7 # define _(s) gettext (s)
8 # define N_(s) gettext_noop (s)
15 extern GtkWidget *about;
16 extern GtkWidget *GUI_Window;
18 extern char *programVersion;
19 extern int errorExitStatus;
20 extern int promotionUp;
27 QuitProc (object, user_data)
35 void AboutProc (object, user_data)
41 const gchar *authors[] = {"Tim Mann <tim@tim-mann.org>",
43 "Evan Welsh <Evan.Welsh@msdw.com>",
44 "Elmar Bartel <bartel@informatik.tu-muenchen.de>",
47 "Hugh Fisher <Hugh.Fisher@cs.anu.edu.au>",
49 "H.G. Muller <h.g.muller AT hccnet DOT nl>",
50 "Eric Mullins <emwine AT earthlink DOT net>",
51 "Arun Persaud <arun@nubati.net>"};
53 /* set up about window */
54 about = GTK_WIDGET(gtk_about_dialog_new());
56 /* fill in some information */
59 char *zippy = " (with Zippy code)";
63 sprintf(buf, "%s%s", programVersion, zippy);
65 gtk_about_dialog_set_version(GTK_ABOUT_DIALOG(about),buf);
67 gtk_about_dialog_set_copyright(GTK_ABOUT_DIALOG(about),
68 "Copyright 1991 Digital Equipment Corporation\n"
69 "Enhancements Copyright 1992-2009 Free Software Foundation\n"
70 "Enhancements Copyright 2005 Alessandro Scotti");
71 gtk_about_dialog_set_website(GTK_ABOUT_DIALOG(about),"http://www.gnu.org/software/xboard/");
72 gtk_about_dialog_set_authors(GTK_ABOUT_DIALOG(about),authors);
73 gtk_about_dialog_set_translator_credits(GTK_ABOUT_DIALOG(about),
74 " A. Alper (turkish)\n"
75 " A. Persaud (german)\n");
77 /* end set up about window */
78 gtk_dialog_run(GTK_DIALOG (about));
79 gtk_widget_destroy(about);
82 void LoadNextGameProc(object, user_data)
90 void LoadPrevGameProc(object, user_data)
98 void ReloadGameProc(object, user_data)
106 void MachineWhiteProc(object, user_data)
114 void MachineBlackProc(object, user_data)
122 void TwoMachinesProc(object, user_data)
130 void AcceptProc(object, user_data)
138 void DeclineProc(object, user_data)
146 void RematchProc(object, user_data)
154 void CallFlagProc(object, user_data)
162 void DrawProc(object, user_data)
170 void AbortProc(object, user_data)
178 void AdjournProc(object, user_data)
186 void ResignProc(object, user_data)
195 void MoveNowProc(object, user_data)
204 gboolean CloseWindowProc(GtkWidget *button)
206 gtk_widget_destroy(gtk_widget_get_toplevel(button));
211 ResetProc (object, user_data)
219 void WhiteClockProc(object, user_data)
223 if (gameMode == EditPosition || gameMode == IcsExamining) {
224 SetWhiteToPlayEvent();
225 } else if (gameMode == IcsPlayingBlack || gameMode == MachinePlaysWhite) {
230 void BlackClockProc(object, user_data)
234 if (gameMode == EditPosition || gameMode == IcsExamining) {
235 SetBlackToPlayEvent();
236 } else if (gameMode == IcsPlayingWhite || gameMode == MachinePlaysBlack) {
242 void ShowCoordsProc(object, user_data)
246 appData.showCoords = !appData.showCoords;
248 DrawPosition(True, NULL);
251 void ErrorPopDownProc(object, user_data)
255 gtk_widget_destroy(GTK_WIDGET(object));
259 void PauseProc(object, user_data)
263 // todo this toggling of the pause button doesn't seem to work?
264 // e.g. select pause from buttonbar doesn't activate menumode.pause
269 void LoadGameProc(object, user_data)
274 dialog = gtk_file_chooser_dialog_new (_("Load game file name?"),
275 GTK_WINDOW(GUI_Window),
276 GTK_FILE_CHOOSER_ACTION_OPEN,
277 GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
278 GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
280 if (gtk_dialog_run (GTK_DIALOG (dialog)) == GTK_RESPONSE_ACCEPT)
285 filename = gtk_file_chooser_get_filename (GTK_FILE_CHOOSER (dialog));
288 f = fopen(filename, "rb");
290 DisplayError(_("Failed to open file"), errno);
293 (void) LoadGamePopUp(f, 0, filename);
297 gtk_widget_destroy (dialog);
306 void EventProc(window, event, data)
311 /* todo do we still need this?
312 if (!XtIsRealized(widget))
316 switch (event->type) {
318 if (event->expose.count > 0) return; /* no clipping is done */
319 DrawPosition(True, NULL);
328 * event handler for parsing user moves
330 void UserMoveProc(window, event, data)
337 static int second = 0;
339 if (errorExitStatus != -1) return;
341 if (event->type == GDK_BUTTON_PRESS) ErrorPopDown();
345 if (event->type == GDK_BUTTON_PRESS)
347 /* todo add promotionshellwidget
348 XtPopdown(promotionShell);
349 XtDestroyWidget(promotionShell); */
360 x = EventToSquare( (int)event->button.x, BOARD_WIDTH );
361 y = EventToSquare( (int)event->button.y, BOARD_HEIGHT );
362 if (!flipView && y >= 0)
364 y = BOARD_HEIGHT - 1 - y;
366 if (flipView && x >= 0)
368 x = BOARD_WIDTH - 1 - x;
373 if (event->type == ButtonPress)
376 if (OKToStartUserMove(x, y))
381 DragPieceBegin(event->button.x, event->button.y);
382 if (appData.highlightDragging)
384 SetHighlights(x, y, -1, -1);
392 if (event->type == GDK_BUTTON_PRESS && gameMode != EditPosition &&
396 /* Check if clicking again on the same color piece */
397 fromP = boards[currentMove][fromY][fromX];
398 toP = boards[currentMove][y][x];
399 if ((WhitePawn <= fromP && fromP <= WhiteKing &&
400 WhitePawn <= toP && toP <= WhiteKing) ||
401 (BlackPawn <= fromP && fromP <= BlackKing &&
402 BlackPawn <= toP && toP <= BlackKing)) {
403 /* Clicked again on same color piece -- changed his mind */
404 second = (x == fromX && y == fromY);
405 if (appData.highlightDragging) {
406 SetHighlights(x, y, -1, -1);
410 if (OKToStartUserMove(x, y)) {
413 DragPieceBegin(event->button.x, event->button.y);
419 if (event->type == GDK_BUTTON_RELEASE && x == fromX && y == fromY)
421 DragPieceEnd(event->button.x, event->button.y);
422 if (appData.animateDragging)
424 /* Undo animation damage if any */
425 DrawPosition(FALSE, NULL);
429 /* Second up/down in same square; just abort move */
434 ClearPremoveHighlights();
438 /* First upclick in same square; start click-click mode */
439 SetHighlights(x, y, -1, -1);
447 saveAnimate = appData.animate;
449 if (event->type == GDK_BUTTON_PRESS)
451 /* Finish clickclick move */
452 if (appData.animate || appData.highlightLastMove)
454 SetHighlights(fromX, fromY, toX, toY);
463 /* Finish drag move */
464 if (appData.highlightLastMove)
466 SetHighlights(fromX, fromY, toX, toY);
472 DragPieceEnd(event->button.x, event->button.y);
473 /* Don't animate move and drag both */
474 appData.animate = FALSE;
477 if (IsPromotion(fromX, fromY, toX, toY))
479 if (appData.alwaysPromoteToQueen)
481 UserMoveEvent(fromX, fromY, toX, toY, 'q');
482 if (!appData.highlightLastMove || gotPremove) ClearHighlights();
483 if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
488 SetHighlights(fromX, fromY, toX, toY);
494 UserMoveEvent(fromX, fromY, toX, toY, NULLCHAR);
496 if (!appData.highlightLastMove || gotPremove) ClearHighlights();
497 if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
501 appData.animate = saveAnimate;
502 if (appData.animate || appData.animateDragging) {
503 /* Undo animation damage if needed */
504 DrawPosition(FALSE, NULL);