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1 <html>
2 <header>
3 <title>No Castle</title>
4 <link rel=StyleSheet href="./moves.css" type="text/css">
5 <script type="text/javascript" src="spartan.js"></script>
6 </header>
7 <body>
8 <h1>No Castle</h1>
9 <p>
10 This is a shuffle variant of normal Chess, which in general destroys the possibility to castle,
11 as the King and Rooks are also shuffled.
12 For uniformity, castling is therefore always forbidden.
13 </p>
14 <table cellpadding="20"><tr><td>
15 <img src="No.png">
16 </td><td>
17 <h3>Initial setup</h3>
18 <p>
19 There is no fixed setup;
20 the back-rank pieces are randomly shuffled with certain restrictions.
21 Black's setup is the mirror image of white's, though.
22 </p><p>
23 </p><p>
24 Both sides have:
25 </p><p>
26 1 King
27 <br>
28 1 Queen
29 <br>
30 2 Rooks
31 <br>
32 2 Bishops
33 <br>
34 2 Knights
35 <br>
36 a2-j2, a7-j7: Pawns
37 </p>
38 <p>
39 The Bishops will start on opposite colors.
40 </p>
41 </td></tr></table>
42
43 <h3>Moves at a Glance</h3>
44
45 <p>Click on a piece below to see its moves</p>
46
47 <table class="board"><tr><td class="h" id="0x9">
48
49      </td><td class="n" id="1x9">
50
51      </td><td class="n" id="2x9">
52
53      </td><td class="n" id="3x9">
54
55      </td><td class="n" id="4x9">
56
57      </td><td class="n" id="5x9">
58
59      </td><td class="n" id="6x9">
60
61      </td><td class="n" id="7x9">
62
63      </td><td class="n" id="8x9">
64
65      </td><td class="h" id="9x9">
66
67      </td><td class="h">
68 <img src="sym/yellow.png">
69      </td><td class="w" rowspan="2" valign="top">
70 <p>Sliding capture or non-capture,<br>can be blocked on any square along the ray</p>
71 </td></tr><tr><td class="h" id="0x8">
72
73      </td><td class="n" id="1x8">
74
75      </td><td class="n" id="2x8">
76
77      </td><td class="n" id="3x8">
78
79      </td><td class="n" id="4x8">
80
81      </td><td class="n" id="5x8">
82
83      </td><td class="n" id="6x8">
84
85      </td><td class="n" id="7x8">
86
87      </td><td class="n" id="8x8">
88
89      </td><td class="h" id="9x8">
90
91 </td></tr><tr><td class="h" id="0x7">
92
93      </td><td class="n" id="1x7">
94
95      </td><td class="n" id="2x7">
96
97      </td><td class="n" id="3x7">
98
99      </td><td class="n" id="4x7">
100
101      </td><td class="n" id="5x7">
102
103      </td><td class="n" id="6x7">
104
105      </td><td class="n" id="7x7">
106
107      </td><td class="n" id="8x7">
108
109      </td><td class="h" id="9x7">
110
111      </td><td class="h">
112 <img src="sym/orange.png">
113      </td><td class="w">
114 Unblockable leap (capture or non-capture)
115 </td></tr><tr><td class="h" id="0x6">
116
117      </td><td class="n" id="1x6">
118
119      </td><td class="n" id="2x6">
120
121      </td><td class="n" id="3x6">
122
123      </td><td class="n" id="4x6">
124
125      </td><td class="n" id="5x6">
126
127      </td><td class="n" id="6x6">
128
129      </td><td class="n" id="7x6">
130
131      </td><td class="n" id="8x6">
132
133      </td><td class="h" id="9x6">
134
135      </td><td class="h">
136 <img src="sym/green.png">
137      </td><td class="w">
138 Non-capture only
139 </td></tr><tr><td class="h" id="0x5">
140
141      </td><td class="n" id="1x5">
142
143      </td><td class="n" id="2x5">
144
145      </td><td class="n" id="3x5">
146
147      </td><td class="n" id="4x5">
148
149      </td><td class="n" id="5x5">
150
151      </td><td class="n" id="6x5">
152
153      </td><td class="n" id="7x5">
154
155      </td><td class="n" id="8x5">
156
157      </td><td class="h" id="9x5">
158
159      </td><td class="h">
160 <img src="sym/red.png">
161      </td><td class="w">
162 Capture only
163 </td></tr><tr><td class="h" id="0x4">
164
165      </td><td class="n" id="1x4">
166
167      </td><td class="n" id="2x4">
168
169      </td><td class="n" id="3x4">
170
171      </td><td class="n" id="4x4">
172
173      </td><td class="n" id="5x4">
174
175      </td><td class="n" id="6x4">
176
177      </td><td class="n" id="7x4">
178
179      </td><td class="n" id="8x4">
180
181      </td><td class="h" id="9x4">
182
183 </td></tr><tr><td class="h" id="0x3">
184
185      </td><td class="n" id="1x3" onmouseDown="down_click(1,3)" onmouseUp="up_click()">
186 <img src="sym/BlackPawn.png">
187      </td><td class="n" id="2x3" onmouseDown="down_click(2,3)" onmouseUp="up_click()">
188 <img src="sym/WhitePawn.png">
189      </td><td class="n" id="3x3" onmouseDown="down_click(3,3)" onmouseUp="up_click()">
190 <img src="sym/WhiteRook.png">
191      </td><td class="n" id="4x3" onmouseDown="down_click(4,3)" onmouseUp="up_click()">
192 <img src="sym/WhiteKnight.png">
193      </td><td class="n" id="5x3" onmouseDown="down_click(5,3)" onmouseUp="up_click()">
194 <img src="sym/WhiteQueen.png">
195      </td><td class="n" id="6x3" onmouseDown="down_click(6,3)" onmouseUp="up_click()">
196 <img src="sym/WhiteBishop.png">
197      </td><td class="n" id="7x3" onmouseDown="down_click(7,3)" onmouseUp="up_click()">
198 <img src="sym/WhiteKing.png">
199      </td><td class="n" id="8x3">
200
201      </td><td class="h" id="9x3">
202
203 </td></tr><tr><td class="h" id="0x2">
204
205      </td><td class="n" id="1x2">
206
207      </td><td class="n" id="2x2">
208
209      </td><td class="n" id="3x2">
210
211      </td><td class="n" id="4x2">
212
213      </td><td class="n" id="5x2">
214
215      </td><td class="n" id="6x2">
216
217      </td><td class="n" id="7x2">
218
219      </td><td class="n" id="8x2">
220
221      </td><td class="h" id="9x2">
222
223 </td></tr><tr><td class="h" id="0x1">
224
225      </td><td class="n" id="1x1">
226
227      </td><td class="n" id="2x1" onmouseDown="down_click(-2,1)" onmouseUp="up_click()">
228 <img src="sym/WhitePawn.png">
229      </td><td class="n" id="3x1">
230
231      </td><td class="n" id="4x1">
232
233      </td><td class="n" id="5x1">
234
235      </td><td class="n" id="6x1">
236
237      </td><td class="n" id="7x1">
238
239      </td><td class="n" id="8x1">
240
241      </td><td class="h" id="9x1">
242
243 </td></tr><tr><td class="h" id="0x0">
244  
245      </td><td class="n" id="1x0">
246
247      </td><td class="n" id="2x0">
248
249      </td><td class="n" id="3x0">
250
251      </td><td class="n" id="4x0">
252
253      </td><td class="n" id="5x0">
254
255      </td><td class="n" id="6x0">
256
257      </td><td class="n" id="7x0">
258
259      </td><td class="n" id="8x0">
260
261      </td><td class="h" id="9x0">
262
263 </td></tr></table>
264
265 <p id="piece" height="20">:<br>:<br>:<br>:</p>
266
267 <table cellpadding="5" border="1"><tr><td>
268 Piece
269      </td><td>
270 ID
271      </td><td>
272 value
273      </td><td>
274 Moves (<a href="Betza.html">Betza notation</a>)
275      </td><td>
276 Remarks
277 </td></tr><tr><td>
278 King
279      </td><td>
280 K
281      </td><td>
282 -
283      </td><td>
284 K
285      </td><td>
286 Can castle with Rook, moving 2 steps towards it
287 </td></tr><tr><td>
288 Queen
289      </td><td>
290 Q
291      </td><td>
292 9.5
293      </td><td>
294 RB or Q
295      </td><td>
296
297 </td></tr><tr><td>
298 Rook
299      </td><td>
300 R
301      </td><td>
302 5
303      </td><td>
304 R
305      </td><td>
306
307 </td></tr><tr><td>
308 Bishop
309      </td><td>
310 B
311      </td><td>
312 3.25
313      </td><td>
314 B
315      </td><td>
316 Color-bound
317 </td></tr><tr><td>
318 Knight
319      </td><td>
320 N
321      </td><td>
322 3.25
323      </td><td>
324 N
325      </td><td>
326
327 </td></tr><tr><td>
328 Pawn
329      </td><td>
330 P
331      </td><td>
332 1
333      </td><td>
334 mfWcfF
335      </td><td>
336 Promotes to Q, R, B, or N on reaching last rank
337 </td></tr></table>
338 <h3>Pawn peculiarities</h3>
339 <ul>
340 <li>Pawns capture differently from how they move (straight move, diagonal capture).</li>
341 <li>Pawns can move two squares straight ahead from their initial position, provided they are not blocked.</li>
342 <li>On the move immediately after such a double push, they can be captured en passant by another Pawn,
343 as if they had only moved 1 square ahead.</li>
344 <li>Pawns promote to another (non-royal) piece of choice when they reach last rank.</li>
345 </ul>
346 <h3>General rules</h3>
347 <ul>
348 <li>It is not allowed to expose your King to check.</li>
349 <li>The game is won by checkmating the opponent's King.</li>
350 <li>Stalemate (no legal moves, but not in check) is a draw.</li>
351 </ul>
352 <h3>Differences with FIDE</h3>
353 <p>
354 The Back-rank pieces are randomly shuffled on the back rank in the opening setup.
355 There is no castling.
356 </p>
357 <h3>Strategy issues</h3>
358 <p>
359 It is not possible to force checkmate on a bare King with just a single Bishop or Knight (in addition to your own King).
360 Two Knights cannot do that either.
361 </p>
362 <p>
363 Bishops are confined to squares of a single color.
364 Having Bishops on both colors compensates this weakness, and is worth an extra 0.5 on top of their added value.
365 </p>
366 <p>
367 </p>
368 <p>
369 </p>
370 <p>
371 </p>
372 <p>
373 </p>
374 <p>
375 </p>
376 </body>
377 </html>