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[xboard.git] / whats_new / rules / Berolina.html
1 <html>
2 <header>
3 <title>Berolina Chess</title>
4 <link rel=StyleSheet href="./moves.css" type="text/css">
5 <script type="text/javascript" src="spartan.js"></script>
6 </header>
7 <body>
8 <h1>Berolina Chess</h1>
9 <table cellpadding="20"><tr><td>
10 <img src="FIDE.png">
11 </td><td>
12 <h3>Initial setup</h3>
13 <p>
14 e1, e8: King
15 <br>
16 d1, d8: Queen
17 <br>
18 a1, a8, h1, h8: Rook
19 <br>
20 c1, c8, f1, f8: Bishop
21 <br>
22 b1, b8, g1, g8: Knight
23 <br>
24 a2-h2, a7-h7: Berolina Pawns
25 </p>
26 </td></tr></table>
27
28 <h3>Moves at a Glance</h3>
29
30 <p>Click on a piece below to see its moves</p>
31
32 <table class="board"><tr><td class="h" id="0x9">
33
34      </td><td class="n" id="1x9" onmouseDown="down_click(1,-9)" onmouseUp="up_click()">
35 <img src="sym/BlackRook.png">
36      </td><td class="n" id="2x9">
37
38      </td><td class="n" id="3x9">
39
40      </td><td class="n" id="4x9">
41
42      </td><td class="n" id="5x9" onmouseDown="down_click(5,9)" onmouseUp="up_click()">
43 <img src="sym/BlackKing.png">
44      </td><td class="n" id="6x9">
45
46      </td><td class="n" id="7x9">
47
48      </td><td class="n" id="8x9" onmouseDown="down_click(8,9)" onmouseUp="up_click()">
49 <img src="sym/BlackRook.png">
50      </td><td class="h" id="9x9">
51
52      </td><td class="h">
53 <img src="sym/yellow.png">
54      </td><td class="w" rowspan="2" valign="top">
55 <p>Sliding capture or non-capture,<br>can be blocked on any square along the ray</p>
56 </td></tr><tr><td class="h" id="0x8">
57
58      </td><td class="n" id="1x8">
59
60      </td><td class="n" id="2x8" onmouseDown="down_click(2,0)" onmouseUp="up_click()">
61
62      </td><td class="n" id="3x8">
63
64      </td><td class="n" id="4x8" onmouseDown="down_click(4,8)" onmouseUp="up_click()">
65 <img src="sym/BlackPawn.png">
66      </td><td class="n" id="5x8">
67
68      </td><td class="n" id="6x8">
69
70      </td><td class="n" id="7x8">
71
72      </td><td class="n" id="8x8">
73
74      </td><td class="h" id="9x8">
75
76 </td></tr><tr><td class="h" id="0x7">
77
78      </td><td class="n" id="1x7">
79
80      </td><td class="n" id="2x7">
81
82      </td><td class="n" id="3x7">
83
84      </td><td class="n" id="4x7">
85
86      </td><td class="n" id="5x7">
87
88      </td><td class="n" id="6x7">
89
90      </td><td class="n" id="7x7">
91
92      </td><td class="n" id="8x7">
93
94      </td><td class="h" id="9x7">
95
96      </td><td class="h">
97 <img src="sym/orange.png">
98      </td><td class="w">
99 Unblockable leap (capture or non-capture)
100 </td></tr><tr><td class="h" id="0x6">
101
102      </td><td class="n" id="1x6">
103 <img src="sym/WhitePawn.png">
104      </td><td class="n" id="2x6" onmouseDown="down_click(2,6)" onmouseUp="up_click()">
105 <img src="sym/BlackPawn.png">
106      </td><td class="n" id="3x6" onmouseDown="down_click(3,-6)" onmouseUp="up_click()">
107 <img src="sym/WhitePawn.png">
108      </td><td class="n" id="4x6">
109
110      </td><td class="n" id="5x6">
111
112      </td><td class="n" id="6x6">
113
114      </td><td class="n" id="7x6">
115
116      </td><td class="n" id="8x6">
117
118      </td><td class="h" id="9x6">
119
120      </td><td class="h">
121 <img src="sym/green.png">
122      </td><td class="w">
123 Non-capture only
124 </td></tr><tr><td class="h" id="0x5">
125
126      </td><td class="n" id="1x5">
127
128      </td><td class="n" id="2x5">
129
130      </td><td class="n" id="3x5">
131
132      </td><td class="n" id="4x5">
133
134      </td><td class="n" id="5x5">
135
136      </td><td class="n" id="6x5">
137
138      </td><td class="n" id="7x5">
139
140      </td><td class="n" id="8x5">
141
142      </td><td class="h" id="9x5">
143
144      </td><td class="h">
145 <img src="sym/red.png">
146      </td><td class="w">
147 Capture only
148 </td></tr><tr><td class="h" id="0x4">
149
150      </td><td class="n" id="1x4">
151
152      </td><td class="n" id="2x4">
153
154      </td><td class="n" id="3x4">
155
156      </td><td class="n" id="4x4">
157
158      </td><td class="n" id="5x4">
159
160      </td><td class="n" id="6x4">
161
162      </td><td class="n" id="7x4">
163
164      </td><td class="n" id="8x4">
165
166      </td><td class="h" id="9x4">
167
168 </td></tr><tr><td class="h" id="0x3">
169
170      </td><td class="n" id="1x3">
171
172      </td><td class="n" id="2x3">
173
174      </td><td class="n" id="3x3" onmouseDown="down_click(3,3)" onmouseUp="up_click()">
175 <img src="sym/WhiteRook.png">
176      </td><td class="n" id="4x3" onmouseDown="down_click(4,3)" onmouseUp="up_click()">
177 <img src="sym/WhiteKnight.png">
178      </td><td class="n" id="5x3" onmouseDown="down_click(5,3)" onmouseUp="up_click()">
179 <img src="sym/WhiteQueen.png">
180      </td><td class="n" id="6x3" onmouseDown="down_click(6,3)" onmouseUp="up_click()">
181 <img src="sym/WhiteBishop.png">
182      </td><td class="n" id="7x3" onmouseDown="down_click(7,3)" onmouseUp="up_click()">
183 <img src="sym/WhiteKing.png">
184      </td><td class="n" id="8x3">
185
186      </td><td class="h" id="9x3">
187
188 </td></tr><tr><td class="h" id="0x2">
189
190      </td><td class="n" id="1x2">
191
192      </td><td class="n" id="2x2">
193
194      </td><td class="n" id="3x2">
195
196      </td><td class="n" id="4x2">
197
198      </td><td class="n" id="5x2">
199
200      </td><td class="n" id="6x2">
201
202      </td><td class="n" id="7x2">
203
204      </td><td class="n" id="8x2">
205
206      </td><td class="h" id="9x2">
207
208 </td></tr><tr><td class="h" id="0x1">
209
210      </td><td class="n" id="1x1">
211
212      </td><td class="n" id="2x1">
213
214      </td><td class="n" id="3x1">
215
216      </td><td class="n" id="4x1">
217
218      </td><td class="n" id="5x1">
219
220      </td><td class="n" id="6x1">
221
222      </td><td class="n" id="7x1">
223
224      </td><td class="n" id="8x1">
225
226      </td><td class="h" id="9x1">
227
228 </td></tr><tr><td class="h" id="0x0">
229  
230      </td><td class="n" id="1x0">
231
232      </td><td class="n" id="2x0">
233
234      </td><td class="n" id="3x0">
235
236      </td><td class="n" id="4x0">
237
238      </td><td class="n" id="5x0">
239
240      </td><td class="n" id="6x0">
241
242      </td><td class="n" id="7x0">
243
244      </td><td class="n" id="8x0">
245
246      </td><td class="h" id="9x0">
247
248 </td></tr></table>
249
250 <p id="piece" height="20">:<br>:<br>:<br>:</p>
251
252 <table cellpadding="5" border="1"><tr><td>
253 Piece
254      </td><td>
255 ID
256      </td><td>
257 value
258      </td><td>
259 Moves (<a href="Betza.html">Betza notation</a>)
260      </td><td>
261 Remarks
262 </td></tr><tr><td>
263 King
264      </td><td>
265 K
266      </td><td>
267 -
268      </td><td>
269 K
270      </td><td>
271 Can castle with Rook, moving 2 steps towards it
272 </td></tr><tr><td>
273 Queen
274      </td><td>
275 Q
276      </td><td>
277 9.5
278      </td><td>
279 RB or Q
280      </td><td>
281
282 </td></tr><tr><td>
283 Rook
284      </td><td>
285 R
286      </td><td>
287 5
288      </td><td>
289 R
290      </td><td>
291
292 </td></tr><tr><td>
293 Bishop
294      </td><td>
295 B
296      </td><td>
297 3.25
298      </td><td>
299 B
300      </td><td>
301 Color-bound
302 </td></tr><tr><td>
303 Knight
304      </td><td>
305 N
306      </td><td>
307 3.25
308      </td><td>
309
310      </td><td>
311 N
312 </td></tr><tr><td>
313 Berolina Pawn
314      </td><td>
315 P
316      </td><td>
317 1
318      </td><td>
319 mfFcfW
320      </td><td>
321 Promotes to Q, R, B, or N on reaching last rank
322 </td></tr></table>
323 <h3>Pawn peculiarities</h3>
324 <ul>
325 <li>Pawns capture differently from how they move (diagonal move, straight capture).</li>
326 <li>Pawns can move two squares <i>diagonally</i> ahead from their initial position, provided they are not blocked.</li>
327 <li>On the move immediately after such a double push, they can be captured en passant by another Pawn,
328 as if they had only moved 1 square ahead.</li>
329 <li>A diagonal move to the square skipped by the previous Pawn move is thus <b>not</b> an e.p. capture.</li>
330 <li>Pawns promote to another (non-royal) piece of choice when they reach last rank.</li>
331 </ul>
332 <h3>Castling</h3>
333 <p>
334 A King that has not moved before can move two squares in the direction of a Rook that has not moved before,
335 in which case that Rook is moved to the square the King skipped over.
336 This is only allowed if all squares between King and Rook are empty,
337 when the King is not in check on the square it came from,
338 and would not be in check on any of the squares it skipped over.
339 </p>
340 <h3>General rules</h3>
341 <ul>
342 <li>It is not allowed to expose your King to check.</li>
343 <li>The game is won by checkmating the opponent's King.</li>
344 <li>Stalemate (no legal moves, but not in check) is a draw.</li>
345 </ul>
346 <h3>Differences with FIDE</h3>
347 <p>
348 The capture and non-capture move of the Pawns have been swapped. As a result the initial double-push is also diagonal.
349 </p>
350 <h3>Strategy issues</h3>
351 <p>
352 It is not possible to force checkmate on a bare King with just a single Bishop or Knight (in addition to your own King).
353 Two Knights cannot do that either.
354 </p>
355 <p>
356 Bishops are confined to squares of a single color.
357 Having Bishops on both colors compensates this weakness, and is worth an extra 0.5 on top of their added value.
358 </p>
359 <p>
360 </p>
361 <p>
362 </p>
363 <p>
364 </p>
365 <p>
366 </p>
367 <p>
368 </p>
369 </body>
370 </html>