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2   <title>No Castle</title>
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9
10   <h1>No Castle</h1>
11
12   <p>This is a shuffle variant of normal Chess, which in general
13   destroys the possibility to castle, as the King and Rooks are
14   also shuffled. For uniformity, castling is therefore always
15   forbidden.</p>
16
17   <table cellpadding="20">
18     <tr>
19       <td><img src="No.png"></td>
20
21       <td>
22         <h3>Initial setup</h3>
23
24         <p>There is no fixed setup; the back-rank pieces are
25         randomly shuffled with certain restrictions. Black's setup
26         is the mirror image of white's, though.</p>
27
28         <p>Both sides have:</p>
29
30         <p>1 King<br>
31         1 Queen<br>
32         2 Rooks<br>
33         2 Bishops<br>
34         2 Knights<br>
35         a2-j2, a7-j7: Pawns</p>
36
37         <p>The Bishops will start on opposite colors.</p>
38       </td>
39     </tr>
40   </table>
41
42   <h3>Moves at a Glance</h3>
43
44   <p>Click on a piece below to see its moves</p>
45
46   <table class="board">
47     <tr>
48       <td class="h" id="sq0x9"></td>
49
50       <td class="n" id="sq1x9"></td>
51
52       <td class="n" id="sq2x9"></td>
53
54       <td class="n" id="sq3x9"></td>
55
56       <td class="n" id="sq4x9"></td>
57
58       <td class="n" id="sq5x9"></td>
59
60       <td class="n" id="sq6x9"></td>
61
62       <td class="n" id="sq7x9"></td>
63
64       <td class="n" id="sq8x9"></td>
65
66       <td class="h" id="sq9x9"></td>
67
68       <td class="h"><img src="sym/yellow.png"></td>
69
70       <td class="w" rowspan="2" valign="top">
71         <p>Sliding capture or non-capture,<br>
72         can be blocked on any square along the ray</p>
73       </td>
74     </tr>
75
76     <tr>
77       <td class="h" id="sq0x8"></td>
78
79       <td class="n" id="sq1x8"></td>
80
81       <td class="n" id="sq2x8"></td>
82
83       <td class="n" id="sq3x8"></td>
84
85       <td class="n" id="sq4x8"></td>
86
87       <td class="n" id="sq5x8"></td>
88
89       <td class="n" id="sq6x8"></td>
90
91       <td class="n" id="sq7x8"></td>
92
93       <td class="n" id="sq8x8"></td>
94
95       <td class="h" id="sq9x8"></td>
96     </tr>
97
98     <tr>
99       <td class="h" id="sq0x7"></td>
100
101       <td class="n" id="sq1x7"></td>
102
103       <td class="n" id="sq2x7"></td>
104
105       <td class="n" id="sq3x7"></td>
106
107       <td class="n" id="sq4x7"></td>
108
109       <td class="n" id="sq5x7"></td>
110
111       <td class="n" id="sq6x7"></td>
112
113       <td class="n" id="sq7x7"></td>
114
115       <td class="n" id="sq8x7"></td>
116
117       <td class="h" id="sq9x7"></td>
118
119       <td class="h"><img src="sym/orange.png"></td>
120
121       <td class="w">Unblockable leap (capture or non-capture)</td>
122     </tr>
123
124     <tr>
125       <td class="h" id="sq0x6"></td>
126
127       <td class="n" id="sq1x6"></td>
128
129       <td class="n" id="sq2x6"></td>
130
131       <td class="n" id="sq3x6"></td>
132
133       <td class="n" id="sq4x6"></td>
134
135       <td class="n" id="sq5x6"></td>
136
137       <td class="n" id="sq6x6"></td>
138
139       <td class="n" id="sq7x6"></td>
140
141       <td class="n" id="sq8x6"></td>
142
143       <td class="h" id="sq9x6"></td>
144
145       <td class="h"><img src="sym/green.png"></td>
146
147       <td class="w">Non-capture only</td>
148     </tr>
149
150     <tr>
151       <td class="h" id="sq0x5"></td>
152
153       <td class="n" id="sq1x5"></td>
154
155       <td class="n" id="sq2x5"></td>
156
157       <td class="n" id="sq3x5"></td>
158
159       <td class="n" id="sq4x5"></td>
160
161       <td class="n" id="sq5x5"></td>
162
163       <td class="n" id="sq6x5"></td>
164
165       <td class="n" id="sq7x5"></td>
166
167       <td class="n" id="sq8x5"></td>
168
169       <td class="h" id="sq9x5"></td>
170
171       <td class="h"><img src="sym/red.png"></td>
172
173       <td class="w">Capture only</td>
174     </tr>
175
176     <tr>
177       <td class="h" id="sq0x4"></td>
178
179       <td class="n" id="sq1x4"></td>
180
181       <td class="n" id="sq2x4"></td>
182
183       <td class="n" id="sq3x4"></td>
184
185       <td class="n" id="sq4x4"></td>
186
187       <td class="n" id="sq5x4"></td>
188
189       <td class="n" id="sq6x4"></td>
190
191       <td class="n" id="sq7x4"></td>
192
193       <td class="n" id="sq8x4"></td>
194
195       <td class="h" id="sq9x4"></td>
196     </tr>
197
198     <tr>
199       <td class="h" id="sq0x3"></td>
200
201       <td class="n" id="sq1x3" onmousedown="down_click(1,3)"
202       onmouseup="up_click()"><img src="sym/BlackPawn.png"></td>
203
204       <td class="n" id="sq2x3" onmousedown="down_click(2,3)"
205       onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
206
207       <td class="n" id="sq3x3" onmousedown="down_click(3,3)"
208       onmouseup="up_click()"><img src="sym/WhiteRook.png"></td>
209
210       <td class="n" id="sq4x3" onmousedown="down_click(4,3)"
211       onmouseup="up_click()"><img src="sym/WhiteKnight.png"></td>
212
213       <td class="n" id="sq5x3" onmousedown="down_click(5,3)"
214       onmouseup="up_click()"><img src="sym/WhiteQueen.png"></td>
215
216       <td class="n" id="sq6x3" onmousedown="down_click(6,3)"
217       onmouseup="up_click()"><img src="sym/WhiteBishop.png"></td>
218
219       <td class="n" id="sq7x3" onmousedown="down_click(7,3)"
220       onmouseup="up_click()"><img src="sym/WhiteKing.png"></td>
221
222       <td class="n" id="sq8x3"></td>
223
224       <td class="h" id="sq9x3"></td>
225     </tr>
226
227     <tr>
228       <td class="h" id="sq0x2"></td>
229
230       <td class="n" id="sq1x2"></td>
231
232       <td class="n" id="sq2x2"></td>
233
234       <td class="n" id="sq3x2"></td>
235
236       <td class="n" id="sq4x2"></td>
237
238       <td class="n" id="sq5x2"></td>
239
240       <td class="n" id="sq6x2"></td>
241
242       <td class="n" id="sq7x2"></td>
243
244       <td class="n" id="sq8x2"></td>
245
246       <td class="h" id="sq9x2"></td>
247     </tr>
248
249     <tr>
250       <td class="h" id="sq0x1"></td>
251
252       <td class="n" id="sq1x1"></td>
253
254       <td class="n" id="sq2x1" onmousedown="down_click(-2,1)"
255       onmouseup="up_click()"><img src="sym/WhitePawn.png"></td>
256
257       <td class="n" id="sq3x1"></td>
258
259       <td class="n" id="sq4x1"></td>
260
261       <td class="n" id="sq5x1"></td>
262
263       <td class="n" id="sq6x1"></td>
264
265       <td class="n" id="sq7x1"></td>
266
267       <td class="n" id="sq8x1"></td>
268
269       <td class="h" id="sq9x1"></td>
270     </tr>
271
272     <tr>
273       <td class="h" id="sq0x0"></td>
274
275       <td class="n" id="sq1x0"></td>
276
277       <td class="n" id="sq2x0"></td>
278
279       <td class="n" id="sq3x0"></td>
280
281       <td class="n" id="sq4x0"></td>
282
283       <td class="n" id="sq5x0"></td>
284
285       <td class="n" id="sq6x0"></td>
286
287       <td class="n" id="sq7x0"></td>
288
289       <td class="n" id="sq8x0"></td>
290
291       <td class="h" id="sq9x0"></td>
292     </tr>
293   </table>
294
295   <p id="piece" height="20">:<br>
296   :<br>
297   :<br>
298   :</p>
299
300   <table cellpadding="5" border="1">
301     <tr>
302       <td>Piece</td>
303
304       <td>ID</td>
305
306       <td>value</td>
307
308       <td>Moves (<a href="Betza.html">Betza notation</a>)</td>
309
310       <td>Remarks</td>
311     </tr>
312
313     <tr>
314       <td>King</td>
315
316       <td>K</td>
317
318       <td>-</td>
319
320       <td>K</td>
321
322       <td>Can castle with Rook, moving 2 steps towards it</td>
323     </tr>
324
325     <tr>
326       <td>Queen</td>
327
328       <td>Q</td>
329
330       <td>9.5</td>
331
332       <td>RB or Q</td>
333
334       <td></td>
335     </tr>
336
337     <tr>
338       <td>Rook</td>
339
340       <td>R</td>
341
342       <td>5</td>
343
344       <td>R</td>
345
346       <td></td>
347     </tr>
348
349     <tr>
350       <td>Bishop</td>
351
352       <td>B</td>
353
354       <td>3.25</td>
355
356       <td>B</td>
357
358       <td>Color-bound</td>
359     </tr>
360
361     <tr>
362       <td>Knight</td>
363
364       <td>N</td>
365
366       <td>3.25</td>
367
368       <td>N</td>
369
370       <td></td>
371     </tr>
372
373     <tr>
374       <td>Pawn</td>
375
376       <td>P</td>
377
378       <td>1</td>
379
380       <td>mfWcfF</td>
381
382       <td>Promotes to Q, R, B, or N on reaching last rank</td>
383     </tr>
384   </table>
385
386   <h3>Pawn peculiarities</h3>
387
388   <ul>
389     <li>Pawns capture differently from how they move (straight
390     move, diagonal capture).</li>
391
392     <li>Pawns can move two squares straight ahead from their
393     initial position, provided they are not blocked.</li>
394
395     <li>On the move immediately after such a double push, they can
396     be captured en passant by another Pawn, as if they had only
397     moved 1 square ahead.</li>
398
399     <li>Pawns promote to another (non-royal) piece of choice when
400     they reach last rank.</li>
401   </ul>
402
403   <h3>General rules</h3>
404
405   <ul>
406     <li>It is not allowed to expose your King to check.</li>
407
408     <li>The game is won by checkmating the opponent's King.</li>
409
410     <li>Stalemate (no legal moves, but not in check) is a
411     draw.</li>
412   </ul>
413
414   <h3>Differences with FIDE</h3>
415
416   <p>The Back-rank pieces are randomly shuffled on the back rank in
417   the opening setup. There is no castling.</p>
418
419   <h3>Strategy issues</h3>
420
421   <p>It is not possible to force checkmate on a bare King with just
422   a single Bishop or Knight (in addition to your own King). Two
423   Knights cannot do that either.</p>
424
425   <p>Bishops are confined to squares of a single color. Having
426   Bishops on both colors compensates this weakness, and is worth an
427   extra 0.5 on top of their added value.</p>
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