4 * ----------------------------------------------------------------------
5 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
6 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
8 * GNU SHOGI is based on GNU CHESS
10 * Copyright (c) 1988, 1989, 1990 John Stanback
11 * Copyright (c) 1992 Free Software Foundation
13 * This file is part of GNU SHOGI.
15 * GNU Shogi is free software; you can redistribute it and/or modify it
16 * under the terms of the GNU General Public License as published by the
17 * Free Software Foundation; either version 3 of the License,
18 * or (at your option) any later version.
20 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
21 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
22 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
25 * You should have received a copy of the GNU General Public License along
26 * with GNU Shogi; see the file COPYING. If not, see
27 * <http://www.gnu.org/licenses/>.
28 * ----------------------------------------------------------------------
35 #include <sys/param.h>
36 #include <sys/types.h>
42 unsigned short MV[MAXDEPTH];
48 extern short pscore[];
51 /****************************************
52 * Trivial output functions.
53 ****************************************/
58 if (!barebones && !XSHOGI)
66 if (!barebones && !XSHOGI)
68 /* printf("\nYour move is? "); */
69 fputs(CP[124], stdout);
75 Raw_ShowCurrentMove(short pnt, short f, short t)
81 Raw_ShowDepth(char ch)
83 if (!barebones && !XSHOGI)
85 printf(CP[53], Sdepth, ch); /* Depth = %d%c */
92 Raw_ShowGameType(void)
95 printf("%c vs. %c\n", GameType[black], GameType[white]);
100 Raw_ShowLine(unsigned short *bstline)
104 for (i = 1; bstline[i] > 0; i++)
106 if ((i > 1) && (i % 8 == 1))
109 algbr((short)(bstline[i] >> 8), (short)(bstline[i] & 0xFF), false);
110 printf("%5s ", mvstr[0]);
118 Raw_ShowMessage(char *s)
126 Raw_AlwaysShowMessage(const char *format, ...)
129 va_start(ap, format);
137 Raw_Printf(const char *format, ...)
140 va_start(ap, format);
147 Raw_doRequestInputString(const char* fmt, char* buffer)
154 Raw_GetString(char* sx)
159 while(!eof && !sx[0])
160 eof = (fgets(sx, 80, stdin) == NULL);
166 Raw_ShowNodeCnt(long NodeCnt)
169 NodeCnt, (((et) ? ((NodeCnt * 100) / et) : 0)));
174 Raw_ShowPatternCount(short side, short n)
177 printf("%s matches %d pattern(s)\n", ColorStr[side], n);
182 Raw_ShowResponseTime(void)
188 Raw_ShowResults(short score, unsigned short *bstline, char ch)
190 if (flag.post && !XSHOGI)
193 printf("%2d%c %6d %4ld %8ld ",
194 Sdepth, ch, score, et / 100, NodeCnt);
195 Raw_ShowLine(bstline);
201 Raw_ShowSidetoMove(void)
209 printf("stage = %d\n", stage);
210 printf("balance[black] = %d balance[white] = %d\n",
211 balance[black], balance[white]);
214 /****************************************
215 * End of trivial output routines.
216 ****************************************/
225 #ifdef HAVE_SETLINEBUF
229 setvbuf(stdout, NULL, _IOLBF, BUFSIZ);
231 # error "Need setlinebuf() or setvbuf() to compile gnushogi!"
234 printf("GNU Shogi %sp%s\n", version, patchlevel);
239 if (!TCflag && (MaxResponseTime == 0))
240 MaxResponseTime = 15L * 100L;
248 /* CHECKME: what purpose does this next statement serve? */
249 signal(SIGTERM, SIG_IGN);
263 Raw_ShowMessage(CP[31]); /* Abort? */
266 if (strcmp(s, CP[210]) == 0) /* yes */
272 Raw_TerminateSearch(int sig)
274 #ifdef INTERRUPT_TEST
275 ElapsedTime(INIT_INTERRUPT_MODE);
279 flag.back = true; /* previous: flag.timeout = true; */
281 flag.bothsides = false;
289 /* printf("SHOGI command summary\n"); */
290 printf(CP[40], version, patchlevel);
291 printf("----------------------------------"
292 "------------------------------\n");
293 /* printf("7g7f move from 7g to 7f quit
295 fputs(CP[158], stdout);
296 /* printf("S6h move silver to 6h beep
297 * turn %s\n", (flag.beep) ? "off" : "on"); */
298 printf(CP[86], (flag.beep) ? CP[92] : CP[93]);
299 /* printf("2d2c+ move from 2d to 2c and promote\n"); */
300 printf(CP[128], (flag.material) ? CP[92] : CP[93]);
301 /* printf("P*5e drop pawn to 5e easy
302 * turn %s\n", (flag.easy) ? "off" : "on"); */
303 printf(CP[173], (flag.easy) ? CP[92] : CP[93]);
305 * turn %s\n", (flag.hash) ? "off" : "on"); */
306 printf(CP[174], (flag.hash) ? CP[92] : CP[93]);
307 /* printf("bd redraw board reverse
308 * board display\n"); */
309 fputs(CP[130], stdout);
310 /* printf("list game to shogi.lst book
311 * turn %s used %d of %d\n", (Book) ? "off" : "on", bookcount); */
312 printf(CP[170], (Book) ? CP[92] : CP[93], bookcount, booksize);
313 /* printf("undo undo last ply remove
314 * take back a move\n"); */
315 fputs(CP[200], stdout);
316 /* printf("edit edit board force
317 * enter game moves\n"); */
318 fputs(CP[153], stdout);
319 /* printf("switch sides with computer both
320 * computer match\n"); */
321 fputs(CP[194], stdout);
322 /* printf("black computer plays black white
323 * computer plays white\n"); */
324 fputs(CP[202], stdout);
325 /* printf("depth set search depth clock
326 * set time control\n"); */
327 fputs(CP[149], stdout);
328 /* printf("post principle variation hint
329 * suggest a move\n"); */
330 fputs(CP[177], stdout);
331 /* printf("save game to file get
332 * game from file\n"); */
333 fputs(CP[188], stdout);
334 printf("xsave pos. to xshogi file xget"
335 " pos. from xshogi file\n");
336 /* printf("random randomize play new
337 * start new game\n"); */
338 fputs(CP[181], stdout);
339 printf("--------------------------------"
340 "--------------------------------\n");
341 /* printf("Computer: %-12s Opponent: %s\n", */
343 ColorStr[computer], ColorStr[opponent]);
344 /* printf("Depth: %-12d Response time: %d sec\n", */
346 MaxSearchDepth, MaxResponseTime/100);
347 /* printf("Random: %-12s Easy mode: %s\n", */
349 (dither) ? CP[93] : CP[92], (flag.easy) ? CP[93] : CP[92]);
350 /* printf("Beep: %-12s Transposition file: %s\n", */
352 (flag.beep) ? CP[93] : CP[92], (flag.hash) ? CP[93] : CP[92]);
353 /* printf("Tsume: %-12s Force: %s\n")*/
355 (flag.tsume) ? CP[93] : CP[92], (flag.force) ? CP[93] : CP[92]);
356 /* printf("Time Control %s %d moves %d seconds %d opr %d
357 * depth\n", (TCflag) ? "ON" : "OFF", */
359 (TCflag) ? CP[93] : CP[92],
360 TimeControl.moves[black], TimeControl.clock[black] / 100,
361 TCadd/100, MaxSearchDepth);
366 * Set up a board position. Pieces are entered by typing the piece followed
367 * by the location. For example, Nf3 will place a knight on square f3.
372 short a, r, c, sq, i, found;
375 flag.regularstart = true;
378 Raw_UpdateDisplay(0, 0, 1, 0);
379 /* printf(". exit to main\n"); */
380 fputs(CP[29], stdout);
381 /* printf("# clear board\n"); */
382 fputs(CP[28], stdout);
383 /* printf("c change sides\n"); */
384 fputs(CP[136], stdout);
385 /* printf("enter piece & location: \n"); */
386 fputs(CP[155], stdout);
395 if (s[0] == CP[28][0]) /*#*/
397 for (sq = 0; sq < NO_SQUARES; sq++)
399 board[sq] = no_piece;
406 if (s[0] == CP[136][0]) /*c*/
411 for (i = pawn; i <= king; i++)
413 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
430 if ((c >= 0) && (c < NO_COLS) && (r >= 0) && (r < NO_ROWS))
434 board[sq] = no_piece;
436 for (i = no_piece; i <= king; i++)
438 if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
441 board[sq] = promoted[i];
454 while (s[0] != CP[29][0]);
456 for (sq = 0; sq < NO_SQUARES; sq++)
457 Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
465 Raw_UpdateDisplay(0, 0, 1, 0);
470 * Set up a board position.
471 * Nine lines of nine characters are used to setup the board. 9a-1a is the
472 * first line. White pieces are represented by uppercase characters.
483 fgets(s, 80, stdin); /* skip "setup" command */
485 for (r = NO_ROWS - 1; r >= 0; r--)
489 for (c = 0; c <= (NO_COLS - 1); c++)
494 board[sq] = no_piece;
496 for (i = no_piece; i <= king; i++)
504 else if (ch == qxx[i])
514 for (sq = 0; sq < NO_SQUARES; sq++)
515 Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
519 Raw_UpdateDisplay(0, 0, 1, 0);
520 /* printf("Setup successful\n"); */
521 fputs(CP[106], stdout);
526 Raw_SearchStartStuff(short side)
532 ResponseTime, TimeControl.clock[side]);
542 printf("%s\n", CP[225]);
546 if (mvstr[0][0] == '\0')
551 /* add remaining time in milliseconds to xshogi */
552 printf("%d. ... %s %ld\n", ++mycnt1, mvstr[0],
553 (TimeControl.clock[player] - et) * 10);
557 printf("%d. ... %s\n", ++mycnt1, mvstr[0]);
561 if ((root->flags & draw) || (root->score == -(SCORE_LIMIT + 999))
562 || (root->score == (SCORE_LIMIT + 998)))
575 if (Tree[t].f || Tree[t].t)
583 /* printf("Nodes %ld Tree %d Eval %ld
584 * Rate %ld RS high %ld low %ld\n", */
585 printf(CP[89], GenCnt, NodeCnt, t, EvalNodes,
586 (et > 100) ? (NodeCnt / (et / 100)) : 0,
587 EADD, EGET, reminus, replus);
589 /* printf("Hin/Hout/Coll/Fin/Fout =
590 * %ld/%ld/%ld/%ld/%ld\n", */
592 HashAdd, HashCnt, THashCol, HashCol, FHashCnt, FHashAdd);
595 Raw_UpdateDisplay(root->f, root->t, 0, root->flags);
599 /* printf("My move is: %s\n", mvstr[0]); */
600 printf(CP[83], mvstr[0]);
607 if (root->flags & draw)
609 /* printf("Drawn game!\n"); */
610 fputs(CP[57], stdout);
612 else if (root->score == -(SCORE_LIMIT + 999))
614 printf("%s mates!\n", ColorStr[opponent]);
616 else if (root->score == (SCORE_LIMIT + 998))
618 printf("%s mates!\n", ColorStr[computer]);
621 else if (!barebones && (root->score < -SCORE_LIMIT))
623 printf("%s has a forced mate in %d moves!\n",
624 ColorStr[opponent], SCORE_LIMIT + 999 + root->score - 1);
626 else if (!barebones && (root->score > SCORE_LIMIT))
628 printf("%s has a forced mate in %d moves!\n",
629 ColorStr[computer], SCORE_LIMIT + 998 - root->score - 1);
631 #endif /* VERYBUGGY */
636 Raw_UpdateDisplay(short f, short t, short redraw, short isspec)
641 if (redraw && !XSHOGI)
644 r = (short)(TimeControl.clock[black] / 6000);
645 c = (short)((TimeControl.clock[black] % 6000) / 100);
646 l = (short)(TimeControl.clock[white] / 6000);
647 m = (short)((TimeControl.clock[white] % 6000) / 100);
648 /* printf("Black %d:%02d White %d:%02d\n", r, c, l, m); */
649 printf(CP[116], r, c, l, m);
652 for (r = (NO_ROWS - 1); r >= 0; r--)
654 for (c = 0; c <= (NO_COLS - 1); c++)
658 ? locn((NO_ROWS - 1) - r, (NO_COLS - 1) - c)
660 pc = (is_promoted[board[l]] ? '+' : ' ');
662 if (color[l] == neutral)
664 else if (color[l] == black)
665 printf("%c%c", pc, qxx[board[l]]);
667 printf("%c%c", pc, pxx[board[l]]);
677 for (side = black; side <= white; side++)
680 printf((side == black)?"black ":"white ");
682 for (piece = pawn; piece <= king; piece++)
684 if ((c = Captured[side][piece]))
685 printf("%i%c ", c, pxx[piece]);
696 Raw_ChangeAlphaWindow(void)
698 printf("WAwindow: ");
699 scanf("%hd", &WAwindow);
700 printf("BAwindow: ");
701 scanf("%hd", &BAwindow);
706 Raw_ChangeBetaWindow(void)
708 printf("WBwindow: ");
709 scanf("%hd", &WBwindow);
710 printf("BBwindow: ");
711 scanf("%hd", &BBwindow);
720 algbr((short) (hint >> 8), (short) (hint & 0xFF), false);
721 printf(CP[72], mvstr[0]); /*hint*/
724 fputs(CP[223], stdout);
729 Raw_SelectLevel(char *sx)
732 char T[NO_SQUARES + 1], *p, *q;
734 if ((p = strstr(sx, CP[169])) != NULL)
735 p += strlen(CP[169]);
736 else if ((p = strstr(sx, CP[217])) != NULL)
737 p += strlen(CP[217]);
743 for (; *p != 'X'; *q++ = *p++);
747 /* line empty ask for input */
750 fputs(CP[61], stdout);
751 fgets(T, NO_SQUARES + 1, stdin);
755 /* skip blackspace */
756 for (p = T; *p == ' '; p++) ;
758 /* could be moves or a fischer clock */
761 /* its a fischer clock game */
763 TCminutes = (short)strtol(p, &q, 10);
764 TCadd = (short)strtol(q, NULL, 10) *100;
772 TCmoves = (short)strtol(p, &q, 10);
773 TCminutes = (short)strtol(q, &q, 10);
776 TCseconds = (short)strtol(q + 1, (char **) NULL, 10);
781 fputs(CP[94], stdout);
782 scanf("%hd", &OperatorTime);
788 MaxResponseTime = TCminutes*60L * 100L + TCseconds * 100L;
789 TCminutes = TCseconds = 0;
798 TimeControl.clock[black] = TimeControl.clock[white] = 0;
803 printf("Clocks: %ld %ld\n",
804 TimeControl.clock[black] * 10,
805 TimeControl.clock[white] * 10);
811 Raw_ChangeSearchDepth(void)
814 scanf("%hd", &MaxSearchDepth);
815 TCflag = !(MaxSearchDepth > 0);
820 Raw_ChangeHashDepth(void)
822 printf("hashdepth = ");
823 scanf("%hd", &HashDepth);
824 printf("MoveLimit = ");
825 scanf("%hd", &HashMoveLimit);
830 Raw_SetContempt(void)
832 printf("contempt = ");
833 scanf("%hd", &contempt);
838 Raw_ChangeXwindow(void)
841 scanf("%hd", &xwndw);
846 * Raw_ShowPostnValue(short sq)
847 * must have called ExaminePosition() first
850 Raw_ShowPostnValue(short sq)
853 score = ScorePosition(color[sq]);
855 if (color[sq] != neutral)
857 #if defined SAVE_SVALUE
858 printf("???%c ", (color[sq] == white)?'b':'w');
860 printf("%3d%c ", svalue[sq], (color[sq] == white)?'b':'w');
873 short c, p, sq, tp, tc, tsq, score, j, k;
876 ExaminePosition(opponent);
877 Raw_ShowMessage(CP[65]);
881 if ((s[0] == CP[9][0]) || (s[0] == CP[9][1])) /* w W */
884 if ((s[0] == CP[9][2]) || (s[0] == CP[9][3])) /* b B */
887 for (p = king; p > no_piece; p--)
889 if ((s[1] == pxx[p]) || (s[1] == qxx[p]))
895 for (j = (NO_ROWS - 1); j >= 0; j--)
897 for (k = 0; k < (NO_COLS); k++)
899 sq = j*(NO_COLS) + k;
904 tsq = PieceList[c][1];
905 PieceList[c][1] = sq;
906 Raw_ShowPostnValue(sq);
907 PieceList[c][1] = tsq;
916 score = ScorePosition(opponent);
918 for (j = (NO_ROWS - 1); j >= 0; j--)
920 for (k = 0; k < (NO_COLS); k++)
922 sq = j*(NO_COLS) + k;
924 if (color[sq] != neutral)
926 #if defined SAVE_SVALUE
927 printf("%?????%c ", (color[sq] == white)?'b':'w');
929 printf("%5d%c ", svalue[sq], (color[sq] == white)?'b':'w');
941 printf("stage = %d\n", stage);
942 printf(CP[103], score,
943 mtl[computer], pscore[computer], GameType[computer],
944 mtl[opponent], pscore[opponent], GameType[opponent]);
949 Raw_DoTable(short table[NO_SQUARES])
952 ExaminePosition(opponent);
954 for (j = (NO_ROWS - 1); j >= 0; j--)
956 for (k = 0; k < NO_COLS; k++)
958 sq = j*(NO_ROWS) + k;
959 printf("%3d ", table[sq]);
968 Raw_ShowPostnValues(void)
970 short sq, score, j, k;
971 ExaminePosition(opponent);
973 for (j = (NO_ROWS - 1); j >= 0; j--)
975 for (k = 0; k < NO_COLS; k++)
977 sq = j * NO_COLS + k;
978 Raw_ShowPostnValue(sq);
984 score = ScorePosition(opponent);
985 printf(CP[103], score,
986 mtl[computer], pscore[computer], GameType[computer],
987 mtl[opponent], pscore[opponent], GameType[opponent]);
988 printf("\nhung black %d hung white %d\n", hung[black], hung[white]);