2 * dialogs.c -- platform-independent code for dialogs of XBoard
4 * Copyright 2000, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
5 * ------------------------------------------------------------------------
7 * GNU XBoard is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or (at
10 * your option) any later version.
12 * GNU XBoard is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see http://www.gnu.org/licenses/. *
20 *------------------------------------------------------------------------
21 ** See the file ChangeLog for a revision history. */
23 // [HGM] this file is the counterpart of woptions.c, containing xboard popup menus
24 // similar to those of WinBoard, to set the most common options interactively.
31 #include <sys/types.h>
36 #else /* not STDC_HEADERS */
37 extern char *getenv();
40 # else /* not HAVE_STRING_H */
42 # endif /* not HAVE_STRING_H */
43 #endif /* not STDC_HEADERS */
58 # define _(s) gettext (s)
59 # define N_(s) gettext_noop (s)
66 int values[MAX_OPTIONS];
67 ChessProgramState *currentCps;
69 //----------------------------Generic dialog --------------------------------------------
71 // cloned from Engine Settings dialog (and later merged with it)
73 char *marked[NrOfDialogs];
74 Boolean shellUp[NrOfDialogs];
77 MarkMenu (char *item, int dlgNr)
79 MarkMenuItem(marked[dlgNr] = item, True);
83 AddLine (Option *opt, char *s)
86 AppendText(opt, "\n");
89 //---------------------------------------------- Update dialog controls ------------------------------------
92 SetCurrentComboSelection (Option *opt)
95 if(!opt->textValue) opt->value = *(int*)opt->target; /* numeric */else {
96 for(j=0; opt->choice[j]; j++) // look up actual value in list of possible values, to get selection nr
97 if(*(char**)opt->target && !strcmp(*(char**)opt->target, ((char**)opt->textValue)[j])) break;
98 opt->value = j + (opt->choice[j] == NULL);
104 GenericUpdate (Option *opts, int selected)
110 if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; }
111 switch(opts[i].type) {
115 SetWidgetText(&opts[i], *(char**) opts[i].target, -1);
118 sprintf(buf, "%d", *(int*) opts[i].target);
119 SetWidgetText(&opts[i], buf, -1);
122 sprintf(buf, "%4.2f", *(float*) opts[i].target);
123 SetWidgetText(&opts[i], buf, -1);
126 SetWidgetState(&opts[i], *(Boolean*) opts[i].target);
129 if(opts[i].min & COMBO_CALLBACK) break;
130 SetCurrentComboSelection(opts+i);
131 // TODO: actually display this (but it is never used that way...)
136 printf("GenericUpdate: unexpected case in switch.\n");
147 //------------------------------------------- Read out dialog controls ------------------------------------
150 GenericReadout (Option *opts, int selected)
154 char buf[MSG_SIZ], **dest;
156 for(i=0; ; i++) { // send all options that had to be OK-ed to engine
157 if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; }
158 switch(opts[i].type) {
162 GetWidgetText(&opts[i], &val);
163 dest = currentCps ? &(opts[i].textValue) : (char**) opts[i].target;
164 if(*dest == NULL || strcmp(*dest, val)) {
166 snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name, val);
167 SendToProgram(buf, currentCps);
169 if(*dest) free(*dest);
170 *dest = malloc(strlen(val)+1);
172 safeStrCpy(*dest, val, MSG_SIZ - (*dest - opts[i].name)); // copy text there
177 GetWidgetText(&opts[i], &val);
178 x = 0.0; // Initialise because sscanf() will fail if non-numeric text is entered
179 sscanf(val, "%f", &x);
180 if(x > opts[i].max) x = opts[i].max;
181 if(x < opts[i].min) x = opts[i].min;
182 if(opts[i].type == Fractional)
183 *(float*) opts[i].target = x; // engines never have float options!
184 else if(opts[i].value != x) {
187 snprintf(buf, MSG_SIZ, "option %s=%.0f\n", opts[i].name, x);
188 SendToProgram(buf, currentCps);
189 } else *(int*) opts[i].target = x;
194 GetWidgetState(&opts[i], &j);
195 if(opts[i].value != j) {
198 snprintf(buf, MSG_SIZ, "option %s=%d\n", opts[i].name, j);
199 SendToProgram(buf, currentCps);
200 } else *(Boolean*) opts[i].target = j;
204 if(opts[i].min & COMBO_CALLBACK) break;
205 if(!opts[i].textValue) { *(int*)opts[i].target == opts[i].value; break; } // numeric
206 val = ((char**)opts[i].textValue)[values[i]];
208 if(opts[i].value == values[i]) break; // not changed
209 opts[i].value = values[i];
210 snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name, opts[i].choice[values[i]]);
211 SendToProgram(buf, currentCps);
212 } else if(val && (*(char**) opts[i].target == NULL || strcmp(*(char**) opts[i].target, val))) {
213 if(*(char**) opts[i].target) free(*(char**) opts[i].target);
214 *(char**) opts[i].target = strdup(val);
218 if(opts[i].target) // callback for implementing necessary actions on OK (like redraw)
219 res = ((OKCallback*) opts[i].target)(i);
222 printf("GenericReadout: unexpected case in switch.\n");
230 if(opts[i].type == EndMark) break;
235 //------------------------------------------- Match Options ------------------------------------------------------
237 char *engineName, *engineChoice, *tfName;
238 char *engineList[MAXENGINES] = {" "}, *engineMnemonic[MAXENGINES] = {""};
240 static void AddToTourney P((int n));
241 static void CloneTourney P((void));
242 static void ReplaceParticipant P((void));
243 static void UpgradeParticipant P((void));
248 ASSIGN(appData.participants, engineName);
249 if(!CreateTourney(tfName) || matchMode) return matchMode || !appData.participants[0];
250 PopDown(TransientDlg); // early popdown to prevent FreezeUI called through MatchEvent from causing XtGrab warning
251 MatchEvent(2); // start tourney
252 return FALSE; // no double PopDown!
255 static Option matchOptions[] = {
256 { 0, 0, 0, NULL, (void*) &tfName, ".trn", NULL, FileName, N_("Tournament file:") },
257 { 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round (for concurrent playing of a single") },
258 { 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle tourney with multiple XBoards)") },
259 { 150, T_VSCRL | T_FILL | T_WRAP,
260 0, NULL, (void*) &engineName, "", NULL, TextBox, N_("Tourney participants:") },
261 { 0, COMBO_CALLBACK | NO_GETTEXT,
262 0, NULL, (void*) &AddToTourney, (char*) (engineMnemonic+1), (engineMnemonic+1), ComboBox, N_("Select Engine:") },
263 { 0, 0, 10, NULL, (void*) &appData.tourneyType, "", NULL, Spin, N_("Tourney type (0 = round-robin, 1 = gauntlet):") },
264 { 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles (or Swiss rounds):") },
265 { 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Default Number of Games in Match (or Pairing):") },
266 { 0, 0, 1000000000, NULL, (void*) &appData.matchPause, "", NULL, Spin, N_("Pause between Match Games (msec):") },
267 { 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Tourney Games on:") },
268 { 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn", NULL, FileName, N_("Game File with Opening Lines:") },
269 { 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number (-1 or -2 = Auto-Increment):") },
270 { 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen", NULL, FileName, N_("File with Start Positions:") },
271 { 0, -2, 1000000000, NULL, (void*) &appData.loadPositionIndex, "", NULL, Spin, N_("Position Number (-1 or -2 = Auto-Increment):") },
272 { 0, 0, 1000000000, NULL, (void*) &appData.rewindIndex, "", NULL, Spin, N_("Rewind Index after this many Games (0 = never):") },
273 { 0, 0, 0, NULL, (void*) &appData.defNoBook, "", NULL, CheckBox, N_("Disable own engine books by default") },
274 { 0, 0, 0, NULL, (void*) &ReplaceParticipant, NULL, NULL, Button, N_("Replace Engine") },
275 { 0, SAME_ROW, 0, NULL, (void*) &UpgradeParticipant, NULL, NULL, Button, N_("Upgrade Engine") },
276 { 0, SAME_ROW, 0, NULL, (void*) &CloneTourney, NULL, NULL, Button, N_("Clone Tourney") },
277 { 0, SAME_ROW, 0, NULL, (void*) &MatchOK, "", NULL, EndMark , "" }
281 ReplaceParticipant ()
283 GenericReadout(matchOptions, 3);
284 Substitute(strdup(engineName), True);
288 UpgradeParticipant ()
290 GenericReadout(matchOptions, 3);
291 Substitute(strdup(engineName), False);
299 GetWidgetText(matchOptions, &name);
300 if(name && name[0] && (f = fopen(name, "r")) ) {
302 saveSaveFile = appData.saveGameFile; appData.saveGameFile = NULL; // this is a persistent option, protect from change
303 ParseArgsFromFile(f);
304 engineName = appData.participants; GenericUpdate(matchOptions, -1);
305 FREE(appData.saveGameFile); appData.saveGameFile = saveSaveFile;
306 } else DisplayError(_("First you must specify an existing tourney file to clone"), 0);
312 AddLine(&matchOptions[3], engineMnemonic[values[4]+1]);
318 NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all");
319 matchOptions[5].min = -(appData.pairingEngine[0] != NULLCHAR); // with pairing engine, allow Swiss
320 ASSIGN(tfName, appData.tourneyFile[0] ? appData.tourneyFile : MakeName(appData.defName));
321 ASSIGN(engineName, appData.participants);
322 GenericPopUp(matchOptions, _("Match Options"), TransientDlg, BoardWindow, MODAL, 0);
325 // ------------------------------------------- General Options --------------------------------------------------
327 static int oldShow, oldBlind, oldPonder;
330 GeneralOptionsOK (int n)
332 int newPonder = appData.ponderNextMove;
333 appData.ponderNextMove = oldPonder;
334 PonderNextMoveEvent(newPonder);
335 if(!appData.highlightLastMove) ClearHighlights(), ClearPremoveHighlights();
336 if(oldShow != appData.showCoords || oldBlind != appData.blindfold) DrawPosition(TRUE, NULL);
340 static Option generalOptions[] = {
341 { 0, 0, 0, NULL, (void*) &appData.whitePOV, "", NULL, CheckBox, N_("Absolute Analysis Scores") },
342 { 0, 0, 0, NULL, (void*) &appData.sweepSelect, "", NULL, CheckBox, N_("Almost Always Queen (Detour Under-Promote)") },
343 { 0, 0, 0, NULL, (void*) &appData.animateDragging, "", NULL, CheckBox, N_("Animate Dragging") },
344 { 0, 0, 0, NULL, (void*) &appData.animate, "", NULL, CheckBox, N_("Animate Moving") },
345 { 0, 0, 0, NULL, (void*) &appData.autoCallFlag, "", NULL, CheckBox, N_("Auto Flag") },
346 { 0, 0, 0, NULL, (void*) &appData.autoFlipView, "", NULL, CheckBox, N_("Auto Flip View") },
347 { 0, 0, 0, NULL, (void*) &appData.blindfold, "", NULL, CheckBox, N_("Blindfold") },
348 { 0, 0, 0, NULL, (void*) &appData.dropMenu, "", NULL, CheckBox, N_("Drop Menu") },
349 { 0, 0, 0, NULL, (void*) &appData.hideThinkingFromHuman, "", NULL, CheckBox, N_("Hide Thinking from Human") },
350 { 0, 0, 0, NULL, (void*) &appData.highlightLastMove, "", NULL, CheckBox, N_("Highlight Last Move") },
351 { 0, 0, 0, NULL, (void*) &appData.highlightMoveWithArrow, "", NULL, CheckBox, N_("Highlight with Arrow") },
352 { 0, 0, 0, NULL, (void*) &appData.ringBellAfterMoves, "", NULL, CheckBox, N_("Move Sound") },
353 { 0, 0, 0, NULL, (void*) &appData.oneClick, "", NULL, CheckBox, N_("One-Click Moving") },
354 { 0, 0, 0, NULL, (void*) &appData.periodicUpdates, "", NULL, CheckBox, N_("Periodic Updates (in Analysis Mode)") },
355 { 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") },
356 { 0, 0, 0, NULL, (void*) &appData.popupExitMessage, "", NULL, CheckBox, N_("Popup Exit Messages") },
357 { 0, 0, 0, NULL, (void*) &appData.popupMoveErrors, "", NULL, CheckBox, N_("Popup Move Errors") },
358 { 0, 0, 0, NULL, (void*) &appData.showEvalInMoveHistory, "", NULL, CheckBox, N_("Scores in Move List") },
359 { 0, 0, 0, NULL, (void*) &appData.showCoords, "", NULL, CheckBox, N_("Show Coordinates") },
360 { 0, 0, 0, NULL, (void*) &appData.markers, "", NULL, CheckBox, N_("Show Target Squares") },
361 { 0, 0, 0, NULL, (void*) &appData.useStickyWindows, "", NULL, CheckBox, N_("Sticky Windows") },
362 { 0, 0, 0, NULL, (void*) &appData.testLegality, "", NULL, CheckBox, N_("Test Legality") },
363 { 0, 0, 0, NULL, (void*) &appData.topLevel, "", NULL, CheckBox, N_("Top-Level Dialogs") },
364 { 0, 0,10, NULL, (void*) &appData.flashCount, "", NULL, Spin, N_("Flash Moves (0 = no flashing):") },
365 { 0, 1,10, NULL, (void*) &appData.flashRate, "", NULL, Spin, N_("Flash Rate (high = fast):") },
366 { 0, 5,100, NULL, (void*) &appData.animSpeed, "", NULL, Spin, N_("Animation Speed (high = slow):") },
367 { 0, 1,5, NULL, (void*) &appData.zoom, "", NULL, Spin, N_("Zoom factor in Evaluation Graph:") },
368 { 0, 0, 0, NULL, (void*) &GeneralOptionsOK, "", NULL, EndMark , "" }
374 oldPonder = appData.ponderNextMove;
375 oldShow = appData.showCoords; oldBlind = appData.blindfold;
376 GenericPopUp(generalOptions, _("General Options"), TransientDlg, BoardWindow, MODAL, 0);
379 //---------------------------------------------- New Variant ------------------------------------------------
381 static void Pick P((int n));
383 static Option variantDescriptors[] = {
384 { VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")},
385 { VariantFairy, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")},
386 { VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")},
387 { VariantSChess, SAME_ROW, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")},
388 { VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")},
389 { VariantSuper, SAME_ROW, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")},
390 { VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")},
391 { VariantCrazyhouse,SAME_ROW,135,NULL,(void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")},
392 { VariantKnightmate, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")},
393 { VariantBughouse,SAME_ROW,135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")},
394 { VariantBerolina, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina")},
395 { VariantShogi, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")},
396 { VariantCylinder, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder")},
397 { VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")},
398 { VariantShatranj, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")},
399 { VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")},
400 { VariantMakruk, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")},
401 { VariantGreat, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")},
402 { VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")},
403 { VariantFalcon, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("falcon (10x8)")},
404 { VariantTwoKings, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")},
405 { VariantCapablanca,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")},
406 { Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")},
407 { VariantGothic, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")},
408 { VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")},
409 { VariantJanus, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")},
410 { VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")},
411 { VariantCapaRandom,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")},
412 { VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")},
413 { VariantGrand, SAME_ROW, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("grand (10x10)")},
414 { VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")},
415 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Board size ( -1 = default for selected variant):")},
416 { 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.NrRanks, "", NULL, Spin, N_("Number of Board Ranks:") },
417 { 0, -1, BOARD_FILES, NULL, (void*) &appData.NrFiles, "", NULL, Spin, N_("Number of Board Files:") },
418 { 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.holdingsSize, "", NULL, Spin, N_("Holdings Size:") },
419 { 0, 0, 0, NULL, NULL, NULL, NULL, Label,
420 N_("WARNING: variants with un-orthodox\n"
421 "pieces only have built-in bitmaps\n"
422 "for -boardSize middling, bulky and\n"
423 "petite, and substitute king or amazon\n"
424 "for missing bitmaps. (See manual.)")},
425 { 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
431 VariantClass v = variantDescriptors[n].value;
432 if(!appData.noChessProgram) {
433 char *name = VariantName(v), buf[MSG_SIZ];
434 if (first.protocolVersion > 1 && StrStr(first.variants, name) == NULL) {
435 /* [HGM] in protocol 2 we check if variant is suported by engine */
436 snprintf(buf, MSG_SIZ, _("Variant %s not supported by %s"), name, first.tidy);
437 DisplayError(buf, 0);
438 return; /* ignore OK if first engine does not support it */
440 if (second.initDone && second.protocolVersion > 1 && StrStr(second.variants, name) == NULL) {
441 snprintf(buf, MSG_SIZ, _("Warning: second engine (%s) does not support this!"), second.tidy);
442 DisplayError(buf, 0); /* use of second engine is optional; only warn user */
446 GenericReadout(variantDescriptors, -1); // make sure ranks and file settings are read
448 gameInfo.variant = v;
449 appData.variant = VariantName(v);
451 shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */
452 startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */
453 appData.pieceToCharTable = NULL;
454 appData.pieceNickNames = "";
455 appData.colorNickNames = "";
457 PopDown(TransientDlg);
464 GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg, BoardWindow, MODAL, 0);
467 //------------------------------------------- Common Engine Options -------------------------------------
472 CommonOptionsOK (int n)
474 int newPonder = appData.ponderNextMove;
475 // make sure changes are sent to first engine by re-initializing it
476 // if it was already started pre-emptively at end of previous game
477 if(gameMode == BeginningOfGame) Reset(True, True); else {
478 // Some changed setting need immediate sending always.
479 if(oldCores != appData.smpCores)
480 NewSettingEvent(False, &(first.maxCores), "cores", appData.smpCores);
481 appData.ponderNextMove = oldPonder;
482 PonderNextMoveEvent(newPonder);
487 static Option commonEngineOptions[] = {
488 { 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") },
489 { 0, 0, 1000, NULL, (void*) &appData.smpCores, "", NULL, Spin, N_("Maximum Number of CPUs per Engine:") },
490 { 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") },
491 { 0, 0,16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") },
492 { 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") },
493 { 0, 0, 1000, NULL, (void*) &appData.defaultCacheSizeEGTB, "", NULL, Spin, N_("EGTB Cache Size (MB):") },
494 { 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") },
495 { 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") },
496 { 0, 0, 100, NULL, (void*) &appData.bookDepth, "", NULL, Spin, N_("Book Depth (moves):") },
497 { 0, 0, 100, NULL, (void*) &appData.bookStrength, "", NULL, Spin, N_("Book Variety (0) vs. Strength (100):") },
498 { 0, 0, 0, NULL, (void*) &appData.firstHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #1 Has Own Book") },
499 { 0, 0, 0, NULL, (void*) &appData.secondHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #2 Has Own Book ") },
500 { 0,SAME_ROW,0,NULL, (void*) &CommonOptionsOK, "", NULL, EndMark , "" }
506 oldCores = appData.smpCores;
507 oldPonder = appData.ponderNextMove;
508 GenericPopUp(commonEngineOptions, _("Common Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
511 //------------------------------------------ Adjudication Options --------------------------------------
513 static Option adjudicationOptions[] = {
514 { 0, 0, 0, NULL, (void*) &appData.checkMates, "", NULL, CheckBox, N_("Detect all Mates") },
515 { 0, 0, 0, NULL, (void*) &appData.testClaims, "", NULL, CheckBox, N_("Verify Engine Result Claims") },
516 { 0, 0, 0, NULL, (void*) &appData.materialDraws, "", NULL, CheckBox, N_("Draw if Insufficient Mating Material") },
517 { 0, 0, 0, NULL, (void*) &appData.trivialDraws, "", NULL, CheckBox, N_("Adjudicate Trivial Draws (3-Move Delay)") },
518 { 0, 0,100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") },
519 { 0, 0, 6, NULL, (void*) &appData.drawRepeats, "", NULL, Spin, N_("N-fold Repeats:") },
520 { 0, 0,1000, NULL, (void*) &appData.adjudicateDrawMoves, "", NULL, Spin, N_("Draw after N Moves Total:") },
521 { 0, -5000,0, NULL, (void*) &appData.adjudicateLossThreshold, "", NULL, Spin, N_("Win / Loss Threshold:") },
522 { 0, 0, 0, NULL, (void*) &first.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #1") },
523 { 0, 0, 0, NULL, (void*) &second.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #2") },
524 { 0,SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
530 GenericPopUp(adjudicationOptions, _("Adjudicate non-ICS Games"), TransientDlg, BoardWindow, MODAL, 0);
533 //--------------------------------------------- ICS Options ---------------------------------------------
538 ParseIcsTextColors();
542 Option icsOptions[] = {
543 { 0, 0, 0, NULL, (void*) &appData.autoKibitz, "", NULL, CheckBox, N_("Auto-Kibitz") },
544 { 0, 0, 0, NULL, (void*) &appData.autoComment, "", NULL, CheckBox, N_("Auto-Comment") },
545 { 0, 0, 0, NULL, (void*) &appData.autoObserve, "", NULL, CheckBox, N_("Auto-Observe") },
546 { 0, 0, 0, NULL, (void*) &appData.autoRaiseBoard, "", NULL, CheckBox, N_("Auto-Raise Board") },
547 { 0, 0, 0, NULL, (void*) &appData.bgObserve, "", NULL, CheckBox, N_("Background Observe while Playing") },
548 { 0, 0, 0, NULL, (void*) &appData.dualBoard, "", NULL, CheckBox, N_("Dual Board for Background-Observed Game") },
549 { 0, 0, 0, NULL, (void*) &appData.getMoveList, "", NULL, CheckBox, N_("Get Move List") },
550 { 0, 0, 0, NULL, (void*) &appData.quietPlay, "", NULL, CheckBox, N_("Quiet Play") },
551 { 0, 0, 0, NULL, (void*) &appData.seekGraph, "", NULL, CheckBox, N_("Seek Graph") },
552 { 0, 0, 0, NULL, (void*) &appData.autoRefresh, "", NULL, CheckBox, N_("Auto-Refresh Seek Graph") },
553 { 0, 0, 0, NULL, (void*) &appData.premove, "", NULL, CheckBox, N_("Premove") },
554 { 0, 0, 0, NULL, (void*) &appData.premoveWhite, "", NULL, CheckBox, N_("Premove for White") },
555 { 0, 0, 0, NULL, (void*) &appData.premoveWhiteText, "", NULL, TextBox, N_("First White Move:") },
556 { 0, 0, 0, NULL, (void*) &appData.premoveBlack, "", NULL, CheckBox, N_("Premove for Black") },
557 { 0, 0, 0, NULL, (void*) &appData.premoveBlackText, "", NULL, TextBox, N_("First Black Move:") },
558 { 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, "" },
559 { 0, 0, 0, NULL, (void*) &appData.icsAlarm, "", NULL, CheckBox, N_("Alarm") },
560 { 0, 0, 100000000, NULL, (void*) &appData.icsAlarmTime, "", NULL, Spin, N_("Alarm Time (msec):") },
561 //{ 0, 0, 0, NULL, (void*) &appData.chatBoxes, "", NULL, TextBox, N_("Startup Chat Boxes:") },
562 { 0, 0, 0, NULL, (void*) &appData.colorize, "", NULL, CheckBox, N_("Colorize Messages") },
563 { 0, 0, 0, NULL, (void*) &appData.colorShout, "", NULL, TextBox, N_("Shout Text Colors:") },
564 { 0, 0, 0, NULL, (void*) &appData.colorSShout, "", NULL, TextBox, N_("S-Shout Text Colors:") },
565 { 0, 0, 0, NULL, (void*) &appData.colorChannel1, "", NULL, TextBox, N_("Channel #1 Text Colors:") },
566 { 0, 0, 0, NULL, (void*) &appData.colorChannel, "", NULL, TextBox, N_("Other Channel Text Colors:") },
567 { 0, 0, 0, NULL, (void*) &appData.colorKibitz, "", NULL, TextBox, N_("Kibitz Text Colors:") },
568 { 0, 0, 0, NULL, (void*) &appData.colorTell, "", NULL, TextBox, N_("Tell Text Colors:") },
569 { 0, 0, 0, NULL, (void*) &appData.colorChallenge, "", NULL, TextBox, N_("Challenge Text Colors:") },
570 { 0, 0, 0, NULL, (void*) &appData.colorRequest, "", NULL, TextBox, N_("Request Text Colors:") },
571 { 0, 0, 0, NULL, (void*) &appData.colorSeek, "", NULL, TextBox, N_("Seek Text Colors:") },
572 { 0, 0, 0, NULL, (void*) &IcsOptionsOK, "", NULL, EndMark , "" }
578 GenericPopUp(icsOptions, _("ICS Options"), TransientDlg, BoardWindow, MODAL, 0);
581 //-------------------------------------------- Load Game Options ---------------------------------
583 static char *modeNames[] = { N_("Exact position match"), N_("Shown position is subset"), N_("Same material with exactly same Pawn chain"),
584 N_("Same material"), N_("Material range (top board half optional)"), N_("Material difference (optional stuff balanced)"), NULL };
585 static char *modeValues[] = { "1", "2", "3", "4", "5", "6" };
586 static char *searchMode;
591 appData.searchMode = atoi(searchMode);
595 static Option loadOptions[] = {
596 { 0, 0, 0, NULL, (void*) &appData.autoDisplayTags, "", NULL, CheckBox, N_("Auto-Display Tags") },
597 { 0, 0, 0, NULL, (void*) &appData.autoDisplayComment, "", NULL, CheckBox, N_("Auto-Display Comment") },
598 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("Auto-Play speed of loaded games\n(0 = instant, -1 = off):") },
599 { 0, -1,10000000, NULL, (void*) &appData.timeDelay, "", NULL, Fractional, N_("Seconds per Move:") },
600 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("\noptions to use in game-viewer mode:") },
601 { 0, 0,300, NULL, (void*) &appData.viewerOptions, "", NULL, TextBox, "" },
602 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("\nThresholds for position filtering in game list:") },
603 { 0, 0,5000, NULL, (void*) &appData.eloThreshold1, "", NULL, Spin, N_("Elo of strongest player at least:") },
604 { 0, 0,5000, NULL, (void*) &appData.eloThreshold2, "", NULL, Spin, N_("Elo of weakest player at least:") },
605 { 0, 0,5000, NULL, (void*) &appData.dateThreshold, "", NULL, Spin, N_("No games before year:") },
606 { 0, 1,50, NULL, (void*) &appData.stretch, "", NULL, Spin, N_("Minimum nr consecutive positions:") },
607 { 0, 0,205, NULL, (void*) &searchMode, (char*) modeValues, modeNames, ComboBox, N_("Search mode:") },
608 { 0, 0, 0, NULL, (void*) &appData.ignoreColors, "", NULL, CheckBox, N_("Also match reversed colors") },
609 { 0, 0, 0, NULL, (void*) &appData.findMirror, "", NULL, CheckBox, N_("Also match left-right flipped position") },
610 { 0, 0, 0, NULL, (void*) &LoadOptionsOK, "", NULL, EndMark , "" }
616 ASSIGN(searchMode, modeValues[appData.searchMode-1]);
617 GenericPopUp(loadOptions, _("Load Game Options"), TransientDlg, BoardWindow, MODAL, 0);
620 //------------------------------------------- Save Game Options --------------------------------------------
622 static Option saveOptions[] = {
623 { 0, 0, 0, NULL, (void*) &appData.autoSaveGames, "", NULL, CheckBox, N_("Auto-Save Games") },
624 { 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Games on File:") },
625 { 0, 0, 0, NULL, (void*) &appData.savePositionFile, ".fen", NULL, FileName, N_("Save Final Positions on File:") },
626 { 0, 0, 0, NULL, (void*) &appData.pgnEventHeader, "", NULL, TextBox, N_("PGN Event Header:") },
627 { 0, 0, 0, NULL, (void*) &appData.oldSaveStyle, "", NULL, CheckBox, N_("Old Save Style (as opposed to PGN)") },
628 { 0, 0, 0, NULL, (void*) &appData.numberTag, "", NULL, CheckBox, N_("Include Number Tag in tourney PGN") },
629 { 0, 0, 0, NULL, (void*) &appData.saveExtendedInfoInPGN, "", NULL, CheckBox, N_("Save Score/Depth Info in PGN") },
630 { 0, 0, 0, NULL, (void*) &appData.saveOutOfBookInfo, "", NULL, CheckBox, N_("Save Out-of-Book Info in PGN ") },
631 { 0, SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
637 GenericPopUp(saveOptions, _("Save Game Options"), TransientDlg, BoardWindow, MODAL, 0);
640 //----------------------------------------------- Sound Options ---------------------------------------------
642 static void Test P((int n));
643 static char *trialSound;
645 static char *soundNames[] = {
648 N_("Above WAV File"),
663 static char *soundFiles[] = { // sound files corresponding to above names
666 NULL, // kludge alert: as first thing in the dialog readout this is replaced with the user-given .WAV filename
681 static Option soundOptions[] = {
682 { 0, 0, 0, NULL, (void*) &appData.soundProgram, "", NULL, TextBox, N_("Sound Program:") },
683 { 0, 0, 0, NULL, (void*) &appData.soundDirectory, "", NULL, PathName, N_("Sounds Directory:") },
684 { 0, 0, 0, NULL, (void*) (soundFiles+2) /* kludge! */, ".wav", NULL, FileName, N_("User WAV File:") },
685 { 0, 0, 0, NULL, (void*) &trialSound, (char*) soundFiles, soundNames, ComboBox, N_("Try-Out Sound:") },
686 { 0, SAME_ROW, 0, NULL, (void*) &Test, NULL, NULL, Button, N_("Play") },
687 { 0, 0, 0, NULL, (void*) &appData.soundMove, (char*) soundFiles, soundNames, ComboBox, N_("Move:") },
688 { 0, 0, 0, NULL, (void*) &appData.soundIcsWin, (char*) soundFiles, soundNames, ComboBox, N_("Win:") },
689 { 0, 0, 0, NULL, (void*) &appData.soundIcsLoss, (char*) soundFiles, soundNames, ComboBox, N_("Lose:") },
690 { 0, 0, 0, NULL, (void*) &appData.soundIcsDraw, (char*) soundFiles, soundNames, ComboBox, N_("Draw:") },
691 { 0, 0, 0, NULL, (void*) &appData.soundIcsUnfinished, (char*) soundFiles, soundNames, ComboBox, N_("Unfinished:") },
692 { 0, 0, 0, NULL, (void*) &appData.soundIcsAlarm, (char*) soundFiles, soundNames, ComboBox, N_("Alarm:") },
693 { 0, 0, 0, NULL, (void*) &appData.soundShout, (char*) soundFiles, soundNames, ComboBox, N_("Shout:") },
694 { 0, 0, 0, NULL, (void*) &appData.soundSShout, (char*) soundFiles, soundNames, ComboBox, N_("S-Shout:") },
695 { 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundFiles, soundNames, ComboBox, N_("Channel:") },
696 { 0, 0, 0, NULL, (void*) &appData.soundChannel1, (char*) soundFiles, soundNames, ComboBox, N_("Channel 1:") },
697 { 0, 0, 0, NULL, (void*) &appData.soundTell, (char*) soundFiles, soundNames, ComboBox, N_("Tell:") },
698 { 0, 0, 0, NULL, (void*) &appData.soundKibitz, (char*) soundFiles, soundNames, ComboBox, N_("Kibitz:") },
699 { 0, 0, 0, NULL, (void*) &appData.soundChallenge, (char*) soundFiles, soundNames, ComboBox, N_("Challenge:") },
700 { 0, 0, 0, NULL, (void*) &appData.soundRequest, (char*) soundFiles, soundNames, ComboBox, N_("Request:") },
701 { 0, 0, 0, NULL, (void*) &appData.soundSeek, (char*) soundFiles, soundNames, ComboBox, N_("Seek:") },
702 { 0, SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
708 GenericReadout(soundOptions, 2);
709 if(soundFiles[values[3]]) PlaySound(soundFiles[values[3]]);
716 soundFiles[2] = strdup("*");
717 GenericPopUp(soundOptions, _("Sound Options"), TransientDlg, BoardWindow, MODAL, 0);
720 //--------------------------------------------- Board Options --------------------------------------
722 static void DefColor P((int n));
723 static void AdjustColor P((int i));
726 BoardOptionsOK (int n)
728 if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap; else lineGap = defaultLineGap;
729 useImages = useImageSqs = 0;
731 InitDrawingSizes(-1, 0);
732 DrawPosition(True, NULL);
736 static Option boardOptions[] = {
737 { 0, 0, 70, NULL, (void*) &appData.whitePieceColor, "", NULL, TextBox, N_("White Piece Color:") },
738 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFFCC", Button, " " },
739 /* TRANSLATORS: R = single letter for the color red */
740 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
741 /* TRANSLATORS: G = single letter for the color green */
742 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
743 /* TRANSLATORS: B = single letter for the color blue */
744 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
745 /* TRANSLATORS: D = single letter to make a color darker */
746 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
747 { 0, 0, 70, NULL, (void*) &appData.blackPieceColor, "", NULL, TextBox, N_("Black Piece Color:") },
748 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#202020", Button, " " },
749 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
750 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
751 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
752 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
753 { 0, 0, 70, NULL, (void*) &appData.lightSquareColor, "", NULL, TextBox, N_("Light Square Color:") },
754 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#C8C365", Button, " " },
755 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
756 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
757 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
758 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
759 { 0, 0, 70, NULL, (void*) &appData.darkSquareColor, "", NULL, TextBox, N_("Dark Square Color:") },
760 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#77A26D", Button, " " },
761 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
762 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
763 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
764 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
765 { 0, 0, 70, NULL, (void*) &appData.highlightSquareColor, "", NULL, TextBox, N_("Highlight Color:") },
766 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFF00", Button, " " },
767 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
768 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
769 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
770 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
771 { 0, 0, 70, NULL, (void*) &appData.premoveHighlightColor, "", NULL, TextBox, N_("Premove Highlight Color:") },
772 { 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FF0000", Button, " " },
773 { 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
774 { 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
775 { 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
776 { 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
777 { 0, 0, 0, NULL, (void*) &appData.upsideDown, "", NULL, CheckBox, N_("Flip Pieces Shogi Style (Colored buttons restore default)") },
778 //{ 0, 0, 0, NULL, (void*) &appData.allWhite, "", NULL, CheckBox, N_("Use Outline Pieces for Black") },
779 { 0, 0, 0, NULL, (void*) &appData.monoMode, "", NULL, CheckBox, N_("Mono Mode") },
780 { 0,-1, 5, NULL, (void*) &appData.overrideLineGap, "", NULL, Spin, N_("Line Gap ( -1 = default for board size):") },
781 { 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") },
782 { 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".xpm", NULL, FileName, N_("Light-Squares Texture File:") },
783 { 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".xpm", NULL, FileName, N_("Dark-Squares Texture File:") },
784 { 0, 0, 0, NULL, (void*) &appData.bitmapDirectory, "", NULL, PathName, N_("Directory with Bitmap Pieces:") },
785 { 0, 0, 0, NULL, (void*) &appData.pixmapDirectory, "", NULL, PathName, N_("Directory with Pixmap Pieces:") },
786 { 0, 0, 0, NULL, (void*) &BoardOptionsOK, "", NULL, EndMark , "" }
790 SetColorText (int n, char *buf)
792 SetWidgetText(&boardOptions[n-1], buf, TransientDlg);
793 SetColor(buf, &boardOptions[n]);
799 SetColorText(n, (char*) boardOptions[n].choice);
803 RefreshColor (int source, int n)
805 int col, j, r, g, b, step = 10;
806 char *s, buf[MSG_SIZ]; // color string
807 GetWidgetText(&boardOptions[source], &s);
808 if(sscanf(s, "#%x", &col) != 1) return; // malformed
809 b = col & 0xFF; g = col & 0xFF00; r = col & 0xFF0000;
811 case 1: r += 0x10000*step;break;
812 case 2: g += 0x100*step; break;
813 case 3: b += step; break;
814 case 4: r -= 0x10000*step; g -= 0x100*step; b -= step; break;
816 if(r < 0) r = 0; if(g < 0) g = 0; if(b < 0) b = 0;
817 if(r > 0xFF0000) r = 0xFF0000; if(g > 0xFF00) g = 0xFF00; if(b > 0xFF) b = 0xFF;
819 snprintf(buf, MSG_SIZ, "#%06x", col);
820 for(j=1; j<7; j++) if(buf[j] >= 'a') buf[j] -= 32; // capitalize
821 SetColorText(source+1, buf);
827 int n = boardOptions[i].value;
828 RefreshColor(i-n-1, n);
834 GenericPopUp(boardOptions, _("Board Options"), TransientDlg, BoardWindow, MODAL, 0);
837 //-------------------------------------------- ICS Text Menu Options ------------------------------
839 Option textOptions[100];
840 static void PutText P((char *text, int pos));
845 char buf[MSG_SIZ], *q;
846 if(q = strstr(p, "$input")) {
847 if(!shellUp[TextMenuDlg]) return;
848 strncpy(buf, p, MSG_SIZ);
849 strncpy(buf + (q-p), q+6, MSG_SIZ-(q-p));
853 snprintf(buf, MSG_SIZ, "%s\n", p);
862 if((p = icsTextMenuString) == NULL) return;
864 q = r = p; while(*p && *p != ';') p++;
865 for(j=0; j<p-q; j++) textOptions[i].name[j] = *r++;
866 textOptions[i].name[j++] = 0;
868 if(*++p == '\n') p++; // optional linefeed after button-text terminating semicolon
870 textOptions[i].choice = (char**) (r = textOptions[i].name + j);
871 while(*p && (*p != ';' || p[1] != '\n')) textOptions[i].name[j++] = *p++;
872 textOptions[i].name[j++] = 0;
874 textOptions[i].max = 135;
875 textOptions[i].min = i&1;
876 textOptions[i].handle = NULL;
877 textOptions[i].target = &SendText;
878 textOptions[i].textValue = strstr(r, "$input") ? "#80FF80" : strstr(r, "$name") ? "#FF8080" : "#FFFFFF";
879 textOptions[i].type = Button;
880 } while(++i < 99 && *p);
882 textOptions[i].type = EndMark;
883 textOptions[i].target = NULL;
884 textOptions[i].min = 2;
885 MarkMenu("ICStex", TextMenuDlg);
886 GenericPopUp(textOptions, _("ICS text menu"), TextMenuDlg, BoardWindow, NONMODAL, 1);
889 //---------------------------------------------------- Edit Comment -----------------------------------
891 static char *commentText;
892 static int commentIndex;
893 static void ClearComment P((int n));
894 static void SaveChanges P((int n));
897 NewComCallback (int n)
899 ReplaceComment(commentIndex, commentText);
903 Option commentOptions[] = {
904 { 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, "", NULL, TextBox, "" },
905 { 0, 0, 50, NULL, (void*) &ClearComment, NULL, NULL, Button, N_("clear") },
906 { 0, SAME_ROW, 100, NULL, (void*) &SaveChanges, NULL, NULL, Button, N_("save changes") },
907 { 0, SAME_ROW, 0, NULL, (void*) &NewComCallback, "", NULL, EndMark , "" }
913 GenericReadout(commentOptions, 0);
914 ReplaceComment(commentIndex, commentText);
920 SetWidgetText(&commentOptions[0], "", CommentDlg);
924 NewCommentPopup (char *title, char *text, int index)
926 if(DialogExists(CommentDlg)) { // if already exists, alter title and content
927 SetDialogTitle(CommentDlg, title);
928 SetWidgetText(&commentOptions[0], text, CommentDlg);
930 if(commentText) free(commentText); commentText = strdup(text);
931 commentIndex = index;
932 MarkMenu("Show Comments", CommentDlg);
933 if(GenericPopUp(commentOptions, title, CommentDlg, BoardWindow, NONMODAL, 1))
934 AddHandler(&commentOptions[0], 1);
941 if (PopDown(CommentDlg)) { // popdown succesful
942 MarkMenuItem("Edit Comment", False);
943 MarkMenuItem("Show Comments", False);
948 //------------------------------------------------------ Edit Tags ----------------------------------
950 static void changeTags P((int n));
951 static char *tagsText;
954 NewTagsCallback (int n)
956 ReplaceTags(tagsText, &gameInfo);
960 static Option tagsOptions[] = {
961 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
962 { 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, "", NULL, TextBox, "" },
963 { 0, 0, 100, NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") },
964 { 0,SAME_ROW, 0, NULL, (void*) &NewTagsCallback, "", NULL, EndMark , "" }
970 GenericReadout(tagsOptions, 1);
971 if(bookUp) SaveToBook(tagsText); else
972 ReplaceTags(tagsText, &gameInfo);
976 NewTagsPopup (char *text, char *msg)
978 char *title = bookUp ? _("Edit book") : _("Tags");
980 if(DialogExists(TagsDlg)) { // if already exists, alter title and content
981 SetWidgetText(&tagsOptions[1], text, TagsDlg);
982 SetDialogTitle(TagsDlg, title);
984 if(tagsText) free(tagsText); tagsText = strdup(text);
985 tagsOptions[0].name = msg;
986 MarkMenu("Show Tags", TagsDlg);
987 GenericPopUp(tagsOptions, title, TagsDlg, BoardWindow, NONMODAL, 1);
990 //---------------------------------------------- ICS Input Box ----------------------------------
994 // [HGM] code borrowed from winboard.c (which should thus go to backend.c!)
995 #define HISTORY_SIZE 64
996 static char *history[HISTORY_SIZE];
997 static int histIn = 0, histP = 0;
1000 SaveInHistory (char *cmd)
1002 if (history[histIn] != NULL) {
1003 free(history[histIn]);
1004 history[histIn] = NULL;
1006 if (*cmd == NULLCHAR) return;
1007 history[histIn] = StrSave(cmd);
1008 histIn = (histIn + 1) % HISTORY_SIZE;
1009 if (history[histIn] != NULL) {
1010 free(history[histIn]);
1011 history[histIn] = NULL;
1017 PrevInHistory (char *cmd)
1020 if (histP == histIn) {
1021 if (history[histIn] != NULL) free(history[histIn]);
1022 history[histIn] = StrSave(cmd);
1024 newhp = (histP - 1 + HISTORY_SIZE) % HISTORY_SIZE;
1025 if (newhp == histIn || history[newhp] == NULL) return NULL;
1027 return history[histP];
1033 if (histP == histIn) return NULL;
1034 histP = (histP + 1) % HISTORY_SIZE;
1035 return history[histP];
1037 // end of borrowed code
1039 Option boxOptions[] = {
1040 { 30, 0, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
1041 { 0,SAME_ROW | NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
1049 GetWidgetText(&boxOptions[0], &val);
1051 SendMultiLineToICS(val);
1052 SetWidgetText(&boxOptions[0], val, InputBoxDlg);
1057 { // [HGM] input: let up-arrow recall previous line from history
1060 if (!shellUp[InputBoxDlg]) return;
1066 GetWidgetText(&boxOptions[0], &val);
1067 val = PrevInHistory(val);
1070 val = NextInHistory();
1072 SetWidgetText(&boxOptions[0], val ? val : "", InputBoxDlg);
1076 PutText (char *text, int pos)
1078 char buf[MSG_SIZ], *p;
1080 if(strstr(text, "$add ") == text) {
1081 GetWidgetText(&boxOptions[0], &p);
1082 snprintf(buf, MSG_SIZ, "%s%s", p, text+5); text = buf;
1083 pos += strlen(p) - 5;
1085 SetWidgetText(&boxOptions[0], text, TextMenuDlg);
1086 SetInsertPos(&boxOptions[0], pos);
1092 MarkMenu("ICS Input Box", InputBoxDlg);
1093 if(GenericPopUp(boxOptions, _("ICS input box"), InputBoxDlg, BoardWindow, NONMODAL, 0))
1094 AddHandler(&boxOptions[0], 3);
1100 if (!PopDown(InputBoxDlg)) ICSInputBoxPopUp();
1103 //--------------------------------------------- Move Type In ------------------------------------------
1105 static int TypeInOK P((int n));
1107 Option typeOptions[] = {
1108 { 30, 0, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
1109 { 0, SAME_ROW | NO_OK, 0, NULL, (void*) &TypeInOK, "", NULL, EndMark , "" }
1115 TypeInDoneEvent(icsText);
1120 PopUpMoveDialog (char firstchar)
1123 buf[0] = firstchar; ASSIGN(icsText, buf);
1124 if(GenericPopUp(typeOptions, _("Type a move"), TransientDlg, BoardWindow, MODAL, 0))
1125 AddHandler(&typeOptions[0], 2);
1129 BoxAutoPopUp (char *buf)
1131 if(appData.icsActive) { // text typed to board in ICS mode: divert to ICS input box
1132 if(DialogExists(InputBoxDlg)) { // box already exists: append to current contents
1133 char *p, newText[MSG_SIZ];
1134 GetWidgetText(&boxOptions[0], &p);
1135 snprintf(newText, MSG_SIZ, "%s%c", p, *buf);
1136 SetWidgetText(&boxOptions[0], newText, InputBoxDlg);
1137 if(shellUp[InputBoxDlg]) HardSetFocus (&boxOptions[0]); //why???
1138 } else icsText = buf; // box did not exist: make sure it pops up with char in it
1140 } else PopUpMoveDialog(*buf);
1143 //------------------------------------------ Engine Settings ------------------------------------
1146 SettingsPopUp (ChessProgramState *cps)
1149 GenericPopUp(cps->option, _("Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
1153 FirstSettingsProc ()
1155 SettingsPopUp(&first);
1159 SecondSettingsProc ()
1161 if(WaitForEngine(&second, SettingsMenuIfReady)) return;
1162 SettingsPopUp(&second);
1165 //----------------------------------------------- Load Engine --------------------------------------
1167 char *engineDir, *engineLine, *nickName, *params;
1168 Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick;
1169 static char *engineNr[] = { N_("First Engine"), N_("Second Engine"), NULL };
1174 PopDown(TransientDlg); // early popdown, to allow FreezeUI to instate grab
1175 if(engineChoice[0] == engineNr[0][0]) Load(&first, 0); else Load(&second, 1);
1176 return FALSE; // no double PopDown!
1179 static Option installOptions[] = {
1180 { 0, NO_GETTEXT, 0, NULL, (void*) &engineLine, (char*) engineList, engineMnemonic, ComboBox, N_("Select engine from list:") },
1181 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("or specify one below:") },
1182 { 0, 0, 0, NULL, (void*) &nickName, NULL, NULL, TextBox, N_("Nickname (optional):") },
1183 { 0, 0, 0, NULL, (void*) &useNick, NULL, NULL, CheckBox, N_("Use nickname in PGN player tags of engine-engine games") },
1184 { 0, 0, 0, NULL, (void*) &engineDir, NULL, NULL, PathName, N_("Engine Directory:") },
1185 { 0, 0, 0, NULL, (void*) &engineName, NULL, NULL, FileName, N_("Engine Command:") },
1186 { 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("(Directory will be derived from engine path when empty)") },
1187 { 0, 0, 0, NULL, (void*) &isUCI, NULL, NULL, CheckBox, N_("UCI") },
1188 { 0, 0, 0, NULL, (void*) &v1, NULL, NULL, CheckBox, N_("WB protocol v1 (do not wait for engine features)") },
1189 { 0, 0, 0, NULL, (void*) &hasBook, NULL, NULL, CheckBox, N_("Must not use GUI book") },
1190 { 0, 0, 0, NULL, (void*) &addToList, NULL, NULL, CheckBox, N_("Add this engine to the list") },
1191 { 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with this engine") },
1192 { 0, 0, 0, NULL, (void*) &engineChoice, (char*) engineNr, engineNr, ComboBox, N_("Load mentioned engine as") },
1193 { 0,SAME_ROW, 0, NULL, (void*) &InstallOK, "", NULL, EndMark , "" }
1199 isUCI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults
1200 if(engineChoice) free(engineChoice); engineChoice = strdup(engineNr[0]);
1201 if(engineLine) free(engineLine); engineLine = strdup("");
1202 if(engineDir) free(engineDir); engineDir = strdup("");
1203 if(nickName) free(nickName); nickName = strdup("");
1204 if(params) free(params); params = strdup("");
1205 NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all");
1206 GenericPopUp(installOptions, _("Load engine"), TransientDlg, BoardWindow, MODAL, 0);
1209 //----------------------------------------------------- Edit Book -----------------------------------------
1217 //--------------------------------------------------- New Shuffle Game ------------------------------
1219 static void SetRandom P((int n));
1228 static Option shuffleOptions[] = {
1229 { 0, 0, 50, NULL, (void*) &shuffleOpenings, NULL, NULL, CheckBox, N_("shuffle") },
1230 { 0,-1,2000000000, NULL, (void*) &appData.defaultFrcPosition, "", NULL, Spin, N_("Start-position number:") },
1231 { 0, 0, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("randomize") },
1232 { 0, SAME_ROW, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("pick fixed") },
1233 { 0,SAME_ROW, 0, NULL, (void*) &ShuffleOK, "", NULL, EndMark , "" }
1239 int r = n==2 ? -1 : random() & (1<<30)-1;
1241 snprintf(buf, MSG_SIZ, "%d", r);
1242 SetWidgetText(&shuffleOptions[1], buf, TransientDlg);
1243 SetWidgetState(&shuffleOptions[0], True);
1249 GenericPopUp(shuffleOptions, _("New Shuffle Game"), TransientDlg, BoardWindow, MODAL, 0);
1252 //------------------------------------------------------ Time Control -----------------------------------
1254 static int TcOK P((int n));
1255 int tmpMoves, tmpTc, tmpInc, tmpOdds1, tmpOdds2, tcType;
1262 static void SetTcType P((int n));
1267 static char buf[MSG_SIZ];
1268 snprintf(buf, MSG_SIZ, "%d", n);
1272 static Option tcOptions[] = {
1273 { 0, 0, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("classical") },
1274 { 0,SAME_ROW,0,NULL, (void*) &SetTcType, NULL, NULL, Button, N_("incremental") },
1275 { 0,SAME_ROW,0,NULL, (void*) &SetTcType, NULL, NULL, Button, N_("fixed max") },
1276 { 0, 0, 200, NULL, (void*) &tmpMoves, NULL, NULL, Spin, N_("Moves per session:") },
1277 { 0, 0,10000, NULL, (void*) &tmpTc, NULL, NULL, Spin, N_("Initial time (min):") },
1278 { 0, 0, 10000, NULL, (void*) &tmpInc, NULL, NULL, Spin, N_("Increment or max (sec/move):") },
1279 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Time-Odds factors:") },
1280 { 0, 1, 1000, NULL, (void*) &tmpOdds1, NULL, NULL, Spin, N_("Engine #1") },
1281 { 0, 1, 1000, NULL, (void*) &tmpOdds2, NULL, NULL, Spin, N_("Engine #2 / Human") },
1282 { 0, 0, 0, NULL, (void*) &TcOK, "", NULL, EndMark , "" }
1289 if(tcType == 0 && tmpMoves <= 0) return 0;
1290 if(tcType == 2 && tmpInc <= 0) return 0;
1291 GetWidgetText(&tcOptions[4], &tc); // get original text, in case it is min:sec
1295 if(!ParseTimeControl(tc, -1, tmpMoves)) return 0;
1296 appData.movesPerSession = tmpMoves;
1297 ASSIGN(appData.timeControl, tc);
1298 appData.timeIncrement = -1;
1301 if(!ParseTimeControl(tc, tmpInc, 0)) return 0;
1302 ASSIGN(appData.timeControl, tc);
1303 appData.timeIncrement = tmpInc;
1306 searchTime = tmpInc;
1308 appData.firstTimeOdds = first.timeOdds = tmpOdds1;
1309 appData.secondTimeOdds = second.timeOdds = tmpOdds2;
1317 switch(tcType = n) {
1319 SetWidgetText(&tcOptions[3], Value(tmpMoves), TransientDlg);
1320 SetWidgetText(&tcOptions[4], Value(tmpTc), TransientDlg);
1321 SetWidgetText(&tcOptions[5], _("Unused"), TransientDlg);
1324 SetWidgetText(&tcOptions[3], _("Unused"), TransientDlg);
1325 SetWidgetText(&tcOptions[4], Value(tmpTc), TransientDlg);
1326 SetWidgetText(&tcOptions[5], Value(tmpInc), TransientDlg);
1329 SetWidgetText(&tcOptions[3], _("Unused"), TransientDlg);
1330 SetWidgetText(&tcOptions[4], _("Unused"), TransientDlg);
1331 SetWidgetText(&tcOptions[5], Value(tmpInc), TransientDlg);
1338 tmpMoves = appData.movesPerSession;
1339 tmpInc = appData.timeIncrement; if(tmpInc < 0) tmpInc = 0;
1340 tmpOdds1 = tmpOdds2 = 1; tcType = 0;
1341 tmpTc = atoi(appData.timeControl);
1342 GenericPopUp(tcOptions, _("Time Control"), TransientDlg, BoardWindow, MODAL, 0);
1345 //------------------------------- Ask Question -----------------------------------------
1347 int SendReply P((int n));
1348 char pendingReplyPrefix[MSG_SIZ];
1349 ProcRef pendingReplyPR;
1352 Option askOptions[] = {
1353 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
1354 { 0, 0, 0, NULL, (void*) &answer, "", NULL, TextBox, "" },
1355 { 0, 0, 0, NULL, (void*) &SendReply, "", NULL, EndMark , "" }
1364 // GetWidgetText(&askOptions[1], &reply);
1365 safeStrCpy(buf, pendingReplyPrefix, sizeof(buf)/sizeof(buf[0]) );
1366 if (*buf) strncat(buf, " ", MSG_SIZ - strlen(buf) - 1);
1367 strncat(buf, reply, MSG_SIZ - strlen(buf) - 1);
1368 strncat(buf, "\n", MSG_SIZ - strlen(buf) - 1);
1369 OutputToProcess(pendingReplyPR, buf, strlen(buf), &err); // does not go into debug file??? => bug
1370 if (err) DisplayFatalError(_("Error writing to chess program"), err, 0);
1375 AskQuestion (char *title, char *question, char *replyPrefix, ProcRef pr)
1377 safeStrCpy(pendingReplyPrefix, replyPrefix, sizeof(pendingReplyPrefix)/sizeof(pendingReplyPrefix[0]) );
1378 pendingReplyPR = pr;
1380 askOptions[0].name = question;
1381 if(GenericPopUp(askOptions, title, AskDlg, BoardWindow, MODAL, 0))
1382 AddHandler(&askOptions[1], 2);
1385 //---------------------------- Promotion Popup --------------------------------------
1389 static void PromoPick P((int n));
1391 static Option promoOptions[] = {
1392 { 0, 0, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1393 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1394 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1395 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1396 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1397 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1398 { 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, "" },
1399 { 0, SAME_ROW | NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
1405 int promoChar = promoOptions[n+count].value;
1409 if (promoChar == 0) fromX = -1;
1410 if (fromX == -1) return;
1417 UserMoveEvent(fromX, fromY, toX, toY, promoChar);
1419 if (!appData.highlightLastMove || gotPremove) ClearHighlights();
1420 if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
1425 SetPromo (char *name, int nr, char promoChar)
1427 safeStrCpy(promoOptions[nr].name, name, MSG_SIZ);
1428 promoOptions[nr].value = promoChar;
1433 { // choice depends on variant: prepare dialog acordingly
1435 SetPromo(_("Cancel"), --count, 0); // Beware: GenericPopUp cannot handle user buttons named "cancel" (lowe case)!
1436 if(gameInfo.variant != VariantShogi) {
1437 if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
1438 gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||
1439 gameInfo.variant == VariantGiveaway) {
1440 SetPromo(_("King"), --count, 'k');
1442 if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) {
1443 SetPromo(_("Captain"), --count, 'c');
1444 SetPromo(_("Lieutenant"), --count, 'l');
1445 SetPromo(_("General"), --count, 'g');
1446 SetPromo(_("Warlord"), --count, 'w');
1448 SetPromo(_("Knight"), --count, 'n');
1449 SetPromo(_("Bishop"), --count, 'b');
1450 SetPromo(_("Rook"), --count, 'r');
1451 if(gameInfo.variant == VariantCapablanca ||
1452 gameInfo.variant == VariantGothic ||
1453 gameInfo.variant == VariantCapaRandom) {
1454 SetPromo(_("Archbishop"), --count, 'a');
1455 SetPromo(_("Chancellor"), --count, 'c');
1457 SetPromo(_("Queen"), --count, 'q');
1459 } else // [HGM] shogi
1461 SetPromo(_("Defer"), --count, '=');
1462 SetPromo(_("Promote"), --count, '+');
1464 GenericPopUp(promoOptions + count, "Promotion", PromoDlg, BoardWindow, NONMODAL, 0);
1467 //---------------------------- Chat Windows ----------------------------------------------
1470 OutputChatMessage (int partner, char *mess)
1475 //----------------------------- Error popup in various uses -----------------------------
1479 * XBoard has always had some pathologic behavior with multiple simultaneous error popups,
1480 * (which can occur even for modal popups when asynchrounous events, e.g. caused by engine, request a popup),
1481 * and this new implementation reproduces that as well:
1482 * Only the shell of the last instance is remembered in shells[ErrorDlg] (which replaces errorShell),
1483 * so that PopDowns ordered from the code always refer to that instance, and once that is down,
1484 * have no clue as to how to reach the others. For the Delete Window button calling PopDown this
1485 * has now been repaired, as the action routine assigned to it gets the shell passed as argument.
1488 int errorUp = False;
1493 if (!errorUp) return;
1494 dialogError = errorUp = False;
1495 PopDown(ErrorDlg); PopDown(FatalDlg); // on explicit request we pop down any error dialog
1496 if (errorExitStatus != -1) ExitEvent(errorExitStatus);
1502 dialogError = errorUp = False;
1503 PopDown(n == 1 ? FatalDlg : ErrorDlg); // kludge: non-modal dialogs have one less (dummy) option
1504 if (errorExitStatus != -1) ExitEvent(errorExitStatus);
1505 return FALSE; // prevent second Popdown !
1508 static Option errorOptions[] = {
1509 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL }, // dummy option: will never be displayed
1510 { 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL }, // textValue field will be set before popup
1511 { 0,NO_CANCEL,0, NULL, (void*) &ErrorOK, "", NULL, EndMark , "" }
1515 ErrorPopUp (char *title, char *label, int modal)
1518 errorOptions[1].name = label;
1519 if(dialogError = shellUp[TransientDlg])
1520 GenericPopUp(errorOptions+1, title, FatalDlg, TransientDlg, MODAL, 0); // pop up as daughter of the transient dialog
1522 GenericPopUp(errorOptions+modal, title, modal ? FatalDlg: ErrorDlg, BoardWindow, modal, 0); // kludge: option start address indicates modality
1526 DisplayError (String message, int error)
1531 if (appData.debugMode || appData.matchMode) {
1532 fprintf(stderr, "%s: %s\n", programName, message);
1535 if (appData.debugMode || appData.matchMode) {
1536 fprintf(stderr, "%s: %s: %s\n",
1537 programName, message, strerror(error));
1539 snprintf(buf, sizeof(buf), "%s: %s", message, strerror(error));
1542 ErrorPopUp(_("Error"), message, FALSE);
1547 DisplayMoveError (String message)
1551 DrawPosition(FALSE, NULL);
1552 if (appData.debugMode || appData.matchMode) {
1553 fprintf(stderr, "%s: %s\n", programName, message);
1555 if (appData.popupMoveErrors) {
1556 ErrorPopUp(_("Error"), message, FALSE);
1558 DisplayMessage(message, "");
1564 DisplayFatalError (String message, int error, int status)
1568 errorExitStatus = status;
1570 fprintf(stderr, "%s: %s\n", programName, message);
1572 fprintf(stderr, "%s: %s: %s\n",
1573 programName, message, strerror(error));
1574 snprintf(buf, sizeof(buf), "%s: %s", message, strerror(error));
1577 if (appData.popupExitMessage && boardWidget && XtIsRealized(boardWidget)) {
1578 ErrorPopUp(status ? _("Fatal Error") : _("Exiting"), message, TRUE);
1585 DisplayInformation (String message)
1588 ErrorPopUp(_("Information"), message, TRUE);
1592 DisplayNote (String message)
1595 ErrorPopUp(_("Note"), message, FALSE);
1599 DisplayTitle (char *text)
1601 char title[MSG_SIZ];
1604 if (text == NULL) text = "";
1606 if (*text != NULLCHAR) {
1607 safeStrCpy(icon, text, sizeof(icon)/sizeof(icon[0]) );
1608 safeStrCpy(title, text, sizeof(title)/sizeof(title[0]) );
1609 } else if (appData.icsActive) {
1610 snprintf(icon, sizeof(icon), "%s", appData.icsHost);
1611 snprintf(title, sizeof(title), "%s: %s", programName, appData.icsHost);
1612 } else if (appData.cmailGameName[0] != NULLCHAR) {
1613 snprintf(icon, sizeof(icon), "%s", "CMail");
1614 snprintf(title,sizeof(title), "%s: %s", programName, "CMail");
1616 // [HGM] license: This stuff should really be done in back-end, but WinBoard already had a pop-up for it
1617 } else if (gameInfo.variant == VariantGothic) {
1618 safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
1619 safeStrCpy(title, GOTHIC, sizeof(title)/sizeof(title[0]) );
1622 } else if (gameInfo.variant == VariantFalcon) {
1623 safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
1624 safeStrCpy(title, FALCON, sizeof(title)/sizeof(title[0]) );
1626 } else if (appData.noChessProgram) {
1627 safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
1628 safeStrCpy(title, programName, sizeof(title)/sizeof(title[0]) );
1630 safeStrCpy(icon, first.tidy, sizeof(icon)/sizeof(icon[0]) );
1631 snprintf(title,sizeof(title), "%s: %s", programName, first.tidy);
1633 SetWindowTitle(text, title, icon);