fixed loading games. crashed because a X-func was called.
[xboard.git] / interface.h
1 /* GTK widgets */
2 GtkBuilder              *builder=NULL;
3
4 GtkWidget               *GUI_Window=NULL;
5 GtkWidget               *GUI_Aspect=NULL;
6 GtkWidget               *GUI_History=NULL;
7 GtkWidget               *GUI_Board=NULL;
8 GtkWidget               *GUI_Whiteclock=NULL;
9 GtkWidget               *GUI_Blackclock=NULL;
10 GtkWidget               *GUI_Error=NULL;
11 GtkWidget               *GUI_Menubar=NULL;
12 GtkWidget               *GUI_Timer=NULL;
13 GtkWidget               *GUI_Buttonbar=NULL;
14
15 GtkListStore            *LIST_MoveHistory=NULL;
16
17 gint                     boardWidth;
18 gint                     boardHeight;
19
20
21 GdkPixbuf               *WindowIcon=NULL;
22 GdkPixbuf               *WhiteIcon=NULL;
23 GdkPixbuf               *BlackIcon=NULL;
24 #define MAXPIECES 100
25 GdkPixbuf               *SVGpieces[MAXPIECES];
26 GdkPixbuf               *SVGLightSquare=NULL;
27 GdkPixbuf               *SVGDarkSquare=NULL;
28 GdkPixbuf               *SVGNeutralSquare=NULL;
29
30 GdkCursor               *BoardCursor=NULL;
31
32
33 GdkPixbuf *load_pixbuf(char *filename,int size);