2 * xgamelist.c -- Game list window, part of X front end for XBoard
4 * Copyright 1995, 2009, 2010, 2011 Free Software Foundation, Inc.
5 * ------------------------------------------------------------------------
7 * GNU XBoard is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or (at
10 * your option) any later version.
12 * GNU XBoard is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see http://www.gnu.org/licenses/. *
20 *------------------------------------------------------------------------
21 ** See the file ChangeLog for a revision history. */
28 #include <sys/types.h>
33 #else /* not STDC_HEADERS */
34 extern char *getenv();
37 # else /* not HAVE_STRING_H */
39 # endif /* not HAVE_STRING_H */
40 #endif /* not STDC_HEADERS */
46 #include <X11/Intrinsic.h>
47 #include <X11/StringDefs.h>
48 #include <X11/Shell.h>
49 #include <X11/cursorfont.h>
51 #include <X11/Xaw3d/Dialog.h>
52 #include <X11/Xaw3d/Form.h>
53 #include <X11/Xaw3d/List.h>
54 #include <X11/Xaw3d/Label.h>
55 #include <X11/Xaw3d/SimpleMenu.h>
56 #include <X11/Xaw3d/SmeBSB.h>
57 #include <X11/Xaw3d/SmeLine.h>
58 #include <X11/Xaw3d/Box.h>
59 #include <X11/Xaw3d/MenuButton.h>
60 #include <X11/Xaw3d/Text.h>
61 #include <X11/Xaw3d/AsciiText.h>
62 #include <X11/Xaw3d/Viewport.h>
64 #include <X11/Xaw/Dialog.h>
65 #include <X11/Xaw/Form.h>
66 #include <X11/Xaw/List.h>
67 #include <X11/Xaw/Label.h>
68 #include <X11/Xaw/SimpleMenu.h>
69 #include <X11/Xaw/SmeBSB.h>
70 #include <X11/Xaw/SmeLine.h>
71 #include <X11/Xaw/Box.h>
72 #include <X11/Xaw/MenuButton.h>
73 #include <X11/Xaw/Text.h>
74 #include <X11/Xaw/AsciiText.h>
75 #include <X11/Xaw/Viewport.h>
82 #include "xgamelist.h"
86 # define _(s) gettext (s)
87 # define N_(s) gettext_noop (s)
94 void SetFocus P((Widget w, XtPointer data, XEvent *event, Boolean *b));
96 static Widget filterText;
97 static char filterString[MSG_SIZ];
98 static int listLength;
100 char gameListTranslations[] =
101 "<Btn1Up>(2): LoadSelectedProc(0) \n \
102 <Key>Home: LoadSelectedProc(-2) \n \
103 <Key>End: LoadSelectedProc(2) \n \
104 <Key>Up: LoadSelectedProc(-1) \n \
105 <Key>Down: LoadSelectedProc(1) \n \
106 <Key>Left: LoadSelectedProc(-1) \n \
107 <Key>Right: LoadSelectedProc(1) \n \
108 <Key>Return: LoadSelectedProc(0) \n";
109 char filterTranslations[] =
110 "<Key>Return: SetFilterProc() \n";
121 static GameListClosure *glc = NULL;
124 GameListCreate(name, callback, client_data)
126 XtCallbackProc callback;
127 XtPointer client_data;
130 Widget shell, form, viewport, listwidg, layout, label;
131 Widget b_load, b_loadprev, b_loadnext, b_close, b_filter;
134 GameListClosure *glc = (GameListClosure *) client_data;
137 XtSetArg(args[j], XtNwidth, &fw_width); j++;
138 XtGetValues(formWidget, args, j);
141 XtSetArg(args[j], XtNresizable, True); j++;
142 XtSetArg(args[j], XtNallowShellResize, True); j++;
144 shell = gameListShell =
145 XtCreatePopupShell(name, topLevelShellWidgetClass,
146 shellWidget, args, j);
148 shell = gameListShell =
149 XtCreatePopupShell(name, transientShellWidgetClass,
150 shellWidget, args, j);
153 XtCreateManagedWidget(layoutName, formWidgetClass, shell,
154 layoutArgs, XtNumber(layoutArgs));
156 XtSetArg(args[j], XtNborderWidth, 0); j++;
158 XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
161 XtSetArg(args[j], XtNtop, XtChainTop); j++;
162 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
163 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
164 XtSetArg(args[j], XtNright, XtChainRight); j++;
165 XtSetArg(args[j], XtNresizable, False); j++;
166 XtSetArg(args[j], XtNwidth, fw_width); j++;
167 XtSetArg(args[j], XtNallowVert, True); j++;
169 XtCreateManagedWidget("viewport", viewportWidgetClass, form, args, j);
172 XtSetArg(args[j], XtNlist, glc->strings); j++;
173 XtSetArg(args[j], XtNdefaultColumns, 1); j++;
174 XtSetArg(args[j], XtNforceColumns, True); j++;
175 XtSetArg(args[j], XtNverticalList, True); j++;
177 XtCreateManagedWidget("list", listWidgetClass, viewport, args, j);
178 XawListHighlight(listwidg, 0);
179 XtAugmentTranslations(listwidg,
180 XtParseTranslationTable(gameListTranslations));
183 XtSetArg(args[j], XtNfromVert, viewport); j++;
184 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
185 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
186 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
187 XtSetArg(args[j], XtNright, XtChainLeft); j++;
189 XtCreateManagedWidget(_("thresholds"), commandWidgetClass, form, args, j);
190 XtAddCallback(b_load, XtNcallback, callback, client_data);
193 XtSetArg(args[j], XtNfromVert, viewport); j++;
194 XtSetArg(args[j], XtNfromHoriz, b_load); j++;
195 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
196 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
197 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
198 XtSetArg(args[j], XtNright, XtChainLeft); j++;
200 XtCreateManagedWidget(_("find position"), commandWidgetClass, form, args, j);
201 XtAddCallback(b_loadprev, XtNcallback, callback, client_data);
204 XtSetArg(args[j], XtNfromVert, viewport); j++;
205 XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
206 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
207 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
208 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
209 XtSetArg(args[j], XtNright, XtChainLeft); j++;
211 XtCreateManagedWidget(_("next"), commandWidgetClass, form, args, j);
212 XtAddCallback(b_loadnext, XtNcallback, callback, client_data);
214 b_loadnext = b_loadprev;
217 XtSetArg(args[j], XtNfromVert, viewport); j++;
218 XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
219 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
220 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
221 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
222 XtSetArg(args[j], XtNright, XtChainLeft); j++;
224 XtCreateManagedWidget(_("close"), commandWidgetClass, form, args, j);
225 XtAddCallback(b_close, XtNcallback, callback, client_data);
228 XtSetArg(args[j], XtNfromVert, viewport); j++;
229 XtSetArg(args[j], XtNfromHoriz, b_close); j++;
230 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
231 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
232 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
233 XtSetArg(args[j], XtNright, XtChainLeft); j++;
234 XtSetArg(args[j], XtNborderWidth, 0); j++;
236 XtCreateManagedWidget(_("Filter:"), labelWidgetClass, form, args, j);
239 XtSetArg(args[j], XtNfromVert, viewport); j++;
240 XtSetArg(args[j], XtNfromHoriz, label); j++;
241 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
242 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
243 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
244 XtSetArg(args[j], XtNright, XtChainRight); j++;
245 XtSetArg(args[j], XtNwidth, fw_width - 275 - squareSize); j++;
246 XtSetArg(args[j], XtNstring, filterString); j++;
247 XtSetArg(args[j], XtNdisplayCaret, False); j++;
248 XtSetArg(args[j], XtNresizable, True); j++;
249 // XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/
250 /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
251 XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
252 XtSetArg(args[j], XtNuseStringInPlace, False); j++;
254 XtCreateManagedWidget(_("filtertext"), asciiTextWidgetClass, form, args, j);
255 XtAddEventHandler(filterText, ButtonPressMask, False, SetFocus, (XtPointer) shell);
256 XtOverrideTranslations(filterText,
257 XtParseTranslationTable(filterTranslations));
260 XtSetArg(args[j], XtNfromVert, viewport); j++;
261 XtSetArg(args[j], XtNfromHoriz, filterText); j++;
262 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
263 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
264 XtSetArg(args[j], XtNleft, XtChainRight); j++;
265 XtSetArg(args[j], XtNright, XtChainRight); j++;
267 XtCreateManagedWidget(_("apply"), commandWidgetClass, form, args, j);
268 XtAddCallback(b_filter, XtNcallback, callback, client_data);
271 if(wpGameList.width > 0) {
272 glc->x = wpGameList.x;
273 glc->y = wpGameList.y;
274 glc->w = wpGameList.width;
275 glc->h = wpGameList.height;
285 XtSetArg(args[j], XtNheight, &h1); j++;
286 XtSetArg(args[j], XtNy, &y1); j++;
287 XtGetValues(boardWidget, args, j);
288 glc->w = fw_width * 3/4;
289 glc->h = squareSize * 3;
291 XSync(xDisplay, False);
293 /* This code seems to tickle an X bug if it is executed too soon
294 after xboard starts up. The coordinates get transformed as if
295 the main window was positioned at (0, 0).
297 XtTranslateCoords(shellWidget, (fw_width - glc->w) / 2,
298 y1 + (h1 - glc->h + appData.borderYoffset) / 2,
301 XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
302 RootWindowOfScreen(XtScreen(shellWidget)),
303 (fw_width - glc->w) / 2,
304 y1 + (h1 - glc->h + appData.borderYoffset) / 2,
309 if (glc->y < 0) glc->y = 0; /*avoid positioning top offscreen*/
312 XtSetArg(args[j], XtNheight, glc->h); j++;
313 XtSetArg(args[j], XtNwidth, glc->w); j++;
314 XtSetArg(args[j], XtNx, glc->x - appData.borderXoffset); j++;
315 XtSetArg(args[j], XtNy, glc->y - appData.borderYoffset); j++;
316 XtSetValues(shell, args, j);
318 XtRealizeWidget(shell);
319 CatchDeleteWindow(shell, "GameListPopDown");
320 XtSetKeyboardFocus(shell, listwidg);
326 GameListPrepare(int byPos)
327 { // [HGM] filter: put in separate routine, to make callable from call-back
332 nstrings = ((ListGame *) gameList.tailPred)->number;
333 glc->strings = (char **) malloc((nstrings + 1) * sizeof(char *));
335 lg = (ListGame *) gameList.head;
339 line = GameListLine(lg->number, &lg->gameInfo);
340 if((filterString[0] == NULLCHAR || SearchPattern( line, filterString )) && (!byPos || (pos=GameContainsPosition(glc->fp, lg)) >= 0) ) {
341 *st++ = line; // [HGM] filter: make adding line conditional
345 lg = (ListGame *) lg->node.succ;
354 // filter: put in separate routine, to make callable from call-back
357 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
358 XawListChange(listwidg, glc->strings, 0, 0, True);
359 XawListHighlight(listwidg, 0);
363 GameListCallback(w, client_data, call_data)
365 XtPointer client_data, call_data;
371 GameListClosure *glc = (GameListClosure *) client_data;
372 XawListReturnStruct *rs;
376 XtSetArg(args[j], XtNlabel, &name); j++;
377 XtGetValues(w, args, j);
379 if (strcmp(name, _("close")) == 0) {
383 if (strcmp(name, _("thresholds")) == 0) {
387 if (strcmp(name, _("find position")) == 0) {
388 if(GameListPrepare(True)) GameListReplace(); // crashes on empty list...
391 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
392 rs = XawListShowCurrent(listwidg);
393 if (strcmp(name, _("load")) == 0) {
394 index = rs->list_index;
396 DisplayError(_("No game selected"), 0);
399 } else if (strcmp(name, _("next")) == 0) {
400 index = rs->list_index + 1;
401 if (index >= listLength) {
402 DisplayError(_("Can't go forward any further"), 0);
405 XawListHighlight(listwidg, index);
406 } else if (strcmp(name, _("prev")) == 0) {
407 index = rs->list_index - 1;
409 DisplayError(_("Can't back up any further"), 0);
412 XawListHighlight(listwidg, index);
413 } else if (strcmp(name, _("apply")) == 0) {
416 XtSetArg(args[j], XtNstring, &name); j++;
417 XtGetValues(filterText, args, j);
418 safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0]));
419 XawListHighlight(listwidg, 0);
420 if(GameListPrepare(False)) GameListReplace(); // crashes on empty list...
424 index = atoi(glc->strings[index])-1; // [HGM] filter: read true index from sequence nr of line
425 if (cmailMsgLoaded) {
426 CmailLoadGame(glc->fp, index + 1, glc->filename, True);
428 LoadGame(glc->fp, index + 1, glc->filename, True);
431 printf("This code should have been unreachable. Please report bug!\n");
436 GameListPopUp(fp, filename)
445 glc = (GameListClosure *) calloc(1, sizeof(GameListClosure));
446 glc->x = glc->y = -1;
449 if (glc->strings != NULL) {
457 GameListPrepare(False); // [HGM] filter: code put in separate routine
461 if (glc->filename != NULL) free(glc->filename);
462 glc->filename = StrSave(filename);
465 if (glc->shell == NULL) {
466 glc->shell = GameListCreate(filename, GameListCallback, glc);
468 GameListReplace(); // [HGM] filter: code put in separate routine
470 XtSetArg(args[j], XtNiconName, (XtArgVal) filename); j++;
471 XtSetArg(args[j], XtNtitle, (XtArgVal) filename); j++;
472 XtSetValues(glc->shell, args, j);
475 XtPopup(glc->shell, XtGrabNone);
478 XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
479 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
486 if (glc == NULL) return;
488 if (glc->strings != NULL) {
501 ShowGameListProc(w, event, prms, nprms)
511 DisplayError(_("There is no game list"), 0);
518 XtPopup(glc->shell, XtGrabNone);
521 XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
522 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
524 GameListHighlight(lastLoadGameNumber);
528 LoadSelectedProc(w, event, prms, nprms)
535 XawListReturnStruct *rs;
536 int index, direction = atoi(prms[0]);
538 if (glc == NULL) return;
539 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
540 rs = XawListShowCurrent(listwidg);
541 index = rs->list_index;
542 if (index < 0) return;
545 if(direction == -2) index = 0;
546 if(direction == 2) index = listLength-1;
547 if(index < 0 || index >= listLength) return;
548 XawListHighlight(listwidg, index);
551 index = atoi(glc->strings[index])-1; // [HGM] filter: read true index from sequence nr of line
552 if (cmailMsgLoaded) {
553 CmailLoadGame(glc->fp, index + 1, glc->filename, True);
555 LoadGame(glc->fp, index + 1, glc->filename, True);
560 SetFilterProc(w, event, prms, nprms)
570 XtSetArg(args[j], XtNstring, &name); j++;
571 XtGetValues(filterText, args, j);
572 safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0]));
573 if(GameListPrepare(False)) GameListReplace(); // crashes on empty list...
574 list = XtNameToWidget(glc->shell, "*form.viewport.list");
575 XawListHighlight(list, 0);
577 XtSetArg(args[j], XtNdisplayCaret, False); j++;
578 XtSetValues(filterText, args, j);
579 XtSetKeyboardFocus(glc->shell, list);
588 if (glc == NULL) return;
590 XtSetArg(args[j], XtNx, &glc->x); j++;
591 XtSetArg(args[j], XtNy, &glc->y); j++;
592 XtSetArg(args[j], XtNheight, &glc->h); j++;
593 XtSetArg(args[j], XtNwidth, &glc->w); j++;
594 XtGetValues(glc->shell, args, j);
595 wpGameList.x = glc->x - 4;
596 wpGameList.y = glc->y - 23;
597 wpGameList.width = glc->w;
598 wpGameList.height = glc->h;
599 XtPopdown(glc->shell);
600 XtSetKeyboardFocus(shellWidget, formWidget);
603 XtSetArg(args[j], XtNleftBitmap, None); j++;
604 XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
609 GameListHighlight(index)
614 if (glc == NULL || !glc->up) return;
615 listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
617 while(*st && atoi(*st)<index) st++,i++;
618 XawListHighlight(listwidg, i);
624 return glc && glc->up;
627 int SaveGameListAsText(FILE *f)
629 ListGame * lg = (ListGame *) gameList.head;
632 if( !glc || ((ListGame *) gameList.tailPred)->number <= 0 ) {
633 DisplayError("Game list not loaded or empty", 0);
637 /* Copy the list into the global memory block */
640 lg = (ListGame *) gameList.head;
642 for (nItem = 0; nItem < ((ListGame *) gameList.tailPred)->number; nItem++){
643 char * st = GameListLineFull(lg->number, &lg->gameInfo);
644 char *line = GameListLine(lg->number, &lg->gameInfo);
645 if(filterString[0] == NULLCHAR || SearchPattern( line, filterString ) )
646 fprintf( f, "%s\n", st );
647 free(st); free(line);
648 lg = (ListGame *) lg->node.succ;
656 //--------------------------------- Game-List options dialog ------------------------------------------
658 Widget gameListOptShell, listwidg;
669 void GLT_AddToList(char *name)
671 strings[stringPtr++] = name;
672 strings[stringPtr] = NULL;
675 Boolean GLT_GetFromList(int index, char *name)
677 safeStrCpy(name, strings[index], MSG_SIZ);
681 void GLT_DeSelectList()
683 XawListChange(listwidg, strings, 0, 0, True);
684 XawListHighlight(listwidg, 0);
688 GameListOptionsPopDown()
690 if (gameListOptShell == NULL) return;
692 XtPopdown(gameListOptShell);
693 XtDestroyWidget(gameListOptShell);
694 gameListOptShell = 0;
695 XtSetKeyboardFocus(shellWidget, formWidget);
699 GameListOptionsCallback(w, client_data, call_data)
701 XtPointer client_data, call_data;
707 XawListReturnStruct *rs;
712 XtSetArg(args[j], XtNlabel, &name); j++;
713 XtGetValues(w, args, j);
715 if (strcmp(name, _("OK")) == 0) {
717 appData.gameListTags = strdup(lpUserGLT);
718 GameListOptionsPopDown();
721 if (strcmp(name, _("cancel")) == 0) {
722 GameListOptionsPopDown();
725 listwidg = XtNameToWidget(gameListOptShell, "*form.list");
726 rs = XawListShowCurrent(listwidg);
727 index = rs->list_index;
729 DisplayError(_("No tag selected"), 0);
733 if (strcmp(name, _("down")) == 0) {
734 if(index >= strlen(GLT_ALL_TAGS)) return;
735 strings[index] = strings[index+1];
736 strings[++index] = p;
738 if (strcmp(name, _("up")) == 0) {
739 if(index == 0) return;
740 strings[index] = strings[index-1];
741 strings[--index] = p;
743 if (strcmp(name, _("factory")) == 0) {
744 safeStrCpy(lpUserGLT, GLT_DEFAULT_TAGS, LPUSERGLT_SIZE);
745 GLT_TagsToList(lpUserGLT);
748 XawListHighlight(listwidg, index);
752 GameListOptionsCreate()
755 Widget shell, form, viewport, layout;
756 Widget b_load, b_loadprev, b_loadnext, b_close, b_cancel;
758 XtPointer client_data = NULL;
762 XtSetArg(args[j], XtNwidth, &fw_width); j++;
763 XtGetValues(formWidget, args, j);
766 XtSetArg(args[j], XtNresizable, True); j++;
767 XtSetArg(args[j], XtNallowShellResize, True); j++;
768 shell = gameListOptShell =
769 XtCreatePopupShell("Game-list options", transientShellWidgetClass,
770 shellWidget, args, j);
772 XtCreateManagedWidget(layoutName, formWidgetClass, shell,
773 layoutArgs, XtNumber(layoutArgs));
775 XtSetArg(args[j], XtNborderWidth, 0); j++;
777 XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
780 XtSetArg(args[j], XtNdefaultColumns, 1); j++;
781 XtSetArg(args[j], XtNforceColumns, True); j++;
782 XtSetArg(args[j], XtNverticalList, True); j++;
783 listwidg = viewport =
784 XtCreateManagedWidget("list", listWidgetClass, form, args, j);
785 XawListHighlight(listwidg, 0);
786 // XtAugmentTranslations(listwidg,
787 // XtParseTranslationTable(gameListOptTranslations));
790 XtSetArg(args[j], XtNfromVert, viewport); j++;
791 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
792 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
793 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
794 XtSetArg(args[j], XtNright, XtChainLeft); j++;
796 XtCreateManagedWidget(_("factory"), commandWidgetClass, form, args, j);
797 XtAddCallback(b_load, XtNcallback, GameListOptionsCallback, client_data);
800 XtSetArg(args[j], XtNfromVert, viewport); j++;
801 XtSetArg(args[j], XtNfromHoriz, b_load); j++;
802 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
803 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
804 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
805 XtSetArg(args[j], XtNright, XtChainLeft); j++;
807 XtCreateManagedWidget(_("up"), commandWidgetClass, form, args, j);
808 XtAddCallback(b_loadprev, XtNcallback, GameListOptionsCallback, client_data);
811 XtSetArg(args[j], XtNfromVert, viewport); j++;
812 XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
813 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
814 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
815 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
816 XtSetArg(args[j], XtNright, XtChainLeft); j++;
818 XtCreateManagedWidget(_("down"), commandWidgetClass, form, args, j);
819 XtAddCallback(b_loadnext, XtNcallback, GameListOptionsCallback, client_data);
822 XtSetArg(args[j], XtNfromVert, viewport); j++;
823 XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
824 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
825 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
826 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
827 XtSetArg(args[j], XtNright, XtChainLeft); j++;
829 XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j);
830 XtAddCallback(b_cancel, XtNcallback, GameListOptionsCallback, client_data);
833 XtSetArg(args[j], XtNfromVert, viewport); j++;
834 XtSetArg(args[j], XtNfromHoriz, b_cancel); j++;
835 XtSetArg(args[j], XtNtop, XtChainBottom); j++;
836 XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
837 XtSetArg(args[j], XtNleft, XtChainLeft); j++;
838 XtSetArg(args[j], XtNright, XtChainLeft); j++;
840 XtCreateManagedWidget(_("OK"), commandWidgetClass, form, args, j);
841 XtAddCallback(b_close, XtNcallback, GameListOptionsCallback, client_data);
843 safeStrCpy(lpUserGLT, appData.gameListTags, LPUSERGLT_SIZE);
844 GLT_TagsToList(lpUserGLT);
846 XtRealizeWidget(shell);
847 CatchDeleteWindow(shell, "GameListOptionsPopDown");
853 GameListOptionsPopUp(Widget w, XEvent *event, String *prms, Cardinal *nprms)
855 if (gameListOptShell == NULL)
856 gameListOptShell = GameListOptionsCreate();
858 XtPopup(gameListOptShell, XtGrabNone);