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9
10   <h1>Capablanca Random Chess (CRC)</h1>
11
12   <table cellpadding="20">
13     <tr>
14       <td><img src="CRC.png"></td>
15
16       <td>
17         <h3>Initial setup</h3>
18
19         <p>There is no fixed setup; the back-rank pieces are
20         randomly shuffled with certain restrictions. Black's setup
21         is the mirror image of white's, though. Both sides
22         have:</p>
23
24         <p>1 King<br>
25         1 Queen<br>
26         1 Chancellor<br>
27         1 Archbishop<br>
28         2 Rooks<br>
29         2 Bishops<br>
30         2 Knights<br>
31         a2-j2, a7-j7: Pawns</p>
32
33         <p>The Bishops must start on different colors. The King
34         must start between the Rooks. It has been suggested the
35         Bishops should also not start next to each other.</p>
36       </td>
37     </tr>
38   </table>
39
40   <h3>Moves at a Glance</h3>
41
42   <p>Click on a piece below to see its moves</p>
43
44   <table class="board">
45     <tr>
46       <td class="n" id="sq0x9" onmousedown="down_click(0,-9)"
47       onmouseup="up_click()"><img src="sym/BlackRook.png"></td>
48
49       <td class="n" id="sq1x9"></td>
50
51       <td class="n" id="sq2x9"></td>
52
53       <td class="n" id="sq3x9"></td>
54
55       <td class="n" id="sq4x9"></td>
56
57       <td class="n" id="sq5x9" onmousedown="down_click(5,-9)"
58       onmouseup="up_click()"><img src="sym/BlackKing.png"></td>
59
60       <td class="n" id="sq6x9"></td>
61
62       <td class="n" id="sq7x9"></td>
63
64       <td class="n" id="sq8x9"></td>
65
66       <td class="n" id="sq9x9" onmousedown="down_click(9,9)"
67       onmouseup="up_click()"><img src="sym/BlackRook.png"></td>
68
69       <td class="h"><img src="sym/yellow.png"></td>
70
71       <td class="w" rowspan="2" valign="top">
72         <p>Sliding capture or non-capture,<br>
73         can be blocked on any square along the ray</p>
74       </td>
75     </tr>
76
77     <tr>
78       <td class="n" id="sq0x8"></td>
79
80       <td class="n" id="sq1x8"></td>
81
82       <td class="n" id="sq2x8" onmousedown="down_click(2,0)"
83       onmouseup="up_click()"></td>
84
85       <td class="n" id="sq3x8"></td>
86
87       <td class="n" id="sq4x8"></td>
88
89       <td class="n" id="sq5x8"></td>
90
91       <td class="n" id="sq6x8"></td>
92
93       <td class="n" id="sq7x8"></td>
94
95       <td class="n" id="sq8x8"></td>
96
97       <td class="n" id="sq9x8"></td>
98     </tr>
99
100     <tr>
101       <td class="n" id="sq0x7"></td>
102
103       <td class="n" id="sq1x7"></td>
104
105       <td class="n" id="sq2x7"></td>
106
107       <td class="n" id="sq3x7"></td>
108
109       <td class="n" id="sq4x7"></td>
110
111       <td class="n" id="sq5x7"></td>
112
113       <td class="n" id="sq6x7"></td>
114
115       <td class="n" id="sq7x7"></td>
116
117       <td class="n" id="sq8x7"></td>
118
119       <td class="n" id="sq9x7"></td>
120
121       <td class="h"><img src="sym/orange.png"></td>
122
123       <td class="w">Unblockable leap (capture or non-capture)</td>
124     </tr>
125
126     <tr>
127       <td class="n" id="sq0x6"></td>
128
129       <td class="n" id="sq1x6"></td>
130
131       <td class="n" id="sq2x6"></td>
132
133       <td class="n" id="sq3x6"></td>
134
135       <td class="n" id="sq4x6"></td>
136
137       <td class="n" id="sq5x6" onmousedown="down_click(5,6)"
138       onmouseup="up_click()"><img src=
139       "sym/WhiteArchbishop.png"></td>
140
141       <td class="n" id="sq6x6"></td>
142
143       <td class="n" id="sq7x6"></td>
144
145       <td class="n" id="sq8x6"></td>
146
147       <td class="n" id="sq9x6"></td>
148
149       <td class="h"><img src="sym/green.png"></td>
150
151       <td class="w">Non-capture only</td>
152     </tr>
153
154     <tr>
155       <td class="n" id="sq0x5"></td>
156
157       <td class="n" id="sq1x5"></td>
158
159       <td class="n" id="sq2x5"></td>
160
161       <td class="n" id="sq3x5"></td>
162
163       <td class="n" id="sq4x5"></td>
164
165       <td class="n" id="sq5x5"></td>
166
167       <td class="n" id="sq6x5"></td>
168
169       <td class="n" id="sq7x5"></td>
170
171       <td class="n" id="sq8x5"></td>
172
173       <td class="n" id="sq9x5"></td>
174
175       <td class="h"><img src="sym/red.png"></td>
176
177       <td class="w">Capture only</td>
178     </tr>
179
180     <tr>
181       <td class="n" id="sq0x4"></td>
182
183       <td class="n" id="sq1x4"></td>
184
185       <td class="n" id="sq2x4"></td>
186
187       <td class="n" id="sq3x4"></td>
188
189       <td class="n" id="sq4x4"></td>
190
191       <td class="n" id="sq5x4" onmousedown="down_click(5,4)"
192       onmouseup="up_click()"><img src="sym/WhiteMarshall.png"></td>
193
194       <td class="n" id="sq6x4"></td>
195
196       <td class="n" id="sq7x4"></td>
197
198       <td class="n" id="sq8x4"></td>
199
200       <td class="n" id="sq9x4"></td>
201     </tr>
202
203     <tr>
204       <td class="n" id="sq0x3"></td>
205
206       <td class="n" id="sq1x3" onmousedown="down_click(1,3)"
207       onmouseup="up_click()"><img src="sym/BlackPawn.png"></td>
208
209       <td class="n" id="sq2x3" onmousedown="down_click(2,3)"
210       onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
211
212       <td class="n" id="sq3x3" onmousedown="down_click(3,3)"
213       onmouseup="up_click()"><img src="sym/WhiteRook.png"></td>
214
215       <td class="n" id="sq4x3" onmousedown="down_click(4,3)"
216       onmouseup="up_click()"><img src="sym/WhiteKnight.png"></td>
217
218       <td class="n" id="sq5x3" onmousedown="down_click(5,3)"
219       onmouseup="up_click()"><img src="sym/WhiteQueen.png"></td>
220
221       <td class="n" id="sq6x3" onmousedown="down_click(6,3)"
222       onmouseup="up_click()"><img src="sym/WhiteBishop.png"></td>
223
224       <td class="n" id="sq7x3" onmousedown="down_click(7,3)"
225       onmouseup="up_click()"><img src="sym/WhiteKing.png"></td>
226
227       <td class="n" id="sq8x3"></td>
228
229       <td class="n" id="sq9x3"></td>
230     </tr>
231
232     <tr>
233       <td class="n" id="sq0x2"></td>
234
235       <td class="n" id="sq1x2"></td>
236
237       <td class="n" id="sq2x2"></td>
238
239       <td class="n" id="sq3x2"></td>
240
241       <td class="n" id="sq4x2"></td>
242
243       <td class="n" id="sq5x2"></td>
244
245       <td class="n" id="sq6x2"></td>
246
247       <td class="n" id="sq7x2"></td>
248
249       <td class="n" id="sq8x2"></td>
250
251       <td class="n" id="sq9x2"></td>
252     </tr>
253
254     <tr>
255       <td class="n" id="sq0x1"></td>
256
257       <td class="n" id="sq1x1"></td>
258
259       <td class="n" id="sq2x1" onmousedown="down_click(-2,1)"
260       onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
261
262       <td class="n" id="sq3x1"></td>
263
264       <td class="n" id="sq4x1"></td>
265
266       <td class="n" id="sq5x1"></td>
267
268       <td class="n" id="sq6x1"></td>
269
270       <td class="n" id="sq7x1"></td>
271
272       <td class="n" id="sq8x1"></td>
273
274       <td class="n" id="sq9x1"></td>
275     </tr>
276
277     <tr>
278       <td class="n" id="sq0x0"></td>
279
280       <td class="n" id="sq1x0"></td>
281
282       <td class="n" id="sq2x0"></td>
283
284       <td class="n" id="sq3x0"></td>
285
286       <td class="n" id="sq4x0"></td>
287
288       <td class="n" id="sq5x0"></td>
289
290       <td class="n" id="sq6x0"></td>
291
292       <td class="n" id="sq7x0"></td>
293
294       <td class="n" id="sq8x0"></td>
295
296       <td class="n" id="sq9x0"></td>
297     </tr>
298   </table>
299
300   <p id="piece" height="20">:<br>
301   :<br>
302   :<br>
303   :</p>
304
305   <table cellpadding="5" border="1">
306     <tr>
307       <td>Piece</td>
308
309       <td>ID</td>
310
311       <td>value</td>
312
313       <td>Moves (<a href="Betza.html">Betza notation</a>)</td>
314
315       <td>Remarks</td>
316     </tr>
317
318     <tr>
319       <td>King</td>
320
321       <td>K</td>
322
323       <td>-</td>
324
325       <td>K</td>
326
327       <td>Can castle with Rook, moving 3 steps towards it</td>
328     </tr>
329
330     <tr>
331       <td>Queen</td>
332
333       <td>Q</td>
334
335       <td>9.5</td>
336
337       <td>RB or Q</td>
338
339       <td></td>
340     </tr>
341
342     <tr>
343       <td>Chancellor</td>
344
345       <td>C</td>
346
347       <td>9</td>
348
349       <td>RN</td>
350
351       <td></td>
352     </tr>
353
354     <tr>
355       <td>ArchBishop</td>
356
357       <td>A</td>
358
359       <td>8.75</td>
360
361       <td>BN</td>
362
363       <td></td>
364     </tr>
365
366     <tr>
367       <td>Rook</td>
368
369       <td>R</td>
370
371       <td>5</td>
372
373       <td>R</td>
374
375       <td></td>
376     </tr>
377
378     <tr>
379       <td>Bishop</td>
380
381       <td>B</td>
382
383       <td>3.5</td>
384
385       <td>B</td>
386
387       <td>Color-bound</td>
388     </tr>
389
390     <tr>
391       <td>Knight</td>
392
393       <td>N</td>
394
395       <td>3</td>
396
397       <td>N</td>
398
399       <td></td>
400     </tr>
401
402     <tr>
403       <td>Pawn</td>
404
405       <td>P</td>
406
407       <td>1</td>
408
409       <td>mfWcfF</td>
410
411       <td>Promotes to Q, R, B, or N on reaching last rank</td>
412     </tr>
413   </table>
414
415   <h3>Pawn peculiarities</h3>
416
417   <ul>
418     <li>Pawns capture differently from how they move (straight
419     move, diagonal capture).</li>
420
421     <li>Pawns can move two squares ahead from their initial
422     position, provided they are not blocked.</li>
423
424     <li>On the move immediately after such a double push, they can
425     be captured en passant by another Pawn, as if they had only
426     moved 1 square ahead.</li>
427
428     <li>Pawns promote to another (non-royal) piece of choice when
429     they reach last rank.</li>
430   </ul>
431
432   <h3>Castling</h3>
433
434   <p>A King that has not moved before can move to the c1/c8 or
435   i1/i8 in the direction of a Rook that has not moved before, in
436   which case that Rook is moved to the square on the other side
437   next to the King. This is only allowed if all squares traveled
438   through by King and Rook are empty (after their removal), when
439   the King is not in check on the square it came from, and would
440   not be in check on any of the squares it skipped over.</p>
441
442   <h3>General rules</h3>
443
444   <ul>
445     <li>It is not allowed to expose your King to check.</li>
446
447     <li>The game is won by checkmating the opponent's King.</li>
448
449     <li>Stalemate (no legal moves, but not in check) is a
450     draw.</li>
451   </ul>
452
453   <p>You can use the New Shuffle dialog to control the
454   randomization of the initial position.</p>
455
456   <h3>Differences with FIDE</h3>
457
458   <p>The Chancellor and Archbishop pieces are extra, and the board
459   is expanded to accomodate them. Castling is generalized to allow
460   it with non-standard placement of King and Rooks.</p>
461
462   <h3>Strategy issues</h3>
463
464   <p>It is not possible to force checkmate on a bare King with just
465   a single Bishop or Knight (in addition to your own King). Two
466   Knights cannot do that either. The Archbishop can force checkmate
467   against a bare King.</p>
468
469   <p>Bishops are confined to squares of a single color. Having
470   Bishops on both colors compensates this weakness, and is worth an
471   extra 0.5 on top of their added value.</p>
472
473   <p>As Chancellor and Queen are nearly equal in value to Queen,
474   under-promotion is very common, and there is virtually never any
475   need to promote to R, B or N.</p>
476
477   <p>The super-pieces (Q, C, A) devaluate by the presence of
478   lower-valued opponent pieces. As a result trading Q for R + B is
479   in general a good trade when you still have both J, as the latter
480   gain in value by eliminating the opponent's R and B, which is
481   more compensation than the intrinsic value differene between Q
482   and R + B.</p>
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