Allow different white and black pieces to use same name
[fairymax.git] / fairymax.c
index 15e4f15..c166ee1 100644 (file)
@@ -92,7 +92,7 @@ int GameNr;
 int Resign;\r
 int Threshold = 800;\r
 int Score;\r
-char piecename[32], piecetype[32];\r
+char piecename[32], piecetype[32], blacktype[32];\r
 char *inifile = INI_FILE;\r
 \r
 int Ticks, tlim, Setup, SetupQ;\r
@@ -452,14 +452,15 @@ int LoadGame(char *name)
         for(i=0; i<BW; i++) fscanf(f, "%d", oo+i+16);\r
         for(i= 0; i<=U; i++)\r
             A[i].K = A[i].D = A[i].X = A[i].Y = A[i].F = 0; /* clear hash */\r
-        for(i=0; i<32; i++) piecetype[i] = 0;\r
+        for(i=0; i<32; i++) piecetype[i] = blacktype[i] = 0;\r
 \r
         i=0; j=-1; c=0;\r
         while(fscanf(f, "%d,%x", o+j, of+j)==2 ||\r
                                       fscanf(f,"%c:%d",&c, w+i+1)==2)\r
         {   if(c)\r
             { od[++i]=j; centr[i] = c>='a';\r
-              piecetype[c&31]=i; piecename[i]=c&31;\r
+              blacktype[c&31]=i; piecename[i]=c&31;\r
+              if(piecetype[c&31]==0) piecetype[c&31]=i; // only first\r
             }\r
             j++; o[j]=0;\r
             /* printf("# c='%c' i=%d od[i]=%d j=%d (%3d,%8x)\n",c?c:' ',i,od[i],j,o[j-1],of[j-1]); /**/\r
@@ -765,7 +766,7 @@ int main(int argc, char **argv)
                                     && line[1] >= 'a' && line[1] <= 'a'+BW-1\r
                                     && line[2] >= '1' && line[2] <= '0'+BH) {\r
                                         m = line[1]-16*line[2]+799;\r
-                                        switch(p = piecetype[line[0]&31])\r
+                                        switch(p = (color == WHITE ? piecetype : blacktype)[line[0]&31])\r
                                         {\r
                                         case 1:\r
                                         case 2:\r
@@ -810,7 +811,7 @@ int main(int argc, char **argv)
                 m = line[0]<'a' | line[0]>='a'+BW | line[1]<'1' | line[1]>='1'+BH |\r
                     line[2]<'a' | line[2]>='a'+BW | line[3]<'1' | line[3]>='1'+BH;\r
                 if(line[4] == '\n') line[4] = piecename[7];\r
-                PromPiece = 7 - piecetype[line[4]&31];\r
+                PromPiece = 7 - (Side == WHITE ? piecetype : blacktype)[line[4]&31];\r
                    if(PromPiece == 7) PromPiece = 0;\r
                 {char *c=line; K=c[0]-16*c[1]+799;L=c[2]-16*c[3]+799; }\r
                 if (m)\r