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2   <title>Berolina Chess</title>
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9
10   <h1>Berolina Chess</h1>
11
12   <table cellpadding="20">
13     <tr>
14       <td><img src="FIDE.png"></td>
15
16       <td>
17         <h3>Initial setup</h3>
18
19         <p>e1, e8: King<br>
20         d1, d8: Queen<br>
21         a1, a8, h1, h8: Rook<br>
22         c1, c8, f1, f8: Bishop<br>
23         b1, b8, g1, g8: Knight<br>
24         a2-h2, a7-h7: Berolina Pawns</p>
25       </td>
26     </tr>
27   </table>
28
29   <h3>Moves at a Glance</h3>
30
31   <p>Click on a piece below to see its moves</p>
32
33   <table class="board">
34     <tr>
35       <td class="h" id="sq0x9"></td>
36
37       <td class="n" id="sq1x9" onmousedown="down_click(1,-9)"
38       onmouseup="up_click()"><img src="sym/BlackRook.png"></td>
39
40       <td class="n" id="sq2x9"></td>
41
42       <td class="n" id="sq3x9"></td>
43
44       <td class="n" id="sq4x9"></td>
45
46       <td class="n" id="sq5x9" onmousedown="down_click(5,9)"
47       onmouseup="up_click()"><img src="sym/BlackKing.png"></td>
48
49       <td class="n" id="sq6x9"></td>
50
51       <td class="n" id="sq7x9"></td>
52
53       <td class="n" id="sq8x9" onmousedown="down_click(8,9)"
54       onmouseup="up_click()"><img src="sym/BlackRook.png"></td>
55
56       <td class="h" id="sq9x9"></td>
57
58       <td class="h"><img src="sym/yellow.png"></td>
59
60       <td class="w" rowspan="2" valign="top">
61         <p>Sliding capture or non-capture,<br>
62         can be blocked on any square along the ray</p>
63       </td>
64     </tr>
65
66     <tr>
67       <td class="h" id="sq0x8"></td>
68
69       <td class="n" id="sq1x8"></td>
70
71       <td class="n" id="sq2x8" onmousedown="down_click(2,0)"
72       onmouseup="up_click()"></td>
73
74       <td class="n" id="sq3x8"></td>
75
76       <td class="n" id="sq4x8" onmousedown="down_click(4,8)"
77       onmouseup="up_click()"><img src="sym/BlackPawn.png"></td>
78
79       <td class="n" id="sq5x8"></td>
80
81       <td class="n" id="sq6x8"></td>
82
83       <td class="n" id="sq7x8"></td>
84
85       <td class="n" id="sq8x8"></td>
86
87       <td class="h" id="sq9x8"></td>
88     </tr>
89
90     <tr>
91       <td class="h" id="sq0x7"></td>
92
93       <td class="n" id="sq1x7"></td>
94
95       <td class="n" id="sq2x7"></td>
96
97       <td class="n" id="sq3x7"></td>
98
99       <td class="n" id="sq4x7"></td>
100
101       <td class="n" id="sq5x7"></td>
102
103       <td class="n" id="sq6x7"></td>
104
105       <td class="n" id="sq7x7"></td>
106
107       <td class="n" id="sq8x7"></td>
108
109       <td class="h" id="sq9x7"></td>
110
111       <td class="h"><img src="sym/orange.png"></td>
112
113       <td class="w">Unblockable leap (capture or non-capture)</td>
114     </tr>
115
116     <tr>
117       <td class="h" id="sq0x6"></td>
118
119       <td class="n" id="sq1x6"><img src="sym/WhitePawn.png"></td>
120
121       <td class="n" id="sq2x6" onmousedown="down_click(2,6)"
122       onmouseup="up_click()"><img src="sym/BlackPawn.png"></td>
123
124       <td class="n" id="sq3x6" onmousedown="down_click(3,-6)"
125       onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
126
127       <td class="n" id="sq4x6"></td>
128
129       <td class="n" id="sq5x6"></td>
130
131       <td class="n" id="sq6x6"></td>
132
133       <td class="n" id="sq7x6"></td>
134
135       <td class="n" id="sq8x6"></td>
136
137       <td class="h" id="sq9x6"></td>
138
139       <td class="h"><img src="sym/green.png"></td>
140
141       <td class="w">Non-capture only</td>
142     </tr>
143
144     <tr>
145       <td class="h" id="sq0x5"></td>
146
147       <td class="n" id="sq1x5"></td>
148
149       <td class="n" id="sq2x5"></td>
150
151       <td class="n" id="sq3x5"></td>
152
153       <td class="n" id="sq4x5"></td>
154
155       <td class="n" id="sq5x5"></td>
156
157       <td class="n" id="sq6x5"></td>
158
159       <td class="n" id="sq7x5"></td>
160
161       <td class="n" id="sq8x5"></td>
162
163       <td class="h" id="sq9x5"></td>
164
165       <td class="h"><img src="sym/red.png"></td>
166
167       <td class="w">Capture only</td>
168     </tr>
169
170     <tr>
171       <td class="h" id="sq0x4"></td>
172
173       <td class="n" id="sq1x4"></td>
174
175       <td class="n" id="sq2x4"></td>
176
177       <td class="n" id="sq3x4"></td>
178
179       <td class="n" id="sq4x4"></td>
180
181       <td class="n" id="sq5x4"></td>
182
183       <td class="n" id="sq6x4"></td>
184
185       <td class="n" id="sq7x4"></td>
186
187       <td class="n" id="sq8x4"></td>
188
189       <td class="h" id="sq9x4"></td>
190     </tr>
191
192     <tr>
193       <td class="h" id="sq0x3"></td>
194
195       <td class="n" id="sq1x3"></td>
196
197       <td class="n" id="sq2x3"></td>
198
199       <td class="n" id="sq3x3" onmousedown="down_click(3,3)"
200       onmouseup="up_click()"><img src="sym/WhiteRook.png"></td>
201
202       <td class="n" id="sq4x3" onmousedown="down_click(4,3)"
203       onmouseup="up_click()"><img src="sym/WhiteKnight.png"></td>
204
205       <td class="n" id="sq5x3" onmousedown="down_click(5,3)"
206       onmouseup="up_click()"><img src="sym/WhiteQueen.png"></td>
207
208       <td class="n" id="sq6x3" onmousedown="down_click(6,3)"
209       onmouseup="up_click()"><img src="sym/WhiteBishop.png"></td>
210
211       <td class="n" id="sq7x3" onmousedown="down_click(7,3)"
212       onmouseup="up_click()"><img src="sym/WhiteKing.png"></td>
213
214       <td class="n" id="sq8x3"></td>
215
216       <td class="h" id="sq9x3"></td>
217     </tr>
218
219     <tr>
220       <td class="h" id="sq0x2"></td>
221
222       <td class="n" id="sq1x2"></td>
223
224       <td class="n" id="sq2x2"></td>
225
226       <td class="n" id="sq3x2"></td>
227
228       <td class="n" id="sq4x2"></td>
229
230       <td class="n" id="sq5x2"></td>
231
232       <td class="n" id="sq6x2"></td>
233
234       <td class="n" id="sq7x2"></td>
235
236       <td class="n" id="sq8x2"></td>
237
238       <td class="h" id="sq9x2"></td>
239     </tr>
240
241     <tr>
242       <td class="h" id="sq0x1"></td>
243
244       <td class="n" id="sq1x1"></td>
245
246       <td class="n" id="sq2x1"></td>
247
248       <td class="n" id="sq3x1"></td>
249
250       <td class="n" id="sq4x1"></td>
251
252       <td class="n" id="sq5x1"></td>
253
254       <td class="n" id="sq6x1"></td>
255
256       <td class="n" id="sq7x1"></td>
257
258       <td class="n" id="sq8x1"></td>
259
260       <td class="h" id="sq9x1"></td>
261     </tr>
262
263     <tr>
264       <td class="h" id="sq0x0"></td>
265
266       <td class="n" id="sq1x0"></td>
267
268       <td class="n" id="sq2x0"></td>
269
270       <td class="n" id="sq3x0"></td>
271
272       <td class="n" id="sq4x0"></td>
273
274       <td class="n" id="sq5x0"></td>
275
276       <td class="n" id="sq6x0"></td>
277
278       <td class="n" id="sq7x0"></td>
279
280       <td class="n" id="sq8x0"></td>
281
282       <td class="h" id="sq9x0"></td>
283     </tr>
284   </table>
285
286   <p id="piece" height="20">:<br>
287   :<br>
288   :<br>
289   :</p>
290
291   <table cellpadding="5" border="1">
292     <tr>
293       <td>Piece</td>
294
295       <td>ID</td>
296
297       <td>value</td>
298
299       <td>Moves (<a href="Betza.html">Betza notation</a>)</td>
300
301       <td>Remarks</td>
302     </tr>
303
304     <tr>
305       <td>King</td>
306
307       <td>K</td>
308
309       <td>-</td>
310
311       <td>K</td>
312
313       <td>Can castle with Rook, moving 2 steps towards it</td>
314     </tr>
315
316     <tr>
317       <td>Queen</td>
318
319       <td>Q</td>
320
321       <td>9.5</td>
322
323       <td>RB or Q</td>
324
325       <td></td>
326     </tr>
327
328     <tr>
329       <td>Rook</td>
330
331       <td>R</td>
332
333       <td>5</td>
334
335       <td>R</td>
336
337       <td></td>
338     </tr>
339
340     <tr>
341       <td>Bishop</td>
342
343       <td>B</td>
344
345       <td>3.25</td>
346
347       <td>B</td>
348
349       <td>Color-bound</td>
350     </tr>
351
352     <tr>
353       <td>Knight</td>
354
355       <td>N</td>
356
357       <td>3.25</td>
358
359       <td></td>
360
361       <td>N</td>
362     </tr>
363
364     <tr>
365       <td>Berolina Pawn</td>
366
367       <td>P</td>
368
369       <td>1</td>
370
371       <td>mfFcfW</td>
372
373       <td>Promotes to Q, R, B, or N on reaching last rank</td>
374     </tr>
375   </table>
376
377   <h3>Pawn peculiarities</h3>
378
379   <ul>
380     <li>Pawns capture differently from how they move (diagonal
381     move, straight capture).</li>
382
383     <li>Pawns can move two squares <i>diagonally</i> ahead from
384     their initial position, provided they are not blocked.</li>
385
386     <li>On the move immediately after such a double push, they can
387     be captured en passant by another Pawn, as if they had only
388     moved 1 square ahead.</li>
389
390     <li>A diagonal move to the square skipped by the previous Pawn
391     move is thus <b>not</b> an e.p. capture.</li>
392
393     <li>Pawns promote to another (non-royal) piece of choice when
394     they reach last rank.</li>
395   </ul>
396
397   <h3>Castling</h3>
398
399   <p>A King that has not moved before can move two squares in the
400   direction of a Rook that has not moved before, in which case that
401   Rook is moved to the square the King skipped over. This is only
402   allowed if all squares between King and Rook are empty, when the
403   King is not in check on the square it came from, and would not be
404   in check on any of the squares it skipped over.</p>
405
406   <h3>General rules</h3>
407
408   <ul>
409     <li>It is not allowed to expose your King to check.</li>
410
411     <li>The game is won by checkmating the opponent's King.</li>
412
413     <li>Stalemate (no legal moves, but not in check) is a
414     draw.</li>
415   </ul>
416
417   <h3>Differences with FIDE</h3>
418
419   <p>The capture and non-capture move of the Pawns have been
420   swapped. As a result the initial double-push is also
421   diagonal.</p>
422
423   <h3>Strategy issues</h3>
424
425   <p>It is not possible to force checkmate on a bare King with just
426   a single Bishop or Knight (in addition to your own King). Two
427   Knights cannot do that either.</p>
428
429   <p>Bishops are confined to squares of a single color. Having
430   Bishops on both colors compensates this weakness, and is worth an
431   extra 0.5 on top of their added value.</p>
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