p1].opponent].name);
1639 pprintf(p, "'s simul, and can't accept.\n");
1641 pprintf(p, " can't begin a simul while playing a non-simul game.\n");
1646 g = game_new(); /* Check if an adjourned untimed game */
1647 adjourned = ((game_read(g, p, p1) < 0) && (game_read(g, p1, p) < 0)) ? 0 : 1;
1649 if (!(game_globals.garray[g].type == TYPE_UNTIMED))
1654 pend = add_request(p, p1, PEND_SIMUL);
1656 if ((param[1].type == TYPE_WORD) && (param[2].type == TYPE_WORD)) {
1658 sprintf(fname, "%s/%s/%s", BOARD_DIR, param[1].val.word , param[2].val.word);
1659 if (!file_exists(fname)) {
1660 pprintf(p, "No such category/board: %s/%s\n", param[1].val.word , param[2].val.word);
1663 pend->category = strdup(param[1].val.word);
1664 pend->board_type = strdup(param[2].val.word);
1666 pend->category = NULL;
1667 pend->board_type = NULL;
1671 pprintf_highlight(p1, "%s", pp->name);
1673 pprintf_prompt(p1, " requests to continue an adjourned simul game.\n");
1674 pprintf(p, "Request to resume simul sent. Adjourned game found.\n");
1676 if (pend->category == NULL)
1677 pprintf_prompt(p1, " requests to join a simul match with you.\n");
1679 pprintf_prompt(p1, " requests to join a %s %s simul match with you.\n",
1680 pend->category,pend->board_type);
1681 pprintf(p, "Simul match request sent.\n");
1686 int com_goboard(int p, param_list param)
1688 struct player *pp = &player_globals.parray[p];
1689 int on, g, p1, gamenum;
1691 if (pp->simul_info == NULL) {
1692 pprintf(p, "You are not giving a simul.\n");
1696 if (!pp->simul_info->numBoards) {
1697 pprintf(p, "You are not giving a simul.\n");
1701 if (param[0].type == TYPE_WORD) {
1703 p1 = player_find_part_login(param[0].val.word);
1705 pprintf(p, "No user named \"%s\" is logged in.\n", param[0].val.word);
1709 pprintf(p, "You can't goboard yourself!\n");
1713 gamenum = player_globals.parray[p1].game;
1715 pprintf (p,"%s is not playing a game.\n", player_globals.parray[p1].login);
1720 gamenum = param[0].val.integer - 1;
1725 on = pp->simul_info->onBoard;
1726 g = pp->simul_info->boards[on];
1728 pprintf(p, "You are already at that board!\n");
1731 if (pp->simul_info->numBoards > 1) {
1732 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1733 if (player_goto_simulgame_bynum(p, gamenum) !=-1) {
1735 pprintf(game_globals.garray[g].black, "\n");
1736 pprintf_highlight(game_globals.garray[g].black, "%s", pp->name);
1737 pprintf_prompt(game_globals.garray[g].black, " has moved away from your board.\n");
1740 pprintf(p, "You are not playing that game/person.\n");
1742 pprintf(p, "You are only playing one board!\n");
1746 int com_simnext(int p, param_list param)
1748 struct player *pp = &player_globals.parray[p];
1751 if (pp->simul_info == NULL) {
1752 pprintf(p, "You are not giving a simul.\n");
1756 if (!pp->simul_info->numBoards) {
1757 pprintf(p, "You are not giving a simul.\n");
1761 if (pp->simul_info->numBoards > 1) {
1762 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1763 on = pp->simul_info->onBoard;
1764 g = pp->simul_info->boards[on];
1766 pprintf(game_globals.garray[g].black, "\n");
1767 pprintf_highlight(game_globals.garray[g].black, "%s", pp->name);
1768 pprintf_prompt(game_globals.garray[g].black, " is moving away from your board.\n");
1769 player_goto_next_board(p);
1772 pprintf(p, "You are only playing one board!\n");
1776 int com_simprev(int p, param_list param)
1778 struct player *pp = &player_globals.parray[p];
1781 if (pp->simul_info == NULL) {
1782 pprintf(p, "You are not giving a simul.\n");
1786 if (!pp->simul_info->numBoards) {
1787 pprintf(p, "You are not giving a simul.\n");
1790 if (pp->simul_info->numBoards > 1) {
1791 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1792 on = pp->simul_info->onBoard;
1793 g = pp->simul_info->boards[on];
1795 pprintf(game_globals.garray[g].black, "\n");
1796 pprintf_highlight(game_globals.garray[g].black, "%s", pp->name);
1797 pprintf_prompt(game_globals.garray[g].black, " is moving back to the previous board.\n");
1799 player_goto_prev_board(p);
1801 pprintf(p, "You are only playing one board!\n");
1805 int com_simgames(int p, param_list param)
1809 if (param[0].type == TYPE_WORD) {
1810 if ((p1 = player_find_part_login(param[0].val.word)) < 0) {
1811 pprintf(p, "No player named %s is logged in.\n", param[0].val.word);
1816 pprintf(p, "You are playing %d simultaneous games.\n",
1817 player_num_active_boards(p1));
1819 pprintf(p, "%s is playing %d simultaneous games.\n", player_globals.parray[p1].name,
1820 player_num_active_boards(p1));
1824 int com_simpass(int p, param_list param)
1826 struct player *pp = &player_globals.parray[p];
1833 p1 = game_globals.garray[g].white;
1835 if (player_globals.parray[p1].simul_info == NULL) {
1836 pprintf(p, "You are not participating in a simul.\n");
1840 if (!player_globals.parray[p1].simul_info->numBoards) {
1841 pprintf(p, "You are not participating in a simul.\n");
1845 pprintf(p, "You are the simul holder and cannot pass!\n");
1848 if (player_num_active_boards(p1) == 1) {
1849 pprintf(p, "This is the only game, so passing is futile.\n");
1852 on = player_globals.parray[p1].simul_info->onBoard;
1853 if (player_globals.parray[p1].simul_info->boards[on] != g) {
1854 pprintf(p, "You cannot pass until the simul holder arrives!\n");
1857 if (game_globals.garray[g].passes >= MAX_SIMPASS) {
1859 pprintf(p, "You have reached your maximum of %d pass(es).\n", MAX_SIMPASS);
1860 pprintf(p, "Please move IMMEDIATELY!\n");
1861 pprintf_highlight(p1, "%s", pp->name);
1862 pprintf_prompt(p1, " tried to pass, but is out of passes.\n");
1865 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1867 game_globals.garray[g].passes++;
1868 pprintf(p, "You have passed and have %d pass(es) left.\n",
1869 (MAX_SIMPASS - game_globals.garray[g].passes));
1870 pprintf_highlight(p1, "%s", pp->name);
1871 pprintf_prompt(p1, " has decided to pass and has %d pass(es) left.\n",
1872 (MAX_SIMPASS - game_globals.garray[g].passes));
1873 player_goto_next_board(p1);
1877 int com_simabort(int p, param_list param)
1879 struct player *pp = &player_globals.parray[p];
1881 if (pp->simul_info == NULL) {
1882 pprintf(p, "You are not giving a simul.\n");
1886 if (!pp->simul_info->numBoards) {
1887 pprintf(p, "You are not giving a simul.\n");
1890 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1891 game_ended(pp->simul_info->boards[pp->simul_info->onBoard],
1896 int com_simallabort(int p, param_list param)
1898 struct player *pp = &player_globals.parray[p];
1901 if (pp->simul_info == NULL) {
1902 pprintf(p, "You are not giving a simul.\n");
1906 if (!pp->simul_info->numBoards) {
1907 pprintf(p, "You are not giving a simul.\n");
1911 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1912 for (i = 0; i < pp->simul_info->numBoards; i++)
1913 if (pp->simul_info->boards[i] >= 0)
1914 game_ended(pp->simul_info->boards[i],
1920 int com_simadjourn(int p, param_list param)
1922 struct player *pp = &player_globals.parray[p];
1924 if (pp->simul_info == NULL) {
1925 pprintf(p, "You are not giving a simul.\n");
1929 if (!pp->simul_info->numBoards) {
1930 pprintf(p, "You are not giving a simul.\n");
1933 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1934 game_ended(pp->simul_info->boards[pp->simul_info->onBoard],
1935 WHITE, END_ADJOURN);
1939 int com_simalladjourn(int p, param_list param)
1941 struct player *pp = &player_globals.parray[p];
1944 if (pp->simul_info == NULL) {
1945 pprintf(p, "You are not giving a simul.\n");
1949 if (!pp->simul_info->numBoards) {
1950 pprintf(p, "You are not giving a simul.\n");
1953 decline_withdraw_offers(p, -1, -PEND_SIMUL,DO_DECLINE);
1954 for (i = 0; i < pp->simul_info->numBoards; i++)
1955 if (pp->simul_info->boards[i] >= 0)
1956 game_ended(pp->simul_info->boards[i],
1957 WHITE, END_ADJOURN);
1962 int com_moretime(int p, param_list param)
1964 struct player *pp = &player_globals.parray[p];
1967 if ((pp->game >=0) &&((game_globals.garray[pp->game].status == GAME_EXAMINE) ||
1968 (game_globals.garray[pp->game].status == GAME_SETUP))) {
1969 pprintf(p, "You cannot use moretime in an examined game.\n");
1972 increment = param[0].val.integer;
1973 if (increment <= 0) {
1974 pprintf(p, "Moretime requires an integer value greater than zero.\n");
1980 if (increment > 600) {
1981 pprintf(p, "Moretime has a maximum limit of 600 seconds.\n");
1985 if (game_globals.garray[g].white == p) {
1986 game_globals.garray[g].bTime += increment * 10;
1987 game_globals.garray[g].bRealTime += increment * 10 * 100;
1988 pprintf(p, "%d seconds were added to your opponents clock\n",
1990 pprintf_prompt(pp->opponent,
1991 "\nYour opponent has added %d seconds to your clock.\n",
1994 if (game_globals.garray[g].black == p) {
1995 game_globals.garray[g].wTime += increment * 10;;
1996 game_globals.garray[g].wRealTime += increment * 10 * 100;
1997 pprintf(p, "%d seconds were added to your opponents clock\n",
1999 pprintf_prompt(pp->opponent,
2000 "\nYour opponent has added %d seconds to your clock.\n",